Zak Posted March 6, 2015 Posted March 6, 2015 90 Hi Everybody, While the team is busy on version 1.010 which already includes over 40 fixes and improvements I’d like to tell you a couple of words about one of the new features. I’m talking about the full event map that describes the entire mission in details. You’re going to see the whole route that you’ve been following and a net of markers showing all events that took place. Not only time and coordinates of kills and deaths are marked there, but also a lot of other curious facts such as: death of your fellow gunner; death of a gunner on an enemy plane; AI plane taking down another AI plane; AI tank (artillery unit, light armor unit) taking down another AI-controlled ground vehicle; death of the pilot in case if he loses control over the plane without any “help” from the enemy. All events are going to have their own specific icons so you could easily read the map when the mission is over. The screenshots you see here are just WIP images, and what testers will see this weekend will be much closer to the final variant. Among other nice new things, the 1.010 version will include several DM fixes, AI behavior improvements, on Bf 109 and Fw 190 in particular, some neat improvements in the interface, etc.. We’ve addressed the relatively new issue with the airfields not properly seen on the updated terrain texture in version 1.009. So, the upcoming update, as we believe, will mostly fix this issue and will allow pilots to distinguish the airfields from larger distances. Microstutters that used to bother a some multiplayer fans were removed. Also a few new features were prepared for server hosts and mission makers: a topographic map which is way more convenient than the white one was added to the mission editor; a pretty handy zoom setting was made for those who spend a lot of time in the editor; the ping filter at last works properly in dedicated server settings, etc. And while you’re waiting for the new version to be released next week, and while of dear testers are checking if we haven’t spoiled anything by adding new stuff, I suggest you some useful files to take a look at. These are the award tables that show what you can get by playing the Campaign. There are all awards here except 2 that are given for completing the entire Russian and German campaigns, and the Grand Battle of Stalingrad medal - these 3 are shown separately under the tables. Have a good weekend, pilots! And keep in mind that the sale is still on, get 50% off until March 9th both in the IL2BOS store and on Steam. Full news You're very welcome to subscribe for new videos here You can ask new questions in this thread 3
1./JG42Nephris Posted March 6, 2015 Posted March 6, 2015 Any idea of changes to - ingame map handling change (RoF is a well working example) - decativating "radar" cirlce around airfields online (in custom DServer Setts) - deactivating "GPS" (= "I" button) in custom settings - Listen Server Implementation (Coop mode) However thx for the update.
VBF-12_Stick-95 Posted March 6, 2015 Posted March 6, 2015 (edited) Will the full event map be sp only? I assume so. Edited March 6, 2015 by VR_Stick
DD_Arthur Posted March 6, 2015 Posted March 6, 2015 Nice update. Looking forward to next week very much. Zak; can you please ask Loft to do something about mods on mode? The demand and the ability to create mods is here, we just need the mode added to the game now. 5
TheBlackPenguin Posted March 6, 2015 Posted March 6, 2015 Looks good, adding a bit more depth. Any news of when we get to pre-order Battle of Moscow?
tovarisch Posted March 6, 2015 Posted March 6, 2015 Nice update...Go devs! little by little and better and better.
DD_Arthur Posted March 6, 2015 Posted March 6, 2015 Looks good, adding a bit more depth. Any news of when we get to pre-order Battle of Moscow? Yeah, looking forward to placing my pre-order too
SYN_Ricky Posted March 6, 2015 Posted March 6, 2015 Full event map is great, loved that feature in RBII, it makes things come more alive!
BlueHeron Posted March 6, 2015 Posted March 6, 2015 This all sounds good. Any information on the hit sounds problem?
StG2_Manfred Posted March 6, 2015 Posted March 6, 2015 Sounds great, thanks Zak! I hope you'll list the 40 fixes when the update is released. Have a nice weekend too!
XQ_Lothar29 Posted March 6, 2015 Posted March 6, 2015 I look forward to next update. to see if they improve stuttering issues.. Thx
6./ZG26_Custard Posted March 6, 2015 Posted March 6, 2015 We’ve addressed the relatively new issue with the airfields not properly seen on the updated terrain texture in version 1.009. So, the upcoming update, as we believe, will mostly fix this issue and will allow pilots to distinguish the airfields from larger distances. Thank the heavens and the Dev's 1
SYN_Luftwaffles Posted March 6, 2015 Posted March 6, 2015 (edited) There a reason you guys refuse to use actual medals? I mean there are plenty, and lots of post war versions without the you-know-whats. Edited March 6, 2015 by SYN_Luftwaffles 2
LLv24_Zami Posted March 6, 2015 Posted March 6, 2015 Looks like a very good update again, looking forward to release next week! Full event map is welcomed addition also. Thanks for news and good work!
oneeyeddog Posted March 6, 2015 Posted March 6, 2015 Thanks for listening and adjusting the contrast of the airfields so quickly. Thats excellent Customer Service. 2
FlyingNutcase Posted March 6, 2015 Posted March 6, 2015 Looking positive; nice to have a map based "de-briefing". Looking forward to the other changes...
6./ZG26_Custard Posted March 6, 2015 Posted March 6, 2015 Thanks for listening and adjusting the contrast of the airfields so quickly. Thats excellent Customer Service. I echo what Dog says, big thanks
Yakdriver Posted March 6, 2015 Posted March 6, 2015 Loggin inflight info sending that info to someone else? can that "someone else" then compile all info incoming from that MP mission and thus start something like an online war... management thing...hehe sounds GoooOOd!thanks for the update.
LLv26_Ozz Posted March 6, 2015 Posted March 6, 2015 And once again update will sound really great! For me the most wanted is that topographic map for FMB. White text against snowy ground...
Zak Posted March 6, 2015 Author Posted March 6, 2015 Will the full event map be sp only? I assume so. Yes, it's for sp. It is possible (technically) to do such thing for mp of course but we don't plan to do that - server should be doing the calculation, and the calculation would be huge - it would be incredibly complex/ Zak; can you please ask Loft to do something about mods on mode? The demand and the ability to create mods is here, we just need the mode added to the game now. I'll keep talking to him on that topic, yes. Any news of when we get to pre-order Battle of Moscow? We should be ready to share more info later in March, I believe This all sounds good. Any information on the hit sounds problem? Which one this time, please, specify? There a reason you guys refuse to use actual medals? I mean there are plenty, and lots of post war versions without the you-know-whats. Because we believe that actual medals are for actual heroes and for their brave deeds, not for smashing buttons that make pixels change colors. 21
SCG_Space_Ghost Posted March 6, 2015 Posted March 6, 2015 (edited) -snip- (Hit sounds issue.) Which one this time, please, specify? -snip- The issue that the sound engine has always had... Increasing the rendered sounds to 128 in the configuration file (please don't remove the option to do this... the graphics presets are bad enough...) improved some instances where hit sounds weren't being generated but I would still say more than 70% of the time no hit sounds are being heard in both MP and SP. Edited March 6, 2015 by 4./JG26_Adler
Rjel Posted March 6, 2015 Posted March 6, 2015 Because we believe that actual medals are for actual heroes and for their brave deeds, not for smashing buttons that make pixels change colors. I think that makes a lot of sense. Thx for the update.
Freycinet Posted March 6, 2015 Posted March 6, 2015 There a reason you guys refuse to use actual medals? I mean there are plenty, and lots of post war versions without the you-know-whats. Because we believe that actual medals are for actual heroes and for their brave deeds, not for smashing buttons that make pixels change colors. Fantastic reply. I don't care much either way, but I think this reply really makes sense. Also the fictitious medals are gorgeous, they really reflect the style and aesthetics of the period, and for either side. - I myself am much more into the actual flying than into looking at medals, but to each his own...
Jade_Monkey Posted March 6, 2015 Posted March 6, 2015 Great to see that there are always nice surprises coming and you dont spill the news in advance for every update. I love the fact that you guys are still working hard on the game. Great update!
NachtJaeger110 Posted March 6, 2015 Posted March 6, 2015 (edited) Thx devs, great news! I love the idea with the event icons. Reminds me of the good old silent hunter 2, where you had a map in which everey sunken ship during the campaign was marked. I enjoyed looking at these and remembering the incidents... I think In BOS this will help to get rid of the feeling of just flying unrelated random missions Edited March 6, 2015 by NachtJaeger110
[7e]Forza42 Posted March 7, 2015 Posted March 7, 2015 Zack, what about visibillity distance when flying high altitude? it s pretty impossible to bomb at high altitude because we dont see target (lod settings are to agressive) even at ´´ultra ´´ setting. thanks
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