LuftManu Posted January 1, 2024 Posted January 1, 2024 20 hours ago, Jade_Monkey said: I'm confused about why they would want to spend time making actual tunnels. I'm not complaining, just wondering how that ended up as a priority. Is there a gameplay mechanic in the new project that requires it? Is the map very mountainous? Maybe because trains and vehicles cannot keep going in the current version and that could impact logistics? I'm probably overthinking it Hey JM. Another hint that aims to Korea. There was the Battle of the Twin tunnels and as @Avimimus said tunnels were very important for Korean infrastructure. (...) a land of river and valeys cutting through high hills. The lines of communication generally followed the lower country (...) Michael Napier, Korean Air War. p11 1
Monksilver Posted January 1, 2024 Posted January 1, 2024 If the Korean War is the next instalment then it occurs to me that in 2003 we had IL2: Forgotten Battles and in 2024/25 we will have IL2: The Forgotten War.
CountZero Posted January 1, 2024 Posted January 1, 2024 2 minutes ago, Monksilver said: If the Korean War is the next instalment then it occurs to me that in 2003 we had IL2: Forgotten Battles and in 2024/25 we will have IL2: The Forgotten War. IL10 : Forgotten War rebranding 2
Pict Posted January 1, 2024 Posted January 1, 2024 37 minutes ago, ITAF_Artiglio said: So I deduce that between the maps of Karelia and Odessa, the developers also thought about developing the type of aircraft such as the Fiat G.50, Macchi M.C.200, MS-406_Mörkö-Morane, Gladiator etc... etc... etc...? And anyway: Happy New Year everyone. Now that is a Happy New Year thought 1
Missionbug Posted January 1, 2024 Posted January 1, 2024 Always good to have the team do these chats for the community and give us some insight into their plans for the future, thank you very much for taking the time, really appreciated. I think the inclusion of the B-29 and Corsair though makes any actual announcement of the next module null and void, Korea by any chance? Or might it be I am missing something a little more subtle not apparent in the translation and the images shown. For me personally the resurrection of the Odessa map was great to see, I thought it had gone forever, that along with Karelia finally becoming part of the series is what really grabbed my interest, hopefully there will be something extra to fly from the 3rd party modellers to go with the I-153 and the new/old maps. Still not sure what to make of the new content going forward, I think uncertainty as to how those changes affect existing content as well as other worldly things could severely hamper further sales and so I hope for some clarity soon on whether our existing content will still be playable, sadly, I do not have the opportunity to invest now in new hardware so hopefully what I have already purchased will still remain playable on those rare occasions I try out a mission. Take care and be safe. Wishing you all the very best, Pete. 1
LuftManu Posted January 1, 2024 Posted January 1, 2024 Hey Folks, I've been reading here some comments about Korean air warfare, Jet vs Jet and the omission of Piston aircraft... Last year I started to read Korean Air War from Michael Napier as I didn't know much about the theater and air ops. (Being one possibility besides CBI and others, I wanted to know more about it). I also thought this would revolve around Sabre vs MiG only but in reality, there is much more action. First of all, the whole peninsula was engulfed in the war. The ground push from both sides saw a lot of air to ground action. From Corsairs to Skyraiders and A-26 invaders doing some low attacks to more higher altitude bombing from the B-29s. And of course jets also involved in ground pounding and defending themselves: F-84s, F-80s, F-9Fs, Meteors... There are some cool AAR of some NAVY aircraft finding PLA and then calling in the heavys. A-26s strafing and some F9Fs. Later on MiGs appear and the party is over. ? And from the other side of the fence, it was not only intercept the heavies, but also small tactical operations. From support from Il-10, to some bombing by Tu-2 from the PLAAF etc. Even if the NK airforce suffered heavy losses at the beginning, just like with the Luftwaffe they were still operating and conducting operations on a lesser scale than the of course, bigger UN air forces. Yaks and LAs were doing some escort for bombers or intercepts. Here are some extracts from the book. I recommend it. So I think it's far from only Jet vs Jet combat. Ground support and ground troops movement were still a big thing and propellers flew against eachother. Spoiler Spoiler Spoiler Spoiler Spoiler And of course, Carriers were in the theater, but most of the action from Marines and USAAF was ground based. Kind regards and Happy new year! Pretty hyped if its Korea. 2 7
CzechTexan Posted January 1, 2024 Posted January 1, 2024 Well, I suppose it could be another offshoot just like TANK CREW and the other WWI stuff; perhaps it's an experiment to see how well it does. Most of the Soviet propeller aircraft were destroyed early in the war, once the USAAF arrived heavily on the scene. After that the Reds pretty much only had the MiG-15. Yes, there are a lot of UN aircraft to be modelled but not as much for the Reds. It will be interesting to see how this turns out. I hope the best for all "IL-2's" endeavors.
ACG_Bussard Posted January 1, 2024 Posted January 1, 2024 (edited) I'm rather indifferent to the Korean setting, for me it's a title that I would watch first to see how it performs and if it´s doing well, I´d buy it possibly in a sale. What's more important to me is, whether or not the technical engine upgrades would be also benefical to the prior Great Battles, Flying Circus and Tank Crew content. The former case would be just awesome having all content in one engine and under one roof, in the latter case I think I'd take a deep and close look into the eyes of competitors. Because of this I´d like to have clarity on this matter as soon as possible. Happy new year! Edited January 1, 2024 by Bussard* 2
SYN_Vander Posted January 1, 2024 Posted January 1, 2024 (edited) I see a lot of comments that ppl would like to see the new title be part of IL2 Battles with all engine improvements also affecting previous released content. Of course that would be great and be my preference as well, but personally I doubt it will happen: -Retrofitting new technology to all previous content will be a huge task if not impossible (ie tunnels in terrain) -Currently new modules are offered as DLC's in Steam which is not great from a marketing perspective. It would be much better to start a new title. If Korea is the new theater of war (every hint seems to point that way) then there is so much stuff to add to/grow into (naval/carriers, jets) that this justifies a completely new title. IL2 Great Battles is now more than 10 years old with a terrific amount of content and -for now- will still be expanded. Just my 2 cents, I have no inside knowledge whatsoever. Edited January 1, 2024 by SYN_Vander 1 1
LLv34_Flanker Posted January 1, 2024 Posted January 1, 2024 (edited) S! Reeks Korea all over the place with the planes been shown. Just hope they do not amputate themselves with going in bed with nVidia, as they mentioned ray tracing. I would rather see optimisation of using multiple CPU cores than a gimmick called RT and shifting to favoring one GPU brand in the process. Just a personal opinion of course. Edited January 1, 2024 by LLv34_Flanker 1
danielprates Posted January 1, 2024 Posted January 1, 2024 Tunnels might mean that mannable ground vehicles are being left as an open possibilitiy, even if for further expansions. How do we feel about Tank Crew: Korea?
Avimimus Posted January 1, 2024 Posted January 1, 2024 28 minutes ago, SYN_Vander said: I see a lot of comments that ppl would like to see the new title be part of IL2 Battles with all engine improvements also affecting previous released content. Of course that would be great and have my preference as well, but personally I doubt it will happen: -Retrofitting new technology to all previous content will be a huge task if not impossible (ie tunnels in terrain) -Currently new modules are offered as DLC's in Steam which is not great from a marketing perspective. It would be much better to start a new title. If Korea is the new theater of war (every hint seems to point that way) then there is so much stuff to add to/grow into (naval/carriers, jets) that this justifies a completely new title. IL2 Great Battles is now more than 10 years old with a terrific amount of content and -for now- will still be expanded. Just my 2 cents, I have no inside knowledge whatsoever. True enough. That said, it is still possible that they could keep a lot of the underlying game engine the same (e.g. AI improvements) and thus keep supporting the existing modules by using the same core (just with PBR, the new lighting, new vehicle physics etc. disabled). It is theoretically possible. I really think the sims could benefit from AI revisions and revisions to AI spotting/situational awareness (something more like "Petrovitch"). It'd be very disappointing if all support for the existing modules ends at the end of this year. I also think we really do need a couple more slower 1916 two-seaters to make Flying Circus campaigns work, so I'd hope they could partner with a third party to bring us a couple more Flying Circus aircraft eventually. It'd also be quite frustrating if they got infantry working for Korea, but Flying Circus and Tank Crew were left without infantry! I do get the impression that it is possible to mix assets with PBR and non-PBR textures, as well as old assets that use older flight models and damage models alongside newer ones... so it isn't necessarily impossible to do these things (even if it might be unwise to do so). It might also be possible to keep the physics, flight-model, and AI modules updated for both sims, even if they stop development of the rendering pipeline and terrain technology for the existing series. This might be a lot harder than I think it is though. 1 1
Youtch Posted January 1, 2024 Posted January 1, 2024 Switching to Korea would also imply that all the fans of ww2 will have to switch to Combat Pilot for next gen flight combat sim, or look somewhere else. ww2 was traditionnally the almost exclusive market of IL2. DCS ventured in ww2 territory but was never really convincing, and failed with the scale and diversity. Now it looks like ww2 teritory is for the take again. I wonder if DCS will take advantage of this opportunity and complete their current offer in ww2 to make it finally attractive (although i doubt it is really compatible with their business model), or if it will just leave Combat Pilot to take the full ww2 king share. Sure there will be the old GB to go back to, but the sexiness of new engine will be missed, the same way that many GB players never considered looking at or installing Cliffs of Dover or Tobruk made with IL2 older engine. 2
SYN_Vander Posted January 1, 2024 Posted January 1, 2024 (edited) 58 minutes ago, Avimimus said: True enough. That said, it is still possible that they could keep a lot of the underlying game engine the same (e.g. AI improvements) and thus keep supporting the existing modules by using the same core (just with PBR, the new lighting, new vehicle physics etc. disabled). It is theoretically possible. I really think the sims could benefit from AI revisions and revisions to AI spotting/situational awareness (something more like "Petrovitch"). It'd be very disappointing if all support for the existing modules ends at the end of this year. I also think we really do need a couple more slower 1916 two-seaters to make Flying Circus campaigns work, so I'd hope they could partner with a third party to bring us a couple more Flying Circus aircraft eventually. It'd also be quite frustrating if they got infantry working for Korea, but Flying Circus and Tank Crew were left without infantry! I do get the impression that it is possible to mix assets with PBR and non-PBR textures, as well as old assets that use older flight models and damage models alongside newer ones... so it isn't necessarily impossible to do these things (even if it might be unwise to do so). It might also be possible to keep the physics, flight-model, and AI modules updated for both sims, even if they stop development of the rendering pipeline and terrain technology for the existing series. This might be a lot harder than I think it is though. Well I sure hope some more Flying Circus content will be released. I do miss the Albatros DIII, Sopwith Pup and the Roland CII and Sopwith Strutter! Edited January 1, 2024 by SYN_Vander 1 4
RNAS10_Mitchell Posted January 1, 2024 Posted January 1, 2024 On 12/30/2023 at 5:28 PM, Trooper117 said: No mention of FC4... 2 hours ago, Bussard* said: I'm rather indifferent to the Korean setting, for me it's a title that I would watch first to see how it performs and if it´s doing well, I´d buy it possibly in a sale. What's more important to me is, whether or not the technical engine upgrades would be also benefical to the prior Great Battles, Flying Circus and Tank Crew content. The former case would be just awesome having all content in one engine and under one roof, in the latter case I think I'd take a deep and close look into the eyes of competitors. Because of this I´d like to have clarity on this matter as soon as possible. Happy new year! ? 17 minutes ago, SYN_Vander said: Well I sure hope some more Flying Circus will be released. I do miss the Albatros DIII, Sopwith Pup and the Roland CII and Sopwith Strutter! Me too!
Trooper117 Posted January 1, 2024 Posted January 1, 2024 23 minutes ago, SYN_Vander said: Well I sure hope some more Flying Circus will be released. I do miss the Albatros DIII, Sopwith Pup and the Roland CII and Sopwith Strutter! Yes, it's really strange after all the information that was imparted, plus looking forward to this year ahead and giving a heads up on what they 'could' tell us, there was not a hint of what might be coming for WWI fans...
Guest deleted@83466 Posted January 1, 2024 Posted January 1, 2024 Supposedly, there won’t be an official announcement of the next thing for months. Withholding that announcement seems pretty moot now. It wouldn’t be great marketing if they came out in several months and it wasn’t Korea, lol, so they should just confirm it now!
Blitzen Posted January 1, 2024 Posted January 1, 2024 (edited) 2 hours ago, Bussard* said: I'm rather indifferent to the Korean setting, for me it's a title that I would watch first to see how it performs and if it´s doing well, I´d buy it possibly in a sale. What's more important to me is, whether or not the technical engine upgrades would be also benefical to the prior Great Battles, Flying Circus and Tank Crew content. The former case would be just awesome having all content in one engine and under one roof, in the latter case I think I'd take a deep and close look into the eyes of competitors. Because of this I´d like to have clarity on this matter as soon as possible. Happy new year! Ditto- What the man said. Edited January 1, 2024 by Blitzen Text correct
Rjel Posted January 1, 2024 Posted January 1, 2024 I think I would enjoy a land based Korean War sim. While flying off of carriers sounds fun, I’m not sure it’ll be as easy landing on one as some might think. Carrier landings in RL are considered some of the most dangerous and difficult aspects of aviation. This by experienced and highly skilled aviators. I’m not sure how well I could do. I will still bend a prop on landing or get a bouncy one too often. Might be my age betraying me too. The idea of possibly flying F-80s in what is coming just appeals to me. Something about that plane has always intrigued me. Perhaps it’s because the F-80 is much like early WWII fighters in that they were cutting edge when they entered service but were quickly eclipsed by newer designs. Had it gotten to Europe in early 1945, it could’ve been a nasty shock to Me-262 pilots. Still, the F-80 continued on into the 50s and throughout the Korean War flying dangerous missions til nearly the end when the F-86s began flying fighter bomber missions. I thought the video discussion was interesting. It still left some me with a rather vague feelings about GBs future and the new project. Time will tell.
CountZero Posted January 1, 2024 Posted January 1, 2024 (edited) 20 minutes ago, SeaSerpent said: Supposedly, there won’t be an official announcement of the next thing for months. Withholding that announcement seems pretty moot now. It wouldn’t be great marketing if they came out in several months and it wasn’t Korea, lol, so they should just confirm it now! They wont as not many ppl falow forum, and i doubt most who saw video could get Korea hints.Its forghoten war for a reason, ppl seee F4U and B-29 they expect pacific war sim first not Korea, oh they show IL-2 like thing, must be onother collector thing for GB to go with stuka Anouncment will be brodcasted in game like they started with updates, so it will be suprise for most players even if for almost year it was known as it gota be Korea. 7 minutes ago, Rjel said: I think I would enjoy a land based Korean War sim. While flying off of carriers sounds fun, I’m not sure it’ll be as easy landing on one as some might think. Carrier landings in RL are considered some of the most dangerous and difficult aspects of aviation. This by experienced and highly skilled aviators. I’m not sure how well I could do. I will still bend a prop on landing or get a bouncy one too often. Might be my age betraying me too. The idea of possibly flying F-80s in what is coming just appeals to me. Something about that plane has always intrigued me. Perhaps it’s because the F-80 is much like early WWII fighters in that they were cutting edge when they entered service but were quickly eclipsed by newer designs. Had it gotten to Europe in early 1945, it could’ve been a nasty shock to Me-262 pilots. Still, the F-80 continued on into the 50s and throughout the Korean War flying dangerous missions til nearly the end when the F-86s began flying fighter bomber missions. I thought the video discussion was interesting. It still left some me with a rather vague feelings about GBs future and the new project. Time will tell. Differance is in game you can fail 1000 times and get used to it no mather how hard it is, in real you could fail probably few times if your lucky. So you would get used to in game carrier landings probably faster then you expect. Edited January 1, 2024 by CountZero
Rjel Posted January 1, 2024 Posted January 1, 2024 4 minutes ago, CountZero said: Differance is in game you can fail 1000 times and get used to it no mather how hard it is, in real you could fail probably few times if your lucky. So you would get used to in game carrier landings probably faster then you expect. I agree. For all of my years flying sims, I’ve never convinced myself that I’m a real pilot, ace or otherwise. It’s only my version of a Walter Mitty syndrome.
jnfrombigt Posted January 1, 2024 Posted January 1, 2024 (edited) I have to admit that initially I wasn't too excited about Korea. Then realizing that this was still an era with "GUNS" plus the possibility of the AD series of aircraft my thoughts started to change. The IL2 folks IMHO did a great job with the technology they had. With a more updated game engine I am really looking forward to what they can do. I'm also looking forward to the Karelia and Odessa maps with the old system. One other thing. I read that a lot of us don't know much about the Korean War. I sure don't. There was a time when I knew even less about WWII on the Eastern Front. I know a lot about it now and not just from IL2 but IL2 became a source of information and inspiration.. I suspect many including myself will become more knowledgeable about the Korean conflict in the future. Edited January 1, 2024 by jnfrombigt
Guest deleted@83466 Posted January 1, 2024 Posted January 1, 2024 54 minutes ago, Trooper117 said: Yes, it's really strange after all the information that was imparted, plus looking forward to this year ahead and giving a heads up on what they 'could' tell us, there was not a hint of what might be coming for WWI fans... Last time I checked, you were hunting Casey Jones over the Yalu. Now you’re back on WW I? Oh man, I thought you were finally going to break free of those old men and their 80 mph string bags….
Avimimus Posted January 1, 2024 Posted January 1, 2024 3 hours ago, SYN_Vander said: Well I sure hope some more Flying Circus content will be released. I do miss the Albatros DIII, Sopwith Pup and the Roland CII and Sopwith Strutter! Well, those were announced already back in 2023 ? Still, we need two-seaters that can actually be caught by the E.III, D.H.2, N.11, and Halb D.II.. The C.II was a rare and unusually fast bird, and the Strutter is also pretty high performance. 13 hours ago, SeaSerpent said: Well, not necessarily. Some peer-pressure guys in DCS got me to buy the MiG-15, and one of the first times I took it online (used the provided auto-start key press to get it started), I shot down a human-flown Sabre, on some online server Those WW 2 skills will translate directly to Sabres and MiGs. I think if you like air to air guns-only combat in IL-2 you might very well like it with early jets. You just need to open up your mind to new things. The higher wing loadings and swept wings will make aerobatic dogfighting a bit harder overall - it is an interesting experience - but I think it differs from WWII combat almost as much as WWII differs from WWI. Still, as jnfrombigt said: It is still the era of gun fighting. 1
Gunfreak Posted January 1, 2024 Posted January 1, 2024 4 hours ago, Youtch said: Switching to Korea would also imply that all the fans of ww2 will have to switch to Combat Pilot for next gen flight combat sim, or look somewhere else. ww2 was traditionnally the almost exclusive market of IL2. DCS ventured in ww2 territory but was never really convincing, and failed with the scale and diversity. Now it looks like ww2 teritory is for the take again. I wonder if DCS will take advantage of this opportunity and complete their current offer in ww2 to make it finally attractive (although i doubt it is really compatible with their business model), or if it will just leave Combat Pilot to take the full ww2 king share. Sure there will be the old GB to go back to, but the sexiness of new engine will be missed, the same way that many GB players never considered looking at or installing Cliffs of Dover or Tobruk made with IL2 older engine. Cliffs over Dover is going hard for ww2, with plans probably going into the end of this decade at least. Playable 4 engine bombers, carrier and carrier planes. 2 new maps covering North Africa and Mediterranean. New updated map over northern France southern England. And later an even bigger map covering north west euros. Working night fighters. Etc etc. DCS works in mysterious ways and unless something major changes WW2 will continue to be the unwanted stepchild, DCS does some things amazingly well and others terribly bad. Little is known about combat pilot except some plans and a few 3d models. But I am quite certain that if IL2 or whatever they'll call the new iteration is gonna be successful. They need to update the graphical fidelity/realism. Graphics sell. DCS gets massive amount of free publicity from YouTube content creators. And that's partly because it looks so good. While there are some IL2 videos and channels. It's minuscule next to DCS, where you have dozens of huge channels making real money from DCS. And hundreds of small and tiny channels. 2 1
deathmisser Posted January 1, 2024 Posted January 1, 2024 So if we are getting a new sim via Korea then I guess GB will only be working by us fans to keep it alive. It will be sad it will just just having new map and a few aircraft here and there rather than full modules. But then again this could bring more modeller together and model what the game needs rather than wants for PR ect. It's a shame to leave GB out now without at least one desert map.
sevenless Posted January 1, 2024 Posted January 1, 2024 21 minutes ago, deathmisser said: So if we are getting a new sim via Korea then I guess GB will only be working by us fans to keep it alive. It will be sad it will just just having new map and a few aircraft here and there rather than full modules. But then again this could bring more modeller together and model what the game needs rather than wants for PR ect. It's a shame to leave GB out now without at least one desert map. Release of that "new thing" is three years into the future. More important for me as a customer is the question whether or not the current GB game will benefit and how it will be supported over that period. Karelia, Odessa and the announced collectors at least show that GB is far from being abandoned. And then there is Blitz/Tobruk/Dieppe TF 6.0 around the corner also. So I guess everybody wins with these more or less announced developmental directions. 1 2
ACG_Bussard Posted January 1, 2024 Posted January 1, 2024 Can't wait to see what virtual pilots will do with the tunnel feature. I'm sure it will be good. ? I can certainly live without it on the old maps, if the developers deceide to have all content under one engine under one roof.
Jade_Monkey Posted January 1, 2024 Posted January 1, 2024 2 hours ago, Avimimus said: True enough. That said, it is still possible that they could keep a lot of the underlying game engine the same (e.g. AI improvements) and thus keep supporting the existing modules by using the same core (just with PBR, the new lighting, new vehicle physics etc. disabled). It is theoretically possible. I really think the sims could benefit from AI revisions and revisions to AI spotting/situational awareness (something more like "Petrovitch"). It'd be very disappointing if all support for the existing modules ends at the end of this year. I also think we really do need a couple more slower 1916 two-seaters to make Flying Circus campaigns work, so I'd hope they could partner with a third party to bring us a couple more Flying Circus aircraft eventually. It'd also be quite frustrating if they got infantry working for Korea, but Flying Circus and Tank Crew were left without infantry! I do get the impression that it is possible to mix assets with PBR and non-PBR textures, as well as old assets that use older flight models and damage models alongside newer ones... so it isn't necessarily impossible to do these things (even if it might be unwise to do so). It might also be possible to keep the physics, flight-model, and AI modules updated for both sims, even if they stop development of the rendering pipeline and terrain technology for the existing series. This might be a lot harder than I think it is though. Who wouldn't love to have this massive collection of content in one place? I don't think it's practical from the devs perspective though: - Massive download size (an existing issue mentioned by devs in the past) - two tier standard for content (nicer planes with outdated looks and feel) - engine complexity managing two types of rendering and tech stack. A dev's nightmare. Keeping both projects under one game is shooting themselves in the foot.
Mtnbiker1998 Posted January 1, 2024 Posted January 1, 2024 We get any word on clickable cockpits for the new project? This is the only modern game requiring me to still map out dozens of buttons I might only use once a flight, and spending hours building (and memorizing) voiceattack profiles for the same. Hell, I have a whole extra Saitek Throttle quadrant I use for radiators in IL-2, stuff I could just tweak with a mouse in any other game! MSFS manages it and half the planes in that game are arguably less in depth systems-wise than most IL-2 aircraft, so the tired old argument of "Well our planes are simple/not deeply modelled enough" falls flat in 2024. Its QOL in a modern game and hopefully you guys take the chance to add it with this new project! As for the video, I watched the whole thing and even though Korea isn't my first choice, the new project seems plenty exciting with the new tech they've announced so far. Something I saw that hasn't seemed to be mentioned yet in this thread is airfield lights and the improved sky/sun you mentioned. combined with new PBR tech the new game should hopefully be looking quite good! I'll at least have some fun ground pounding in that Corsair...
BlitzPig_EL Posted January 1, 2024 Posted January 1, 2024 3 hours ago, danielprates said: Tunnels might mean that mannable ground vehicles are being left as an open possibilitiy, even if for further expansions. How do we feel about Tank Crew: Korea? T34 vs. Centurions? BRING IT!!!!!!!!!
Missionbug Posted January 1, 2024 Posted January 1, 2024 (edited) 51 minutes ago, Jade_Monkey said: Who wouldn't love to have this massive collection of content in one place? I don't think it's practical from the devs perspective though: - Massive download size (an existing issue mentioned by devs in the past) - two tier standard for content (nicer planes with outdated looks and feel) - engine complexity managing two types of rendering and tech stack. A dev's nightmare. Keeping both projects under one game is shooting themselves in the foot. My downloads just for a general update can be six hours, to do the entire game is over a day so just there I can see a good reason to split the titles, that said some can download faster than I can but I do see many mention the download times so it must be an issue for buyer and producer alike, in some ways I dread updates as it is such a chore to get everything sorted again such as re-saving all the missions and campaigns. To separate the existing stuff makes sense, for me at least with aging hardware and no chance to replace it I am stuck with what I have. Having the new title as a second game is no issue, providing I can run it that is and that is not really a development issue as such. What is an issue is will there be continuity of the titles we currently have in some way or will they be abandoned in favour of the new title as they are, in a way it looks so far like the porting in of WWI stuff to GB is only partly complete and that would be sad to have had all those buy into that to be short changed if that part of GB comes to a halt without all the ROF content. Yes, I know we need to move forward and no argument there, but there is still much in the way of content needed to flesh out what we have so far and so we would hope that at least for the next few years there will be updates to GB as it is and more importantly that if they do abandon it will GB be finished up so to speak in a way that at least it seems complete unlike at the moment where FC is part finished if there are no more modules to complete the ROF transfer. These are questions all those who supported this company over ten years and before if we include other stuff belonging to them going back twenty years or so would like answers to, however, everything is vague when you do get an answer to something. People only have so much cash to part with even with sales and at the moment for various reasons need money for other things so just want clarity. Even if the new title goes on its own route and the current stuff is abandoned, there needs to be income for the development of the new title as it evolves and that needs purchases of something that will not go to waste, with definate answers there are those who would continue to buy for this title until it ends providing it ends in a finished and complete way shall we say, if things still become available and even if they never move on to the new stuff, uncertainty though will mean money stays in wallets and is spent elsewhere on more important stuff, this is after all just a game. Now that all said, does a title ever truly become finished? Well maybe not but here at least there are things like those who had to ditch ROF to get their stuff in this series and so that can be considered unfinished as for the rest well I guess it can go on with at least support from the devs and 3rd party builders but some honesty here on what exactly the new title means for the old one would be welcome, be genuine and folks might stay around, give them dressed up BS and there are other games to play. Sorry, not sorry, for blabbering on but things have been up in the air for far too long and some honest answers would be welcome as so far the video while welcome again leaves much to ponder and no one really is any wiser. Take care and be safe. Wishing you all the very best, Pete. Edited January 1, 2024 by Missionbug 1
MajorMagee Posted January 1, 2024 Posted January 1, 2024 (edited) Just dreaming... Edited January 1, 2024 by MajorMagee
spreckair Posted January 1, 2024 Posted January 1, 2024 Ok, so Korea. But what will be after Korea? If this is indeed a new flight sim, Korea seems to make sense from a marketing standpoint. But then what? If this new sim is truly great and gets a lot of sales and positive reviews, will the1CGS go to WWII Pacific? Or back to WWII at all? 1
Trooper117 Posted January 1, 2024 Posted January 1, 2024 1 minute ago, spreckair said: Ok, so Korea. But what will be after Korea? 2 1
1CGS LukeFF Posted January 1, 2024 Author 1CGS Posted January 1, 2024 6 hours ago, CountZero said: Like that leaked picture of La-5F was just some tests and not next collector airplane The leaked La-5F photo was not a test at all but someone posting something they were not cleared to post by upper management. 3
deathmisser Posted January 1, 2024 Posted January 1, 2024 52 minutes ago, spreckair said: Ok, so Korea. But what will be after Korea? If this is indeed a new flight sim, Korea seems to make sense from a marketing standpoint. But then what? If this new sim is truly great and gets a lot of sales and positive reviews, will the1CGS go to WWII Pacific? Or back to WWII at all? Tbh Korea like Flying circus and GB will properly be in it own series I would imagine as there will be a heck of a lot of content to go through. FC - WW1 GB- WW2 (What ever they will end up calling it) - Korea and possibly some other Communist vs Capitalist war. 1
JG27_Mainz Posted January 1, 2024 Posted January 1, 2024 2 hours ago, MajorMagee said: Just dreaming... What game are these screenshots from?
LuftManu Posted January 1, 2024 Posted January 1, 2024 3 hours ago, BlitzPig_EL said: T34 vs. Centurions? BRING IT!!!!!!!!! Dear BlitzPig_EL, That would be awesome! Maybe we are getting too far away in our minds when Korea is not even officially confirmed, but it certainly would be great. Kind regards, 1
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