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Having waypoint markers appear in the HUD in mission?


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No601_Swallow
Posted

Yet another quick question!

 

I'd like an SP mission to be able to display the waypoint marker in-game if the player (in Normal difficulty) hits the "I" (enable icons) button - like in the "campaign" missions or B6's "10 Days" mission. But I can't work out how to do it. Any ideas?

 

[And Jim, if you see this, I have looked in your guide. Can I just say: I'm now in awe of the work you've put in to your ME guide. It's encyclopedic, and - given how long it's taken me to understand some of the limitations of the "Command: Bahaviour" MCU alone - I can't imagine how long, how much trial and error it's taken you to put your guide together. Many many thanks.]

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Posted (edited)

Yet another quick question!

 

I'd like an SP mission to be able to display the waypoint marker in-game if the player (in Normal difficulty) hits the "I" (enable icons) button - like in the "campaign" missions or B6's "10 Days" mission. But I can't work out how to do it. Any ideas?

 

[And Jim, if you see this, I have looked in your guide. Can I just say: I'm now in awe of the work you've put in to your ME guide. It's encyclopedic, and - given how long it's taken me to understand some of the limitations of the "Command: Bahaviour" MCU alone - I can't imagine how long, how much trial and error it's taken you to put your guide together. Many many thanks.]

 

See "Mark the Next Point Along On the Route" on pg. 60 of the IL-2 Sturmovik Mission Editor and Multiplayer Server Manual. Further to the current information on that page, I believe that you can also object link a land command to the player plane and when it's triggered by the last waypoint, it shows as a green "Land" icon. I'll test this and include the new info in the next version of the manual.

 

Thanks very much for the kind words Swallow. All the positive feedback from everyone means a lot to me. I also welcome feedback on any issues with the manual as you use it. As I mentioned when I released the manual, I don't pretend to be a mission-building guru. While writing the manual, I had a lot of help from other mission builders and from all of the posts to the mission building forum. Now that the manual is out, you can help me make it better and better by logging issues. Thanks!

 

Jim

Edited by JimTM
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