Stonehouse Posted August 5, 2024 Posted August 5, 2024 @SYN_Vander For some time now I have wondered if it was possible for EMG to allow a separate skill setting for heavy AA and for light AA rather than one global skill level? HAA is much more avoidable than light AA so could have a higher skill level than light AA. LAA is usually encountered when attacking ground targets and due to high ROF and speed of gun laying much harder to avoid unless a low skill is allocated. It seems like having a global AAA skill means you get a very mixed experience either way. If and when you have spare time could you perhaps consider whether this would be a good enhancement please. Thank you.
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