LLv34_Temuri Posted December 16, 2021 Posted December 16, 2021 There now are bomber airstart spawns for both sides available. The bombers taken from the airstart affect the frontline move by having half their values accounted for each sector. For example, if I take a bomber worth 300 points from the airstart and crash it, both sectors get -150 points. No fighters on the airstarts, at least for now. In addition, the supply airstarts were renamed to the Axis/Allied naming, and the number removed from the CPs as there is only one CP per sector. 1 1 1
CCG_Pips Posted December 16, 2021 Posted December 16, 2021 Nice addition Temuri.... In antoher hand, why keep this scoring system for each won map since it does not work? ..... You don't say anything on my post just above and it's not the first time that red side have seen their score deducted ...... I suggest that you no longer display map victories , like that, there will be no dispute or doubt about a possible manipulation of the scores.
LLv34_Temuri Posted December 16, 2021 Posted December 16, 2021 15 minutes ago, CCG_Pips said: In antoher hand, why keep this scoring system for each won map since it does not work? ..... You don't say anything on my post just above and it's not the first time that red side have seen their score deducted ...... I suggest that you no longer display map victories , like that, there will be no dispute or doubt about a possible manipulation of the scores. The scoring system works, but due to an error in the starting setup of the Stalingrad map, the triggering of map win crapped out. I really don't have any interest in manipulating the scores, so you can remove your tinfoil hat. 2
13/JG5_Ehrler Posted December 16, 2021 Posted December 16, 2021 Request: Please keep the frontline movement calculation target object values details on the website up to date. I don't think they are correct at the moment. Thank you Ehrler
Enigma89 Posted December 16, 2021 Posted December 16, 2021 5 hours ago, LLv34_Temuri said: There now are bomber airstart spawns for both sides available. The bombers taken from the airstart affect the frontline move by having half their values accounted for each sector. For example, if I take a bomber worth 300 points from the airstart and crash it, both sectors get -150 points. No fighters on the airstarts, at least for now. In addition, the supply airstarts were renamed to the Axis/Allied naming, and the number removed from the CPs as there is only one CP per sector. Awesome thank you!
SCG_Wulfe Posted December 16, 2021 Posted December 16, 2021 Are there any plans to transition this server to historical matchups and corresponding maps for the period? Just curious. 5
MasterBaiter Posted December 16, 2021 Posted December 16, 2021 20 minutes ago, SCG_Wulfe said: Are there any plans to transition this server to historical matchups and corresponding maps for the period? Just curious. I wish. The zoo planeset is boring sometimes. But since FVP is all about balance it's not gonna happen.
Diggun Posted December 16, 2021 Posted December 16, 2021 8 minutes ago, JG300_Winterz said: all about balance Doesn't do Blue much good though does it
MasterBaiter Posted December 16, 2021 Posted December 16, 2021 3 minutes ago, Diggun said: Doesn't do Blue much good though does it I see where you are going -> I fly both sides Diggun. You can check my stats from this year and past year. Even tho I didnt have much time to fly recently Ive been flying more red sorties than blue ones.. What about you? Oh wait.. 1
MasterBaiter Posted December 16, 2021 Posted December 16, 2021 2 minutes ago, Diggun said: Wasn't a dig! Was only teasing. I didnt meant to be rude. Im having a bad day. But well when you hear the same things over and over again you tend to get irritated. 1
Diggun Posted December 16, 2021 Posted December 16, 2021 Fiwi I entirely agree with you about the planesets, I'd very much prefer historical matchups. 1
69th_Mobile_BBQ Posted December 16, 2021 Posted December 16, 2021 2 hours ago, Diggun said: Fiwi I entirely agree with you about the planesets, I'd very much prefer historical matchups. I somewhat feel the same as well. Even though it does mostly "balance", certain models that were never used over the Eastern Front kind of breaks it for models that were there. As much as I'm (slowly) warming up to the dev's interpretations of the late war American planes, I hope that one day we get Yak-3s, La-7s and the like to phase out the European theater planes. That goes for Axis models that weren't on the Eastern front (or rare to see) but, if more variants that were there are available, I'd like to see those too. 1
LLv34_Temuri Posted December 16, 2021 Posted December 16, 2021 (edited) 4 hours ago, SCG_Wulfe said: Are there any plans to transition this server to historical matchups and corresponding maps for the period? Just curious. Not currently. However, we do have an implementation for more organized campaign play done, using a web interface to trigger when mission starts. That is, run it more as a scenario type like ”every Sunday evening” with people who more or less signed up, instead of 24/7 server with team balance wobblying all over the place. Just need someone with more time in his hands to plan the setups for it. Edit: And it supports keeping track of multiple campaigns. Edited December 16, 2021 by LLv34_Temuri 2 1
Dukethejuke Posted December 17, 2021 Posted December 17, 2021 7 hours ago, 69th_Mobile_BBQ said: I somewhat feel the same as well. Even though it does mostly "balance", certain models that were never used over the Eastern Front kind of breaks it for models that were there. As much as I'm (slowly) warming up to the dev's interpretations of the late war American planes, I hope that one day we get Yak-3s, La-7s and the like to phase out the European theater planes. That goes for Axis models that weren't on the Eastern front (or rare to see) but, if more variants that were there are available, I'd like to see those too. Let's give them time, Let's get Normandy on the board. I am sure we will get the planes in future, they have to keep this game going to keep our interest.
69th_Mobile_BBQ Posted December 17, 2021 Posted December 17, 2021 2 hours ago, dukethejuke said: Let's give them time, Let's get Normandy on the board. I am sure we will get the planes in future, they have to keep this game going to keep our interest. No problem here with staying interested. I'm not shouting for insta-developed content either. One thing I'll give the dev team is that they've 100% delivered on everything they advertised for pre-order ever since I've been a member so the only thing holding back my completionist side is my budget. Let's face it new plane models, maps, tanks and vehicles are the Pokemon of WW2 flight simming. One day, with a little bit of patience, they'll ALL be mine! lol 1
Crious Posted December 18, 2021 Posted December 18, 2021 Hi i flew my first 2 supply missions with a ju 52 two hours ago but i didn't get any points. Have i done something wrong? 1
LLv34_Temuri Posted December 18, 2021 Posted December 18, 2021 1 minute ago, 335th_GRAlbatros74 said: Hi i flew my first 2 supply missions with a ju 52 two hours ago but i didn't get any points. Have i done something wrong? No. There’s an issue currently with it.
ilmavoimat Posted December 19, 2021 Posted December 19, 2021 2 hours ago, LLv34_Temuri said: No. There’s an issue currently with it. Glad it's not just me then. Flew two supply trips to Vatulino, A-20 added two and Ju52 added just one!! Arse!
69th_Donkeyslaughter Posted December 19, 2021 Posted December 19, 2021 Thanks, LLv34_Untamo for the JSON file. For anyone else interested here is the GitHub to the Discord Bot. https://github.com/timothymmurphy/IL2-Discord-Bot The bot does an output to a Discord Channel and looks like below. We find it useful as we do not have to type commands in game or keep refreshing the webpage. 1 1
JV44HeinzBar Posted December 20, 2021 Posted December 20, 2021 S!, Quick questions: 1. What are the maps currently in rotation? 2. Does FVP intend to add more maps, e.g. Bodenplatte? 3. If FVP has plans to add maps, when can the FVP community expect to see maps. I ask these questions, because it seems like there are only 3 maps being used currently, Kuban, Moscow, & Stalingrad. I guess you can consider the winter maps, too. This brings the map total to 5. No offense, but it would be nice to have additional maps as the current rotation is getting a little stale. HB 1
LLv34_Untamo Posted December 20, 2021 Author Posted December 20, 2021 18 hours ago, JV44HeinzBar said: 1. What are the maps currently in rotation? Moscow, Stalingrad, Kuban 18 hours ago, JV44HeinzBar said: 2. Does FVP intend to add more maps, e.g. Bodenplatte Yes, Rheinland is in the works currently. 18 hours ago, JV44HeinzBar said: 3. If FVP has plans to add maps, when can the FVP community expect to see maps. "Two weeks" ... They are quite labor intensive, Temuri needs a wife and kids free weekend to himself to finish the job 1 2
Crious Posted December 22, 2021 Posted December 22, 2021 A nice proposition to think about. Generally speaking pilots ranking has a very good algorithm. (points of all missions / number of deaths) X (points of all missions / number of playing hours) X points of all missions divided by 1000. BUT SQUAD RANKING ALGORITHM is another story. (sum of points of all squad players missions / number of death of all players of the SQUAD) X (sum of points of all squad players missions / sum of playing hours of all the squad members) X sum points of all the squad members and all this divided by 1000. It would be fine if that was all BUT after that you have to divide last resolt with the number of the members of the squadron. Thus the final number you get its not what the squadron has achieved but the averege score for each player witch in my book is wrong. I understand that bigger squads have more players who are able to play more BUT THAT HAS BEEN ALREADY CALCULATED IN TERMS OF PRODUCTIVITY by the FLYING HOURS FACTOR. Thus there are a big dillema in many squads not to allow in some members to participate in the squad because of their inability to put a minimoum numbers of flight hours in the server... By eliminating the average factor (number of players), server would be open for larger teams more easily making itself more popular... Best regards 335th Albatros74
JG1_Wittmann Posted December 22, 2021 Posted December 22, 2021 If you're in a squad that doesn't want you to contribute to the effort, regardless of how little time you can fly because it may affect the squad "stats" maybe it's time to join a new squad. On another note, I flew a sortie, in a 110 w/ bombs yest. I got 1 building and shot down 1 fighter. Then got shot down. My sortie score in chat. Was. A minus. For both. Sectors. Why both since it wasn't an airstart. Can the server crew. Plz put out a detailed, like it used to be, point amount for each aircraft. The 110 should be the same points as an il2 ? And I thought fighters were worth 400 but if I shoot down a hurricane I get 300 ? It would be nice to know what each and every aircraft is worth 1
Crious Posted December 22, 2021 Posted December 22, 2021 No problem between me and my squad and other members also. Btw i dont agree with your statement. I know of other squads that has exclude members in order to have better stats. 335 hasn't done anything like that. My proposition had to do with the developers of finnish server and frankly toxic comments are not needed...
CCG_Pips Posted December 22, 2021 Posted December 22, 2021 A new functionality in the game .. if we hit an "invisible wall" the driver can be killed !!! which did not occur before ... there was the possibility of injury but on condition of driving fast. There, even at 18 km / h the driver is killed directly !!! ... it's demoralizing and in addition you lose all your stats !!!!?
JG1_Wittmann Posted December 22, 2021 Posted December 22, 2021 2 hours ago, 335th_GRAlbatros74 said: No problem between me and my squad and other members also. Btw i dont agree with your statement. I know of other squads that has exclude members in order to have better stats. 335 hasn't done anything like that. My proposition had to do with the developers of finnish server and frankly toxic comments are not needed... I would guess that I am not alone in thinking that excluding a member in your own squad from flying on the most popular MP server, could be considered toxic, and quite frankly very offensive to more than just me. I wasn't referring to you or your squad, I was making a general statement, and did so in a cordial manner expressing my opinion. That you seem to disagree is your right, but plz refrain from trying to insult someone else's opinion that differs from yours. ( btw, I think a squad excluding a member for stats, has to be one of the most idiotic things I have ever heard and why I suggested if an individual's squad did that to them, leave, join a squad with people not ) Now, back to my question for the server creators : Can we have a definitive list of points for each AC, target, etc etc
LLv34_Untamo Posted December 22, 2021 Author Posted December 22, 2021 3 hours ago, JG1_Wittmann said: On another note, I flew a sortie, in a 110 w/ bombs yest. I got 1 building and shot down 1 fighter. Then got shot down. My sortie score in chat. Was. A minus. For both. Sectors. Why both since it wasn't an airstart. Seems that you've found a bug. Will investigate. 1 hour ago, JG1_Wittmann said: Can we have a definitive list of points for each AC, target, etc etc For planes: Fighters 200, and older models in that set may go with 100. Ground attackers and bombers 300. For ground targets, see here: http://stats.virtualpilots.fi:8000/en/info/ 1
SCG_Wulfe Posted December 22, 2021 Posted December 22, 2021 (edited) On 12/16/2021 at 3:26 PM, LLv34_Temuri said: Not currently. However, we do have an implementation for more organized campaign play done, using a web interface to trigger when mission starts. That is, run it more as a scenario type like ”every Sunday evening” with people who more or less signed up, instead of 24/7 server with team balance wobblying all over the place. Just need someone with more time in his hands to plan the setups for it. Edit: And it supports keeping track of multiple campaigns. That sounds interesting. Admittedly the server really loses me (and others I know) due to the Allied planes that never flew there alongside the soviet planes on soviet maps. I understand the desire and need to balance the strengths and weaknesses of the plane-set between sides for online play. However, I can't help but think a happier medium could be achieved. Once you incorporate your Boddenplatte maps into the rotation I think the experience/immersion could be improved by at least restricting the match-ups roughly to the theatre they actually operated in. I'm not asking for pure historicity and saying oh this variant didn't fly over this sector or whatever. But maybe you could consider restricting the p51s and tempests (and MW50 and late war axis fighters for balance sake) to the Bodenplatte maps? Edited December 22, 2021 by SCG_Wulfe 1
Crious Posted December 22, 2021 Posted December 22, 2021 1 hour ago, JG1_Wittmann said: I would guess that I am not alone in thinking that excluding a member in your own squad from flying on the most popular MP server, could be considered toxic, and quite frankly very offensive to more than just me. I wasn't referring to you or your squad, I was making a general statement, and did so in a cordial manner expressing my opinion. That you seem to disagree is your right, but plz refrain from trying to insult someone else's opinion that differs from yours. ( btw, I think a squad excluding a member for stats, has to be one of the most idiotic things I have ever heard and why I suggested if an individual's squad did that to them, leave, join a squad with people not ) Now, back to my question for the server creators : Can we have a definitive list of points for each AC, target, etc etc You dind't answer to what i suggested. That would be nice from you. You just took the change to throw your wisdom. Anyway thats life. Many people likes "guessing" others thinking...
JG1_Wittmann Posted December 22, 2021 Posted December 22, 2021 2 minutes ago, 335th_GRAlbatros74 said: You dind't answer to what i suggested. That would be nice from you. You just took the change to throw your wisdom. Anyway thats life. Many people likes "guessing" others thinking... I'm not really sure that you asked me anything ? I see you mentioning that toxic comments are not needed. I replied I was not talking to you, or your particular squad, and said someone should leave a squad if they were told that. You have your opinion, and it seems like if I don't agree, my opinion, or comment is toxic. I will say again, not letting a squad member fly on the most popular MP server, Finnish, because the squad thinks it might hurt their "stats" is idiotic. If you did not want to hear other opinions than your own, clearly, non-tolerant and non-inclusive ones, then I would recommend you don't post about it on an open forum. If you choose to post about topics on a forum and broach any subject, someone else may have a different opinion to off you that you may not agree with or like. as our old buddy on here previously said, Savvy ? ?
Crious Posted December 23, 2021 Posted December 23, 2021 9 hours ago, JG1_Wittmann said: I'm not really sure that you asked me anything ? I see you mentioning that toxic comments are not needed. I replied I was not talking to you, or your particular squad, and said someone should leave a squad if they were told that. You have your opinion, and it seems like if I don't agree, my opinion, or comment is toxic. I will say again, not letting a squad member fly on the most popular MP server, Finnish, because the squad thinks it might hurt their "stats" is idiotic. If you did not want to hear other opinions than your own, clearly, non-tolerant and non-inclusive ones, then I would recommend you don't post about it on an open forum. If you choose to post about topics on a forum and broach any subject, someone else may have a different opinion to off you that you may not agree with or like. as our old buddy on here previously said, Savvy ? ? Once more you choosed to wright a ton of insulting things in order to have the Last word. So be it...
SYN_Ricky Posted December 23, 2021 Posted December 23, 2021 On 12/15/2021 at 12:33 PM, CCG_Pips said: Seems ? Kuban map was won by Red Side ....and score on your Finnish virtual web site still at 1-0... Are you looking to correct it ? Might be linked to this maybe? :
CountZero Posted December 23, 2021 Posted December 23, 2021 On 12/22/2021 at 1:43 PM, 335th_GRAlbatros74 said: A nice proposition to think about. Generally speaking pilots ranking has a very good algorithm. (points of all missions / number of deaths) X (points of all missions / number of playing hours) X points of all missions divided by 1000. BUT SQUAD RANKING ALGORITHM is another story. (sum of points of all squad players missions / number of death of all players of the SQUAD) X (sum of points of all squad players missions / sum of playing hours of all the squad members) X sum points of all the squad members and all this divided by 1000. It would be fine if that was all BUT after that you have to divide last resolt with the number of the members of the squadron. Thus the final number you get its not what the squadron has achieved but the averege score for each player witch in my book is wrong. I understand that bigger squads have more players who are able to play more BUT THAT HAS BEEN ALREADY CALCULATED IN TERMS OF PRODUCTIVITY by the FLYING HOURS FACTOR. Thus there are a big dillema in many squads not to allow in some members to participate in the squad because of their inability to put a minimoum numbers of flight hours in the server... By eliminating the average factor (number of players), server would be open for larger teams more easily making itself more popular... Best regards 335th Albatros74 You have to devide total with number of players in squad, because if you dont then top squad will just be one that have more active players, as they can get more points, this system you have works best, problem is when you have players in squad that dont play activly. Min number to show up as squad is 4, so you just split your squad in flights of 4, if you have 12 players just register 3 squadrons. For example: 335th Greek Squadron Flight A (335th_GR), 335th Greek Squadron Flight B (335th_GR), 335th Greek Squadron Flight C (335th_GR). Putt your most active 4 players in flight A, and they should have best chances to promote your squad by being in top ranking, while you still have all players in squad participating. To me it akes mutch more sence for bg squadrons o always split like this, as always min number of active players in squad will have top places in online stats, so why have one big squad registered, just split it in flights of 4.
Denum Posted December 23, 2021 Posted December 23, 2021 19 hours ago, SCG_Wulfe said: Admittedly the server really loses me (and others I know) due to the Allied planes that never flew there alongside the soviet planes on soviet maps. I understand the desire and need to balance the strengths and weaknesses of the plane-set between sides for online play. Other servers have more realistic plane sets, limiting them would likely hurt FvPs overall numbers vs increase them.
SCG_motoadve Posted December 23, 2021 Posted December 23, 2021 2 minutes ago, Denum said: Other servers have more realistic plane sets, limiting them would likely hurt FvPs overall numbers vs increase them. Probably true, which tell us that the MP community is more about just fast flying around shooting , than interest in historical matches. Wish was the other way around. 1 4
Denum Posted December 23, 2021 Posted December 23, 2021 (edited) 25 minutes ago, SCG_motoadve said: Probably true, which tell us that the MP community is more about just fast flying around shooting , than interest in historical matches. Wish was the other way around. Not really, I find its the Axis only guys that make the most noise about this. Usually because it gives them a pretty significant edge on maps. Given current game meta doing RU vs Axis just isn't fun. They don't have a ton of aircraft than can compete at altitude. So it just turns into a one sided match where Axis out numbers you 2 to 1. There's definitely an issue within the community, but I promise its not their desire for historical accuracy. Edited December 23, 2021 by Denum 3
CountZero Posted December 23, 2021 Posted December 23, 2021 (edited) 35 minutes ago, SCG_motoadve said: Probably true, which tell us that the MP community is more about just fast flying around shooting , than interest in historical matches. Wish was the other way around. Just having mission with historical airplane types but not depict hostorical numbers of thuse types in air and pilots in air and flights in air that one side have is not historical, and usealy thats what you see on historical missions servers, airplane types or modifications are exactly ones used at that time period at best, but numbers of players per side is total fantasy at same time, what you have here is better type of fantasy then what you get on other servers where they have airplanes historicly selected by date, but no limits on ratio betwen sides being historical also. COOP is only place where you can have historical set online, if there was 20 of this type 10 of that vs 10 of that type and 5 of this at this battle over that area, you can sim exactly that in coop match, in open DF arena if you dont put limits on sides its pointles, and playes are not dumb they see this transperent loo on whats historical and avoid it, as shown in what is popular and what not. Edited December 23, 2021 by CountZero
SCG_motoadve Posted December 23, 2021 Posted December 23, 2021 (edited) I have no idea how MP missions building works, but is there a way to limit the amount of each side proportionally? For example when there are 20 axis that side is full and then the other 64 are Russian , or USA/British ? Edited December 23, 2021 by SCG_motoadve
Denum Posted December 23, 2021 Posted December 23, 2021 Nope, it's a big request actually.. And truth be told if people can't get their preferred side they won't play. 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now