1CGS LukeFF Posted July 5, 2024 1CGS Posted July 5, 2024 In this video, Daniil Tuseyev and studio director Albert Zhiltsov talk about the history of the decision to focus the next project on the Korean War and many other things. IF YOU HAVE A QUESTION for our next Dev Brief which will be focused on the new career mode and in-game museum feature please submit it here by the end of July 7th (Sunday): https://docs.google.com/forms/d/e/1FAIpQLSf2q5OEiKgkKJZtsX2Kb-Y8z9yUaPBLsu1zpTpf2E75t2qQKg/viewform Thanks! 4 2 4
76IAP-Black Posted July 5, 2024 Posted July 5, 2024 (edited) Nice video Juhu first!!!! Edited July 5, 2024 by 76IAP-Black
BMA_FlyingShark Posted July 5, 2024 Posted July 5, 2024 2 hours ago, LukeFF said: IF YOU HAVE A QUESTION for our next Dev Brief which will be focused on the new career mode and in-game museum feature please submit it here by the end of July 7th (Sunday Can we ask questions about BoX series too or only about the upcoming Korea sim? Have a nice day.
1CGS LukeFF Posted July 5, 2024 Author 1CGS Posted July 5, 2024 21 minutes ago, FlyingShark said: Can we ask questions about BoX series too or only about the upcoming Korea sim? Have a nice day. Sure thing 1
Caudron431 Posted July 5, 2024 Posted July 5, 2024 This is going to be great! I cannot wait see this project fully completed. A brand new chapter of History to discover... Thank You 1CGS 1
Jaegermeister Posted July 5, 2024 Posted July 5, 2024 Well, I was pretty darn close with my earlier guess… 1 1
CountZero Posted July 6, 2024 Posted July 6, 2024 5 hours ago, Jaegermeister said: Well, I was pretty darn close with my earlier guess… unfortunately yes, it should be 100km to N and W, that east part of map is not needed if no carriers, and if your constantly gona be taking of from antung area atleast they could make it more spacious, now all mig bases are on west corner end of map, you take off and get messages turn around 😄 for asian maps this is rather small i expected bigger map for new game, you basicly have UN bases around Kimpo and Soviet around Antung, rest is mostly destroyed and not usable, its gona get borring realy fast without moving fronts and constantly using same bases.
1CGS LukeFF Posted July 6, 2024 Author 1CGS Posted July 6, 2024 16 minutes ago, CountZero said: all mig bases are on west corner end of map, you take off and get messages turn around 😄 Let's please stay away from that sort of speculation, thank you. 2
CountZero Posted July 6, 2024 Posted July 6, 2024 6 hours ago, LukeFF said: Let's please stay away from that sort of speculation, thank you. so historicly mig bases will not be where they were in 1951 ? how is that speculation lol 1
Juri_JS Posted July 6, 2024 Posted July 6, 2024 7 hours ago, CountZero said: ....now all mig bases are on west corner end of map, you take off and get messages turn around 😄 If this happens the devs can easily move the map border a few kilometer to make all airfields in the Antung complex usable. It's just a text file that needs to be edited, if it works the same as in Il-2 GB. The same could be done to include more sea area, if carriers become available.
AEthelraedUnraed Posted July 6, 2024 Posted July 6, 2024 (edited) 7 hours ago, CountZero said: if your constantly gona be taking of from antung area atleast they could make it more spacious, now all mig bases are on west corner end of map, you take off and get messages turn around 😄 Antung has a north-south runway. The north border of the red no-fly zone is some 100km or so from the airfield. Even if you fly at the MiG's top speed, which I find unlikely so soon after takeoff or so close before landing, it's a six minute flight before you get any such message. @LukeFF is that a screenshot of the actual in-game map? If so, I like its design Edited July 6, 2024 by AEthelraedUnraed 1
Elem Posted July 6, 2024 Posted July 6, 2024 Excellent, exciting and reassuring! I'm right behind you guys. Bring on the next briefing.
CountZero Posted July 6, 2024 Posted July 6, 2024 From what i see Yak9Ps operated from that base just south from Antung, in N.Korea, where from IL-10s operated, also from there ?
1CGS LukeFF Posted July 6, 2024 Author 1CGS Posted July 6, 2024 2 hours ago, CountZero said: so historicly mig bases will not be where they were in 1951 ? how is that speculation lol Getting into unfounded speculation about how MiG pilots are instantly going to be told to turn around - when all anyone here has seen is a 2D image of the boundaries - is not something we are going to allow. 2 hours ago, AEthelraedUnraed said: @LukeFF is that a screenshot of the actual in-game map? If so, I like its design I honestly don't know either way. 😄 1 1
Jade_Monkey Posted July 6, 2024 Posted July 6, 2024 Interesting to see console controller type buttons (B) on the menu. Hard to tell if it's just the mockup software or of it's going to be another platform where Korea will release on
Jaegermeister Posted July 6, 2024 Posted July 6, 2024 14 hours ago, CountZero said: unfortunately yes, it should be 100km to N and W, that east part of map is not needed if no carriers, and if your constantly gona be taking of from antung area atleast they could make it more spacious, now all mig bases are on west corner end of map, you take off and get messages turn around 😄 If it is moved 100 km to the north, that would cut off at least 1 of the major US airbases south of Seoul so I guess it should include both areas. I also doubt you will have any problem with enough room to take off 14 hours ago, CountZero said: for asian maps this is rather small i expected bigger map for new game, you basicly have UN bases around Kimpo and Soviet around Antung, rest is mostly destroyed and not usable, its gona get borring realy fast without moving fronts and constantly using same bases. This is not true at all. The central area of the map was the focus of extensive UN ground attacks to interdict resupply by road and rail. The bridges over the Yalu were attacked many times by B-29s in 1951 and there were various massive ground attacks launched by the CPVA/NPA south towards Seoul in mid 1951 Meanwhile, I fail to see how the airbases of the KPAF will not fit on the map
CountZero Posted July 6, 2024 Posted July 6, 2024 (edited) 2 minutes ago, Jaegermeister said: If it is moved 100 km to the north, that would cut off at least 1 of the major US airbases south of Seoul so I guess it should include both areas. I also doubt you will have any problem with enough room to take off This is not true at all. The central area of the map was the focus of extensive UN ground attacks to interdict resupply by road and rail. The bridges over the Yalu were attacked many times by B-29s in 1951 and there were various massive ground attacks launched by the CPVA/NPA south towards Seoul in mid 1951 Meanwhile, I fail to see how the airbases of the KPAF will not fit on the map yes you expand the map, in GB we have 400km maps and in new game limit is 440, why not 550, also i ment airbases are destroyed, only ones usable are in north waest corner Edited July 6, 2024 by CountZero
Jaegermeister Posted July 6, 2024 Posted July 6, 2024 (edited) 2 hours ago, CountZero said: airbases are destroyed, only ones usable are in north waest corner It sounds like you are referring to using them as multiplayer bases. That has very little to do with ground activity and the map being unusable for missions and campaigns. If you are talking about strictly MiG vs Sabre dogfights, then I suppose you are correct. Edited July 6, 2024 by Jaegermeister 1
=MERCS=JenkemJunkie Posted July 6, 2024 Posted July 6, 2024 2 hours ago, Jade_Monkey said: Interesting to see console controller type buttons (B) on the menu. Hard to tell if it's just the mockup software or of it's going to be another platform where Korea will release on There's a button that says auto manage in the bottom right, so looks like there's a good chance you can skip the resource management if you aren't interested in that. 1
MajorMagee Posted July 6, 2024 Posted July 6, 2024 It makes you wonder how much effort went into developing a regimental command logistics system that typical players may just want to skip past to get into the fight quicker.
LuftManu Posted July 6, 2024 Posted July 6, 2024 8 minutes ago, MajorMagee said: It makes you wonder how much effort went into developing a regimental command logistics system that typical players may just want to skip past to get into the fight quicker. I can think of another sim with an F-16 that evoles around that something "typical players" might want to skip 😁. It kept it running for more than 20 years. Singeplayer experience and options for a well developed campaign are a important thing. Management seems to be also optional and if you pair it with a good rework of AI and comms (Which seems to be the case) you have a full fledged and fun playground with several layers of complexity to expand on, while still being realistic. I love MP too, but sometimes I come home and want to have "career" experience. Having kids, chores and other things plus being able to pause is a great thing. To also enjoy at your pace, with your story, in a theater of war. 2 2
=MERCS=JenkemJunkie Posted July 6, 2024 Posted July 6, 2024 1 hour ago, MajorMagee said: It makes you wonder how much effort went into developing a regimental command logistics system that typical players may just want to skip past to get into the fight quicker. We'll see. We still know basically nothing about it, maybe it's an expensive flop, maybe it's the thing you didn't know you needed and it helps add meaning to the game. They said they're next video will be about career, so we'll get a better picture then.
Gunfreak Posted July 6, 2024 Posted July 6, 2024 (edited) Odd map size. Given we are getting prop planes like P51. That was mosty used the first year. When there was massive movement of the front and at one point the communists had taken almost the entire south. Korea isn't big. About the size of UK. So would be a perfect opportunity to get the whole theatre so you can do all air missions from start to finish. How the map looks now, seems more appropriate for just MiG Ally. With the frozen front line. And US mig cap and interdiction behind communists lines. By this time the P51 was mostly gone from the war. And the communists had no offensive air attacks. They just tried to shoot down the US interdiction. Edited July 6, 2024 by Gunfreak
Jaegermeister Posted July 6, 2024 Posted July 6, 2024 (edited) 3 hours ago, Gunfreak said: Odd map size. Given we are getting prop planes like P51. That was mosty used the first year. When there was massive movement of the front and at one point the communists had taken almost the entire south. Korea isn't big. About the size of UK. So would be a perfect opportunity to get the whole theatre so you can do all air missions from start to finish. How the map looks now, seems more appropriate for just MiG Ally. With the frozen front line. And US mig cap and interdiction behind communists lines. By this time the P51 was mostly gone from the war. And the communists had no offensive air attacks. They just tried to shoot down the US interdiction. They never said the front line would be frozen, and P51s were active throughout the war doing CAS. After the UN Forces advanced to the Manchurian border and the Chinese winter offensive in 40/41 50/51 the F-51s were withdrawn from forward airfields and would have been flying out of airfields around Teagu which is not on the map. Unfortunately it may be difficult to do much with them from a single mission standpoint so I guess we will just have to wait and see how the ground war is handled. You could say the same thing about the F-80s flying out of Japan in the early part of the war, but I haven't tracked down exactly which airfields they flew out of later on yet. Edited July 6, 2024 by Jaegermeister
Gambit21 Posted July 6, 2024 Posted July 6, 2024 1 hour ago, LuftManu said: I can think of another sim with an F-16 that evoles around that something "typical players" might want to skip 😁. It kept it running for more than 20 years. Singeplayer experience and options for a well developed campaign are a important thing. Management seems to be also optional and if you pair it with a good rework of AI and comms (Which seems to be the case) you have a full fledged and fun playground with several layers of complexity to expand on, while still being realistic. I love MP too, but sometimes I come home and want to have "career" experience. Having kids, chores and other things plus being able to pause is a great thing. To also enjoy at your pace, with your story, in a theater of war. This isn’t going to be the Falcon 4.0 campaign my friend - apples and oranges.
LuftManu Posted July 6, 2024 Posted July 6, 2024 3 hours ago, Gambit21 said: This isn’t going to be the Falcon 4.0 campaign my friend - apples and oranges. It doesn't need to be, to be fun. The idea behind career mode and the "main mode" that is based on a historical context is for me, one of the best things. This is really important, as I was answering our fellow friend, above. So resources employed here are good. Most of the singeplayer players also want a better experience. Now, If they expand on the many things that are lacking such as Radio comms, AI commands etc, then It will really, really good 1
Trooper117 Posted July 6, 2024 Posted July 6, 2024 Most people buy 'combat flight simulators' because they are drawn to the 'Combat' side of flight simulation... not logistics and administration flight simulators. 6
Jaegermeister Posted July 6, 2024 Posted July 6, 2024 2 hours ago, LuftManu said: It doesn't need to be, to be fun. The idea behind career mode and the "main mode" that is based on a historical context is for me, one of the best things. This is really important, as I was answering our fellow friend, above. So resources employed here are good. Most of the singeplayer also want a better experience. Now, If they expand on the many things that lacking such as Radio comms, AI commands etc, then It will really, really good If all of these things are improved and well executed, I might finally be able to play Career game mode without getting bored after the 4th or 5th mission. That would be awesome and it would save me a LOT of time writing missions. From what I see so far it certainly has the potential to be the best flight sim career ever produced. 1
migmadmarine Posted July 6, 2024 Posted July 6, 2024 2 hours ago, Jaegermeister said: They never said the front line would be frozen, and P51s were active throughout the war doing CAS. After the UN Forces advanced to the Manchurian border and the Chinese winter offensive in 40/41 the F-51s were withdrawn from forward airfields and would have been flying out of airfields around Teagu which is not on the map. Unfortunately it may be difficult to do much with them from a single mission standpoint so I guess we will just have to wait and see how the ground war is handled. You could say the same thing about the F-80s flying out of Japan in the early part of the war, but I haven't tracked down exactly which airfields they flew out of later on yet. Habits took over there haha, you put "in 40/41", expect a lot of us will have to get used to posting about the fifties after all this time 2
Jaegermeister Posted July 6, 2024 Posted July 6, 2024 23 minutes ago, migmadmarine said: Habits took over there haha, you put "in 40/41", expect a lot of us will have to get used to posting about the fifties after all this time So true... I corrected it.
danielprates Posted July 6, 2024 Posted July 6, 2024 Out-of-the-blue question but here it is: Korea isnt likely to have full 'modules' as GB had,.right? I mean the map.will always be the same and it appears all the war's period is encompassed in a single product. In other words, it is unlikely to expect modules like "korea: the early months" or "korea: the chinese butt it" or "korea: maccarthut wants to nuke" etc etc
Jaegermeister Posted July 6, 2024 Posted July 6, 2024 Out-of-the-blue answer... I don't think the map will "always" be the same. Maybe it will go more like this? Korea - IL2 Series Korea Carriers - IL2 Series Guadalcanal - IL2 Series New Guinea - IL2 Series Vietnam - IL2 Series Look back 10 years from now and see if I am right again, LOL. I can guarantee you no one has planned that far out yet. Korea probably needs to make some money first.
CzechTexan Posted July 7, 2024 Posted July 7, 2024 I am a little disappointed in the map. IMO, I always thought the first months of the war were most interesting. The UN air forces (prop planes) battled against the wave of North Korean ground troops and tanks while the NK air force (prop planes) supported their advance. In the old IL-2 '46 there was a MOD Korea map but the Pusan Perimeter was not very detailed so I gave up trying to make missions for it. With this new "KOREA" I was hoping for a detailed area of the South so that F-51s etc. could attack NK tanks (while they were still an effective fighting force). After Pusan, the NK tank force was pretty much non-existent. The Battle of the Pusan Perimeter was the pivotal engagement of the war - how can you not have it on the map? - especially when the prop planes from both sides play such a significant role in the fighting there. Perhaps in the future there will be a map for the south/Pusan Perimeter area. 1
jnfrombigt Posted July 7, 2024 Posted July 7, 2024 I hope in "Korea" I can participate as a single player without managing logistics, ground and flight operations or get Private Snuffy out of jail. All I want to do is fly.
1CGS LukeFF Posted July 7, 2024 Author 1CGS Posted July 7, 2024 7 hours ago, Jaegermeister said: They never said the front line would be frozen, and P51s were active throughout the war doing CAS. After the UN Forces advanced to the Manchurian border and the Chinese winter offensive in 40/41 50/51 the F-51s were withdrawn from forward airfields and would have been flying out of airfields around Teagu which is not on the map. Unfortunately it may be difficult to do much with them from a single mission standpoint so I guess we will just have to wait and see how the ground war is handled. You could say the same thing about the F-80s flying out of Japan in the early part of the war, but I haven't tracked down exactly which airfields they flew out of later on yet. F-80s were mainly flying out of airfields like Kimpo and Suwon after 1950. If you ever need any more exact details I can provide it, since I researched the locations and aircraft types for every UN squadron in career mode - and wrote all the relevant unit histories. 1 1
DD_Arthur Posted July 7, 2024 Posted July 7, 2024 5 hours ago, LuftManu said: So resources employed here are good. The resources deployed in the F16 sim you mentioned hastened the demise of the company that produced it. The reason it's still going is thanks to dedicated volunteers continueing to develop it. Would this be a 'good' outcome for 1CGS?
1CGS LukeFF Posted July 7, 2024 Author 1CGS Posted July 7, 2024 7 hours ago, Gunfreak said: Given we are getting prop planes like P51. That was mosty used the first year. When there was massive movement of the front and at one point the communists had taken almost the entire south. No, the 18th Fighter-Bomber Wing operated F-51s all the way to January 1953. They were an essential part of the US Far East Air Forces committed to Korea for the majority of the conflict. 13 minutes ago, DD_Arthur said: The resources deployed in the F16 sim you mentioned hastened the demise of the company that produced it. The reason it's still going is thanks to dedicated volunteers continueing to develop it. Would this be a 'good' outcome for 1CGS? It doesn't really do anyone any good to debate whether this feature is going to be a success or failure given people have seen just a single screenshot of it so far and it was mentioned in brief detail in our only video released to date. More details about it are forthcoming and that will give people a better sense of what's actually coming.
migmadmarine Posted July 7, 2024 Posted July 7, 2024 To engage is some truly rampant speculation, (don't sniff this, you won't like where I pulled it from), perhaps they could do expansions of map area for expansions. Carrier pack could also add more of the east of the map, and or the south to cover the first months. 1
Jaegermeister Posted July 7, 2024 Posted July 7, 2024 3 minutes ago, migmadmarine said: To engage is some truly rampant speculation, (don't sniff this, you won't like where I pulled it from), perhaps they could do expansions of map area for expansions. Carrier pack could also add more of the east of the map, and or the south to cover the first months. That’s how the map for FCI, II and III went, so it seems reasonable to me
migmadmarine Posted July 7, 2024 Posted July 7, 2024 True, though the map for FC once the segments started coming out was large enough to contain each section, the outer boundaries didn't grow.
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