samson Posted January 29, 2015 Posted January 29, 2015 And small example of how this (or close one) color may be perceived outdoors (want to point that it never "emerald green" but rather closer to olive-green. In photoshop HUE coordinate is somewhat 70)
ivanovax Posted January 29, 2015 Posted January 29, 2015 (edited) Hi guys.This small collection for you. Here you can find examples of base schemes and colors that were used on Yak planes in WW2. These skins were done for original il-2 game by two famous in Russia skin makers (Bomber and Sparr). As bonus 2 historical skins in non traditional camo. Believe me, in russian WW2 expert community and skin makers community we have consensus about true AMT colors. 1C Game Studios default skins and these examples are very very close to real AMT. In these examples, also is taken into account the fact that the colors are changing tone and shade at a distance. I recommend you to use them (colors) for BoS russian planes skins. https://yadi.sk/d/n6WisJL1eL8Wq Edited January 29, 2015 by ivanovax 1
Yakdriver Posted January 30, 2015 Posted January 30, 2015 That's the thing...between factual values[RGB, YMCK...?], color samples in books and photos , and how we see them in light[day, night,lighting, gunflash? ultraviolet influence? paint quality? Finish?], the differences are... OMFG! How can an entire plane Paintjob [including inside cockpit area] be accurately be represented in 256 colors? Here are my answers:So what is right? Nothing.What is wrong? Everything. Painters that paint planes and say they are historicaly accurate... hehe.It is impossible, no matter how much well respected research the painter does, because too many variables prevent him to reach his goal.we all can come close, quite close to the real thing. But we will never be able to represent the real deal. How the FFFFF are we supposed to paint the plane then?! The way it looks cool, serious, credible, and somewhat close to the colors of that time.that's all....at least for me.
6./ZG26_5tuka Posted January 30, 2015 Posted January 30, 2015 (edited) Nothing in a sim is historically accurate. You can only make it look accurate in a way its representive enought to show a strong resemblence to the real one. That makes skinning more exiting though after all. There is no perfect skin, but you can always try to do better and improve it. In reality colours werent perfect either. They became worn out by physical and thermal stress over time, covered with fine layers of dirt and fluid and so on Evenif you catch the original colour totally accurate it wont look realistic at all, more like a plastic toy. Thats why I take no colour for given but adjust them idividually to fit my refference and taste properly. Edited January 30, 2015 by Stab/JG26_5tuka
Yakdriver Posted January 30, 2015 Posted January 30, 2015 i do the same - but only the "taste" portion :Done of my paintjobs for the LaGG was a Dud - the greenbrown white two - i messed up the colors on that, i admit. eh live and learn."someone" must have liked it... 50+downloads If, as a painter i want to be effective and reach a wide public, there is no better way than to put on a proper coat of white - white paint makes more sense to the Virtual pilots out there, more than any other color.so the whole color discussion is pretty simple.and behind the white paint come the famous paintjobs, but the winter stuff beats everything else, in terms of download figures.
102nd-YU-shtele Posted January 30, 2015 Posted January 30, 2015 Great reference for painting/skinning VVS planes 1937-1947 http://www.mig3.sovietwarplanes.com/colors/colors.html 1
Yakdriver Posted January 31, 2015 Posted January 31, 2015 aww stop it, you!so many nice Yak7,3,9,9D, 9T, it hurts!i want more Yak variants! thanks for the link!
SharpeXB Posted January 31, 2015 Posted January 31, 2015 "Partizan" for LaGG-3, inspired by camo pattern of the same name. http://rghost.ru/60056728 Nice skin but please try a webpage for download that doesn't add software to others machines
Yakdriver Posted January 31, 2015 Posted January 31, 2015 all it gave me was a *.DDS file 5.3MB bigworks fine, swear!
VictorB Posted March 8, 2015 Posted March 8, 2015 I used the ones from Simmers Paint Shop. And I have also found these as well: I respect you as an artist. I watch your creativity for a long time. But the fact that you submitted a fake. Written on a sheet on the left side of the "Blue", and actually green. Right - "green" is actually black. And all that is written with grammatical errors. PS Look at the post mate Samson. Many thanks for your work!
VBF-12_Stick-95 Posted March 9, 2015 Posted March 9, 2015 The finish on this one is exactly what I am trying to achieve. Mostly flat or matte with some gloss. I am using GIMP and am finding getting a mix very difficult. I know of no other way to export to a dds file using GIMP without first flattening the image. If I flatten the image and export I get all flat finish. If I flatten, then add an Alpha Channel, and export I get all glossy. The amount of gloss does not seem to be affected by the opacity level. What am I missing? 1
Yakdriver Posted March 14, 2015 Posted March 14, 2015 i do not know.so you have a colored texture in one hand, and a greyscale texture in the other.combining them in gimp does not give you waht you want.how about combining them in "not-gimp"... something like "DXTBMPX" by martin wright...?
BP_Iceman Posted March 14, 2015 Posted March 14, 2015 Hi,try this. open your prefered DDs file in DXT.bmp program and export curent Alfa layer as a bmp.file.Now open your skin file in GIMP and ad saved alfa as a layer. Select the area you want to have a matt and in a layer of imported alpha channel fill them with white color.Now save this layer as bmp.file. Open skin ( DDS.file ) in DXT.Bmp and import your custom Alfa layer and replaces it with the existing one. Save as DDS.file and paste it into the skins.It should work. Maybe he went to simplify the process, but to me it worked that way. Sorry for my English.
6./ZG26_5tuka Posted March 15, 2015 Posted March 15, 2015 (edited) Not nessecary to make it more complicate. Using Gimp you have a "Channel" tab in the upper right hand toolbar. Select it and oyu'll see Blue, Red, Green, Occupacity and below Alpha1. Select Alpha1, copy it, go back to your layer view (first tab) and paste it in a different layer. Now you can edit it. In general greyscales apply "glow" and "reflection" to your skin. A 50% whitw level grey has the same ammount of both while anything below that feautures more "glow" than reflection and vise versa. Mind you that white parts appear to be totally matt while black parts will be transparent ingame. For a more mattish look I'd go for a ~30-35% white grey tone. After your editing is done copy the alpha layer, go back to your channels window, select Alpha1, paste and you're done. Now you can safely go back, unite your layers and safe it with your customized alpha applied. Edited March 15, 2015 by Stab/JG26_5tuka
A-E-Hartmann Posted March 15, 2015 Posted March 15, 2015 Not nessecary to make it more complicate. Using Gimp you have a "Channel" tab in the upper right hand toolbar. Select it and oyu'll see Blue, Red, Green, Occupacity and below Alpha1. Select Alpha1, copy it, go back to your layer view (first tab) and paste it in a different layer. Now you can edit it. In general greyscales apply "glow" and "reflection" to your skin. A 50% whitw level grey has the same ammount of both while anything below that feautures more "glow" than reflection and vise versa. Mind you that white parts appear to be totally matt while black parts will be transparent ingame. For a more mattish look I'd go for a ~30-35% white grey tone. After your editing is done copy the alpha layer, go back to your channels window, select Alpha1, paste and you're done. Now you can safely go back, unite your layers and safe it with your customized alpha applied. Can put yourself the screen to better explain . please because my English is not very good and I have it hard to translate.
SOLIDKREATE Posted March 18, 2015 Posted March 18, 2015 MODS: Shouldn't all the tutorials posted above be in the skinning guide thread instead of here wasting space, or in a PM? 1
Bearcat Posted March 20, 2015 Author Posted March 20, 2015 MODS: Shouldn't all the tutorials posted above be in the skinning guide thread instead of here wasting space, or in a PM? Yes they should.. they have been moved here... Skinning Tips 2
Rook Posted April 6, 2015 Posted April 6, 2015 Lagg3 inspired by 145th (The white pitot tube in the picture is corrected) Available numbers: 1-16 Download here: https://www.dropbox.com/s/mifc9nrckbtpndh/LaGG3s29.rar?dl=0 2
616Sqn_Johnny-Red Posted July 31, 2015 Posted July 31, 2015 Two LaGG Skins: One with fictional nose art over historical camouflage, the other historical, but from an unverified source: Fistly; after a couple of months of trying to find a good reference source for a tiger (or shark) nosed LaGG, the best I could do was a cropped photo of another machine with what appears to be the nose of a fanged-LaGG just encroaching on the shot with its spinner and about 1/8th of the engine. Not enough to go on, so in the end I started work on my own fantasy Tiger-LaGG rather then do nothing at all: Wooden skins re-glued, wheel fairings in-place, repainted and lacquered to reduce friction. Camouflage - standard late 1943 pattern: The shark mouth is a straight P40 copy. If I could get a authentic example instead, I'd already be on it. On that subject, gimme a shout if you have any references you'd like to share. Download Tiger-LaGG Skin Here Secondly; White 20. A Polish pilotted LaGG of the Free Polish 1st Fighter "Warszawa" Regiment. I have read varying accounts of the founding of this formation between wikipaedia and other internet souces (I don't own anything in print on the subject). My inspiration came from the scale modelling work of one 'comrade harps' who posted an article on his LaGG-3 build project at http://www.whatifmodelers.com/index.php?topic=39434.0I'll not repost his background info here as I believe his post is worth a read in its own right. Download Polish 1st Fighter Regiment LaGG Here I hope you all like. As always, any and all constructive comment is most welcome. JR 5
keeno Posted August 1, 2015 Posted August 1, 2015 Jonny Red, those skins, especially the shark mouth is "the business", gimme, gimme, gimme. Cheers
KpgQuop Posted August 1, 2015 Posted August 1, 2015 That's another winner! Thanks for the nostalgiagasm by the way. I haven't heard that name in decades.
616Sqn_Johnny-Red Posted August 2, 2015 Posted August 2, 2015 "Partizan" for LaGG-3, inspired by camo pattern of the same name. http://rghost.ru/60056728 That's a fine looking skin mate, but when I went to the DL hosting site it says "File is deleted". Can you repost with a live DL link? Regards, JR
Trooper117 Posted September 6, 2015 Posted September 6, 2015 Nice skin but please try a webpage for download that doesn't add software to others machines Can anyone put the 'Partizan' skin up for download please... it's not available on the original link... many thanks
WWDubya Posted September 7, 2015 Posted September 7, 2015 Salute!Get your BoS Wing Walker LaGG34s29 skins here! Non-HistoricThree versions:Spring/SummerFallWinter 2
616Sqn_Johnny-Red Posted September 20, 2015 Posted September 20, 2015 Beautiful skins Dubya :D That wathered white distemper effect on no.3 is outstanding!
VBF-12_Stick-95 Posted November 8, 2015 Posted November 8, 2015 Here's my new ride after using Stab/JG26_5tuka's Custom Alpha Channel Tutorial to get the matte surface the way I wanted it. 4
Bullets Posted November 8, 2015 Posted November 8, 2015 Here's my new ride after using Stab/JG26_5tuka's Custom Alpha Channel Tutorial to get the matte surface the way I wanted it. Nice! Do we get to fly it too? =3
616Sqn_Johnny-Red Posted November 9, 2015 Posted November 9, 2015 Here's my new ride after using Stab/JG26_5tuka's Custom Alpha Channel Tutorial to get the matte surface the way I wanted it. Great job! Looking awesome :D Are you gonna share it with the rest of the class though? I certatainly hope so. Also, a little background on the pilot and machine would be really good! JR
VBF-12_Stick-95 Posted November 9, 2015 Posted November 9, 2015 Are you gonna share it with the rest of the class though? The skin is non historic. The arrow idea is from White 78, Capt Mironov, summer 1942. I left off the dark gray camo although I have not seen any examples like this for a Series 29. The paint is from chips on the VVS research page by Massimo Tessitori. http://mig3.sovietwarplanes.com/index.html Here is the link to a generic version: https://www.dropbox.com/s/myueifoetepu9ra/LaGG3s29_Public.dds?dl=0
VBF-12_Stick-95 Posted November 9, 2015 Posted November 9, 2015 OK, I couldn't stand not having it more historically correct so here's one with the black/gray camo. I corrected the right wing to three stripes. Link: https://www.dropbox.com/s/f0xcfbz6ekrj2ix/LaGG3s29_Public_wgray.dds?dl=0 5
WWDubya Posted November 21, 2015 Posted November 21, 2015 Salute!Get the historic "Red 5 with White Outlines" LaGG3 skin here! To the best of my knowledge, this is an earlier version and not the S-29 variant. Source:http://mig3.sovietwarplanes.com/lagg3/captured/outline5.htmEnjoy! 2
616Sqn_Johnny-Red Posted November 21, 2015 Posted November 21, 2015 Many thanks to WWDubya and MrStick for 2 outstanding skins! Both downloaded and much appreciated Also, thanks to both of you for listing your reference sources - this can only add credibility to what is already great work. Kindest regards, JR
KpgQuop Posted November 22, 2015 Posted November 22, 2015 Where's the "He's right you know" thing that everybody posts on these occasions? 1
Reflected Posted January 5, 2016 Posted January 5, 2016 (edited) Here's my attempt to recreate the evolution of Galchenko's Lagg-3. Reference: http://mig3.sovietwarplanes.com/lagg3/galachenko/galachenko.html In 1941, he got his factory fresh Lagg-3 with a white cat on the tail, and a red star on the white spinner. Interesting to note that they didn't use the normal dark grey for camo, possibly due to paint shortage, but they used a dark green that had been standard earlier in the war. DOWNLOAD: http://www.mediafire.com/download/81e7h76eon75nfz/LaGG3s29_Galchenko1.dds Then winter came, and a crude white camo was applied on top. Note the brush marks on the skin. DOWNLOAD: http://www.mediafire.com/download/z1m884stpemv5ia/LaGG3s29_Galchenko2.dds As the snow melted, - and the dark gray paint supply was replenished at the squadron's airfield - they overpainted the white parts with dark grey. The cat was also overpainted in black, and the "76" was covered with a fresh layer of dark green. The red stars disappeared from the underside of the wings. Later, kill markings appeared on the port side, and a red hammer and sickle on the wheel doors. DOWNLOAD: http://www.mediafire.com/download/9m9bhiqokj75h8t/LaGG3s29_Galchenko3.dds Edited January 5, 2016 by Reflected 9
Reflected Posted January 5, 2016 Posted January 5, 2016 6th Moscow Air Defence Battalion. 1941 DOWNLOAD: http://www.mediafire.com/download/96m9t24aivygdbb/LaGG3s29_Moscow_17.dds 524th IAP (probably)This aircraft was captured by Finnish forces after a forced landing in a meadow at Ala Sedorska, near Nurmoila on September 14th, 1942. The aircraft was damaged by the Finnish pilot Altto Tervo during a combat over the Olonets isthmus. It left the factory on 11 August 1942, and had been in service for a short time when it was captured. It was repaired by Finns and joined LeLv 32 as LG-3 in the end of 1942. This skin represents the machine before the damage occurred. DOWNLOAD: http://www.mediafire.com/download/e4j7x475w04vx1q/LaGG3s29_524IAP_57.dds 7
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