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Aero*Bohemio
Posted (edited)
4 hours ago, [110]xJammer said:

With regard to Pe2 exploits - I can't be asked to find the screenshot you posted yourself with getting ~12 kills in a Pe2 and laughing at how easy it is to do so with the "new" broken gunner update. TAW server got stopped shortly after if my memory is right, until that bug got hotpatched.

 

That very post where Chimango boasted about exploiting the newly introduced bug to get 12 kills on TAW. (The bug resulted in a single gunner bullet hit completely disintegrating the aircraft, killing the pilot)

 

 hahahaha! This is xjammer just being xjammer, exploiting server rules, and posting wrong information as always. That screenshot of 12 AK was from Berloga!  ?‍♂️ And btw wasn't a Pe2, it was a fighter.

And i posted it after i was the first guy (or one of the first among Sheriff  IIRC) to warn at TAW forums there was a bug after that new released patch were planes would  explode after single light machineguns hits. I saw a 109 explode with 1xUBS hit and inmediately i stopped flying TAW and went to Berloga to confirm this. After i informed this confirmed by others, server got stopped until bug was fixed by il2 devs .

Good try at trolling, once more ?

***

Edited by 666GIAP_Chimango
[110]xJammer
Posted (edited)
Just now, 666GIAP_Chimango said:

 

 hahahaha! This is xjammer just being xjammer, exploiting server rules, and posting wrong information as always. That screenshot of 12 AK was from Berloga!  ?‍♂️ And btw wasn't a Pe2, it was a fighter.

And i posted it after i was the first guy (or one of the first among Sheriff  IIRC) to warn at TAW forums there was a bug after that new released patch were planes would  explode after single light machineguns hits. I saw a 109 explode with 1xUBS hit and inmediately i stopped flying TAW and went to Berloga to confirm this. After i informed this confirmed by others, server got stopped until bug was fixed by il2 devs .

Good try troll ?

***

 

 

I would grab the Pe2 sortie you had with 12 kills on TAW then... but unfortunately the TAW website only shows the latest campaign.

 

Worth mentioning the bug only referred to gunners and berloga has no Pe2 or other gunner-equipped aircraft.

Edited by [110]xJammer
Chivas_Regal
Posted
5 minutes ago, SCG_Wulfe said:

 

Think about it this way. If they are flying as part of a large squadron, and some of them have lost all of their lives... The entrance of their entire squadron onto the server may swing the balance that way and now some of them may not be able to fly. Second, even if they can all get on and stay underpopulated for their first sortie, lets say a few people join their side while they are flying. They RTB and now some squadron members are no longer able to fly. That kind of frustration when you just want to fly with your squadron mates will just push them to fly another server so they can all fly together. 

And is that a problem? Need to remove the restriction on lives, so that nothing prevents guys from having fun together? Seriously?

I am also a member of the squad, and I also like to fly with my companions. And even when I ran out of lives, I still flew with them almost whenever I wanted to.

 

Matthias_PDX
Posted
14 hours ago, SCG_Sinerox said:

These are sad numbers... even for NA time

 

image.thumb.png.b2f7eb8bc6fc5f935afd9e92da73d803.png

To be fair, North American players are going to have a western europe preference which is readily available.  

  • Upvote 1
Aero*Bohemio
Posted (edited)

SCG guys, i don't think those are "sad" numbers. That screenshot belongs to a short period of time, later the server got more crowded, the usual numbers we have when most people sleeps!

I don't really see much difference from this TAW to last Eastern Front TAW; actually the only difference is that from those average 15/20 players at late US time, now are more spread out, last TAW used to be 17 blues (your guys mostly and GOA) and 3 reds. That was very damaging for the campaign, cause not only LW outnumbered 2:1 VVS all day, reaching even 3-4:1 sometimes, but also at US times you would destroy everything with little opposition, and that's more damaging for this campaign than low numbers at US time.

During european time the server is full and balanced in numbers. It also was quite active at US times until current map, and that can be due to many factors. 

For instance my squad stopped flying after map #4 (that's why we are no more the #1 ranked fighter squad?), some got unmotivated with a couple of things, being that migoto zoom cheat one of the top reasons...we understood why pilots who weren't a problem time ago, became very dangerous lately...it all became clear all of a sudden why we got jumped by people we never saw; exploits like that destroy MP, and those who like a fair competition and think of il2 as a simulator, are a bit dissapointed. So, like this there can be many reasons, now at US time for example Combat Box offers Western Front planes and a lot of guys are interested in those planesets or setups.

Edit:


1O15L7z.jpg

See? From that poll you created, only 14% say they don't fly cause of the 3 life rule.

The server numbers are low only in 2 map loads; not bad, 4 hours in a 24/7 campaign and at times where most people interested in TAW sleep.. As i said, it has been like this always...and if numbers are just a bit lower, it's due to many factors as i already mentioned. Another one can be, LW realise they won't win this TAW, actually about to lose it today...so another reason not to join.

***

Edited by 666GIAP_Chimango
  • Upvote 3
WokeUpDead
Posted
27 minutes ago, MatthiasAlpha said:

To be fair, North American players are going to have a western europe preference which is readily available.  


I think this is correct, now that I remember my American squad mates’ plane preferences in IL-2 1946.

  • Upvote 1
SCG_Wulfe
Posted
19 minutes ago, 666GIAP_Chimango said:



1O15L7z.jpg

See? From that poll you created, only 14% say they don't fly cause of the 3 life rule.

The server numbers are low only in 2 map loads; not bad, 4 hours in a 24/7 campaign and at times where most people interested in TAW sleep.. As i said, it has been like this always...and if numbers are just a bit lower, it's due to many factors as i already mentioned. Another one can be, LW realize they won't win this TAW, actually about to lose it today...so another reason not to join.

***

 

We'll let that poll run longer. 

 

 

Posted
51 minutes ago, 666GIAP_Chimango said:

SCG guys, i don't think those are "sad" numbers. That screenshot belongs to a short period of time, later the server got more crowded, the usual numbers we have when most people sleeps!
 

The server only got "crowded" by goa joining and it was still around 10 blue. Your statement that most people are asleep doesn't check out. As wulfe states earlier Finnish, Wol, and Combat Box all have more numbers. And only CB have exclusive western aircraft aswell. This is a real problem of a lack of a player base in American time zones flying taw. There are still people flying, upwards of 100+ people in multi-player, but none in taw. It may or may not be to the lifes limit but ignoring this issue is a detriment to taw and the playerbase as a whole imo. I've been flying most evenings since taw started up and we're lucky to find 10 blue pilots. The only ones still consistently flying are a few randoms and GOA. 

Matthias_PDX
Posted

I’m certainly awaiting a TAW western campaign. BOX is great but offers little in the way of investment or immersion. IMO

Aero*Bohemio
Posted
9 minutes ago, SCG_Sinerox said:

The server only got "crowded" by goa joining and it was still around 10 blue. Your statement that most people are asleep doesn't check out. As wulfe states earlier Finnish, Wol, and Combat Box all have more numbers. 


Then if 10 blue around, and similar number of VVS, it makes around  20 people or a bit less, just like last TAW where there were 15 blue against 3 reds regularly, and that IMO is worse for TAW. Regarding WOL and CB, they usually do have more numbers at those specific times...specially CB has a lot of interest, it's a great and creative server, and offers what TAW doesn't: Western Planeset. At the same time, TAW is a dynamic campaign which attracts different kind of players. 

I agree TAW can be repetitive if you are commited to it, ie. i don't fly 2 TAW editions in a row, ever. So IMO the focus must be how to create new interesting stuff for the people who has been participating a couple of years now, and not just some crowd from a specific time zone. Kathon was gonna take sometime to update TAW with new changes, but people in lockdown was very eager to have another edition going so he released this one. Let's see what those changes/updates are. Maybe including Western Front maps would be a good idea.

  • Upvote 3
Posted (edited)
4 hours ago, SCG_Wulfe said:

 

To expand upon this. TAW during NA timezone is dead!

 

It has been this way for a while. I had hoped that by SCG flying Red, and with the current situation with many people at home, we would see this turn around a bit.

If anything, it has only gotten worse. The last few nights during North American Prime time, there has been a total of maybe 7-15 players on the server throughout the evening. At the same time, Combat Box has 80 players, Wings has 50, Finish has 20, and various other random servers rank higher in population than TAW! It has consistently been hovering around 6th during NA prime-time. 

 

I know many squadrons were turned off by the 3 death rule and have mentioned they would fly elsewhere if it remained in effect. I see they have made good on their word because I see them flying on Wings now. Personally I do not mind the 3 death rule. It forces people to fly cautiously. However I honestly don't think it has had a drastic effect on behavior in TAW. There are lots of people for whom losing a plane or a streak is enough punishment to reinforce realistic combat flying behaviors. Sure it has maybe served to drive away a handful of individuals who exploited the unlimited lives, but honestly at this point I'd rather they were here. I'd rather we had someone to fly against. 

 

If it continues this way, with these numbers,  I fear the North American market for TAW will be more or less lost for good. There are already many of us who are choosing not to fly. Not because of mechanics we don't like, but because the population is so bad. 

 

I think it's time for some compromise. The three death rule should be removed. (For those who are worried some pilots will fly like idiots, we have those in real life too. There were some pretty inexperienced pilots who participated in the real war.)

 

 

 

I love flying in NA hours, lets me mellow out and do my level bombing,

I still get in a few fights too. 


Im not complaining :)


I will say it does suck that its super low sometimes. But there is no other server with such hardcore rules like this. I think we should leave it be.

Edited by =KG47=TBishopCharvet
  • Upvote 1
WokeUpDead
Posted
4 hours ago, Prancingkiller said:

or think about a way to make people enjoy the server even if they lose their life/planes, like if you go to 0 you can still do something instead of being on cooldown, maybe add roles (fighter, bombers, recon)

 

Or how about being able to fly the +1 planes even with no lives? So you can still fly with your squad mates in the most basic fighter or ground attacker available, possibly with all the field modifications (gunpods etc) locked out too.

 

You could also eliminate the lives system completely, but have planes available tied to your experience score. If you die often with a -300 point penalty per death, you'll be left with 0 experience and just the most basic planes in your hangar.

Posted
17 minutes ago, WokeUpDead said:

 

Or how about being able to fly the +1 planes even with no lives? So you can still fly with your squad mates in the most basic fighter or ground attacker available, possibly with all the field modifications (gunpods etc) locked out too.

 

You could also eliminate the lives system completely, but have planes available tied to your experience score. If you die often with a -300 point penalty per death, you'll be left with 0 experience and just the most basic planes in your hangar.

What about allowing gunners?

7.GShAP/Silas
Posted (edited)
3 hours ago, 666GIAP_Chimango said:

For instance my squad stopped flying after map #4 (that's why we are no more the #1 ranked fighter squad?), some got unmotivated with a couple of things, being that migoto zoom cheat one of the top reasons...we understood why pilots who weren't a problem time ago, became very dangerous lately...it all became clear all of a sudden why we got jumped by people we never saw; exploits like that destroy MP, and those who like a fair competition and think of il2 as a simulator, are a bit dissapointed. So, like this there can be many reasons, now at US time for example Combat Box offers Western Front planes and a lot of guys are interested in those planesets or setups.

 

 

Yes, I also stopped flying as soon as I saw this cheat and how widespread it is.  Suddenly I understood why I saw people on both sides saying things like "4x planes taking off from ~insert rear airfield here~" .

 

If the coming patch really makes the cheat only useable by VR users then I'll fly again.

Edited by 7.GShAP/Silas
  • Haha 1
  • Upvote 2
Matthias_PDX
Posted

^^ It shouldn’t exist. The fact that it’s allowed boggles me. 

WokeUpDead
Posted
36 minutes ago, 7.GShAP/Silas said:

 

 

Yes, I also stopped flying as soon as I saw this cheat and how widespread it is.  Suddenly I understood why I saw people on both sides saying things like "4x planes taking off from ~insert rear airfield here~" .

 

If the coming patch really makes the cheat only useable by VR users then I'll fly again.

 

To be fair, this can still be done without the mod, you just can't ID the planes. Without the mod I can fly outside of an enemy airfield's 10km vulcher-alert zone and relay info like "4 planes taking off from airfield, they look big and slow." I did that often en route or returning from a level-bombing sortie. The mod just allows for positive identification, so "4 Heinkels" instead of "4 big and slow planes."

7.GShAP/Silas
Posted (edited)
5 minutes ago, WokeUpDead said:

 

To be fair, this can still be done without the mod, you just can't ID the planes. Without the mod I can fly outside of an enemy airfield's 10km vulcher-alert zone and relay info like "4 planes taking off from airfield, they look big and slow." I did that often en route or returning from a level-bombing sortie. The mod just allows for positive identification, so "4 Heinkels" instead of "4 big and slow planes."

 

 

I'm not talking about normal recon.  These people didn't suddenly dedicate themselves to stealthily hovering near enemy rear airfields and squinting really hard, they were given radiotelescopes for eyes.  This cheat is a disaster for anyone who cares about fair competition and realism.  Hopefully it goes away soon.

Edited by 7.GShAP/Silas
  • Upvote 4
WokeUpDead
Posted
2 minutes ago, 7.GShAP/Silas said:

 

 

I'm not talking about normal recon.  This cheat is a disaster for anyone who cares about fair competition and realism.  Hopefully it goes away soon.

 

It's and advantage. Is it a disaster? Here has been my experience using it on a 2D screen on a few TAW sorties:

 

The server alerted our side that our supply trucks are under attack behind the front lines. I was able to zoom in from 25km away and see that there were at least two enemy planes there including a Ju-88, so I called for help. Maybe without the zoom I would have gone in assuming there was just one enemy and I wouldn't have done so well.

 

Another time there were heavy clouds and rain at 800m and the blue and red ground targets were all mixed up within a small space. I saw a contact flying low looking like he was about to attack something. I zoomed in, saw it was a friendly, so I decided to stay and protect our side's ground units. 30 seconds later an enemy ground attacker showed up; without the zoom I probably would have been off chasing that friendly while the enemy ground attacker got to fly over our units unopposed.

 

During that same time however, the mod didn't help me spot enemies sneaking up on my six until it was almost too late; I got away the first time but eventually got killed the second time.

 

The mod definitely helps if you already know where to look; it doesn't if you don't.

SCG_Wulfe
Posted (edited)

Ok, Here we go.

 

I took a photo at as close as I could get to being the same distance and angle on both a monitor with the max in-game zoom,  and on a Samsung Odyssey + VR headset with the 3dmigoto 10X zoom.  The VR photo was taken through the actual lens of my VR headset.  You can see how the 10X zoom massively blows up the icon text comparatively. However the actual contact looks pretty darn similar. 

 

Lets see what this "cheat" looks like head to head.

ZoomComparison.jpg

Edited by SCG_Wulfe
  • Upvote 3
WokeUpDead
Posted
9 minutes ago, SCG_Wulfe said:

Ok, Here we go.

 

I took a photo at as close as I could get to being the same distance and angle on both a monitor at with the max in-game zoom and on a Samsung Odyssey + VR headset with the 3dmigoto 10X zoom.  The VR photo was taken through the actual lens of my VR headset.  You can see how the 10X zoom massively blows up the icon text comparatively. However the actual contact looks pretty darn similar. 

 

Lets see what this "cheat" looks like head to head.

ZoomComparison.jpg

 

Thanks Wulfe, but is that VR 10x zoom stacked with the in-game zoom? Because when I stack the zooms on a 2D screen there is a much bigger difference. These screenshots were taken a couple seconds apart, ~6.5km above a 109 below me:

 

Game zoom max on a 2D screen:

984434523_contactbelowgamezoompng1000px.png.3c4b6f95b4239c27eab77869228ccf14.png

 

Stacked max zooms from game and migoto mod:

1167961628_contactbelowmodzoompng1000px.png.b66f69c0f6d3612192fa84abbe83bb75.png

 

  • Thanks 2
SCG_Wulfe
Posted

It is not stacked with in-game zoom.
 

Bear-in-mind it is not even close to the same for VR users as stacking with in game zoom on a monitor.
 

In game, we can only stack with 10x migoto and our VR 1.5x zoom.

 

A monitor user can stack with 10x Migoto and 5x in-game

Matthias_PDX
Posted

The point.

Posted
7 minutes ago, WokeUpDead said:

 

Thanks Wulfe, but is that VR 10x zoom stacked with the in-game zoom? Because when I stack the zooms on a 2D screen there is a much bigger difference. These screenshots were taken a couple seconds apart, ~6.5km above a 109 below me:

 

Game zoom max on a 2D screen:

984434523_contactbelowgamezoompng1000px.png.3c4b6f95b4239c27eab77869228ccf14.png

 

Stacked max zooms from game and migoto mod:

1167961628_contactbelowmodzoompng1000px.png.b66f69c0f6d3612192fa84abbe83bb75.png

 

 

Gah!  I wish you'd have posted this in the discussion on the mod, lest I clutter up your thread with my replies but THIS!!!! I want to talk about it, just in the right spot.

\respectfully

SCG_Wulfe
Posted

Here is a photo including the 3d migoto stacked with 1.5x zoom

 

You can see the in-game zoom has a built in compensation for the icon which serves to shrink it compared to the zoomed contact. 

3zoomcomparison.jpg

  • Upvote 1
Matthias_PDX
Posted (edited)

Edit: Not getting drawn into this.

Edited by MatthiasAlpha
WokeUpDead
Posted
33 minutes ago, SCG_Wulfe said:

Here is a photo including the 3d migoto stacked with 1.5x zoom

 

You can see the in-game zoom has a built in compensation for the icon which serves to shrink it compared to the zoomed contact. 

3zoomcomparison.jpg

 

Thanks again Wulfe, this is the kind of comparison I've been missing. So if this is roughly the same across all VR sets and systems, then the advantage of this mod on VR is small if anything at all. I however am cheating majorly by using it on a 2D screen, haha. I'll stop.

1 hour ago, JG51_Beazil said:

 

Gah!  I wish you'd have posted this in the discussion on the mod, lest I clutter up your thread with my replies but THIS!!!! I want to talk about it, just in the right spot.

\respectfully

 

I saw that thread later, it looked like 10 pages of anger... But please feel free to use my screenshots and Wulfe's too for a comparison of this mod on VR and 2D.

Posted (edited)

WokeUpDead - Lol I would have already if I could have figured out how to port your post over here. ?

Edited by JG51_Beazil
SCG_Wulfe
Posted (edited)
22 minutes ago, WokeUpDead said:

 

Thanks again Wulfe, this is the kind of comparison I've been missing. So if this is roughly the same across all VR sets and systems, then the advantage of this mod on VR is small if anything at all. I however am cheating majorly by using it on a 2D screen, haha. I'll stop.

 

I saw that thread later, it looked like 10 pages of anger... But please feel free to use my screenshots and Wulfe's too for a comparison of this mod on VR and 2D.


 

No worries, thank you for your examples as well. The only thing I forgot to take a shot of, is what it looks like with only the in game 1.5x VR zoom.
 

That way, people could see how pitiful and unfair that is.

Edited by SCG_Wulfe
SCG_Wulfe
Posted

Finally, here are all 4 zooms, including the default 1.5x zoom. You can see how much of a joke it is to suggest "we just live with it'"

 

 

 

4zoomcomparison.jpg

  • Like 1
=BES=Senor_Jefe
Posted

Admins please look into @SCG_Polo mission ending just moments before this post.  He vulched an airfield (no problem with that at all), then got shot up by flack after he failed to kill me landing, then disco'd yet received no penalty as of yet.  How can you suicide mission into an airbase, then pussy out and disco when you fail and get shot to shit by flak?

 

@SCG_Sinerox - fix this fool please......  BTW, I still am going to send you your kill footage.

 

I reserve the right to take back what is above if for some reason his mission turns from "In-Flight" to "Disco" after this session ends.

  • Like 1
Posted
4 minutes ago, =BES=Senor_Jefe said:

Admins please look into @SCG_Polo mission ending just moments before this post.  He vulched an airfield (no problem with that at all), then got shot up by flack after he failed to kill me landing, then disco'd yet received no penalty as of yet.  How can you suicide mission into an airbase, then pussy out and disco when you fail and get shot to shit by flak?

 

@SCG_Sinerox - fix this fool please......  BTW, I still am going to send you your kill footage.

 

I reserve the right to take back what is above if for some reason his mission turns from "In-Flight" to "Disco" after this session ends.

Polo is a good pilot and very honorable. Probably just crashed or his internet failed. I believe he's flying from China atm so give him some benefit of the doubt. With this whole Corona thing stressing the internet bandwidth everywhere I wouldn't be surprised if his internet just failed. That last bit has happened to myself and some other pilots as of late. Also you'll note that he disco'd roughly 2 minutes after getting hit by flak and wasn't suffering engine damage or else you would see his engine getting slowly damaged in the log, this tells me it was probably innocent. 

  • Upvote 3
=BES=Senor_Jefe
Posted (edited)
41 minutes ago, SCG_Sinerox said:

Polo is a good pilot and very honorable. Probably just crashed or his internet failed. I believe he's flying from China atm so give him some benefit of the doubt. With this whole Corona thing stressing the internet bandwidth everywhere I wouldn't be surprised if his internet just failed. That last bit has happened to myself and some other pilots as of late. Also you'll note that he disco'd roughly 2 minutes after getting hit by flak and wasn't suffering engine damage or else you would see his engine getting slowly damaged in the log, this tells me it was probably innocent. 

Possibly.  But 90 seconds from an airfield with at least 2 other 109s chasing him immediately after trying to revenge kill me seems quite suspect.  

 

Intentions aside (because let's face it, they can't be proven), I though leaving the server, under any circumstance, within a certain time from taking damage results in a disco.  

 

aircraft is lost and AK/GK streak is reset to 0 if pilot or aircraft was damaged and disconnection took place less than 5min after last damage. Sortie result is DISCO.

 

Edited by =BES=Senor_Jefe
  • Upvote 1
SCG_Fenris_Wolf
Posted (edited)

Not if the server disconnects him, there is a detection for that if I remember correctly. It has happened to me both ways as well, especially due to the overstrain internet in Germany, where the server resides. 

 

The way you speak "suicide mission into an airbase" and "then pussy out" is too disrespectful for my taste. First, Polo never "suicide missions" anywhere, he knows what he's doing. He's one of our best who can handle all aircrafts and situations. Then: Calling a Winchester away from angry fighters "to pussy out" is either just bait or deplorable. 

 

 

Sinerox is probably too polite and upright of a guy to tell you, so I'm doing that: We don't owe you anything Senor Jefe, won't punish one of our dearest members just because you bend a story, your assumptions are insulting to say the least. Go to hell. 

Edited by SCG_Fenris_Wolf
Aero*Bohemio
Posted

Polo is the best pilot SCG has at the moment, he is smart, so i doubt he went "suicide" style anywhere. Knowing him, i also doubt he discoed intentionally.

  • Thanks 1
  • Upvote 1
LLv24_Zami
Posted

Current situation at TAW. When I come to work I often take a look at TAW,  this is how it is regularly in early european hours. Not just in this TAW, it just tends to be forgotten by some when talking about balance. It's a bit problematic but it's the way it is in the server like this.

Screenshot_20200506-065631.thumb.png.c32daf3ae5a400418baca3c5455d44e2.png

Screenshot_20200506-072414.thumb.png.cf7372c0296e683ce0a5d1aede3595bb.png

  • Upvote 1
Aero*Bohemio
Posted

All of a sudden Zami cares about balance in numbers ??

"If LW fly more instead of complaining"
"If LW join the server instead of taking screenshots"
"LW pilots lack tenacity, they leave when they lose"

 

?

PS. i doubt you really care anyway.
 

  • Haha 2
LLv24_Zami
Posted
8 minutes ago, 666GIAP_Chimango said:

All of a sudden Zami cares about balance in numbers ??

"If LW fly more instead of complaining"
"If LW join the server instead of taking screenshots"
"LW pilots lack tenacity, they leave when they lose"

 

?

PS. i doubt you really care anyway.
 

And this was expected Chima ? 

 

You're right, I don't care. As I said that's the way it is in the server like this.

 

I just posted these to balance your whining, Argentinian war hero. 

  • Haha 1
  • Upvote 1
72AGs_miky
Posted (edited)
1 hour ago, LLv24_Zami said:

Current situation at TAW

 

1 hour later )

TAW.png

Edited by 72AGs_miky
  • Upvote 1
LLv24_Zami
Posted
3 minutes ago, 72AGs_miky said:

 

1 hour later )

TAW.png

Absolutely, I did not complain, just showed that situation changes in server like this.

Aero*Bohemio
Posted
1 hour ago, LLv24_Zami said:

just showed that situation changes in server like this.


You must be a rocket scientist! ?

  • Haha 1

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