YoYo Posted June 25, 2024 Posted June 25, 2024 Unfortunately, the announcement does not contain any information about the aircraft carriers that were used in this conflict. The previous IL-2 series could not have aircraft carriers, this one was supposed to (according promisses), but there is nothing on the horizon ? There will be F4U-4 (of course, they also operated from land), but without an aircraft carrier? Antietam (CV 36) Badoeng Strait (CVE 116) Bairoko (CVE 115) Bataan (CVL 29) Bon Homme Richard (CVA 31) Boxer (CVA 21) Essex (CVA 9) Kearsarge (CV 33) https://www.history.navy.mil/research/archives/digital-exhibits-highlights/action-reports/korean-war-carrier-combat.html 3
1CGS LukeFF Posted June 25, 2024 1CGS Posted June 25, 2024 We want to have them, but it takes time to model something like that. Patience 🙂 6 2
Hoss Posted June 25, 2024 Posted June 25, 2024 1 hour ago, LukeFF said: We want to have them, but it takes time to model something like that. Patience 🙂 They have had plenty of time....... but let's make sure in the new sim we do not die when bailing out, or ditching in the sea. The old legacy IL2 was able to accomplish it, so you would tend to think, it should be a piece of cake with newer software. And I guess we are getting AI B-29s. Raids could consist of as few as four B-29s, the largest raid contained 70 aircraft. So calculating all the .50 cal in the air with tracers shouldn't be too bad. Hopefully we'll get the B-26 Invader as AI, and rescue Helos.
migmadmarine Posted June 25, 2024 Posted June 25, 2024 1 hour ago, Hoss said: They have had plenty of time....... but let's make sure in the new sim we do not die when bailing out, or ditching in the sea. The old legacy IL2 was able to accomplish it, so you would tend to think, it should be a piece of cake with newer software. Since the feature list on the website main page lists "Ability to enter/exit the cockpit, walk and swim" it seems a pretty safe bet that this will be the case.
Avimimus Posted June 25, 2024 Posted June 25, 2024 5 hours ago, YoYo said: Antietam (CV 36) Badoeng Strait (CVE 116) Bairoko (CVE 115) Bataan (CVL 29) Bon Homme Richard (CVA 31) Boxer (CVA 21) Essex (CVA 9) Kearsarge (CV 33) Ahm. Dude, you left out all of the Commonwealth aircraft carriers that were in the war! Are you trying to provoke the ghosts of Seafuries past? 3
MadKerbal Posted June 26, 2024 Posted June 26, 2024 (edited) For reference, the Commonwealth deployed 7 carriers over the course of the war, 6 Royal Navy, 1 Royal Australian Navy. Of these 2 were mostly used for ferrying equipment and I left them off the list as a result. All were Colossus class carriers with the exception of Sydney which was a Majestic class Those that saw service (According to a quick google anyway) were: HMS Triumph (R16) Seafire 47's and Firefly's HMS Theseus (R64) Sea Fury's and Firefly's HMS Ocean (R68) Sea Fury's and Firefly's HMS Glory (R62) Sea Fury's and Firefly's HMAS Sydney (R17) Sea Fury's and Firefly's (Also my grandfather's ship, though he left shortly before her action in Korea) Edited June 26, 2024 by MadKerbal 2
BlitzPig_EL Posted June 26, 2024 Posted June 26, 2024 I do hope we get carrier ops once the game gets established. Always wanted to try the Firefly and Sea Fury. The Panther and Skyraider too! 2
Trooper117 Posted June 26, 2024 Posted June 26, 2024 Years ago I saw The Bridges at Toko-Ri film and it got me interested in Korea, plus I watched 'The Hunters' and that was it... I've been waiting for a long while to get into a proper sim to do it justice. With any luck they will eventually expand this into a full rendition of the Korean air war, with carriers, US, Britain and Commonwealth involvement as well, not to mention the South Korean input too! 1
migmadmarine Posted June 26, 2024 Posted June 26, 2024 Yea, straight deck jet carrier ops would be nuts, and I'm here for it.
EAF19_Marsh Posted June 27, 2024 Posted June 27, 2024 6 hours ago, migmadmarine said: Yea, straight deck jet carrier ops would be nuts, and I'm here for it. And we are all here for you. Because that is what friends are for. 1
Trooper117 Posted June 27, 2024 Posted June 27, 2024 2 hours ago, EAF19_Marsh said: And we are all here for you. Because that is what friends are for. Oh you luvvy you... now I've got tears in my eyes. 🥰
EAF19_Marsh Posted June 27, 2024 Posted June 27, 2024 1 hour ago, Trooper117 said: Oh you luvvy you... now I've got tears in my eyes. 🥰 Since when do paras cry?
Trooper117 Posted June 27, 2024 Posted June 27, 2024 1 hour ago, EAF19_Marsh said: Since when do paras cry? I'm a very emotional para... see, you've got me going again! 😢🤣 2
Blitzen Posted June 27, 2024 Posted June 27, 2024 On 6/25/2024 at 12:29 PM, Hoss said: They have had plenty of time....... but let's make sure in the new sim we do not die when bailing out, or ditching in the sea. The old legacy IL2 was able to accomplish it, so you would tend to think, it should be a piece of cake with newer software. And I guess we are getting AI B-29s. Raids could consist of as few as four B-29s, the largest raid contained 70 aircraft. So calculating all the .50 cal in the air with tracers shouldn't be too bad. Hopefully we'll get the B-26 Invader as AI, and rescue Helos. Obviously we'll need helicopters and Mike Foley and his green top hat to pilot them! 1 1
Trooper117 Posted June 27, 2024 Posted June 27, 2024 Great film that... but please let's leave the Hollywood hat out of it... 1
Aapje Posted June 27, 2024 Posted June 27, 2024 7 minutes ago, Trooper117 said: Great film that... but please let's leave the Hollywood hat out of it... What do you mean? Clearly that is a totally accurate pilot cap! 1
Blitzen Posted June 29, 2024 Posted June 29, 2024 On 6/27/2024 at 12:02 PM, Trooper117 said: Great film that... but please let's leave the Hollywood hat out of it... The real deal...but I'm not sure about the green hat one way or another...how about making it optional? Can we at least get Grace Kelly? ( BTW we'll probably never see a helicopter or a carrier...) https://www.historynet.com/real-bridges-toko-ri/ 1
Anonymousgamer Posted July 3, 2024 Posted July 3, 2024 On 6/25/2024 at 2:11 PM, LukeFF said: We want to have them, but it takes time to model something like that. Patience 🙂 If you plan to introduce carriers to the Korea game, does that mean a Pacific setting game is also on the table?
Avimimus Posted July 3, 2024 Posted July 3, 2024 1 hour ago, Anonymousgamer said: If you plan to introduce carriers to the Korea game, does that mean a Pacific setting game is also on the table? Well, from what I gather they haven't confirmed or denied adding carriers to Korea (except to say that it is a bit early to discuss). However, they've pretty much confirmed that they want to do the Pacific in WWII if they can. So - yes, it appears so.
ST_Catchov Posted July 4, 2024 Posted July 4, 2024 No any carrier? @YoYo Relax guy! This is first edition. If success. Then carrier. Probably? Interesting footage recently declassified and found in a toilet somewhere. 4
Blitzen Posted July 5, 2024 Posted July 5, 2024 (edited) De-classified in 1954…probably .I believe that’s when I saw in on my 17 inch black and white Hoffman TV when I was in third grade…The networks had a lot of “dead air” to fill……😉 Edited July 5, 2024 by Blitzen Photo added
343KKT_Kintaro Posted July 10, 2024 Posted July 10, 2024 Last news from 1CGS about carriers and planes is that they didn't manage to make planes correctly interact with a carrier... but such news dealed with the Great Battles series game engine. IL2K is supposed to make 1CGS advances into the next game engine phase in the IL-2 Sturmovik series (IL2K corresponds to the the fourth IL-2 Sturmovik game engine since 2001). Thus, let's give them some time before they develop aircraft interaction with carriers. At the moment we can assume that the flyable aircraft in the game can be ground-based at 100%... and later, in the future, interacting with floating flat tops... if possible. 2
kraut1 Posted July 10, 2024 Posted July 10, 2024 39 minutes ago, 343KKT_Kintaro said: ... and later, in the future, interacting with floating flat tops... if possible. ...floating flat tops: Yes could be a solution for IL2:GB and Korea. For IL2:GB I think easier because no catapults are required and maybe to "simulate" the missing hook / an the cables for landing a very small area which has very high "friction coefficient". The War Thunder carriers have this too as far as I know. Maybe I make a test with some available planes if it is possible to reach a sufficient speed on a 200m runway for take off. For Korea a catapult function is required, at least for the Navy Jet Planes. And the "floating" flat tops shall be destructable.
Avimimus Posted July 10, 2024 Posted July 10, 2024 If they do model carriers, they'll likely want to have fully modelled arrestor physics as well. One has to remember that this is the team that modelled the faulty cockpit canopy latch on the Yak-7b (so that sometimes it doesn't stay latched open but will slide shut when manoeuvring)!
343KKT_Kintaro Posted July 10, 2024 Posted July 10, 2024 19 hours ago, kraut1 said: ...floating flat tops: Yes could be a solution for IL2:GB and Korea. I'll only comment that part, "for IL2:GB and Korea": for IL2K (Korea) we still don't know what will happen with the carriers thing in this not-yet-released game. For IL2GB (Great Battles), we already know that they surrendered years ago. Last communication on carriers in the Great Battles is 2022 and a video where the devs said they didn't manage to make planes interact with a carrier. 1
ImPotato Posted September 9, 2024 Posted September 9, 2024 (edited) Carriers would be nice maybe Edited September 9, 2024 by ImPotato
actionhank1786 Posted September 11, 2024 Posted September 11, 2024 The potential for carrier ops is one of the coolest potential DLC ideas I can think of. The commonwealth carriers would be a great addition with airframes that we haven't seen ever, or since Il-2: Pacific Fighters, and the US offers similarly interesting potential ideas for early days of jet carrier ops. The possibility of flying ops from a carrier in an F9F and engaging MiG-15's or doing ground attack runs and then returning in blowing winds and limited visibility while low on fuel and out of ammo sounds incredibly tense and fun. 1
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