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Med-Evac missions


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Posted

Has the team thought or discussed ever creating Medevac missions for planes like the Ju-52, C-47, and Li-2? I feel that would be a really nice addition to some of these planes, especially the Ju-52 for things such as stalingrad pocket

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Posted

Some custom missions for combat box require that a player land somewhere and "pick up" a passenger to deliver elsewhere.  It is just some conditions and triggers with a fun context thrown on top. I dont see why medevac is functionally different so this could be done.

Posted

I created some for the Ju-52 back in the day - it’s not a big deal. Landing condition/zone triggers etc etc.

Posted

Iv considerd doing a smal campaign for the Ju-52 during the Stalingrad airlift, but im not sure it woud be interesting to fly? 

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Posted
On 10/29/2023 at 8:01 AM, Sandmarken said:

Iv considerd doing a smal campaign for the Ju-52 during the Stalingrad airlift, but im not sure it woud be interesting to fly? 

It would be. Scripted campaigns are far better than career. They are tweaked and tested. I love to have that option 

Posted
50 minutes ago, Lusekofte said:

It would be. Scripted campaigns are far better than career. They are tweaked and tested. I love to have that option 

Yes I agree scripted campaigns are my favourit way of playing. For the ju52 flights it woud be long and slow. Over an houre each if doing historical airfields. 

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Posted

Does the ju52 have a radio direction finder in this game?

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Posted
14 minutes ago, stug41 said:

Does the ju52 have a radio direction finder in this game?

 

It has an AFN-1 radio homing indicator next to the clock and a course selector, which IIRC will show the course to the nearest radio station.

Posted
4 hours ago, LukeFF said:

It has an AFN-1 radio homing indicator next to the clock and a course selector, which IIRC will show the course to the nearest radio station.

Is there a plan to introduce the ability to assign frequencies and other information to transceivers? This is necessary for things like nightfighting and accurate representation of radio navigation.

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Posted
11 minutes ago, stug41 said:

Is there a plan to introduce the ability to assign frequencies and other information to transceivers? This is necessary for things like nightfighting and accurate representation of radio navigation.

 

No, I've not heard any plans to introduce this feature.

Posted
11 minutes ago, LukeFF said:

 

No, I've not heard any plans to introduce this feature.

Hmm, suppresses the thought of the next module being korea then, because there is no way to correctly represent korean era air without at least basic radar systems and radio nav.

Posted
18 hours ago, MAJ_stug41 said:

Hmm, suppresses the thought of the next module being korea then, because there is no way to correctly represent korean era air without at least basic radar systems and radio nav.


Radar played a huge roll in WWII in basically all theaters, not mention radio functionality. So by that logic we wouldn’t currently have any WWII content either. ;)

 

On 10/29/2023 at 12:01 AM, Sandmarken said:

Iv considerd doing a smal campaign for the Ju-52 during the Stalingrad airlift, but im not sure it woud be interesting to fly? 


If you’re a creative mission designer it will be.  :)

Posted
17 hours ago, Sandmarken said:

Yes I agree scripted campaigns are my favourit way of playing. For the ju52 flights it woud be long and slow. Over an houre each if doing historical airfields. 

You don’t have to stick with historical positions and flight time. However only air starts would not be the solution either. 
You can do a Stalingrad scenario but a could have been one, not historically. There are possibilities. To me a bit of variation, realistic missions and varied difficulties are the main thing. 

Posted
6 hours ago, Lusekofte said:

You don’t have to stick with historical positions and flight time. However only air starts would not be the solution either. 
You can do a Stalingrad scenario but a could have been one, not historically. There are possibilities. To me a bit of variation, realistic missions and varied difficulties are the main thing. 

Maybe you fly into stalingrad, end the mission and next mission is the trip back. ? 

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Posted
47 minutes ago, Sandmarken said:

Maybe you fly into stalingrad, end the mission and next mission is the trip back. ? 

That would be cool, add some heavy snow effects and stuff..

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Posted (edited)
19 minutes ago, parkerc341 said:

That would be cool, add some heavy snow effects and stuff..

Yes, from looking into it. In desember 1942 they had to fly in really heavy weather. Down to minus 30 celsius, snowstorms and more. Getting attacked and shot down in numbers by il2s and russian fighters.

Edited by Sandmarken
Posted
11 minutes ago, Sandmarken said:

Yes, from looking into it. In desember 1942 they had to fly in really heavy weather. Down to minus 30 celsius, snowstorms and more. Getting attacked and shot down in numbers by il2s and russian fighters.

IL-2s were intercepting JU-52s? Now thats cool.

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Posted
7 minutes ago, parkerc341 said:

IL-2s were intercepting JU-52s? Now thats cool.

 

Yes, there's at least one mission depicting this in one of @BlackSix's campaigns.

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Posted
11 hours ago, Gambit21 said:

Radar played a huge roll in WWII in basically all theaters, not mention radio functionality. So by that logic we wouldn’t currently have any WWII content either. ;)

Yes, it is a glaring omission, even moreso that 46 and other much older games had them.

Posted (edited)

IL 2 is the most effective planes to put against JU 52. Big calibres and lots of ammo and advantage speed. 
@“Blacksix Ice ring campaign did as Luke said have attacking Ant Ju missions. 
His sea Dragon and Icering campaign are epic 

Edited by Lusekofte

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