-332FG-Gordon200 Posted November 5, 2019 Posted November 5, 2019 1 hour ago, capt_nasties said: Is there a way to view 180* opposite in VR without moving my head? Had to get a rub down after all the flying today from craning my neck to check my 6 often There's a snap 180 view but you'd need to have a puke bucket handy. Keeping you head moving is essential and more immersive than flat screen flying. Pilots of the era wore silk scarves to protect their necks from chaffing. Not because they were gay. 1 1
356thFS_Piranha Posted November 5, 2019 Posted November 5, 2019 Download open VR advanced settings and install. Go here and fallow instructions. Make sure you have your VR set to a whole experience and not standing or setting.
C6_lefuneste Posted November 6, 2019 Posted November 6, 2019 On 11/3/2019 at 5:23 PM, SCG_Fenris_Wolf said: Press Shift+End repeatedly (really, a hundred times, the steps are tiny) There are fine/coarse mode, it will help you to find good settings faster. I'm thinking of a way to give more queues on game screen when player is trying to find the best settings. Like displaying current coarse/fine mode, current variable values, ... But that will be a lot of work. 1
SCG_Fenris_Wolf Posted November 6, 2019 Posted November 6, 2019 (edited) No need for that, you have already put it into the first post and the readme as well. Thank you for reminding me of the coarse mode ?? P.S. Coarse mode is toggled on/off by pressing CTRL+Delete. It's not mentioned in the readme on how to change zoom convergences btw. Edited November 9, 2019 by SCG_Fenris_Wolf 1
mpdugas Posted November 15, 2019 Posted November 15, 2019 On 2/2/2019 at 1:14 PM, II./JG77_Kemp said: Is there a way to decide at game launch, if you want to launch it in VR mode or without VR? I recall that this question was asked before (coconut?) and even answered (Sneaksie?), but can't find it. The launcher's "Settings" tab includes an option to use VR before you enter the sim itself.
ZiggyZiggyStar Posted November 17, 2019 Posted November 17, 2019 On 19 February 2018 at 11:53 AM, SCG_Fenris_Wolf said: Zoom mod does not work in the latest update BOBP release. Please wait for lefuneste fixing it. ### Please consider to become Lefuneste's voluntary Patreon if you value the zoom or anything else. He refused to create a Patreon Account for over a year, and I have talked him into it. I support him as well: https://www.patreon.com/lefuneste/overview Hello Comrades, Kameraden, Tovorishi, Steam's SuperSampling reduce the size of dots (objects) at range, so much that spotting contacts can be quite difficult. Flying without any SS was ugly, but always the most competitive choice in Multiplayer. Hence I was screwing around in the settings, and found something: If you put the Landscape Filter to Blurry, it will mitigate all the issues with the flickering ground. It gives mostly static ground, and if there is something flickering, it's a contact. For overclockers: IL-2 runs with AVX! AVX offset must be set to 0 in bios. ### Pimax 5K+ ### 1) Bring in more clarity, SteamVR Settings Reveal hidden contents Locate ..\Steam\config\steamvr.vrsettings save a copy as a backup of it. Then open the original with Notepad or any other text editor. Scroll down to the function "steamvr" : { } and insert or replace if it's there (no double variables!) "allowSupersampleFiltering" : false, "maxRecommendedResolution" : 2802, "motionSmoothing" : false, "preferredRefreshRate" : 72, "supersampleManualOverride" : true, "supersampleScale" : 0.25 save and exit. Make sure no entries are in there two times. Make sure you didn't accidently delete or overwrote anything else. Based on this guy's idea Do not start SteamVr yet please before doing the following steps: 2) PiTool settings: Reveal hidden contents Download Link: PiTool version 180, updated July 26th 2019. Make sure to use PiTool 180, as it really improves performance. Try this idea by Blitze to improve performance and avoid frametime spikes. General: Pimax Home off HMD: Render Quality 1.75, Contrast Red&Green +1. Contrast Blue 0 , bind left and right eye together for each Games: Smart Smoothing off, Fixed Foveated Rendering off, Parallel Projection off, Vive game only off, Field of View NORMAL, Refreshrate 72Hz ### You may have to reboot headset and services. If something fails, turn off PC, turn off HMD, pull out HMD's power, turn PC back on, then plug HMD into power. ### 3) Now a part from my startup.cfg, found in "%\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data". Replace its graphics part with this: Reveal hidden contents [KEY = graphics] 3dhud = 0 adapter = 0 bloom_enable = 0 desktop_center = 1 detail_rt_res = 1024 draw_distance = 0.54500 far_blocks = 1 fps_counter = 0 fps_limit = 0 full_height = 1080 full_width = 2560 fullscreen = 0 gamma = 0.70000 grass_distance = 0.00000 hdr_enable = 0 land_anisotropy = 2 land_tex_lods = 1 max_cache_res = 0 max_clouds_quality = 2 mgpu_compatible = 0 mirrors = 2 multisampling = 0 or_ca = 0.34907 or_enable = 1 or_height = 2019 or_hud_rad = 0.85000 or_hud_size = 0.85000 or_ipd = 0.06585 or_sipdc = -0.00000 or_width = 2402 post_sharpen = 1 preset = 2 rescale_target = 1.00000 shadows_quality = 3 ssao_enable = 0 stereo_dof = 5.00000 vsync = 0 win_height = 720 win_width = 1280 Start SteamVR from PiTool, then start the IL-2 out of the Steam Library. ### For Samsung Odyssey or Odyssey+ or Rift S ### To optimize spotting and still have the game look great! 1) WMR specific: Reveal hidden contents Make sure you upgrade Windows10 to the latest update 1903. 1903 has received a microsoft patch to fix WMR output quality by now. Make sure it's installed, and always keep Windows uptodate. Make sure to start the Utility App "Windows Mixed Reality for SteamVR" to start SteamVR. Do not use the upper right hand corner SteamVR button. 2) SteamVR: Reveal hidden contents Odysseys: Super Sampling 140% (GTX1080, 7.1M pxl @90Hz) Rift S: Super Sampling 136% (GTX1080, 7.9M pxl @80Hz) Advanced Super Sampling Filter Off (found under Developer) 3) Now a part from my startup.cfg, found in "%\steamapps\common\IL-2 Sturmovik Battle of Stalingrad\data". Replace the attributes of the variables in the graphics part with this: Reveal hidden contents [KEY = graphics] 3dhud = 0 adapter = 0 bloom_enable = 0 desktop_center = 1 detail_rt_res = 512 draw_distance = 0.54500 fps_counter = 0 fps_limit = 0 full_height = 1080 full_width = 1920 fullscreen = 0 gamma = 0.70000 grass_distance = 0.00000 hdr_enable = 1 land_anisotropy = 2 land_tex_lods = 3 max_cache_res = 1 max_clouds_quality = 2 mgpu_compatible = 0 mirrors = 2 multisampling = 1 or_enable = 1 or_height = 2179 or_hud_rad = 0.80000 or_hud_size = 1.00000 or_ipd = 0.06763 or_width = 1748 post_sharpen = 1 preset = 2 rescale_target = 1.00000 shadows_quality = 3 ssao_enable = 0 stereo_dof = 5.00000 vsync = 0 win_height = 1080 win_width = 1920 [END] If you run into performance issues, please remember that all systems are different, and adjust a few details accordingly. To gain fps, you can reduce grass distance, shadow quality, or horizon draw distance. A big boost in performance can get gained by disabling Spectre/Meltdown Patches rolled out by Microsoft. Do at your own risk though, and don't do it if you have sensitive data. If it's just a mirrored gaming PC not storing any work, go ahead. Lefuneste's amazing mod can be found here, in its standard configuration without adjusted zooms. Adjusted pre-defined zooms for various headsets: Scroll down for those! #### Personal optimization on lefuneste's mod, list: Reveal hidden contents I have optimized lefuneste's default settings to what I like: - Convergences adjusted for Odyssey+ or Pimax5k+, please use the right download - set back crosshairs to their standard color - turn crosshair off/on using Alt-K - cycle through worldscale using ALT-DELETE - the zooms' "Binocular masks" are disabled - the crosshair now visible in both eyes (just right eye was immersion breaking for me) - the color scheme set back to normal, so that the sun isn't as blinding These options were given by lefuneste himself, I merely adjusted them. Again, all praise be upon him, and please consider to become lefuneste's voluntary Patreon if you value the zoom. Link at the top of the thread. #### PLEASE MANUALLY DELETE THE OLD FOLDERS AND FILES BEFORE UPDATING. DO NOT JUST OVERWRITE THE OLD WITH THE NEW MOD FILES! The old folders to delete: AddOn, ReplacementTextures, shaderCache, ShaderFixes, users_settings The old files to delete: d3d11.dll, d3dcompiter_46.dll, d3dx.ini, d3dx_user.ini, nvapi64.dll, uninstall.bat #### Please initialize the d3dx_user.ini file pressing F12 once ingame after installation in the main menu or after take-off. Make sure F12 is NOT bound to anything ingame or in SteamVR for example. Failing to do so might not have the zoom working correctly in all cases. Lefuneste's Mod, presets adjusted for the Samsung Odyssey+ Lefuneste's Mod, presets adjusted for the Pimax Lefuneste's Mod, presets adjusted for the Rift S (thanks to Darbzy!) Lefuneste's Mod, presets adjusted for the Rift (thanks to Rudis!) Lefuneste's Mod, presets adjustet for the Index (thanks Winger!) This is the full mod, including the presets! Lefuneste is the creator, Patreon link at the top! #### Bind joystick with freeware Reveal hidden contents With the freeware Joy2Key you can bind any key for 5x zoom (standard key HOME) to a Joystick button, and another key for 10x zoom (standard key INSERT) to another Joystick button. Unbind IL-2's weak VRzoom, don't combine them. Joy2Key can be found here: https://joytokey.net/en/ HOME (Pos1) key is medium zoom. INSERT (Einfg) key is high zoom. ALT+K is to switch crosshair off/on To test these settings, go start a Quick Mission, spawn at 4k-5k in a Fighter and put some Attackers at 500m on the deck. Enjoy the hunt! ? Hi Fenris, I used the Lefuneste Mod presets adjusted for pimax5+ 14.0 above, and put that in the JSGME to enable. All pretty good, it just worked like I couldn't manage with the regular Migoto mod. Now there is the new release of IL2 and Lefuneste v15.0. What do I need to do to get things working as per 14.0 in 15.0? Thanks.
SCG_Fenris_Wolf Posted November 26, 2019 Posted November 26, 2019 Updated to 15-1-1 which included Lefuneste's latest improvements. 4.002 ready! ??
II./JG77_Manu* Posted November 27, 2019 Posted November 27, 2019 On 2/18/2018 at 11:53 PM, SCG_Fenris_Wolf said: For overclockers: IL-2 runs with AVX! AVX offset must be set to 0 in bios. I can't set AVX to zero in my BIOS. Only "Auto" or full numbers starting with 1. Do you have any suggestions?
SCG_Fenris_Wolf Posted November 27, 2019 Posted November 27, 2019 Auto can be 0. Is it an ASRock BIOS? Happens there. Field test it, put it to Auto, then run IL-2 and keep an eye on your CPU clock while you are flying around.
II./JG77_Manu* Posted November 27, 2019 Posted November 27, 2019 1 hour ago, SCG_Fenris_Wolf said: Auto can be 0. Is it an ASRock BIOS? Happens there. Field test it, put it to Auto, then run IL-2 and keep an eye on your CPU clock while you are flying around. Exactly, thanks for your input. I guess Auto is the best i can get anyway
Blitzen Posted November 27, 2019 Posted November 27, 2019 (edited) After the last big update yesterday and before starting the sim I went back to check all the settings for my Pimax5K and in some cases re-set them with your suggestions ( with the exception of the "Shadows" setting which i have a bit higher. Some of these settings seem to slip out of what I set them to or change ( of course) if I fiddle with "in game" settings. Also this time I started the sim through Steam & not thru the Pitool of my desktop exe icon which I usually do (I don't really know if this made any difference, but its the first time in a long time that i have stated the sim this way...) In any case I want to tell you that the results were pretty wonderful and I can only think that the developers have made meaningful strides in improving the look & clarity of the sim. The sharpness & detail of all the aircraft inside & out are noticeably better. far less jig jags on straight surfaces such as wings in all conditions esp. white clouds. Fine lines ( like radio aerials or bracing wires on WW1 aircraft,)are better defined with less 'breakup" than before.Clarity of aircraft as seen in the distance seems to be improved as well, making targeting easier.I' haven't checked FPS but with the exception of a few stutters its operting smoothly enough for good game play... I am still playing with the 1080 card and now thanks to the better look of the sim I think I can continue to use Pimax5K well into the future until atime I can afford some form of Pimax8K ( $$$$) and a 2080 card ($$$$.) good news all around!?Hurray! ( BTW can anyone tell me why the tips for improving VR improvements here don't seem to work with the changes in the "Tips for Improving VR" thread founf either above or below this thread?I think that if I foll with "in game" settings that it of course changes the settings in startup ...I get that, but I would have thought that these settings would have somehow dove tailed & not work in a way against each other...? No biggie...just asking...) Edited November 27, 2019 by Blitzen 1
Badders46 Posted November 29, 2019 Posted November 29, 2019 Hi all, I have successfully installed the zoom mod but when zooming 10x, I have blurred vision... How do I get rid of this? I have read lots but don't want to touch things without asking. Also, do you have to you the application on the front page to bind to a button? thanks!
SCG_Redcloud111 Posted November 30, 2019 Posted November 30, 2019 (edited) Badder, read the instructions at Rename user_keymapping_zoom.ini.forSettings into user_keymapping_zoom.ini (By default the provided user_keymapping_zoom.ini is the one to change settings, so you do not have to do that now). when in cockpit view (and not in hangar view, it wont work) to increase/decrease global convergence for a zoom level : press and maintain zoom key (PRIOR, HOME or INSERT) press multiple time Lshift+PAGE DOWN or Lshift+END key to increase/decrease google aims convergence for a zoom level : press and maintain zoom key (PRIOR, HOME or INSERT) press multiple time LALT+PAGE DOWN or LALT+END key to move up/down zoomed view : press and maintain zoom key (PRIOR, HOME or INSERT) press multiple time LCTRL+PAGE DOWNT or LCTRL+END key to increase/decrease convergence for IPD modifier : activate IPD modifier by pressing LALT + DEL use same process than for zoom convergence Coarse / Fine settings mode can be toggled using CTRL + DEL key. Start with Coarse mode (default), once you have find the rough setting go to fine mode. Convergence increase is 5 time smaller with fine mode. With just a little time investment, you will get it working. Joytokey is not required, but is recommended. I also use Voice Attack. Edited November 30, 2019 by SCG_redcloud111
C6_lefuneste Posted November 30, 2019 Posted November 30, 2019 13 hours ago, Badders46_VR said: Hi all, I have successfully installed the zoom mod but when zooming 10x, I have blurred vision... How do I get rid of this? I have read lots but don't want to touch things without asking. Try this new version that should ease the zoom settings : https://forum.il2sturmovik.com/topic/39748-3dmigoto-mod-icon-masked-by-cockpit-zoom-for-vr-color-change-sight-strengthened13-features/?do=findComment&comment=861226 It displays keybinding and variables values. Press Lalt+F9, select increment mode fitting the current status, press and maintain the high zoom key and change the settings.
Badders46 Posted November 30, 2019 Posted November 30, 2019 1 hour ago, c6_lefuneste said: Try this new version that should ease the zoom settings : https://forum.il2sturmovik.com/topic/39748-3dmigoto-mod-icon-masked-by-cockpit-zoom-for-vr-color-change-sight-strengthened13-features/?do=findComment&comment=861226 It displays keybinding and variables values. Press Lalt+F9, select increment mode fitting the current status, press and maintain the high zoom key and change the settings. Thanks! Will give this a go... Will I need to set up the zoom manually? I used the Rift settings from post 1? It looks like it is cross eyed, not blurry... If I close an eye it is perfect!
C6_lefuneste Posted November 30, 2019 Posted November 30, 2019 55 minutes ago, Badders46_VR said: Will I need to set up the zoom manually? Yes. uninstall the current version, be sure that d3dx.ini, shaderfixes ans user_settings directories are not existing anymore in the il2bos.exe dir, install the 16,0 version and go.
SCG_Fenris_Wolf Posted November 30, 2019 Posted November 30, 2019 You may have used the false Rift settings (CV1 Vs S) , happened before. Just helped a guy via TeamViewer last week, had precisely the same problem. Anyway, good luck hunting your own settings. Please post them here, after dialing them in, you will find them in the d3dx_user.ini file in /bin/game/ ?
Badders46 Posted November 30, 2019 Posted November 30, 2019 (edited) I don't know what I am doing wrong but I can seem to get the convergence(/) to change... I installed ver 16 and when I zoom, I have two aircraft (on left eye and one right eye). EDIT: I have managed to merge the two in high and med zoom but low zoom, I am having trouble with. For some reason, LShift and PgDwn doesn't work but only for this zoom level?! How do I bind to a buton on my joy/throttle? Edited November 30, 2019 by Badders46_VR
SCG_Redcloud111 Posted December 3, 2019 Posted December 3, 2019 (edited) Badder, use Joytokey to bind a key to your throttle or stick, if that is what you mean. Edited December 3, 2019 by SCG_redcloud111
Badders46 Posted December 4, 2019 Posted December 4, 2019 On 12/3/2019 at 4:43 AM, SCG_redcloud111 said: Badder, use Joytokey to bind a key to your throttle or stick, if that is what you mean. Thanks! Any idea why I can L Shift and Pg Down to converge the image when using low zoom? It will only get further away?
C6_lefuneste Posted December 4, 2019 Posted December 4, 2019 2 hours ago, Badders46_VR said: Any idea why I can L Shift and Pg Down to converge the image when using low zoom? It will only get further away? That's the standard process to setup zoom, see explanation for zoom customization in first post of 3dmigoto mod. You can also try this beta version : https://forum.il2sturmovik.com/topic/39748-3dmigoto-mod-icon-masked-by-cockpit-zoom-for-vr-color-change-sight-strengthened13-features/?do=findComment&comment=861226
Badders46 Posted December 4, 2019 Posted December 4, 2019 1 minute ago, c6_lefuneste said: That's the standard process to setup zoom, see explanation for zoom customization in first post of 3dmigoto mod. You can also try this beta version : https://forum.il2sturmovik.com/topic/39748-3dmigoto-mod-icon-masked-by-cockpit-zoom-for-vr-color-change-sight-strengthened13-features/?do=findComment&comment=861226 Sorry, that should have read 'can't left shift and Pg down'. I managed to get it set up for med and high zoom but for the lower zoom, I ca only increase the distance between the images, not get them closer so they overlap. This only happens in low zoom. I have two images but I can't bring them together?
C6_lefuneste Posted December 4, 2019 Posted December 4, 2019 1 minute ago, Badders46_VR said: I managed to get it set up for med and high zoom but for the lower zoom, I ca only increase the distance between the images, not get them closer so they overlap. Try the last beta version and read the post linked, there is a new process to setup zoom.
Badders46 Posted December 4, 2019 Posted December 4, 2019 14 minutes ago, c6_lefuneste said: Try the last beta version and read the post linked, there is a new process to setup zoom. I am using v16 and pressing alt-f9. Works for high and med, not low. Only left shift-end works in low?
SR-F_Winger Posted December 4, 2019 Posted December 4, 2019 21 minutes ago, c6_lefuneste said: Try the last beta version and read the post linked, there is a new process to setup zoom. Works great! Thanks a lot for the effort. Being able to see the shortcuts is really handy for an old prick like me that keeps forgetting and had to put off headset all the time:P
SCG_Redcloud111 Posted December 4, 2019 Posted December 4, 2019 Badder, since you are using the Pimax 5k+, try these settings for Normal FOV, low zoom: $\users_settings\user_keymapping_zoom.ini\zoomxoffsetlow = 0.112500079 $\users_settings\user_keymapping_zoom.ini\zoomyoffsetlow = 0 $\users_settings\user_keymapping_zoom.ini\maskhorizoffsetlow = 0 Place those in d3dx_user.ini. Also, don't forget you can change convergence in both directions. According to the instructions: press multiple time Lshift+PAGE DOWN or Lshift+END key (this will move the views in opposite directions)
C6_lefuneste Posted December 4, 2019 Posted December 4, 2019 4 hours ago, Badders46_VR said: I am using v16 and pressing alt-f9. Works for high and med, not low. Only left shift-end works in low? That's strange, I used it to rebuild my settings from scratch, but maybe I used only one direction...I'll have a look.
Badders46 Posted December 4, 2019 Posted December 4, 2019 Thanks... I'm using the Rift CV1 ☹️ It's just strange that I have it set up with high and med zoom but can't with the low... I'm still using the high and med but low gives my eyes a major problem! Haha!!
C6_lefuneste Posted December 5, 2019 Posted December 5, 2019 11 hours ago, Badders46_VR said: Thanks... I'm using the Rift CV1 ☹️ It's just strange that I have it set up with high and med zoom but can't with the low... I'm still using the high and med but low gives my eyes a major problem! Haha!! It's working for me : I'm able to increase or decrease the zoom convergence with Lshift+PAGE DOWN or Lshift+END key , whatever the zoom is... Did you use the user_* files as they are provided ?
Badders46 Posted December 5, 2019 Posted December 5, 2019 1 hour ago, c6_lefuneste said: It's working for me : I'm able to increase or decrease the zoom convergence with Lshift+PAGE DOWN or Lshift+END key , whatever the zoom is... Did you use the user_* files as they are provided ? I didn't change anything in the files - I might remove it and start again?
C6_lefuneste Posted December 5, 2019 Posted December 5, 2019 3 hours ago, Badders46_VR said: I didn't change anything in the files - I might remove it and start again? You can, but it is unlikely that it will change, as you have the alt+F9 function... That's strange and I can do nothing more, as it works for me as it is...
SCG_Redcloud111 Posted December 5, 2019 Posted December 5, 2019 Badder, from the top of this thread: #### PLEASE MANUALLY DELETE THE OLD FOLDERS AND FILES BEFORE UPDATING. DO NOT JUST OVERWRITE THE OLD WITH THE NEW MOD FILES! The old folders to delete: AddOn, ReplacementTextures, shaderCache, ShaderFixes, users_settings The old files to delete: d3d11.dll, d3dcompiter_46.dll, d3dx.ini, d3dx_user.ini, nvapi64.dll, uninstall.bat
Badders46 Posted December 5, 2019 Posted December 5, 2019 Not to worry... I will continue using the med and high zoom and use the default il2 low zoom... ?? Thanks for your help!
Alonzo Posted December 5, 2019 Posted December 5, 2019 Hi @SCG_Fenris_Wolf I am doing some spotting testing and I wondered some things: How do you and your group do spotting testing? You said in another thread you have done significant testing - can I ask (briefly) your method? I am building a spotting testing/practice map and I wonder about your method. For the Rift S, you recommend HDR enabled, but not for the Pimax 5k. Could I ask why the difference? And especially, what improvement does HDR enabled give for the Rift S, vs not enabled? Thanks!
TCW_Brzi_Joe Posted December 6, 2019 Posted December 6, 2019 (edited) Good news guys, at least for pimax; I tried to make rotation settings for 45deg, and after fast test there is much less graphical errors than before last game update. It is better now with 45deg than before with 30deg. I do not know what is the reason for that, pimax paralel projection disabled, or il-2 game update in general, but I like it. The changes are in user_keymapping.ini : Spoiler ;---------------- ; view rotation settings ;---------------- [Keyh] ; rotate view left Key = NO_MODIFIERS VK_NEXT type = hold ; 30° ; $cosView = 0.86602 ; $sinView = 0.5 ; 15° ; $cosView = 0.965925 ; $sinView = 0.258819 ; 45° $cosView = 0.7071067 $sinView = 0.7071067 [Keyi] ; rotate view right Key = NO_MODIFIERS VK_END type = hold ;30° ; $cosView = 0.86602 ; $sinView = -0.5 ; 15° ; $cosView = 0.965925 ; $sinView = -0.258819 ; 45° $cosView = 0.7071067 $sinView = -0.7071067 Edit: graphical errors are still big, but somehow I can see my six clearly. You may try it, I will use it for sure. Edited December 6, 2019 by Brzi_Joe
Alonzo Posted December 6, 2019 Posted December 6, 2019 11 minutes ago, Brzi_Joe said: Reveal hidden contents ;---------------- ; view rotation settings ;---------------- [Keyh] ; rotate view left Key = NO_MODIFIERS VK_NEXT type = hold ; 30° ; $cosView = 0.86602 ; $sinView = 0.5 ; 15° ; $cosView = 0.965925 ; $sinView = 0.258819 ; 45° $cosView = 0.7071067 $sinView = 0.7071067 [Keyi] ; rotate view right Key = NO_MODIFIERS VK_END type = hold ;30° ; $cosView = 0.86602 ; $sinView = -0.5 ; 15° ; $cosView = 0.965925 ; $sinView = -0.258819 ; 45° $cosView = 0.7071067 $sinView = -0.7071067 Edit: graphical error are still big, but somehow I can see my six clean. You may try it, I will use it for sure. The big question is whether the game actually renders objects (aircraft) within the extra 45 degrees. You need to test. For example, park on a runway with an Ai plane behind you. Can you still see it using the 45 degree head turn? IL2 renders scenery further than it thinks you can see, but not objects. It might be different now, which would be great, but please test you can see an aircraft object using the 45 degree turn.
TCW_Brzi_Joe Posted December 7, 2019 Posted December 7, 2019 @Alonzo yes, you were right, sometimes planes are not shown on edges, and graphic land tiles are often gray. But, if I check my six like that WITH ZOOM, everything is there most of the time. -bigger angle 45deg - better check 6 with zoom, but big graphic problems. Soviet slow turners would like that. -smaller angle, 30deg - planes always shown with rotation, but with zoom 30deg is not enough.
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