[CPT]Crunch Posted October 3 Posted October 3 It's been a fun ride but putting this one to bed soon as Korea war orders arrive. That one looks magnitudes better already, modern software for a modern machine makes for happy flying. 2
lemonpop67 Posted October 3 Posted October 3 With the recent new patch, the Russian pilot's goggle issue still exists. Only Russian pilot doesn't wear a goggle in Winter map. I re-installed IL-2 GB but it doesn't help.
Alexmarine Posted October 3 Posted October 3 (edited) 47 minutes ago, bycomet said: Will E7 get 601N engine? Edit: read the post wrongly Edited October 3 by Alexmarine
kraut1 Posted October 4 Posted October 4 Do we know what was the historical correct standard gun convergation range for the Ju87-D5 for the 2 MG151/20?
Jackfraser24 Posted October 4 Posted October 4 (edited) On 10/3/2025 at 1:28 PM, [CPT]Crunch said: It's been a fun ride but putting this one to bed soon as Korea war orders arrive. That one looks magnitudes better already, modern software for a modern machine makes for happy flying. I know, I wish they could keep going with one more module about a late 1944 to early 1945 Eastern Front module, but I don't think that is what they want to do. Edited October 4 by Jackfraser24 1
kraut1 Posted October 8 Posted October 8 FOR YOUR INFORMATION: For easy / quick advanced mission generation: Vander has implemented this Odessa content in his Easy Mission Generator: -the Odessa Map -4 1941 front lines from early August to Siege of Odessa -all released Odessa planes I153, Lagg3s4, Yak1s23, BF109E4, Yak3, Ju87D5 in the new version: Easy Mission Generator v90 https://forum.il2sturmovik.com/topic/43276-il2-great-battles-easy-mission-generator/ 5
Jackfraser24 Posted October 9 Posted October 9 Any news soon on what is going to be the plan for IL-2 Great Battles in 2026?
Trooper117 Posted October 10 Posted October 10 17 hours ago, Jackfraser24 said: Any news soon on what is going to be the plan for IL-2 Great Battles in 2026? ''Don't call us, we'll call you''... 4
Jackfraser24 Posted October 11 Posted October 11 13 hours ago, Trooper117 said: ''Don't call us, we'll call you''... Good point. I’m sure we’ll find out in the next news update in November or December (Gregorian calendar that is).
kraut1 Posted October 12 Posted October 12 Ju87-D5 and Yak-3 now implemented in Courland Pocket Modification / Mission Generator: 1944/1945 Courland Pocket Ju87-D5 / Yak-3 Missions: 2
FeuerFliegen Posted October 13 Posted October 13 I may be wrong, but I thought I recall that the Zeppelins would be added to the next update (which would be this one). Is this the case? or no? If it is, what specific missions can it be found in?
Aapje Posted October 13 Posted October 13 I don't recall them making such a promise. In any case, it is not yet released.
Jaegermeister Posted October 15 Posted October 15 On 10/13/2025 at 12:37 AM, FeuerFliegen said: I may be wrong, but I thought I recall that the Zeppelins would be added to the next update (which would be this one). Is this the case? or no? This is the only specific reference I can find to a release date for the Zeppelin update. It's from the Dev Blog #372 thread. It did not sneak in under the radar yet. I think you will know when it does go operational.
FeuerFliegen Posted October 15 Posted October 15 (edited) So I assume the Bf109 E-4 is not fully released yet, because of the fact that we do not have the DB-601Aa engine, or the GM-1 nitrous oxide injection system? Also why does the DB601A engine act different between the E-7 and E-4? The E-4 will stop automatic RPM @ 2400rpm, whereas the E-7 will increase prop pitch in automatic mode up to 2600rpm. Edited October 15 by FeuerFliegen
1CGS LukeFF Posted October 15 1CGS Posted October 15 11 hours ago, FeuerFliegen said: So I assume the Bf109 E-4 is not fully released yet, because of the fact that we do not have the DB-601Aa engine, or the GM-1 nitrous oxide injection system? I'll ask to confirm, but as of right now, I believe the E-4 is considered to be feature-complete. 11 hours ago, FeuerFliegen said: Also why does the DB601A engine act different between the E-7 and E-4? The E-4 will stop automatic RPM @ 2400rpm, whereas the E-7 will increase prop pitch in automatic mode up to 2600rpm. It might be due to differences in engine design, but I'll also ask about this, thanks. 1 1
1CGS LukeFF Posted October 16 1CGS Posted October 16 On 10/14/2025 at 9:29 PM, FeuerFliegen said: So I assume the Bf109 E-4 is not fully released yet, because of the fact that we do not have the DB-601Aa engine, or the GM-1 nitrous oxide injection system? Also why does the DB601A engine act different between the E-7 and E-4? The E-4 will stop automatic RPM @ 2400rpm, whereas the E-7 will increase prop pitch in automatic mode up to 2600rpm. A summary from our engineering team: "On the E-4 and E-7 variants, we have installed DB 601A-1 engines. Therefore, the remark "Currently it seems that the RPM behaves very oddly and it can't exceed 2400 RPM despite the Takeoff power being given at 2500 RPM" is incorrect, as the 2500 RPM figure is taken from the DB 601Aa engine specifications. Regarding "Also why does the DB601A engine act different between the E-7 and E-4?" - we consider that the improvements shown in the image below have already been implemented on the E-7, but not on the E-4. This is why, in automatic mode, the E-4 has a 2400 RPM limit instead of 2600 RPM." 1 2
R7-S276 Posted October 16 Posted October 16 Maybe I missed something but is there any explanation to the fact the plane templates for Siege and Liberation (I-153,... Yak-3 Series 9, Bf 109 E-4, Ju 87 D-5) have not an alpha template ? and is there a very quick, simple and updated tutorial or post to explain what to do with Gimp to modify the alpha1... but very simple. Thanks.
BrotKasting Posted October 16 Posted October 16 Why there is no alpha template anymore, I don´t know. Maybe the game developers can answer this question someday. If the single alpha layer included in the template doesn´t meet your requirements, you can always create your own alpha template from the template supplied. It is doable, but I´m afraid, you would need to do it the old fashion way, which is neither very simple to do, nor is it quickly done. I´m sure, you knew that already. I don´t see a way, to modify the single alpha layer and get an acceptable result in a short amount of time. If you find a simple solution, please let me know.
ACG_Bussard Posted October 17 Posted October 17 On 10/15/2025 at 5:55 PM, LukeFF said: I'll ask to confirm, but as of right now, I believe the E-4 is considered to be feature-complete. Well, I remember the Bf 109 E-4 and the DB 601Aa engine modification differently. See here: Why did the development team decide otherwise, or is the E-4 not yet complete?
1CGS LukeFF Posted October 17 1CGS Posted October 17 It is considered complete. It was mistakenly mentioned that it would have that engine as well as the ones that have been modeled. 2
ACG_Bussard Posted October 17 Posted October 17 3 minutes ago, LukeFF said: It is considered complete. It was mistakenly mentioned that it would have that engine as well as the ones that have been modeled. Good to know, thanks for clarifying this.
Charlo-VR Posted October 18 Posted October 18 Perhaps I didn't notice this in prior game releases, but in this 6.003 release the Ju87D3 oil flap lever shows reversed what it should be doing (and the technochat indicates is happening) - Auf (at the top) should be where the lever goes to when fully open, but currently that lever goes down to Zu when fully open. The lever movement is correctly modeled in the new Ju87D5. By the way, where are the water radiator levers in the cockpit of either Stuka variant? I can see the radiator flaps position indicator moving when I adjust the water radiator, but I don't see any water levers moving in either Stuka's cockpit. 1
1CGS LukeFF Posted October 18 1CGS Posted October 18 1 hour ago, Charlo-VR said: Perhaps I didn't notice this in prior game releases, but in this 6.003 release the Ju87D3 oil flap lever shows reversed what it should be doing (and the technochat indicates is happening) - Auf (at the top) should be where the lever goes to when fully open, but currently that lever goes down to Zu when fully open. The lever movement is correctly modeled in the new Ju87D5. By the way, where are the water radiator levers in the cockpit of either Stuka variant? I can see the radiator flaps position indicator moving when I adjust the water radiator, but I don't see any water levers moving in either Stuka's cockpit. Thanks, it's been noted. The water radiator controls are the two black buttons on the front panel. 2
Vishnu Posted October 21 Posted October 21 On 9/30/2025 at 2:00 PM, 357th_KW said: Helmut Wick's Bf109E-4 flying over the needles: Now if only we had a Spitfire Mk I/II and a Hurricane Mk I to go with it. THIS! 100%
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