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Game version 2.012 discussion: Hs 129, Kuban map, FM update, New shadows


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Posted (edited)

First of all, a huge THANK YOU for your outstanding work on the beautiful Kuban map, and especially the new FM.

All aircraft feel so much closer to reality now, and that comes from a real life pilot with more than 12'000 flight hours...  :big_boss:  :biggrin:

 

I've spent my time flying around the map, and just playing with clouds and terrain... Gorgeous!  :dance:

 

One question though, am I the only one with a BIG performance hit on Kuban map?

OK, I have an old rig with weak CPU, but on all the other maps, I still manage about 50 FPS. On Kuban, it got divided by two at about 25FPS... Any logical reason to that? Size of the map maybe?

It has nothing to do with new shadows or else, as I still get 50 FPS flying on Moscow or Stalingrad maps...

 

Thanks.

 

 

The FPS drop also happened to me. Before .012 I was running (@ 1080p) with GPU usage around 80% and timeframe around 16ms on Stalingrad and Moscow maps, on High settings, with mirrors set to complex and Landscape distant detail set to 2x.

 

On Kuban map I get 99% GPU usage and FPS oscillate between 40-60 fps with timeframes at 20ms and above. Mostly due to the larger map, terrain mesh, new water, the gazillion trees, cities... ew, time to upgrade my old R9 270x 2GB. :)

 

My shadows are set to Medium, but the new shadows didn't affect much the performance compared to pre-.012 on the Stalingrad and Moscow maps. A good test would be to load a small map, such as Lapino and check from there and adjust the graphics accordingly. On this map, my GPU goes as low as 50% usage (even with clouds), so you can crank up and check what is the biggest hit on your performance.

 

The .012 is a very good and polished update, it is just that it pushes your hardware to a higher level of demand. In my case, that is the GPU, as the CPU is always around 20-40% usage (i5 4590) on Kuban map (QMB).  :)

 

EDIT: Forgot to ask, but have you got Vsync ON? By what you described, looks like Vsync is on, locked at 50fps, but if your hardware can't pump the desired 50fps, it will drop by half, in this case, to 25 fps, to keep a steady average performance. 

Edited by CAPSLOCK_ON
Posted (edited)

Try changing the shadow settings. That might do it.

 

Kuban is going to be a more demanding map I'd suspect with the ocean rendering and the increased geometry. Still, I don't see a huge FPS drop. Just a few fps on average.

 

With shadows OFF instead of medium, I am getting 29 vs 25 FPS at Kuban, and 59 vs 51 on other maps... It's still about half, or even more !  :o:

I know my rig is really getting to its limits, but it was running very well till now at medium quality, and no money to replace it right now...

 

I really wonder what might be so different performance wise on that map. Especially as there seem to be almost no FPS fluctuation depending on close water or high terrain, or low / high altitude. Just maybe 2-3 FPS...

Something seems to be fundamentally different in the way it uses GPU power or memory...

Edited by Alex911
Posted

I noticed last night that my FPS dropped more when I was in the SW part of the main map more than they were in the mountains. So many trees maybe. But then, I'm starting to struggle with the Nvidia crash that others have been having for a while. Very frustrating.

Posted (edited)

With shadows OFF instead of medium, I am getting 29 vs 25 FPS at Kuban, and 59 vs 51 on other maps... It's still about half, or even more !  :o:

I know my rig is really getting to its limits, but it was running very well till now at medium quality, and no money to replace it right now...

 

I really wonder what might be so different performance wise on that map. Especially as there seem to be almost no FPS fluctuation depending on close water or high terrain, or low / high altitude. Just maybe 2-3 FPS...

Something seems to be fundamentally different in the way it uses GPU power or memory...

 

 

I edited my previous post, please check if your Vsync is on.

Edited by CAPSLOCK_ON
Posted

No, Vsync is off.  :dry: 

Posted

Bummer, ran out of ideas... Kuban map is really demanding, perhaps the solution would be to lower the graphics when flying there. I had to lower my distant landscape detail setting to Normal to get fps closer to 60 again, but still with drops and 99% of GPU usage, especially when flying down low.

Guest deleted@30725
Posted

Bummer, ran out of ideas... Kuban map is really demanding, perhaps the solution would be to lower the graphics when flying there. I had to lower my distant landscape detail setting to Normal to get fps closer to 60 again, but still with drops and 99% of GPU usage, especially when flying down low.

 

I think this is the problem:

 

ATI Radeon HD6870

 

I thought I had it bad running an old overclocked gtx 760!

Posted

Hi developers,

 

I must say that each time I sat down into the cockpit I am amazed.... The lighting and shadows are just awesome. the reflection on the instruments,... and all the sticks and knobs moving, ... with glass around in semitransparent feature, all this is so immersive I cannot believe I can experience this...

Spent whole weekend with BOS and was not able to get enough.... still wanted fly more and more...

 

Best Virtual Experience ever !!!

 

Thank YOU.

  • Upvote 2
Posted

Just had to quit WoL as the Kuban map is too stuttery and FPS drops below 60. I've already dropped various graphics settings down.

 

Hopefully it is something on-line related that can be tweaked rather than simply me not being able to run the new map, but I'm starting to suspect the game may have 'out developed' my pc .

 

Just curious, what's your CPU and Graphics card?

Posted (edited)

i5-4430 @3.0GHz

8GB Ram

Nvidia GTX 970

 

(Stalingrad and Moscow are ok.)

Try dropping your resolution instead of settings, but select full screen to see what happens. It might be the sheen number of trees on the mountain sides causing it. Edited by TunaEatsLion
Posted

First of all, a huge THANK YOU for your outstanding work on the beautiful Kuban map, and especially the new FM.

All aircraft feel so much closer to reality now, and that comes from a real life pilot with more than 12'000 flight hours...  :big_boss:  :biggrin:

 

I've spent my time flying around the map, and just playing with clouds and terrain... Gorgeous!  :dance:

 

One question though, am I the only one with a BIG performance hit on Kuban map?

OK, I have an old rig with weak CPU, but on all the other maps, I still manage about 50 FPS. On Kuban, it got divided by two at about 25FPS... Any logical reason to that? Size of the map maybe?

It has nothing to do with new shadows or else, as I still get 50 FPS flying on Moscow or Stalingrad maps...

 

Thanks.

I have a strong rig and took an FPS hit on Kuban with my GTX 1080 and 4K monitor.

Normally pegged at 60 on Ultra, I've had to go down to "Balanced" otherwise I get drops down into the mid 50's, sometimes a quick dip to the high 40's. It's purely graphics related.

For me it's the mountains/trees. Over the water I'm mostly sitting at 60fps still on ultra.

 

My Ryzen 7 CPU barely notices BoX - I've yet to place enough objects/flights etc in a mission to run into CPU issues.

My hope is that more optimization occurs.

Posted

Sorry to sound stupido, but how to/where do I get this new download --  version 2.2012???

 

I want to have the fun you're all having.   )It's ok to laugh, I haven't been at this very long.)

 

Much obliged

Posted

Sorry to sound stupido, but how to/where do I get this new download -- version 2.2012???

 

I want to have the fun you're all having. )It's ok to laugh, I haven't been at this very long.)

 

Much obliged

Game launcher will update game when you open it.
Posted

BTW the current version is 2.012C, so if you have this one you are ok.

Posted

I appreciate you reply Yogi.    I was opening the game through a desktop shortcut, so the game launcher didn't launch.  It's loading now.  I guess I should be alright.

 

Thanks

Posted

Hi Zami,

   Thank you for taking the time to answer.    I was opening the game through a desktop shortcut, so the game launcher didn't launch. I couldn't do anything without getting the same message.  Thanks to you it's loading now.  I guess I should be alright.

I went in through the Program Files and opened the launcher, and that got things moving.

 

Lots of thanks

Posted

Hi Zami,

   Thank you for taking the time to answer.    I was opening the game through a desktop shortcut, so the game launcher didn't launch. I couldn't do anything without getting the same message.  Thanks to you it's loading now.  I guess I should be alright.

I went in through the Program Files and opened the launcher, and that got things moving.

 

Lots of thanks

 

I have two shortcuts to BoS on my desktop, one for IL-2 exe and one for the Launcher exe.

 

I normally just start the game with the IL-2 exe, only time I use the Launcher is when I know there is an update available, or if I want to change resolution or full screen/windowed mode, otherwise if I change those in the game GUI I have to restart the game.

  • Upvote 1
Posted

I have a question for all the users, but specially for the veterans here.

What do you think about the new FM, guys?

Thank you

ShamrockOneFive
Posted

I have a question for all the users, but specially for the veterans here.

What do you think about the new FM, guys?

Thank you

 

Generally the mood seems to be positive. Overwhelmingly positive in my opinion seeing as most of the folks seem to be talking about the update positively. The heavier elevator is harder to get used to for some but for many the aircraft feel more solid and stable in the air.

 

Across the board the aircraft fly better than they ever have.

Posted

I have a question for all the users, but specially for the veterans here.

What do you think about the new FM, guys?

Thank you

Overall it's been pretty much nothing but positive.

 

Some complaints have been raised by individuals who felt, that the update didn't fix a particular problem (there's a discussion to be had about the La-5's roll rate) and a few, but not many, 109 pilots have complained about the stick forces at high speed in the 109 being too high.

 

In general it seems to me, that people are very happy, and I am too, and the changes have created a new dynamic between a lot of the aircraft. In many aspects it is more even now, not because they have made all aircraft the same or "balanced" anything, but because some of the aircraft can now play to their strengths in a way they couldn't before.

  • Upvote 1
Posted

The FM for the german aircrafts seem to be weird, they respond somehow "lazy"

Posted

Thanks, nice input. I just tried, but it's not the clouds. 25 FPS with clouds, 26-27 without them.

I tried again same aircraft, same conditions in QMB on Moscow map, 51 FPS...

 

I don't get it... Anyway, I will continue and try different things.

Turn off HUD and you gain at least 10 fps

Posted

The FM for the german aircrafts seem to be weird, they respond somehow "lazy"

 

I certainly wouldn't call the 190 lazy to respond.

Posted

I certainly wouldn't call the 190 lazy to respond.

All the german aircrafts responds somehow weird.

When i move the real stick, the virtual one responds slower / later / than any other aircrafts

Turn off HUD and you gain at least 10 fps

Not really

Posted

 

 

All the german aircrafts responds somehow weird.

 

This is not how it is done, you need to specify , make a video and pm a developer. Weird in a random topic simply do not get the attention it deserves 

Posted

New FMs are super good. Im actually having fun doing barrel rolls (with all three control channels involved: roll, pitch, yaw). Especially on an i16.

Posted

New FMs are super good. Im actually having fun doing barrel rolls (with all three control channels involved: roll, pitch, yaw). Especially on an i16.

 

I concur. At first when I tried out 2.012 I din't think the I-16 was a particularly strong roller, but that was because I used the rudder wrong. 

 

The planes are super enjoyable to fly and have retained or even improved their individual character.

Posted

The FM for the german aircrafts seem to be weird, they respond somehow "lazy"

There's no such thing as "lazyness" in respone on my end. What happens is tgat with increasing airspeed the controll forces increase dramaticly which is simulated by reducing the max possible stick deflection and acceleration. This is nothing exclusive to german aircraft though.
Posted

 

 

All the german aircrafts responds somehow weird. When i move the real stick, the virtual one responds slower / later / than any other aircrafts

 

Check the "Noise filter" option on the input settings and if it is on try turning it down. 

Posted

Just pre-ordered BOK. Sounds like it's worth the wait!

Posted

Just pre-ordered BOK. Sounds like it's worth the wait!

Well you get access to the content already released! :)

Posted

I have a question for all the users, but specially for the veterans here.

What do you think about the new FM, guys?

Thank you

 

At my own opinion I have strange feeling about new update. In barrel roll and other maneuvers aircraft behave better and you can more  feel, you really control it. Work with rudder has much better response. Maneuvers are more realistic. Those are positives.

But - on the other hand. Everything became more easy. Now you can take any plane and to do the same with joystick and the plane will follow your orders and it is very easy to fly now. There are almost nothing differences among planes, you are able to fly any plane, and to fight with any plane in the same skill, and everything is very easy. It is almost like arcade, now. Thats bad.

 

Heavy elevator at high speed seems to be too much heavy. I think should be decreased this influence little bit.

 

Take off and landings are too easy now. Every kid can take off now, even with mig3. Yes before it was too difficult, but now it is too easy. I would go the middle way.

 

Planes are very stable and it is almost impossible to do something wrong with them. 

Posted

What are you comparing this to?

Your real life flight experience? The previous patch only?

Posted

Having only glider experience I have to say that feeling of flight is a lot better now. Planes shouldnt be too hard to fly if you keep them in safe limits. I still feel a lot of differences between the planes though, tbh. And crashing still happens very often for most pilots here. (landing pe-2 or I-16 for example requires a good amount of skill)

 

Landing is still a little bit harder than IRL IMO (but i guess thats mostly due to my 2D screen), although BoX enabled me to glide 5 cm above the ground for 10 seconds just for fun before touchdown IRL :biggrin:

 

For me personally this FM update was essential for the series as it also allows newer pilots to fly without dozens of hours of training (just steering an airplane really isn't all that hard) and without entering very dangerous flight conditions just by rudder input. When I was flying in a glider for the first time I was actually a bit afraid to use the rudder too much, fearing I could spiral to ground. (lol)

 

Now of course those gliders only weight 450-600kg but estimating from that experience I still think they made an excellent simulation. One thing most people forget is the stress and pressure on you if you sit in the actual aircraft, so if you are in a troublesome situation you are more likely to do wrong jugements or not look out for actual problems (like planecrashes due to pilots forgetting to actually fly the airplane). Behind a desk that hardly happens.

  • Upvote 2
Posted

 

 

One thing most people forget is the stress and pressure on you if you sit in the actual aircraft, so if you are in a troublesome situation you are more likely to do wrong jugements or not look out for actual problems (like planecrashes due to pilots forgetting to actually fly the airplane). Behind a desk that hardly happens.

Completely agreed. A lot of people seem to think harder is more realistic. But unless you fly your aircraft to the edge, it should not be that difficult. Compare it with race cars, a lot of people think they are very difficult to drive, but race drivers say it is quite easy, as they were developed to be driven, not to fight against them.

One thing however is starting and landing at least in the 109s. They are well known for being quite tricky, but in game I can do this when half asleep, and I am surely not an aerial artist.

Posted

OMG OMG OMG guys I'm going home today and my new gaming laptop is waiting for me! I'll finally be able to get 2.012 and play while I'm on the road!

  • Upvote 2
Posted (edited)

Some of you think if it's not hard it's not real, but have no experience with the real planes. I haven't flown the planes in this sim, but I have flown a P-51 that my buddy owns. It wasn't hard to fly. Not as hard as the one in DCS.

 

Here's my buddy and his P-51.

 

 

29973090546_325fa02a5c_b.jpg

Edited by BuzzU
  • Upvote 3

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