gx007 Posted November 25, 2014 Posted November 25, 2014 Two CTDs playing SP "Ring" campaign using Ju87 Stuka ground attack. Submitted to bug thread. Keep up the good work.
LLv32_kankkis Posted November 25, 2014 Posted November 25, 2014 I remember having 70hrs according to Steam, trying to tweak CloD into a playable state when it was first released. Seventy Hours. Back then I would have very much appreciated a choice of graphical presets that just worked. Same
Beazil Posted November 25, 2014 Posted November 25, 2014 Thanks for fixing triple screen resolutions for us. What a spectacular difference. I'm enjoying the game and looking forward to additional developments.
VBF-12_Stick-95 Posted November 25, 2014 Posted November 25, 2014 I spawned in the Syndicate server last night in a Pe-2 with 4 x 250kg bombs. Below is what I saw looking up. This was a static view like it was affixed to my cockpit. I did a short track of it but it does not show in the track. I spawned out and came back in and it was no longer there.
SharpeXB Posted November 25, 2014 Posted November 25, 2014 I remember having 70hrs according to Steam, trying to tweak CloD into a playable state when it was first released. Seventy Hours. Back then I would have very much appreciated a choice of graphical presets that just worked. Exactly. The more I game. The less I care about custom graphic settings. Even on games where they are abailable I just pick a preset and go. Or use GeForce experience to set them which is really great. I don't want to spend dozens of hours fiddling with them. I just want to game. Although flight sims I might tweak more.
Matt Posted November 25, 2014 Posted November 25, 2014 Not sure why you would need dozens or 70 hours to fiddle around with graphic settings, but even then, custom settings don't work against presets and noone is requesting to get rid of the presets and replace them with custom settings. Only to have customs settings in addition to presets, for people who are not statisfied with the current presets. 3
bivalov Posted November 25, 2014 Posted November 25, 2014 seen here some debates about....today Han said that - "Сейчас задержка от нажатия до выстрела 0.1 секунды. Сделаем 0.01..0.02 секунды. Быстрее тоже неверно - т.к. спуск бойка тоже занимает время вообще то (что моделируется)." - ie now delay between press on button, and start of shooting = 0.1 sec, but that number will be changed, and delay will be = 0.01-0.02 sec.
SharpeXB Posted November 25, 2014 Posted November 25, 2014 I'm sure having presets only simplifies the game from the standpoint of customer support. There's only 4 settings for them to evaluate instead of hundreds of possible combination. Certainly this is based upon what they learned with RoF. They're a small group and probably don't have the resources to deal with every player telling them the game is broken because they've selected this or that combination of settings that doesn't work on their system.
Brano Posted November 25, 2014 Posted November 25, 2014 Just give us the same we have in RoF in terms of graphics options.It worked well,minimum for people with 2 cell brains in their head holding both ears on it. Turn on/off postprocessing,set AA,drawing distance for forest,shadows,landscape detail....with nice percentage to show how much of my graphis memory is used. With HW detection,so those who are not possesing thos 2 cell brains can leave game to detect best possible settings for them.No need for presets. 4
SCG_Tzigy Posted November 25, 2014 Posted November 25, 2014 Flew couple missions last night. All good here, no new frame drop/stuttering. No CTDs so far Thx for another update.
6./ZG26_5tuka Posted November 25, 2014 Posted November 25, 2014 (edited) Presets are all fine as long as they're not mandatory. Modern games are effecting performance in different areas and every computer deals different with certain settings. I for example can run very high texture settings and filtering but not much anti alising without trading frames. Shadows are true killers so is cloud quality. Particles are somewhere in between but still require tweaking in most games I own, so it's biting me hard to be stuck on "advised" graphic setting for the sake of acceptable performance. I got the reason for it during EA (as a basic bug reporting thing so they.don't have to figure every of your settings in case you report glitches or performance issues) but now it's time to move on in my opinion. Hackers can still mess with the startup file so i can't see a reason to be afraid of "cheating". Edited November 25, 2014 by [Jg26]5tuka 1
Livai Posted November 25, 2014 Posted November 25, 2014 (edited) I'm sure having presets only simplifies the game from the standpoint of customer support. There's only 4 settings for them to evaluate instead of hundreds of possible combination. Certainly this is based upon what they learned with RoF. They're a small group and probably don't have the resources to deal with every player telling them the game is broken because they've selected this or that combination of settings that doesn't work on their system. No, very far away! We had 4 presents (LOW/BALANCED/HIGH) + Custom Graphic Settings. Custom Graphic Settings was only removed for better performance and how much performance the remove improve? Nothing! City Smoke Effects were reduced, the Texture Render Shader Quality was reduced, Multiplayer from 64 down to 32. Now we are far away from the promised 100. Edited November 25, 2014 by Superghostboy
BzKBravoZulu Posted November 25, 2014 Posted November 25, 2014 This update broke play for me I had just gotten the game to where I had smooth frame rates on Ultra settings as per my post on SIMHQ here http://simhq.com/forum/ubbthreads.php/topics/4039779/What_I_have_found_that_works_-#Post4039779 Now it's a slide show --- I even took the settings back to High from Ultra...a stutter fest! Other people have noted in this thread frame rate loss....its unplayable...and the work I put it towards getting the game to where I was actually enjoying it...is now down the drain This is not progress Hi Skull, Please don't lump me in with your fairly rude response... My issues are different to yours. I have been struggling since a patch or 2 before launch, all you need do is go down a notch or two to get smooth consistently playable frames... Until the sim is completely optimised. I struggle on LOW with no AA... And still I haven't felt the need to get testy about it... No matter how frustrated I can get at times I know that the production team would want to get the best performance balance across the board and I am asking them to persevere with achieving consistent baseline performance for mid-range rigs that fall comfortably within their official system requirements. Believe me when I say, I wish I had your problems. However, it would be good for one of the guys to inform us on any problems or progress they are having in regards to performance optimisation ... It's always better to know than not and it can certainly help manage expectations. So devs please let us know whats the deelio with the performance issues ... I find myself holding my breath before reading any new patch notes. It doesn't have to be long or detailed, just a few lines on the areas you are working on for our collective peace of mind ... And then lock the post.
ST_ami7b5 Posted November 25, 2014 Posted November 25, 2014 (edited) ... and requires a game to support custom graphics settings. Otherwise GeForce Experience cannot influence the game's settings at all. Wait.. does this mean that if I set some AA, VSYNC and similiar values in NVidia inspector and choose 'override game settings' it would have no impact on BoS? Edit: I know it was formerly about NV Experience but does it apply also to Nvidia Inspector? Edited November 25, 2014 by ST_ami7b5
SharpeXB Posted November 25, 2014 Posted November 25, 2014 (edited) Wait.. does this mean that if I set some AA, VSYNC and similiar values in NVidia inspector and choose 'override game settings' it would have no impact on BoS? Edit: I know it was formerly about NV Experience but does it apply also to Nvidia Inspector? GFE actually goes and changes your in game settings. Not like Control Panel where you over ride them.The point is that "push button" simplicity is an easier thing for people to understand than complex settings. Edited November 25, 2014 by SharpeXB
ST_ami7b5 Posted November 25, 2014 Posted November 25, 2014 (edited) GFE actually goes and changes your in game settings. Not like Control Panel where you over ride them. The point is that "push button" simplicity is an easier thing for people to understand than complex settings. Thanks Sharpie! Edit: Sharpie is intentional Edited November 25, 2014 by ST_ami7b5
Wandalen Posted November 25, 2014 Posted November 25, 2014 Great, just when the thread was in dire need of a photo of a dead animal. if you are not a vegetarian , you will probably see a dead animal on dinner plate every day ;-) LOL The new patch vorks great so far for me, no ctd yet 1
wellenbrecher Posted November 25, 2014 Posted November 25, 2014 I spawned in the Syndicate server last night in a Pe-2 with 4 x 250kg bombs. Below is what I saw looking up. This was a static view like it was affixed to my cockpit. I did a short track of it but it does not show in the track. I spawned out and came back in and it was no longer there. *snip* Old bug, isn't it? I had it every now and then ever since they introduced the IL2. Or rather that was the first time I saw it. Only with the rockets, not the bombs, but it was still amusing at times.
Ala13_Kike Posted November 25, 2014 Posted November 25, 2014 checking last patch, the performance that I have it's the same, very good, using AA or FlightFX, the only "bug" that I've detected it's that after kill one enemy plane and landing, no points for me (in MP Syndicate server, isn't a real problem for me, was a good mision in any case)
SharpeXB Posted November 25, 2014 Posted November 25, 2014 Advanced Warfare has no presets. Go figure I screwed it up when I selected what I thought was good and the game looked like crap. GFE made sense out of it and even has screenshots showing you examples of the settings. Quite useful. PC games in even the recent past have been very confusing especially for new players. Look at how patches were not automatic. Etc. simplicity and ease of use is a good trend. I had been running settings wrong in Cliffs of Dover for years and thought there were no people in it because it was locked away in some cfg file.
wellenbrecher Posted November 25, 2014 Posted November 25, 2014 That's why games usually allow you to select presets and "Custom" settings. Because not everyone is a bumbling ignorant or a new user and the benefit for everybody far outstrips any possible bad. 2
SharpeXB Posted November 25, 2014 Posted November 25, 2014 (edited) That's why games usually allow you to select presets and "Custom" settings. Because not everyone is a bumbling ignorant or a new user and the benefit for everybody far outstrips any possible bad. I don't know whether shader caching should be on or off. I just want to shoot stuff and for it to look pretty. Edited November 25, 2014 by SharpeXB
wellenbrecher Posted November 25, 2014 Posted November 25, 2014 I don't know whether shader caching should be on or off. I just want to shoot stuff and for it to look pretty. I repeat myself: That's why games usually allow you to select presets and "Custom" settings. Because not everyone is a bumbling ignorant or a new user and the benefit for everybody far outstrips any possible bad. And what Extreme_One said. I for once could play the game on High if not for Ambient Occlusion for example. it taxes my poor old card too much and I don't like how it looks in almost every single game out there anyway. Stuff like that is what options are for. 1
SharpeXB Posted November 25, 2014 Posted November 25, 2014 Then don't worry about it, you probably won't notice the difference anyway. But, just because you don't know what a setting does should others that do know be excluded from changing it? Maybe advanced graphic settings put off new players? I'm sure it's just a cost and complexity factor at this pont in BoS.
Lensman Posted November 25, 2014 Posted November 25, 2014 if you are not a vegetarian , you will probably see a dead animal on dinner plate every day ;-) LOL The new patch vorks great so far for me, no ctd yet I AM a vegetarian but nonetheless I can appreciate the irony of comments about a hunted animal in a forum dedicated to a simulation of hunting (primate) animals ...
Simicro Posted November 25, 2014 Posted November 25, 2014 (edited) Thanks for the update. Sure, the new interface music feels heroic. However I prefer the previous sound of "soldering" with a battle in the background. Congrats to the dev who invented that very original sound! It is much more discreet and subtle! I would appreciate an option to choose the sound theme. Regarding the "beep" when a message is sent on the MP chat, I find it rather annoying so I had to deactivate the interface sound to get rid of it. Edited November 25, 2014 by Simicro
II/JG17KaC_Wolfe Posted November 25, 2014 Posted November 25, 2014 turn off enhanced application settings. to use application settings Thanks for the tip !
FuriousMeow Posted November 26, 2014 Posted November 26, 2014 (edited) S! Please go on and defend the crappy presets, tailored for the lowest common cess pool swimmer. If you can not see the issues these "magnificient presets" cause, then get a better monitor or new glasses Lack of them among other issues keep me out of BoS for now. I can use adjustable settings in other games I own to achieve preferred results. It is not rocket science, no need to smooch the devs for a bad decision. I'm running ultra. I'm running 2560x1440. I'm using 16x Ansitropic forced through nVidia CP. I am using 4x FSAA. I am using the graphics tweak for the terrain tiles. The game looks awesome, screwing around with graphics sliders will make it worse - and for most they don't know what they are tweaking. You won't get a better image quality screwing around with sliders, you'll get some kind of wierd compromise - at best, to get better performance, you have to decrease visual quality. Decreased visual quality for better performance is always reducing draw distance. You can reduce texture quality too, so it looks like a terrible blob - but then why bother with the game. The biggest issue has been draw distance and how it sucks, and aircraft can't be IDd.. but then people want adjustable graphics options to reduce draw distance for better performance. Its so contradictory. As the years have gone by, many games come out with presets - and for the most part, I've actually stuck to the high or ultra presets. Maybe disabling ATOG or SuperSampling(neither of which are settings in BoS), but the actual graphical features I leave as far forward on the slider as I can - which is almost always all the way forward. I'll defend the presets because they actually do work, this isn't 2003 anymore - but if you are using hardware from then, time to upgrade. No, very far away! We had 4 presents (LOW/BALANCED/HIGH) + Custom Graphic Settings. Custom Graphic Settings was only removed for better performance and how much performance the remove improve? Nothing! City Smoke Effects were reduced, the Texture Render Shader Quality was reduced, Multiplayer from 64 down to 32. Now we are far away from the promised 100. City smoke effects weren't reduced. Still the same for me. Shader quality wasn't reduced, still the same. And MP numbers have nothing to do with custom graphics. Yes, it needs to be back up to 64 at a minimum, but that's like saying AI planes were reduced in missions. Less AI has nothing to do with graphics presets just the same as smaller dserver has nothing to do with graphics presets. Edited November 26, 2014 by FuriousMeow
Sokol1 Posted November 26, 2014 Posted November 26, 2014 > "Maybe advanced graphic settings put off new players?". No, the "new player" can't be not used to "Flight Combat Games", but are used to set graphics in PC games. http://images.eurogamer.net/2013/articles/1/6/2/7/9/6/6/138298020833.jpg/EG11/resize/600x-1/quality/80/format/jpg http://gamesmoke.com/wp-content/uploads/2014/11/FarCry4-Shadow-Settings-GameSmoke.com-.jpg And add to this do some tweaks in config files. And maybe, they are used: http://forum.warthunder.com/uploads/monthly_12_2013/post-264331-0-10165000-1386007578.jpg Or the "new player" expected to the genre are only low IQ persons?
SharpeXB Posted November 26, 2014 Posted November 26, 2014 > "Maybe advanced graphic settings put off new players?". No, the "new player" can't be not used to "Flight Combat Games", but are used to set graphics in PC games. http://images.eurogamer.net/2013/articles/1/6/2/7/9/6/6/138298020833.jpg/EG11/resize/600x-1/quality/80/format/jpg http://gamesmoke.com/wp-content/uploads/2014/11/FarCry4-Shadow-Settings-GameSmoke.com-.jpgAnd add to this do some tweaks in config files. And maybe, they are used: http://forum.warthunder.com/uploads/monthly_12_2013/post-264331-0-10165000-1386007578.jpg Or the "new player" expected to the genre are only low IQ persons? Yeah we all wish BoS had the budget Battlefield 4 does.
Sokol1 Posted November 26, 2014 Posted November 26, 2014 (edited) In this case probably would become a game like... BF4. Edited November 26, 2014 by Sokol1
AndyHill Posted November 26, 2014 Posted November 26, 2014 I'm running ultra. I'm running 2560x1440. I'm using 16x Ansitropic forced through nVidia CP. I am using 4x FSAA. I am using the graphics tweak for the terrain tiles. The game looks awesome, screwing around with graphics sliders will make it worse - and for most they don't know what they are tweaking. You won't get a better image quality screwing around with sliders, you'll get some kind of wierd compromise - at best, to get better performance, you have to decrease visual quality. Decreased visual quality for better performance is always reducing draw distance. You can reduce texture quality too, so it looks like a terrible blob - but then why bother with the game. The biggest issue has been draw distance and how it sucks, and aircraft can't be IDd.. but then people want adjustable graphics options to reduce draw distance for better performance. Its so contradictory. As the years have gone by, many games come out with presets - and for the most part, I've actually stuck to the high or ultra presets. Maybe disabling ATOG or SuperSampling(neither of which are settings in BoS), but the actual graphical features I leave as far forward on the slider as I can - which is almost always all the way forward. I'll defend the presets because they actually do work, this isn't 2003 anymore - but if you are using hardware from then, time to upgrade. I find this part of the message a bit odd, since the things you mentioned - draw distance and texture quality - are precisely the things I aim to maximise when adjusting advanced settings. Usually at the cost of effects and shaders that are either mostly detrimental (in my opinion) to the image quality or just a good tradeoff for the really important stuff. Especially online you have to have the maximum view range and sometimes that requires quite a bit of adjustment to achieve. Computer systems are different and the bottlenecks they have are unique, so it is useful to be able to experiment and tailor the settings to the hardware you have. Also if I understood correctly you chose to adjust a conf file to tailor your own gaming experience, which is a bit odd considering you also chose to defend the presets. As far as difficulty for the user and the tech support editing config files is at least an order of magnitude worse than built-in advanced settings, wrong kind of settings in that file will crash the game and unless you have a backup copy of the file it might be hard to recover. It's important to note that nobody is against removing presets, people just want freedom of choice (the kind you also benefited from already) to setup the game to their own liking. 2
SCG_Space_Ghost Posted November 26, 2014 Posted November 26, 2014 (edited) Yeah we all wish BoS had the budget Battlefield 4 does. I don't think budgeting has anything to do with a feature that previously existed. If anything, they wasted their budget and potential profits by removing them. Stand on your soapbox and wave your banner, though. All good over here. In this case probably would become a game like... BF4. Yep, 777 really knows how to identify their target audience. This. and if the custom settings didnt work or it was frustrating to balance beauty versus fps... use presets. removing an option... Nix verstäh. Nischt spreken that language. No idea what you're even trying to butcher there, but... Removing the option for custom graphics (almost a year ago now...) was a bad move from the start. There are better ways to optimize a game - presets are the lazy way out. Edited November 26, 2014 by FalkeEins
13Nrv Posted November 26, 2014 Posted November 26, 2014 (edited) "Exactly. The more I game. The less I care about custom graphic settings. Even on games where they are abailable I just pick a preset and go. Or use GeForce experience to set them which is really great. I don't want to spend dozens of hours fiddling with them. I just want to game. Although flight sims I might tweak more." "Velocity Micro Raptor Z90 | Asus P8Z77-V Intel Z77 | Intel Core i7-3770K 4.7GHz | Asetek Liquid Cooling System | 16GB DDR3-1600MHz Memory | 2x EVGA Nvidia GTX 980 SC ACX 2.0 4GB SLI" Of course you do !!!! you re running an high end system ....2X gtx 980 sli and up to date cpu !!! ....all you have to do is set everything maxed out and go playing ....and of course it works what a joke ! C' mon take my 3 years old OC'ed cpu i7 860 ; my single 660 gtx and my 8 gig of ram and we ll see if you do not want to have the possibility to tweak graphics to reach the point where fps and graphics are both good .... For me sp is ok in high but i have to revert back to balanced in mp.... i m sure with custom graphics i could reach a point that would be good for BOTH in Bos ^^ When i read this : "Or use GeForce experience to set them which is really great" with a system like yours ?????? Lol Geforce experience just select mid settings then for sure it works well ... All peoplewho want custom graphic are saying here is : * ok with presets for those who want to have easy graphics tweaks AND custom graphics LIKE WE HAVE BEFORE (not like if we were asking for the moon )....for those with mid range or high end who WANT to have the best and/ for those who LIKE or NEED TO tweak .... No aggressivity in my words but hey the way you speak considering the system you own is like : "huh with my laferrari i ve got no problem to reach 250 KM/H in a 10 kilometers straight line so you be wrong (old timers will notice the inside joke).... Ty i know about laferrari performance ....but you see i m driving a 3 years old Vw GolF gti ....so i need to tweak to reach 220 and to have a 210 cruise speed.... As simple as that ...no offense but not every one own a system like yours that do not NEED to be tweaked to work on ultra mega high settings... And further more i like to tweak my graphic settings too ... Edited November 26, 2014 by 13Nrv 1
1PL-Banzai-1Esk Posted November 26, 2014 Posted November 26, 2014 I would love an option to get rid of SSAO from ULTRA preset , could be in game or config.ini change, like we could back at the start of early access.
lennycutler Posted November 26, 2014 Posted November 26, 2014 After experiencing BOS since its beginning and coming from experience in all other major flight simulators, I have to say that there is much to be impressed with, regarding graphic presentation, and some improvements would simply help sell more of the game. 1. Clouds - although realistic, are not as realistic as CLOD....but perhaps the weather aspects are more realistic that CLOD. Clouds still stutter by when you pass thru them...and the anti-aliasing uglyness still destroys immersion when looking at aircraft passing through clouds or near clouds. 2. Damage modelling has improved but when aircraft break open and apart, the fuselage looks like a paper zig Saw pattern....more needs to be done to compare to sims like DCS and CLOD. 3. I agree with most others on Presets...they can exist along with the option of advanced setting changes. It works for most other sims...and the current draw distance limitations of the forests really reduces my flight experience.....seems like forests are always fuzzy a few miles around the aircraft...and it is a dramtic fuzziness....not gradual. This really needs to be addressed, at least thru custom settings...since many have graphic cards that can handle a greater amount of textures. I fly ROF, and I never observe this moving fuzzy bubble of trees. 4. The forced campaign to unlock is grueling....and makes me resent the process.....I would have designed unlocks so that simple progress in quick mission success would unlock things.....and quickly. Frustration, bring customer resentment, reduces sales. The ROF model of expanding some weapons added payware could have worked here to...if done very carefully. I am hoping that the Graphic issues resolve soon...but I hear little from the developers regarding any improvements....this is puzzling....almost..as if the developers are defiant to community input. Hope I am wrong on this point.... 1
Livai Posted November 26, 2014 Posted November 26, 2014 (edited) City smoke effects weren't reduced. Still the same for me. Shader quality wasn't reduced, still the same. Take a look at this and what you say to that? [City smoke/fire effects] [shell effects] [Texture Render Shader] The Question is why and what was here changed or reduced or removed? Edited November 26, 2014 by Superghostboy
SharpeXB Posted November 26, 2014 Posted November 26, 2014 Of course you do !!!! you re running an high end system ....2X gtx 980 sli and up to date cpu !!! ....all you have to do is set everything maxed out and go playing ....and of course it works what a joke !What can I say, it's a good PC (for now) there are still sims that will tax it like DCS and I can't set everything maxed on X-Plane. CoD AW was a slide show even with if I had some things set wrong. A 4K monitor will tax it too I'm sure. Before I upgraded I still mostly used presets when they were available.
LLv34_Flanker Posted November 26, 2014 Posted November 26, 2014 (edited) S! I remember the game without SSAO. Was brilliant. I disable every single post processing effect in games I play, UNLESS they really make a positive difference. So far very few have done that. They are just gimmicks making screenshots look nice, but have nothing to do with how I see things. Excessive bloom, unnatural colors, smeary vision and whatnot. Devs really surpassed themselves making BoS look crap in Ultra preset. Before the presets were plugged once again people had pics of game without clouds causing the pixelation etc. But no, plug it and force feed the presets. I really do not understand this crowd defending devs and their crap presets. Sure can have them, WITH Advanced settings provided as well. And one more point: Revert to default button, anyone?! FuriousMeow makes it look like people have no grasp what they adjust. I tell you one thing. Most games explain their settings and what they do. And I take the time to read it. Very simple actually. And more info easily in the internet, if unsure. Cheebus. BoS is updated but not played. Edited November 26, 2014 by LLv34_Flanker 2
13Nrv Posted November 26, 2014 Posted November 26, 2014 (edited) Yep sure , but we are trying to explain why some of us would like customs graphics to come BACK in Bos ( not talking of other games none of something new in bos, just back ) because some of us like to tweak AND some NEED to tweak (me for instance) considering my mid range rather old system ... With your specs you do not have to care about this ....all maxed out and go ...that s the reason why you cannot see the interest of customs graphics , you just dont need them at all in Bos . I have nothing against presets considering it s easier for those who does not want or does not like to tweak or does not have to ...but custom is usefull for me ! As simple as that . And customs graphics does not substract anything to you ... Edited November 26, 2014 by 13Nrv 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now