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76IAP-Black
Posted (edited)

Hallo Friends, 

 

Today was the live podcast session in russian language, but I was still at work at that time.

 

Let's open here a discussion and explanation about what was talked about, their plans and future of our lives game.

 

There is no translation available jet, but maybe someone can tell us more.

 

But what I don't understand is, the audition for an english version is far greater than the russian one, and there is no attempt to do this in english or even with prepared english subtitles.

 

 

 

Edited by 76IAP-Black
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Flying_Anchor
Posted
17 минут назад, Enceladus828 сказал:

about Flying Circus and Tank Crew?

Nothing was said.

Posted

im sure now its clear if next game is part of this game, shurly after all live streams and podcasts its cleard and no confusion ?

 

Flying_Anchor
Posted (edited)

Guys, I speak Russian and can assure you there were no news about TC or FC. It wasnt an important for il-2 audience teaser. It's another format, "Posle Titrov" ("After the credits"?). Common talks, no announcments. They said content (models, maps, etc) for the next project is ~30% ready and the engine and core mechanics are much more than 50% rdy.
And you can come and ask questions in english, there were team members in the chat.

1 час назад, S10JlAbraxis сказал:

Probably the bigest announcment in the history of this product

It's not and no one promised it.

Edited by Flying_Anchor
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Flying_Anchor
Posted (edited)

So, the key points are: 

  1. 80-100 AI planes in a scene; 
  2. directX 12, PBR textures; 
  3. the visuals are better than in DCS;
  4. increasing of minimum systems requirements (6 VRAM at least);
  5. new AI logic;
  6. better damage model;
  7. more radio chats;
  8. communications with ground radars (bearings, home vector, etc);
  9. they will support GB, specifically Odessa and Karelia theatres;
  10. Odessa will get 2 versions: early period during nazi invasion and the late one during soviet liberation;
  11. they'd like to push Pacific theme despite Jason makes hiw own product.
Edited by Flying_Anchor
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S10JlAbraxis
Posted
11 minutes ago, Flying_Anchor said:

So, the key points are: 
80-100 AI planes in a scene; 
directX 12, PBR textures; 

the visuals are better than in DCS;
increasing of minimum systems requirements (6 VRAM at least);
new AI logic;

better damage model;
more radio chats;
communications with ground radars (bearings, home vector, etc);

they will support GB, specifically Odessa and Karelia theatres;
they'd like to push Pacific theme despite Jason makes hiw own product.

Thanks for the info.

Posted

I'm not fluent in Russian - so I'm going to wait for a proper transcript before acting.

 

However, please be aware of rule 20. It has been in place for over a dozen years, everyone should know it, and it will be enforced:

 

Also, remember Rule 6 - you can message the moderating team directly if you want to discuss moderation - but do not discuss it publicly.

 

 

  

4 hours ago, Enceladus828 said:

So no Sicily then, what about Flying Circus and Tank Crew?

 

Obviously, don't get too excited and it isn't my place to share anything. But that doesn't mean that there won't ever be anything to share.

  • Upvote 1
Jaegermeister
Posted
1 hour ago, Flying_Anchor said:

So, the key points are: 
80-100 AI planes in a scene; 
directX 12, PBR textures; 

the visuals are better than in DCS;
increasing of minimum systems requirements (6 VRAM at least);
new AI logic;

better damage model;
more radio chats;
communications with ground radars (bearings, home vector, etc);

they will support GB, specifically Odessa and Karelia theatres;
they'd like to push Pacific theme despite Jason makes hiw own product.

 

Thanks for the early info. I would imagine @LukeFF will give us the skinny as soon as he gets official translations. None of this comes as a real surprise though, the indications have been subtle but consistent.

=SqSq=SignorMagnifico
Posted
5 hours ago, Flying_Anchor said:

So, the key points are: 
80-100 AI planes in a scene; 
directX 12, PBR textures; 

the visuals are better than in DCS;
increasing of minimum systems requirements (6 VRAM at least);
new AI logic;

better damage model;
more radio chats;
communications with ground radars (bearings, home vector, etc);

they will support GB, specifically Odessa and Karelia theatres;
they'd like to push Pacific theme despite Jason makes hiw own product.

You, sir, are the hero this town needs. YouTube has not yet generated captions.

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Posted
7 hours ago, Flying_Anchor said:

So, the key points are: 
80-100 AI planes in a scene; 
directX 12, PBR textures; 

the visuals are better than in DCS;
increasing of minimum systems requirements (6 VRAM at least);
new AI logic;

better damage model;
more radio chats;
communications with ground radars (bearings, home vector, etc);

they will support GB, specifically Odessa and Karelia theatres;
they'd like to push Pacific theme despite Jason makes hiw own product.

They also promised Il-2 late series, La-7, Yak-3, and I-153 for Odessa

Flying_Anchor
Posted
36 минут назад, =LwS=Wize сказал:

They also promised Il-2 late series, La-7, Yak-3, and I-153 for Odessa

Yep, but they did it in January. 

Flying_Anchor
Posted
6 часов назад, Avimimus сказал:

I'm not fluent in Russian - so I'm going to wait for a proper transcript before acting.

I agree, its a good decision. I can forgot something important or misunderstood some points. 

 

Just wanted to calm you and explain that foreign community is not being neglected with any important news. 

 

 

  • Upvote 1
BMA_FlyingShark
Posted
10 hours ago, Flying_Anchor said:

communications with ground radars (bearings, home vector, etc);

Anybody knows if this will only be in the new series or will GB get this, or some of it, too?

 

Have a nice day.

 

:salute:

Posted
2 hours ago, Flying_Anchor said:

Yep, but they did it in January. 

 

Well, they said that they would 'like to' do the La-7 and Yak-3 in January, and that the Ju-87D-5 was likely.

 

I believe actually confirming those plans, and announcing the possibility of a late wing Il-2 would indeed be news.

 

 

2 hours ago, Flying_Anchor said:

Just wanted to calm you and explain that foreign community is not being neglected with any important news. 

 

I appreciate that! I also appreciate the help summarising the 'non-important' information that they did mention.

 

By the way - I can't really get some peoples' reactions. The developers are fluent in Russian, so it is easier to communicate. I'd rather make it easy for the developers to share information (which we can then make sense of ourselves) than not share information... If we insist that every conversation be immediately translated into English, we'll simply end up with less conversations and less news.

 

Hiring professional translators also diverts money from development, can lead to several weeks delay getting news, and can still lead to errors if the translators are not also experts on aviation history and engineering (e.g. the IAR having turrets). If working in multiple language is really that easy, than I have a simple challenge for all of us: Why don't we learn Russian?

 

Anyway, those are my personal thoughts. I remember watching Oleg Maddox (original lead dev of the Il-2 series) learning to speak increasingly good English (on top of his other work), and I could've definitely learned more languages over the past twenty years. I don't really feel like I can complain about people having a public conversation in their native tongue.

  • Upvote 2
Posted

reading russian forum it seams early yak and lagg are also in plan, it seam they talked about 6 new soviet airplanes they are making, i-153, early yak-1, early lagg-3, late iL-2, La-7 and Yak-3, and from posts from axis players no news about 110F or ju87D5

Posted (edited)
1 hour ago, FlyingShark said:

Anybody knows if this will only be in the new series or will GB get this, or some of it, too?

 

Have a nice day.

 

:salute:

devs for sure know, but it seams its still not so importat to make it clear, after almost 2 years of work on this new project 

 

for me its clear this is all for new game, korea 110%, and what youll get in Gb  is user made maps and 3rd party airplanes, main dev focus will be new game 

 

im just suprised that it seams its only 30% -50%  finished , i expected it to be done by this year, so by this tempo 2026-27 is more likely for IL-2 Korea

Edited by CountZero
Posted
4 minutes ago, CountZero said:

im just suprised that it seams its only 30% -50%  finished , i expected it to be done by this year, so by this tempo 2026-27 is more likely for IL-2 Korea

 

They seem to be completely rewriting large parts of the game engine. It's not surprising that this is a lot of work.

 

 

  • Upvote 2
Posted
1 minute ago, Aapje said:

 

They seem to be completely rewriting large parts of the game engine. It's not surprising that this is a lot of work.

 

 

last time they did this it took 2 years, RoF to Il-2,  i expected same this time

JG27_Steini
Posted
2 minutes ago, CountZero said:

last time they did this it took 2 years, RoF to Il-2,  i expected same this time

 

IL2 normandy release was autumn 2022. 2 years won't do it this time.

Posted
5 minutes ago, CountZero said:

last time they did this it took 2 years, RoF to Il-2,  i expected same this time

They are implementing more stuff now, though. The issue with rebuilding an existing project is that you can't just build a bare bones product to start with, but all the things that have been added over the years have to be in there as well.

 

And if they are going to bring the new game engine to the existing content it will take more time still, as the older content needs to be brought up to par.

Posted

They're not doing that though - bringing the existing content into the new engine.

Posted (edited)
7 minutes ago, Aapje said:

They are implementing more stuff now, though. The issue with rebuilding an existing project is that you can't just build a bare bones product to start with, but all the things that have been added over the years have to be in there as well.

 

And if they are going to bring the new game engine to the existing content it will take more time still, as the older content needs to be brought up to par.

well they give no to nune info exept they keep incressing work force , what was it 150%, so its normal to expect faster or min same time line, but if it will take that long no wonder they are cheep on info about new game, there is not mutch to talk about

Edited by CountZero
Posted
28 minutes ago, CountZero said:

reading russian forum it seams early yak and lagg are also in plan, it seam they talked about 6 new soviet airplanes they are making, i-153, early yak-1, early lagg-3, late iL-2, La-7 and Yak-3, and from posts from axis players no news about 110F or ju87D5

 

If true  -  that'd be very cool! Do you have any links?

 

I do still hope they'll do the Caudron G.IV (including the conversions with fixed forward firing guns) and a slower two-seater for Germany (LVG C.II, Albatros C.I, maybe Albatros C.III - though it is a bit too fast)... it'd make the Fokker E.III, Airco D.H.2, Halberstadt D.II, and Nieuport N.11 a lot more relevant and give them more campaign gameplay. I also think a Roland D.VIb is good enough looking and high enough performance that it'd sell well, and a Rumpler C.IV would obviously be useful for expanding the gameplay to higher altitudes../

 

Anyway, wishes aside, it is important to wait for official confirmation. We had people reporting that the Pe-3 and Il-4 were planned (when the actual statement was that they'd cost too much to develop). Han has also been quoted as saying that he would enjoy a Fw-189 (but obviously there are no plans reported for it)... it is easy to misinterpret things!

  • Upvote 1
Posted

I read the first half of the translated transcript, with the caveat that auto-translation from Russian to English is not the best, I gathered these two things that were not mentioned above:

 

- The goal is for the pilot to be able to walk/drive to the plane, walk out after a landing, etc. This is not targeted for the launch of the next version, but they seem to think that with the new engine this will be relatively easy to add later

- One of the goals with the PBR textures is to use layers to add 'patina' to planes, so they look properly dirty/worn/etc

 

I have no time to read the second half of the transcript right now.

Posted
18 minutes ago, Avimimus said:

 

If true  -  that'd be very cool! Do you have any links?

 

I do still hope they'll do the Caudron G.IV (including the conversions with fixed forward firing guns) and a slower two-seater for Germany (LVG C.II, Albatros C.I, maybe Albatros C.III - though it is a bit too fast)... it'd make the Fokker E.III, Airco D.H.2, Halberstadt D.II, and Nieuport N.11 a lot more relevant and give them more campaign gameplay. I also think a Roland D.VIb is good enough looking and high enough performance that it'd sell well, and a Rumpler C.IV would obviously be useful for expanding the gameplay to higher altitudes../

 

Anyway, wishes aside, it is important to wait for official confirmation. We had people reporting that the Pe-3 and Il-4 were planned (when the actual statement was that they'd cost too much to develop). Han has also been quoted as saying that he would enjoy a Fw-189 (but obviously there are no plans reported for it)... it is easy to misinterpret things!

https://forum.il2sturmovik.ru/topic/16792-обсуждение-выпуска-дневников-№358/page/5/#comments

Flying_Anchor
Posted
2 часа назад, CountZero сказал:

i expected it to be done by this year,

You could expect early access no earlier than 2025.

  • Haha 1
76IAP-Black
Posted

I was reading something about early, yak's and lagg's that are planes as additional planes 

Posted

"Hey, we will be doing a live stream tomorrow, it will include much anticipated news, here are the cliffnotes. Make sure to post them in the international forum after we are done streaming so that the people who don't speak Russian (i.e. a signficant part of our consumer base) do not feel excluded."

 

... ok, that is apparently not what happened. Anyway, if google translate does not fail me, more airplanes for GB are officially confirmed, and it seems a lot Soviet planes are coming. Western Allied or Axis planes? No. (?)

 

This too seems like weird business decision.

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Flying_Anchor
Posted
4 часа назад, FlyingShark сказал:

Anybody knows if this will only be in the new series or will GB get this, or some of it, too?

 

No info. They said IL2 GB inherited RoF AI architecture. And in those times they didnt plan any radio communications in WWI simulator. So it brings fundamental limits for radio chatting features. IMO thats the reason they havent done any improvements to orders system.

5 минут назад, FliegerAD сказал:

more airplanes for GB are officially confirmed, and it seems a lot Soviet planes are coming. Western Allied or Axis planes? No.

Cant remember any info about western planes too.
But im sure they will add 4-engines bombers in IL-2 GB after implementing them in the new project. Just my guess.

7 часов назад, =LwS=Wize сказал:

They also promised Il-2 late series, La-7, Yak-3, and I-153 for Odessa

Yep, I forgot to mention that Odessa will get 2 versions: early period during nazi invasion and the late one during soviet liberation. That's why we'll get some early and late aircrafts.

  • Upvote 3
Posted (edited)
32 minutes ago, Flying_Anchor said:

No info. They said IL2 GB inherited RoF AI architecture. And in those times they didnt plan any radio communications in WWI simulator. So it brings fundamental limits for radio chatting features. IMO thats the reason they havent done any improvements to orders system.

Cant remember any info about western planes too.
But im sure they will add 4-engines bombers in IL-2 GB after implementing them in the new project. Just my guess.

Yep, I forgot to mention that Odessa will get 2 versions: early period during nazi invasion and the late one during soviet liberation. That's why we'll get some early and late aircrafts.

yes in 1h 22min they talk about making odessa career in early war and late war, and thats why i-153 early yak-1 and early lagg-3 will be for, and for late career late il-2 with arroe wings, la-7 and yak-3 are maed by 3rd party, and game already have other airplanes that can be used also on map.

 

when they talk early about AI and bomber AI it seams they see mistake in making AI airplane use human FM, and plan to make bomber AI simpler so more can be in same place, im not sure if for fighter AI airplanes they plan to have it like its now or also simple fm. 

Edited by CountZero
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Flying_Anchor
Posted
9 минут назад, CountZero сказал:

when they talk early about AI and bomber AI it seams they see mistake in making AI airplane use human FM, and plan to make bomber AI simpler so more can be in same place, im not sure if for fighter AI airplanes they plan to have it like its now or also simple fm. 

They've been talking not about mistakes, but some key decisions in making of AI. They decided AI should act like players, so thats why you can see sometimes how greedy bastard bot chases its prey across the whole map or why fighter-bombers do not drop bombs during air to air engagment.

  • Haha 1
Posted
1 minute ago, Flying_Anchor said:

They've been talking not about mistakes, but some key decisions in making of AI. They decided AI should act like players, so thats why you can see sometimes how greedy bastard bot chases its prey across the whole map or why fighter-bombers do not drop bombs during air to air engagment.

yes that was later in video, when they were explaining that simple decision if fighter bomber fw190 for eample , should drop bombs and DF when attacked by enemy fighter yak-1, is not simple to program. And then what happends if its not fw190 but 110, will he do same and so on... about simple bomber AI they talked early on in video, around 30min. From video its clear to me that B-29s will have this simple FM to be able to have big formations, but i dont know if they aim to use this also on fighters in new game.

Flying_Anchor
Posted
1 минуту назад, CountZero сказал:

about simple bomber AI they talked early on in video, around 30min

Oh, ok, I understood.

2 минуты назад, CountZero сказал:

but i dont know if they aim to use this also on fighters in new game.

Yes, thats a good question. You should ask them next time, lad.

Posted (edited)

also i remenber yesterday there was post that plan is korea, pto and vietnam, but in video they dont mentione korea , they say pto they wont to do next but they need to fined solutions for big numbers of guns on ships (use less recorcess, all shoot together and so on) and they talked about vietnam and dopler radars and so on but only from technical aspect, not that is in plans, just that its clear next step/devied point from combat we know in ww2 and close after, added radar crew man, missiels and so on...

Edited by CountZero
Flying_Anchor
Posted
1 минуту назад, CountZero сказал:

dont mentione korea

I guess now its like a meme: everyone knows the object but no one pronounce it.

  • Haha 1
Posted (edited)

so around 1h 46-48 min loft talks about updating GB to new project standard , and if it will be posible like it was with rof content to GB in FC, it would be nice to get some corect translation about this part.

I think this part will make it clear that new project will be new game, and nothing we have in GB will be part of it, and all improvments they talk about are ment for new game only, not retrofited in GB.


also at 1h 49-51min it seams they talka about what % team is working on GB content (~10%) compared to new project, how most new maps for it and airplanes are 3rd party and team is only doing FM/DM and impleementation of airplanes maps in QM, Career and so on, and that aim of new DLC? Odessa is end 2025. It would be nice to get some native russian to translate thouse parts as auto english-russian is not so clear

Edited by CountZero
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76IAP-Black
Posted
2 hours ago, FliegerAD said:

"Hey, we will be doing a live stream tomorrow, it will include much anticipated news, here are the cliffnotes. Make sure to post them in the international forum after we are done streaming so that the people who don't speak Russian (i.e. a signficant part of our consumer base) do not feel excluded."

 

... ok, that is apparently not what happened. Anyway, if google translate does not fail me, more airplanes for GB are officially confirmed, and it seems a lot Soviet planes are coming. Western Allied or Axis planes? No. (?)

 

This too seems like weird business decision.

that's what i was expecting... 

  • Upvote 2
Posted (edited)
3 hours ago, CountZero said:

 From video its clear to me that B-29s will have this simple FM to be able to have big formations, but i dont know if they aim to use this also on fighters in new game.

 

I don't think so. The way bombers historically operated is as a single swarm, like birds. The reason is that a single bomber is fairly easy prey, since the attacker can choose a side to attack from that has little defense and can watch and evade the bullets. Attacking a formation means that many more guns can hit the attacker and they can't look at all threats at the same time.

 

So bombers would always seek to remain in formation, only dropping out if they couldn't maintain speed or height. So for bombers you typically only need to have AI for the leading plane and all the other planes would follow them (and drop bombs only when the lead plane drops theirs). And even the behavior of the lead plane is very simple compared to fighters, basically only flying to waypoints.

 

Only when bombers drop out of formation would you see autonomous behavior, although still simpler than for fighters.

 

In contrast, fighters that fly in formation would break up the formation when attacking and would make individual decisions.

 

---------

Anyway, I watched the second half and I think that these are some of the things they said:

 

- The new module is targeted for the end of 2025

- They will announce it soon ("the wait won't be long") and will then start giving us regular updates. They already have a bunch of content prepared from the new module/engine.

- They have a developer who is very enthusiastic about VR

- They won't do a free text chat because it would open them up to legal liability if people start chatting illegal things

Edited by Aapje
  • Like 1
Posted

I tried to watch the pod cast last night on YouTube but it was only in Russian, today however, I just set it to play and was able to use an English translation, that was not available yesterday so if any of you can deal with what is generally not the best conversion of the languages then now is your chance.:drinks:

 

Take care and be safe.

 

Wishing you all the very best, Pete.:biggrin:

Jade_Monkey
Posted (edited)

Here you go: [Dropbox link]

 

Took the transcript, translated it to English and turned it into audio.

Havent listened to the whole thing but seems to work.

Edited by Jade_Monkey
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