MarcoPegase44 Posted August 20 Posted August 20 The Albatros DIII offered in FC features a late tailplane, prefiguring the Albatros DV. By modifying the Alpha layer, it is possible to return to a tailplane more common on the Albatros DIII. Download : HERE 5 1 1
MarcoPegase44 Posted August 22 Author Posted August 22 For sample, here is a skin from Rise of Flight in 2K resized in 4K for FC, the exposure has been reworked and I used the alpha layer which allows to have a tail corresponding to the albatross DIII.
wackywings Posted August 22 Posted August 22 (edited) The new alpha layer is great! If you want to use the old ROF skins (after toning and resizing them) you need to place them in the new template and use the layers for the louve and access covers to overlay ontop.....so they don't just look black in the finished skin. I should also add that the layer providing the color textures for the interplane bracing and control wires needs to be overlayed on the ROF skins as well. I'm still trying to locate and determine which layers are necessary. This new Flying Circus template is a brute!. I can see why not too many people have worked with it. Edited August 23 by wackywings
Pea_Shooter Posted August 23 Posted August 23 It's been a long time since I've made a skin for IL-2 and have forgotten many things. I added this new alpha channel to the .psd template and deleted the existing alpha channel. I saved as .DDS but the changes aren't showing up in-game. What am I missing (or doing wrong)? Thanks for any help...
MarcoPegase44 Posted August 24 Author Posted August 24 (edited) On 8/23/2025 at 4:27 AM, Pea_Shooter said: It's been a long time since I've made a skin for IL-2 and have forgotten many things. I added this new alpha channel to the .psd template and deleted the existing alpha channel. I saved as .DDS but the changes aren't showing up in-game. What am I missing (or doing wrong)? Thanks for any help... I use GIMP. I load the DDS file. I go to the 3 base colors and the Alpha channel. I deactivate the Alpha channel. The skin appears clearly. I make the copy visible by right-clicking. I paste in place it into a new image. I export this image as a PNG or BMP file. I load this new image into GIMP after closing the previous work. I open my new Alpha file in another image. I make a copy to anchor it in my BMP skin file. And I export to DDS. Edited August 24 by MarcoPegase44 2
wackywings Posted August 25 Posted August 25 Thanks a million for this tutorial, MarcoPegase44! I've always bounced back and forth between DXTBmp and Gimp to accomplish the same thing. Thanks for setting me straight! 😊
Pea_Shooter Posted September 7 Posted September 7 (edited) My skin, using the alpha layer, is a little too shiney (wings only). What am I doing wrong? Edited September 7 by Pea_Shooter
MarcoPegase44 Posted September 7 Author Posted September 7 9 hours ago, Pea_Shooter said: My skin, using the alpha layer, is a little too shiney (wings only). What am I doing wrong? Hello, I think it's difficult to form an opinion about the skin because you're using the object viewer, which doesn't give a good rendering of the skin. Personally, I always use the quick-mission editor and place the skin in an airfield with various weather and lighting conditions. In this case, you can get a better idea of how the skin will look. 1
MarcoPegase44 Posted September 7 Author Posted September 7 (edited) Hello, Here is a conversion of the ROF skin to FC, from 2k to 4K, it is the plane of Julius Buckler of the Jasta 17. The skin is not one of my creations, I only made a new Alpha layer and added new layers and filters to correct the missing details to match a skin for FC. Edited September 7 by MarcoPegase44 4
Pea_Shooter Posted September 14 Posted September 14 (edited) Wow! great job, MarcoPegase44!!! Here's my 'too shiney' (or too gray) skin. Fuselage seems fine. Not sure why it's happening. Edited September 14 by Pea_Shooter
JGr2/J5_W0LF- Posted 10 hours ago Posted 10 hours ago Could someone please make a short walk through to implament the new Alpha into the DV using Adobe Photshop I dont use gimp.
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