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Replacement Pool and/or sqdrn pilot Editor?


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Posted

Hi @PatrickAWlson - Is it possible to for a non programmer to edit the AI pilots (rank, missions, kills, skill?) or to add more experienced pilots to the replacement pool?  If so, can you tell me which folders/lines/fields/values need changes?  (Completely fine if not, that is what I am expecting you to say).

 

I ask because of my experience yesterday in the new FC Campaign (set to Hard) that has my DV pilot with 41 victories in 6 missions*, and I think this kind of kill ratio is going to unleash replacement havoc on the PWCG dynamic squadrons.  I know in advance settings I can increase the skill level overall so that I am not flying against only Novice level pilots after a couple of weeks in a PWCG campaign, but since that would also impact my AI squadron mates, I would prefer to add some experience/rank/skill to the replacements. 

 

*I hope the WWI AI eventually gets some tweaks to fly more aggressively now that wings don't shed, but that is a different matter.

  • Upvote 1
PatrickAWlson
Posted
On 3/31/2023 at 2:30 PM, Varibraun said:

Hi @PatrickAWlson - Is it possible to for a non programmer to edit the AI pilots (rank, missions, kills, skill?) or to add more experienced pilots to the replacement pool?  If so, can you tell me which folders/lines/fields/values need changes?  (Completely fine if not, that is what I am expecting you to say).

 

I ask because of my experience yesterday in the new FC Campaign (set to Hard) that has my DV pilot with 41 victories in 6 missions*, and I think this kind of kill ratio is going to unleash replacement havoc on the PWCG dynamic squadrons.  I know in advance settings I can increase the skill level overall so that I am not flying against only Novice level pilots after a couple of weeks in a PWCG campaign, but since that would also impact my AI squadron mates, I would prefer to add some experience/rank/skill to the replacements. 

 

*I hope the WWI AI eventually gets some tweaks to fly more aggressively now that wings don't shed, but that is a different matter.

 

Skill level - spelled skilllevel in the JSON (I think).   

0 = player (don't do that)

1 = Ace

2 = Veteran

3 = Average

4 = Novice

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