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Update 5.104 has been published


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Posted (edited)

1st :)

 

Thanks for the update, downloading now 

 

Looking forward to recon missions.

Edited by fergal69
354thFG_Leifr
Posted

Will the recon feature be useable in MP?

Posted (edited)

obi-wan.jpg.7cf0cda77a137cd104e00c4fc19c3149.jpgMove along, it's not the update you're looking for ?

Edited by Mysticpuma
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Nickkyboy99
Posted

Great update ?

Posted

Thanks !

Posted

Kind-of makes one want a P.R. version of the Mossie and maybe a P-38F-5 :) Not to mention the Fi-156 and Fw-189... or course, those are all moderately significant asks.

 

Something that would be easier: Adding artillery spotting missions for the U-2VS we already have in game. The code is already there for WWI two-seaters, so why not our little Polikarpov biplane? Were there any dedicated artillery spotting units?

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JG_deserteagle540
Posted

Yes, photo recon in the arado 234, such an interesting plane to fly.

 

Thanks!

Posted

The one other suggestion:

 

If we don't have this in the AQMB - it might be good to have a couple of quick (i.e. airstart) missions to the single missions section so that players can practice photorecon and artillery spotting (without having to do so in a campaign)!

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Posted
41 minutes ago, Avimimus said:

.

Something that would be easier: Adding artillery spotting missions for the U-2VS we already have in game. The code is already there for WWI two-seaters, so why not our little Polikarpov biplane? Were there any dedicated artillery spotting units?


Artillery correction was provided either by Separate (Artillery) Correction Squadrons (ОКРАЭ) or by Separate Recoinassance Squadrons (OДРАЭ, along with photo recon). In both cases the few U-2s were liaison machines with the actual workhorses being the in-game Pe-2, Il-2 (from the 1943 two-seat model) and Hurricanes in at least one case; plus the not-in-game Pe-3, SB, Su-2 (up until two-seaters Il-2 started to appear) and the early war rare Yak-2 and -4 (plus other exotic interwar planes like the Neman R-10)

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Leftenant_Soap
Posted

Thank you for the promo code 1CGS! I'm sending you some love. ❤️

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FeuerFliegen
Posted

Thanks for the new artillery spotting mode!  I started a new career with RAF squadron No. 26 and flew my first mission doing so.  I would love to see this expanded to more planes.

Posted
5 hours ago, Alexmarine said:

Artillery correction was provided either by Separate (Artillery) Correction Squadrons (ОКРАЭ) or by Separate Recoinassance Squadrons (OДРАЭ, along with photo recon). In both cases the few U-2s were liaison machines with the actual workhorses being the in-game Pe-2, Il-2 (from the 1943 two-seat model) and Hurricanes in at least one case; plus the not-in-game Pe-3, SB, Su-2 (up until two-seaters Il-2 started to appear) and the early war rare Yak-2 and -4 (plus other exotic interwar planes like the Neman R-10)

 

Very interesting! Thank you.

 

These are relatively high performance aircraft compared to the Piper L-4, Stinson L-5, Taylorcraft Auster, and Fi-156!

 

I suppose I could amend my suggestion to the Pe-2/Pe-3 and Il-2 1943 :)

 

 

  

55 minutes ago, SCG_FeuerFliegen said:

Thanks for the new artillery spotting mode!  I started a new career with RAF squadron No. 26 and flew my first mission doing so.  I would love to see this expanded to more planes.

 

A spotter commanding a couple of artillery batteries significantly out-guns any other WWII aircraft. Lots of potential ways to expand this gameplay too.

migmadmarine
Posted
1 hour ago, Avimimus said:

 

Very interesting! Thank you.

 

These are relatively high performance aircraft compared to the Piper L-4, Stinson L-5, Taylorcraft Auster, and Fi-156!

 

I suppose I could amend my suggestion to the Pe-2/Pe-3 and Il-2 1943 :)

Would still love to see the Storch, Auster and Piper Grasshopper 

  • Upvote 1
Posted

Will the recon and artillery missions also be available later on in FC for two-seaters? Those were their primary missions in WWI. 

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Posted (edited)

Great always good to have an update.. super job !!! great to have a new light ways. while i am not interested by campaigns personally since it is out of the core sim, but essential to have agree,  I would like to know if work is made into the most important aspect of  IL2. the weather and atmospheric physics ..  turbulences and such..  yaw and torque and corrections of some module flaps interactions and so on ?  Thanks

Edited by GOZR
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Posted

Thanks! Like GOZR said. Now it has been BlackSix's who has keeping the fire up with distinction.

migmadmarine
Posted

Can anyone confirm for me if they are able to get the waypoints to trigger in the Arado photo recon missions in Normandy, when flying without visible waypoints on? I've had difficulty getting them to work, but I don't know if that is my sloppy navigating, or a bug. 

Posted

@GOZRI don't want to be "glass half empty guy", but let's be realistic. Do you really expect any major core game rework (that's what your requested items mean) to be done here when majority of the dev team is full steam ahead into their new, undisclosed game?

 

Expanding this title is already limited to 3rd party converting ROF planes, IAR being finished, some "low hanging fruit" warbirds being added (like recent Spit and 109 variants, or Li-2 being developed). Apart from that and maybe a couple of campaigns plus bug fixes, I wouldn't count on any serious changes coming. That's what the new franchise, whatever it is, will hopefully bring.

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Posted (edited)
9 minutes ago, Art-J said:

@GOZRI don't want to be "glass half empty guy", but let's be realistic. Do you really expect any major core game rework (that's what your requested items mean) to be done here when majority of the dev team is full steam ahead into their new, undisclosed game?

 

Expanding this title is already limited to 3rd party converting ROF planes, IAR being finished, some "low hanging fruit" warbirds being added (like recent Spit and 109 variants, or Li-2 being developed). Apart from that and maybe a couple of campaigns plus bug fixes, I wouldn't count on any serious changes coming. That's what the new franchise, whatever it is, will hopefully bring.

Not sure that is the same jason part away and IL2 team separate..  What is the point continuing getting aircraft or anything here ? Jason is pacific which will not be as popular due to the sizes of map and distances .. good luck.. the East front is where things were a lot more and distance wise .,.  This sim need people pushing for more .. we dealt for so long with people not wanting to push and wanting more. no more  and more planes that feel all the same but we need imperatively atmospheric effects..  sounds and remaster the dumb down of FM.. 

while the rest of the sim civilian and jets combat are getting more and more detailed il2 is getting into the Game vision and not simulator. It is a game now.. alas. and so much that online is getting fewer and fewer people because they want a Sim..  more campaigns for solo flights  Arrgh!  .. insane !! The Devs need to show what they can really do and take back  the lead . to be more real unbalanced following real data and effects and drop the Game attitude .. it doesn't work anymore all are empty . time to push more

 

Edited by GOZR
Posted (edited)

The whole update was basically about campaigns which personally like many dont care..  but it is good to have and the community to have and work on..  I hope the new pacific and the East compete and push the realism where it should be . The update is a big disappointment to me..  work on light is fantastic but flying any aircraft .. any with a much better physics and atmospheric physics to feel all what a flight should have is by far the best and so satisfaying .. right now we have a yak9 that have some inverted controls effect that flie like a P51 or a FW 190 with some little change of parameters tables...  you take any and ad the goodies and it become skills and good and not dumb down for a 10 years old skid starting to flight sim and then to upgrade to the Jet famous sim which also is even worse on that regard..  at list it has great weapons simulation.

 

would be nice to have communication with the Devs and see what will happen .. to give up like 1946 or Blitz or stay. 

Edited by GOZR
AKA_Ramstein
Posted (edited)

what? not a 99th version of the fw190 or bf109? ....lol..

Edited by AKA_Ramstein
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Posted

IL-2 GB is still being supported and improved. That is all I hoped for (after hearing about their new project). 

Can't wait to get FC 3.

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Posted

So artillery spotting is in, good stuff... but without the main aircraft that were usually used for spotting during WWII?

Posted
1 hour ago, AKA_Ramstein said:

what? not a 99th version of the fw190 or bf109? ....lol..

Lol actually why not..  with aymospheric physics it make any plane fun and busy to fly.. any plane..  for now its a game.. simplified.. with huge potential that was refused to make it more complex.. my long talks with .....  years.. decade ago.. it take 10 years easy for some to understand and have the vision.

Posted

Remember when we asked for the B-25/26 or AI improvements? But instead of that stuff you said here is another Yak/109/Spitfire and also a glider (Really... No B-25/26 BUT HERE IS A GLIDER!!!) and now ANOTHER Eastern Front Campaign..

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Posted (edited)

Thanks for the beautiful picture, no calendar for the month July 2023. :salute:

And the rest naturally!

Edited by senseispcc
add forgoten sentence
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Posted
15 minutes ago, Deicide said:

... and now ANOTHER Eastern Front Campaign..

ANOTHER? This is a bit of an odd claim given that the previous Eastern Front campaign was released in August 2021. And you remember that you already got 2 free Western Front campaigns this year, right?)

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Posted

Let's try to focus on the artillery spotting, reconnaissance, and new campaign in this thread - and keep the speculations about future development to other threads.

  

5 hours ago, Art-J said:

@GOZRI don't want to be "glass half empty guy", but let's be realistic. Do you really expect any major core game rework (that's what your requested items mean) to be done here when majority of the dev team is full steam ahead into their new, undisclosed game?

 

To be clear - it still hasn't been announced how much backwards compatibility the next release will have. It does appear that the devs have indicated the next release will be an iteration on the existing game engine (with some core elements significantly reworked), but we don't know more than that.

 

Please do not present speculation as if it is established fact.

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RNAS10_Mitchell
Posted

To be fair, I think it was announced that the devs were basically focused on the new engine, and that a small part of the team would be focused on bringing over more ROF planes.  The photo graphic timeline previously published really echoes that imo.

 

Besides, with a new engine in development, why would they spend large amounts of tIme revising the old engine?

Posted
15 minutes ago, RNAS10_Mitchell said:

To be fair, I think it was announced that the devs were basically focused on the new engine, and that a small part of the team would be focused on bringing over more ROF planes.  The photo graphic timeline previously published really echoes that imo.

 

Besides, with a new engine in development, why would they spend large amounts of tIme revising the old engine?

 

The developers have clearly stated that the next product will rework several parts of their proprietary engine - but it is still the same engine, just another evolution/generation of it (However, we do not know how much compatibility it will have with existing products). Saying it is a 'new engine' would imply recoding the engine from scratch (or moving the content to another engine entirely). That is inaccurate.

 

If you want me to cite my sources - I can send them to you. This isn't really an appropriate thread for this discussion though.

 

P.S. We also know that the timeline of announced products doesn't represent the complete timeline - there is work already being done on aircraft for the next release (unannounced), and they've also stated that they will be announcing products closer to release (particularly where third parties are involved).

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Posted (edited)
31 minutes ago, Avimimus said:

.please can you ? 

 

thank you.. means a lot .. spending time and money here will depend on. Thx

≈===============

If you want me to cite my sources - I can send them to you. This isn't really an appropriate thread for this discussion though.

 

P.S. We also know that the timeline of announced products doesn't represent the complete timeline - there is work already being done on aircraft for the next release (unannounced), and they've also stated that they will be announcing products closer to release (particularly where third parties are involved).

 

Edited by GOZR
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Posted
6 hours ago, Trooper117 said:

So artillery spotting is in, good stuff... but without the main aircraft that were usually used for spotting during WWII?

 

? The Spitfire Vb was used for a fair amount of time in the artillery correction role, including during...Normandy. This was a perfect opportunity to introduce said feature on the WWII side.

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Posted

I also gather that the British artillery spotters were given quite a bit of latitude by that point in the war? Able to call upon multiple units/types of artillery and design relatively complex fire missions... all while flying a single-seat dogfighter.

 

Honestly, I think artillery spotting is a really promising area for ongoing development. I remember an old mod for Operation Flashpoint - and the whole process of selecting appropriate fires, then providing accurate correction was very dramatic - especially given the time delays between the call going out and it arriving, and especially when it was against advancing troops (giving both due to the challenge of predicting their positions and the sense of urgency).

 

I could actually see some very interesting uses of this in Tank Crew - both dedicated spotters (like armoured cars or command tanks), and through use of aerial spotters. An orbiting Spitfire might be a priority target for Luftwaffe aircraft, and one can't help but to imagine tank crews themselves trying to take out a lower/slower flying Fi-156 (if it was added to the game).

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Posted
3 minutes ago, Avimimus said:

I could actually see some very interesting uses of this in Tank Crew - both dedicated spotters (like armoured cars or command tanks), and through use of aerial spotters. An orbiting Spitfire might be a priority target for Luftwaffe aircraft, and one can't help but to imagine tank crews themselves trying to take out a lower/slower flying Fi-156 (if it was added to the game).

 

Yes, by 1944, it's mentioned in the histories of units like JG 26 and III./JG 54 that they tried their utmost to intercept artillery spotting aircraft (ubiquitously referred to as "Austers" in combat reports) because they knew how deadly they were to the troops on the ground.

Just now, LukeFF said:

Yes, by 1944, it's mentioned in the histories of units like JG 26 and III./JG 54 that they tried their utmost to intercept artillery spotting aircraft (ubiquitously referred to as "Austers" in combat reports) because they knew how deadly they were to the troops on the ground.

 

Also, some combat reports from 26 Squadron during Overlord:

image.thumb.png.ce2c88a66aa27df7103cfa27c732949f.png

image.thumb.png.bf105fc9804e2f07e0fd31ef99d75e57.png

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Posted

This might make a really good 'this week in history' post.

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Posted

will smoke canisters be added to Pz IV one day?

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Posted

 

And for Tank Crew? It's for when?

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Posted
25 minutes ago, ralk59 said:

And for Tank Crew? It's for when?

 

Sorry,  but there's nothing to report about Tank Crew right now.

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