Asgar Posted November 2, 2015 Posted November 2, 2015 the BoS version of PWCG was released in it's first beta test form 2 weeks ago. it's still under heavy development. I'm sure test version 3 (or a later one) will support the summer maps and maybe even the BoM planes
Dakpilot Posted November 2, 2015 Posted November 2, 2015 Sorry, I´m a bit spoiled by the campaigns for the old IL2 like "Rebirth of Honor", those were really what I`d call a campaign ! Didn't that retail at around $50 back in around 2005? Cheers Dakpilot
Geralt Posted November 2, 2015 Posted November 2, 2015 Didn't that retail at around $50 back in around 2005? Cheers Dakpilot I dont remember how much I payed at the time for "Rebirth of Honor" but I do remeber that it was really good and I never regreted that I bought it ! the BoS version of PWCG was released in it's first beta test form 2 weeks ago. it's still under heavy development. I'm sure test version 3 (or a later one) will support the summer maps and maybe even the BoM planes thanks for your answer, well then I´ll have to wait ...
99thObsidian Posted November 2, 2015 Posted November 2, 2015 Up & Running..pretty quickly too! First look ? What promise this shows! finally out of the snow! In my opinion Bos & coming soon finally ha the possibility of competing with CloD( please please I don't want to start anything with this opinion!) I've had one flight in the Emil & it is just great9 I can hardly wait til skinners have a go at it! I only flew the Summeer Stalingrad map & what an improvement & change ( please no judgement on the Winter map , but still...) I did click on campaign & it does have a teriific intro , but got no further so far,so the jury is out.fingers crossed that it is better than the first BoS campaign-we'll see!? I really hope SP mission & campaign builders start going to town on this with new missions with more planes & morre immersion...again in my opinion what this sim really needs in the future! ' I've been flying CLOD offline campaigns for the last year or so. My squad mate told me about the summer fall maps and I so I reloaded BOS. WOW! New landscapes look great and BOS plane models have always looked awesome. I've started a campaign and I'm hooked. While some may say BOS lacks the sim details of DCS or CLOD, I think they've struck a nice balance between game and sim. I feel the focus in BOS is on creating an immersive WWII air combat environment. Without necessarily the technical overhead of knowing how to operate every switch in the cockpit with a mouse. Consider in real life pilots spent hours over weeks and months to become competent enough to fly a specific plane in combat. In a real plane you can reach and feel switches (without looking) just like you do on your HOTAS. Most of us 'wannabe' combat pilots lack the patience to go through weeks and months of proper training. So I'm fine with the fact that BOS hasn't simulated every detail of operating a WWII combat aircraft. 4
99thObsidian Posted November 2, 2015 Posted November 2, 2015 The colours are gorgeous! 2015_10_31__8_45_35.jpg2015_10_31__8_55_52.jpg2015_10_31__9_42_50.jpg 2015_10_31__12_9_21.jpg2015_10_31__12_17_21.jpg2015_10_31__12_40_2.jpg Colors are really good. Definitely better than the bleached landscapes of DCS (even 1.5). Consider the vibrancy of the landscape when you look down from commercial plane at 2-3k feet up. Its the color saturation of the summer/fall maps that for me have made the flying experience in BOS better than DCS.
IVJG4-Knight Posted November 2, 2015 Posted November 2, 2015 I'm impressed in a good way by version 1.104 . The summer map looks very impressive.
Geralt Posted November 3, 2015 Posted November 3, 2015 ...and one more question concerning the Pat Wilson Campaign Generator - in the readme it says: "make sure that Java-7 is installed". The thing is, I can only find Java-8. Is it also ok if I install Java-8 instead of Java-7 ? And what does it mean if it says: "make sure that logs are enabled in BoS", which logs, where to find them ? Sorry I`m not that good in such things.
1CGS LukeFF Posted November 3, 2015 1CGS Posted November 3, 2015 ...and one more question concerning the Pat Wilson Campaign Generator - in the readme it says: "make sure that Java-7 is installed". The thing is, I can only find Java-8. Is it also ok if I install Java-8 instead of Java-7 ? And what does it mean if it says: "make sure that logs are enabled in BoS", which logs, where to find them ? Sorry I`m not that good in such things. Your questions would be better-addressed in the PWCG subforum down below.
Blitzen Posted November 3, 2015 Posted November 3, 2015 Forgive me if this has been asked & answered....but... I love the new maps & the Emil, but I ama bit confused by the new campaign(s) offered on the Summer map.One in particular: the initial one with 2 109s that are set to attack a Russian airfield.I flew this the first day of release & actually finished by landing back at my airfield,after downing one Russian aircraft,winning many points & unlocking an official skin ( I like others was a bit confused by not being able to use my old official skins &/or the custom third party skins ,but oh well...) My problem is that I have not been able to move beyond this mission -it keeps repeating,I can't get to anything beyond it & that "earned skin" never shows up! That's the bad news & wonder if its just my install?The good news is that I'm getting really good at this mission & really good at disabling the Russian planes warming up on the tarmac...here's another question: although I am creedited with their destruction ,when I view them they appear pristine. Are they beyond damage while they re on the ground? I have been able to destroy one or two AFTER they have taken off. At the other German airfield that appears after I have flown the first 109 mission I do get coose all the other aircraft ala the first WINTER campaign.This leads me to believe the 109 mission is simply a "gate keeper" to the real campaign at the other airfield.Could this be true? Just asking.....
71st_AH_Mastiff Posted November 3, 2015 Posted November 3, 2015 Forgive me if this has been asked & answered....but... I love the new maps & the Emil, but I ama bit confused by the new campaign(s) offered on the Summer map.One in particular: the initial one with 2 109s that are set to attack a Russian airfield.I flew this the first day of release & actually finished by landing back at my airfield,after downing one Russian aircraft,winning many points & unlocking an official skin ( I like others was a bit confused by not being able to use my old official skins &/or the custom third party skins ,but oh well...) My problem is that I have not been able to move beyond this mission -it keeps repeating,I can't get to anything beyond it & that "earned skin" never shows up! That's the bad news & wonder if its just my install?The good news is that I'm getting really good at this mission & really good at disabling the Russian planes warming up on the tarmac...here's another question: although I am creedited with their destruction ,when I view them they appear pristine. Are they beyond damage while they re on the ground? I have been able to destroy one or two AFTER they have taken off. At the other German airfield that appears after I have flown the first 109 mission I do get coose all the other aircraft ala the first WINTER campaign.This leads me to believe the 109 mission is simply a "gate keeper" to the real campaign at the other airfield.Could this be true? Just asking..... that airfield is basicly you finish it and its the same mission over and over. you can now go to the next airfield to do other operations, this is what it unlocks.
Blitzen Posted November 3, 2015 Posted November 3, 2015 that airfield is basicly you finish it and its the same mission over and over. you can now go to the next airfield to do other operations, this is what it unlocks. I t had just dawned on me as i wrote the post that this was the case! What about destroying planes on the ground/Is this not possible....yet.... or didn't I hit them enough? My after mission report says I destroyed all three, but they looked good as new when I looked at them near the end of the flight....so????
Jade_Monkey Posted November 3, 2015 Posted November 3, 2015 I t had just dawned on me as i wrote the post that this was the case! What about destroying planes on the ground/Is this not possible....yet.... or didn't I hit them enough? My after mission report says I destroyed all three, but they looked good as new when I looked at them near the end of the flight....so???? It's definitely possible. They might not blow up, depending on how you hit them, but you can render them unoperational.
II./JG77_Manu* Posted November 4, 2015 Posted November 4, 2015 (edited) Consider in real life pilots spent hours over weeks and months to become competent enough to fly a specific plane in combat. In a real plane you can reach and feel switches (without looking) just like you do on your HOTAS. Most of us 'wannabe' combat pilots lack the patience to go through weeks and months of proper training. So I'm fine with the fact that BOS hasn't simulated every detail of operating a WWII combat aircraft. You really don't have to spend weeks or month to know how to operate a WW2 plane. The difficult thing is the flying/fighting/landing. And that's not different in BoS like it is in DCS, for example. When you are in the air you only have to use a few switches/buttons on your Hotas, there is no difference between DCS and BoS either. The only difference is starting up your airplane yourself. But pressing 10-15 buttons in DCS instead of having it done by the computer isn't a too big difference. When you did it 5 or 10 times, it really doesn't make any difference. And BoS actually has simulated every detail of operating WW2 combat aircraft, the only difference is that a few things are done by the computer, instead of yourself. It takes a 5 minute youtube video to get this stuff done. For me DCS and BoS are pretty much equal in technical terms. In Sim-terms BoS is way way ahead, because it simulates the real historic situation with the location,ground stuff,trappings and all. DCS has a long way to go there. Edited November 4, 2015 by Celestiale
216th_Peterla Posted November 4, 2015 Posted November 4, 2015 I just wanted to congratulate the people involved in the sim/game for such an amazing experience with all the additional assets that we're getting after the release. Very well done team. 1
Blitzen Posted November 4, 2015 Posted November 4, 2015 Just a quick word ; With the great new maps and the PWCG beta3 ( Grab it from Pat's website. http://www.pwcampaig...eb/PWCGBoS.html )there has been a quatum jump in this sim; 1
Yogiflight Posted November 4, 2015 Posted November 4, 2015 Thanks for the info and the link, Blitzen, just did it.
Lennyman Posted November 4, 2015 Posted November 4, 2015 Just a quick word ; With the great new maps and the PWCG beta3 ( Grab it from Pat's website. http://www.pwcampaig...eb/PWCGBoS.html )there has been a quatum jump in this sim; From an origial Il-2 player this echoes my sentiments exactly.
=EXPEND=Capt_Yorkshire Posted November 4, 2015 Posted November 4, 2015 I really like the latest patch devs some of the dogfights really get the heart pumpin.
Gump Posted November 4, 2015 Posted November 4, 2015 I really like the latest patch devs some of the dogfights really get the heart pumpin. all of the dogfights get my blood flowin.
tailwheel Posted November 5, 2015 Posted November 5, 2015 Amazing work guys! Love this game and how it's developing. Took a FW 190 out for a mission in the autumn map, splashed a boat. Very nice. Unit symbols on the maps are a nice touch, glad we can see through the frount line markers. Totally Gnarly!!!
CZEforzamike Posted November 5, 2015 Posted November 5, 2015 Just a quick word ; With the great new maps and the PWCG beta3 ( Grab it from Pat's website. http://www.pwcampaig...eb/PWCGBoS.html )there has been a quatum jump in this sim; I have quite a silly question. Can somebody tell me what exactly is PWCG??? I understand that it is some campaign generator, but what what is the main advantage? I try google it and read some info, so don't send me google link please. Can somebody tell me what is all about in a few say in a few sentences? If yes, thank you very much guys
Bando Posted November 5, 2015 Posted November 5, 2015 It's a program that runs outside the sim itself. You'd have to start it up, and generate a mission with it. After generating the mission, you start up BOS and go to missions. In the list you will find the mission generated by PWCG. Fly the mision, and after that "alt-tab" to PWCG and start the mission debrief. In this way you can generate a campaign. It seems a lot of fuzz, but the missions and the feeling of having a living squadron around you are absolutely great. Hope this helps.
CZEforzamike Posted November 5, 2015 Posted November 5, 2015 It's a program that runs outside the sim itself. You'd have to start it up, and generate a mission with it. After generating the mission, you start up BOS and go to missions. In the list you will find the mission generated by PWCG. Fly the mision, and after that "alt-tab" to PWCG and start the mission debrief. In this way you can generate a campaign. It seems a lot of fuzz, but the missions and the feeling of having a living squadron around you are absolutely great. Hope this helps. Absolutely perfect!!! That you very much
Dakpilot Posted November 5, 2015 Posted November 5, 2015 Here is a youtube overview of PWCG for RoF although a little long winded and intended for RoF (and very out of date) it does a very good job of explaining the principles especially in the second half Cheers Dakpilot 1
Reflected Posted November 6, 2015 Posted November 6, 2015 Am I the only one or planes don't really explode anymore? Yesterday I shot down a Yak that fell straight from 2k. When it hit the ground it bounced sideways, slid in the grass and broke apart. It wasn't the only occasion.
Finkeren Posted November 6, 2015 Posted November 6, 2015 Am I the only one or planes don't really explode anymore? Yesterday I shot down a Yak that fell straight from 2k. When it hit the ground it bounced sideways, slid in the grass and broke apart. It wasn't the only occasion. Yes, they do explode, but it takes a much harder impact now. If you hit the ground at a low angle or speeds below 300 - 400 km/h, the plane is instead going to tumble and break apart rather than simply blow up. I think this is way better and more realistic, because at the same time they greatly increased the risk of the crew getting killed during a crash that doesn't blow the plane to smithereens. Before, I often survived crashes that tore my plane completely apart and which really should have been fatal. Now even a simple botched landing can kill you, if you're unlucky, especially if your plane lands upside down in the field. Overall I'm very happy with the changes. 1
Reflected Posted November 6, 2015 Posted November 6, 2015 (edited) Really? It seems to me that you can basically survive anything now. Also, these planes were made of metal sheets. There is no way they could hit the ground at 70 degrees then slide sideways...These planes were relatively fragile and they did explode even at shallow angles. Just check out some airshow accidents. Edited November 6, 2015 by Reflected
Trooper117 Posted November 6, 2015 Posted November 6, 2015 Nope, twice now I have overturned in a damaged plane during an emergency landing and have been killed each time... 1
Finkeren Posted November 6, 2015 Posted November 6, 2015 Really? It seems to me that you can basically survive anything now. Also, these planes were made of metal sheets. There is no way they could hit the ground at 70 degrees then slide sideways...These planes were relatively fragile and they did explode even at shallow angles. Just check out some airshow accidents. I admit that the sliding is an unfortunate side effect of the changes. At lower angles it looks great, but when you have a close to vertical impact that just happens to be too slow to vaporize the plane, it is a bit odd to see it slide 20m to one side. Definately don't recognise what you're saying about crashes being more survivable now. My experience is the exact opposite. 1
74_jim_nihilist Posted November 6, 2015 Posted November 6, 2015 (edited) Really? It seems to me that you can basically survive anything now. Well... nope. If anything changed, than that there are even more ways to die now. Edited November 6, 2015 by 74_jim_nihilist
III/JG2Gustav05 Posted November 9, 2015 Posted November 9, 2015 it's just me or anyone else, I find that it's harder for me to spot the enemy plan from distance in new released map than in winter map, espesisally in autum map. I already tried to tweak tha gamma setting and sharpness of my display but it still semms wores than the winter map.
Comes Posted November 10, 2015 Posted November 10, 2015 Ground units are harder to spot if you ask me. Did not notice a difference with aircrafts. I think I never had a mission where I had to escort Ju-52, only Heinkels and Stukas. Was I just unlucky or do they not exist? Would be great, if those could be added.
3instein Posted November 10, 2015 Posted November 10, 2015 Been thinking about this lately as well, couldn't the models for ground targets be enlarged a little? Say double the size at 3-4km and 1.5 bigger at 2-3km to normal size at 1km, don't know, but it is terribly difficult to spot ground targets without those horrible icons on. You could be in the middle of a maelstrom and only notice if you switch the icons on. Mick.
Justificus Posted November 10, 2015 Posted November 10, 2015 Yup, really nice job with this patch guys. Thanks! 1
Wuerger Posted November 18, 2015 Posted November 18, 2015 Everything seems quite nice as far as I read, but after not flying for months I gave 1.104 a try and what can I say: the planes still are bouncing and jumping nervously up and down as if hanging at a rubber band. In the German forums real pilots say that this was absolutely unrealistic and many of them find it really annoying. I don't believe any of the WWII pilots ever would have had a kill when sitting in this bouncing unstable planes. Of course I tried trimming and stabilizers etc. but no real solution to this. If this will not be fixed, I fear I will delete the game one day with a heavy heart. Any news to this subject?
SCG_Tzigy Posted November 18, 2015 Posted November 18, 2015 What? dude, srry to say but there is something wrong with your setup. Plenty of RL pilots here, too....
LLv24_Zami Posted November 18, 2015 Posted November 18, 2015 Everything seems quite nice as far as I read, but after not flying for months I gave 1.104 a try and what can I say: the planes still are bouncing and jumping nervously up and down as if hanging at a rubber band. In the German forums real pilots say that this was absolutely unrealistic and many of them find it really annoying. I don't believe any of the WWII pilots ever would have had a kill when sitting in this bouncing unstable planes. Of course I tried trimming and stabilizers etc. but no real solution to this. If this will not be fixed, I fear I will delete the game one day with a heavy heart. Any news to this subject? I use 20% sensitivity setting, it is helping a lot to aim. This is with X-52 Pro.
216th_Peterla Posted November 18, 2015 Posted November 18, 2015 (edited) I just take a flight in the Emil and is as stable as a rock. I don't feel anything strange. Excellent patch by the way. Edited November 18, 2015 by peterla
Gump Posted November 18, 2015 Posted November 18, 2015 i had some problems with planes being unstable in yaw... discovered that it was my cheapo worn-out twisty stick. a player on this sight very versed in stick operation (cant recall name ...soemthing like s0k1aj ??) linked me to a free stick tester download pgm and found my stick was very noisy in a certain place. the real answer would be to get a better stick/pedals, but i was able to keep going by adjusting some kind of noise setting in the game and the sensitvity/deadspots. yaw oscilllation went away.
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