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Posted
7 minutes ago, OBT-Eazy said:

So you (please don't include everyone) don't care about multiplayer events?

I didn't and don't create the stats for the amount of people that turn up to the events, simply stating the facts. Multiple servers used to be full for online events, currently, if you asked on other forums if CloD was still being worked on, based on the amount of interaction the Team have been giving, the likely answer would be 'No'.

 

As we always do, we just 'hope' TFS can provide some solid news that may enthuse the 'lost' members of the community to return once more.

Posted
15 minutes ago, Mysticpuma said:

I didn't and don't create the stats for the amount of people that turn up to the events, simply stating the facts. Multiple servers used to be full for online events, currently, if you asked on other forums if CloD was still being worked on, based on the amount of interaction the Team have been giving, the likely answer would be 'No'.

 

As we always do, we just 'hope' TFS can provide some solid news that may enthuse the 'lost' members of the community to return once more.

I probably misspoke. Maybe I should write in French, my native language, to make sure I express myself well.  Sorry. ?
I wanted to say: you should participate in the online events or the fabulous ongoing (24/7) campaign created by TWC-Flug and others for the reasons I gave earlier.

 

  • Like 1
Jack_Daniels1983
Posted
2 minutes ago, OBT-Eazy said:

I probably misspoke. Maybe I should write in French, my native language, to make sure I express myself well.  Sorry. ?
I wanted to say: you should participate in the online events or the fabulous ongoing (24/7) campaign created by TWC-Flug and others for the reasons I gave earlier.

 


From my point of view, it is not the right time to demand more commitment from the community for events. Talking about an "event" with ~30 players is also very generous when you compare it to GB and DCS, where there are almost twice as many players on a normal multiplayer server without an event.

 

What I'm reading here looks like a hell of a lot of disappointment and scorched earth.

And I participated at the last events. Max Players 37 if I remember correctly. Damn little rest of the community that seems to have stayed there.

Posted
7 minutes ago, Jack_Daniels1983 said:


From my point of view, it is not the right time to demand more commitment from the community for events. Talking about an "event" with ~30 players is also very generous when you compare it to GB and DCS, where there are almost twice as many players on a normal multiplayer server without an event.

 

Yes it is!
You have not understood the meaning of the points I have listed.
Nevertheless, I hope to see you again during a future event, even if we risk friendly fire. ?

No.54_Reddog
Posted

In a genre where single players make up ~80% of the market according to research, explain how/why pushing yet another MP event is suddenly going to lead to a resurgence in confidence that TF can deliver anything at this point? (For extra points, please tell me that the MP event is going to be another "wonderful" fictional scenario with E4N's based in Oxford or some other ridiculousness). This expectation that you can keep mashing the "hype button" and generating interest without actually showing any progress is naive at best. People are disgruntled, disheartened and it's not just the (increasing numbers of) vocal people here. Its in Youtube comments, it's in discords, it's on reddit, its basically anywhere that TFS cannot control the narrative and delete/purge/ban what they don't like to hear/read. The needle is barely registering any movement now, this "if we build it they will come" attitude is just not going to be the case, what we'll see is another dead cat bounce like happened when the last DLC released. 

 

What is desperately needed is a transparent, honest communication of the state of affairs. No grand plans. No great hopes and dreams. Just a factual statement of where we are with the various workstreams, what the timelines and plans actually are, and what the blockers are. Project management is not rocket science - plenty of people do it day in, day out. IF, as some suspect, TFS are unable to communicate anything due to contract with the IP owners then I'd say that they have made a terrible commercial agreement and that their commercial acumen is lacking - this isn't a reason to be positive either.

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Jack_Daniels1983
Posted
23 minutes ago, OBT-Eazy said:

Yes it is!
You have not understood the meaning of the points I have listed.
Nevertheless, I hope to see you again during a future event, even if we risk friendly fire. ?

From what I understood, everyone who would like to have the update should also participate in the events to increase the visibility and attractiveness of the game in order to strengthen the player base. And here I have a different opinion. Whenever I try to convince people in my bubble, hey join me, I get this look and the answer: You should get off the horse when you find out that it's dead.


If I then say the horse is not dead, just very, very lethargic. Do I get the answer: "Then let me know when it moves again. By the way, did you get your VR access?"
Then I look sad and we're playing DCS after all.

 

The only perceptible communication is currently that of the remaining, more or less embittered rest of the community, thats asking for some information like someone who begs for a sip of water because dying of thirst in the desert but is only told that it will rain soon an he gets enogh water. But theres not even a cloud on the horizon in the "truesky" ;)


Regarding future events, after the last few experiences I'm now, to put it mildly, not so willing to take part. I just don't have enough experience with CLOD to risk making a fool of myself again.

While I appreciate that some tried to boil it down a bit, others just kicked in.

Posted
38 minutes ago, No.54_Reddog said:

In a genre where single players make up ~80% of the market according to research, explain how/why pushing yet another MP event is suddenly going to lead to a resurgence in confidence that TF can deliver anything at this point? (For extra points, please tell me that the MP event is going to be another "wonderful" fictional scenario with E4N's based in Oxford or some other ridiculousness).

 

OK.  Seems you are very strict about historical accuracy and I understand this point of view.

But I answer myself. Why haven't you created a campaign by yourself yet? I had high hopes of seeing a SOW campaign someday or another. Is it due to TFS's lack of communication?
I repeat, positive and encouraging messages from us help TFS members to keep motivation that these whining that do not contribute to the case.

 

38 minutes ago, No.54_Reddog said:

What is desperately needed is a transparent, honest communication of the state of affairs. No grand plans. No great hopes and dreams. Just a factual statement of where we are with the various workstreams, what the timelines and plans actually are, and what the blockers are. Project management is not rocket science - plenty of people do it day in, day out. IF, as some suspect, TFS are unable to communicate anything due to contract with the IP owners then I'd say that they have made a terrible commercial agreement and that their commercial acumen is lacking - this isn't a reason to be positive either.

Maybe not. The authorization to continue developing the game engine and integrating new features has not been automatically renewed at TFS with the new owner and this has nothing to do with a hypothetical lack of insight, you are making a trial of intent.

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Posted

Maybe it's time for me to leave this forum. I have the feeling that between the (too) enthusiastic and the (too) pessimists the gap is too wide and no one listens to anyone anymore and the time spent here is wasted.
There is no middle path here. ?

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Jack_Daniels1983
Posted
6 minutes ago, OBT-Eazy said:

Maybe it's time for me to leave this forum. I have the feeling that between the (too) enthusiastic and the (too) pessimists the gap is too wide and no one listens to anyone anymore and the time spent here is wasted.
There is no middle path here. ?

And with that, sadly, another branch dies. But I can understand  that :(

Posted
1 hour ago, OBT-Eazy said:

Why haven't you created a campaign by yourself yet? I had high hopes of seeing a SOW campaign someday or another. Is it due to TFS's lack of communication?

I think the answer can be found here ?

 

Posted
1 hour ago, OBT-Eazy said:

I repeat, positive and encouraging messages from us help TFS members to keep motivation that these whining that do not contribute to the case.

I think that works both ways. 

Positive and encouraging communication would lead to less criticism. 

 

Simply put, Cybermat has indicated Snapper will be posting an update. 

 

Anything other than actual facts and information will be absolutely pointless at this stage. Words like "hope", "may", "would like" will only lead to more frustration and animosity, and as we were told an update would follow in a few weeks from the start of Jan, once again the few of us still here, are left in limbo hanging on the threads of another empty promise. 

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No.54_Reddog
Posted
3 hours ago, OBT-Eazy said:

 

OK.  Seems you are very strict about historical accuracy and I understand this point of view.

But I answer myself. Why haven't you created a campaign by yourself yet? I had high hopes of seeing a SOW campaign someday or another. Is it due to TFS's lack of communication?
I repeat, positive and encouraging messages from us help TFS members to keep motivation that these whining that do not contribute to the case.

 

Maybe not. The authorization to continue developing the game engine and integrating new features has not been automatically renewed at TFS with the new owner and this has nothing to do with a hypothetical lack of insight, you are making a trial of intent.

 

Did you seriously just ask me that? ? But since you did, I'll tell you. Its because, what, 6 years on from when we shut down SoW in the first place, NOTHING has changed for the better. The bugs we painstakingly researched and detailed are STILL there, the much vaunted and promised graphical changes HAVE NOT been delivered. All that HAS changed is that the community has dwindled and dwindled and dwindled, a bunch of new content has been sold (which frankly isn't that good IMO but that's subjective and I challenge you to find me whinging and whining about it) and the already lack lustre communication has got worse. At least I haven't been threatened with being sued again so it's not all bad I guess...

 

3 hours ago, OBT-Eazy said:

Maybe it's time for me to leave this forum. I have the feeling that between the (too) enthusiastic and the (too) pessimists the gap is too wide and no one listens to anyone anymore and the time spent here is wasted.
There is no middle path here. ?


Was that some sort of plea for us to shout, "please, don't go!"?? You've been consistently one of those who seems to have had zero tolerance or understanding or empathy for any one on the negative side of the argument. There absolutely is a middle path, and I honestly think it's right here, where I'm standing. My pessimism is entirely the result of TFS' actions and interactions with the community (or lack thereof), my antipathy directed solely to it's leader. I know for fact that some past and present members of TFS are as disheartened as how this has gone as I am.

 

CLOD was the engine of choice for SoW when we began. The potential that could be brought was far better than anything on the market then, and in some respects still is, however that gap is narrowing by the day. When we closed SoW we conducted some extensive research against what we wanted to do with the other options. They couldn't get close. At that point, my interest waned. I didn't want to try to recreate what we had in CLOD in DCS or IL2 or GBS, none of them offered the same accessibility, FM, DM, graphics, net code etc. It is the lack of a new competitor or option that has kept CLOD even in the conversation tbh but that day will come and when it does, no matter how much marketing hope is thrown at "keeping the dream alive", it will be over. Even now, SoW is the pinnacle for some people - I was playing Hell Let Loose with someone who recognised my name and started reminiscing about it. What we built was so good in fact someone immediately asked for the source code so they could use it themselves and when told them no, went off to make their own version of much of the same concepts we'd pioneered. (all power to them btw, this isn't a dig) All that was possible because of CLOD, so how pessimistic can I really be about the product?

 

If TFS released a statement tomorrow, clearly articulating what the plan was (and that plan was realistic and believable and had tangible dates not hopes and dreams), was transparent with regards to the issues they're facing in releasing the visual update, and/or TF6, gave assurance to the customers that there was a point in 2 way communication (such as bug reporting) and that people would look to fix issues raised, would I be happy? No, because it should never have got to this point. Would I start a round of "whataboutism" and find fault elsewhere? No. The simple truth is that I'm pigeon holed as always being negative and yet I am not. I give credit where it's due although I might be a bit sarcastic - "took long enough" for example. TFS have always had it in their power to shut me up for good, just deliver.

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Posted

So the question arises, how much bigger an event if the VR crowd could participate, even with a half baked product. Like 1C put out when ClOD first went "Gold".

 Anyone notice the Irony? Even with the so called egomaniac working as a team member (or not), the game was in a better place when TF was working outside of the umbrella of a "professional" entity. Back to 1 C, back to no game for some who don't want to go back to a thumb switch to look around.

 

 But perhaps if we, the disenfranchised game owners, quit posting the same, those working on the solutions will have more time to do the work. They won't be spending time here reading our thoughts.?

Posted
4 hours ago, OBT-Eazy said:

Maybe it's time for me to leave this forum. I have the feeling that between the (too) enthusiastic and the (too) pessimists the gap is too wide and no one listens to anyone anymore and the time spent here is wasted.
There is no middle path here. ?

 

Wish you all the best.:salute:

Posted
58 minutes ago, SIA_Target said:

They won't be spending time here reading our thoughts.

Any evidence that a single member of the core team, the ones who actually know what is going on and can actually answer the questions, have read this thread? 

 

I regards to VR, I am under the impression that the beta is not 'online' compatible and only allows players to test VR. 

 

I really could be wrong on that but I don't think there is a beta VR server. Happy to be proved wrong. 

 

 

 

Just checked, from a beta tester who has been involved in VR:

 

"Yeah, well they've made a huge mistake not making each update available as pretty much nobody cares anymore…over 12 months of beta testing is a joke…I joined the beta testing and was real excited for the first 3 months or so, then I got bored with waiting and went back to DCS and GB mainly because there was nowhere on line that you could fly with the VR beta despite numerous requests to make one of the servers useable for beta testers. ATAG mob are just a bunch of arrogant f~@%$ and TF are much the same…they've missed their chance now and for no good reason…show's over…its now like the SIMHQ EAW forum where there is about 10 people left in the world still interested, but they still cling on for dear life praying that the hordes will come back…they won't…fini…Next!"

 

"VR, it's buggy, but OK…but if I can't fly online I'm not interested….I believe wholeheartedly that in this situation, lack of numbers, they should have been releasing the betas to the public to at least keep people interested…but they've shown no interest whatsoever in the end user…I'm afraid CLOD is dead alas and there is no coming back now"

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Posted

You forgot to include my sheeite eating grin at the end of my quote, if you're going to quote someone don't leave anything out.

 

 Now how hard could it be to incorporate VR  for online use? Happy, positive thoughts and all will be well.

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Posted
8 hours ago, OBT-Eazy said:


GO TFS! Don't give up!

I guess the "lack" of communication comes from constraints over which you do not necessarily have control and not from an oversized ego of one of the TFS members as some have suggested.

.....

If you are offering only your personal "guess"work, others should be welcome to do the same. Maybe the TFS "partners" are as much in the dark regarding functionality of the Visual Update as are paying TFS customers.

 

8 hours ago, OBT-Eazy said:


GO TFS! Don't give up!

Moreover, some should think before posting their frustrations. Frustrations may be well-founded but continually hitting the nail end up having a negative effect on the motivation of developers, graphic designers, integrators, communication manager, etc. who, remember, are volunteers.

........

Falling back on the "victim" card can be viewed as weakness. Also, my understanding is that TFS is a commercial enterprise. How then are TFS contributors accurately depicted as "volunteers"?

 

8 hours ago, OBT-Eazy said:


So you (please don't include everyone) don't care about multiplayer events? Maybe you should, it would increase the number of players in the stats, create a call and attract other players and especially encourage them who spend a lot of time putting together these events.....

 

If TFS cannot or will not provide answers to questions repeatedly asked, why is it logical to invest time in promoting TFS' MP events? All those events do is mask the true trends in the "stats". When I have actually shown "stats" they are treated like a portrait over which a curtain need be quickly drawn in order to avoid offending social sensibilitiesl ?

Enceladus828
Posted

What I do whenever I see a new post on this thread

 

:coffee:

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No.54_Reddog
Posted
33 minutes ago, Dagwoodyt said:

Falling back on the "victim" card can be viewed as weakness. Also, my understanding is that TFS is a commercial enterprise. How then are TFS contributors accurately depicted as "volunteers"?

 

I think it's fair to call individual contributors to TF volunteers. They are unsalaried and are donating their time, expertise and knowledge in return for potential monetary recompense through a "shares" system. Individually I feel sorry for them, especially those whose work has been done and unreleased for some time.

 

However it's also entirely accurate to call TFS a commercial enterprise. They are an incorporated entity with a director (Buzzsaw) who has funded the initial capital required to get it off the ground and presumably the outlay for any tech licenses purchased.

Posted
5 minutes ago, No.54_Reddog said:

 

I think it's fair to call individual contributors to TF volunteers. They are unsalaried and are donating their time, expertise and knowledge in return for potential monetary recompense through a "shares" system. Individually I feel sorry for them, especially those whose work has been done and unreleased for some time.

 

However it's also entirely accurate to call TFS a commercial enterprise. They are an incorporated entity with a director (Buzzsaw) who has funded the initial capital required to get it off the ground and presumably the outlay for any tech licenses purchased.

Individually I feel sorry for them, especially those whose work has been done and unreleased for some time.?

 

Posted (edited)
6 hours ago, Mysticpuma said:

Any evidence that a single member of the core team, the ones who actually know what is going on and can actually answer the questions, have read this thread? 

 

I regards to VR, I am under the impression that the beta is not 'online' compatible and only allows players to test VR. 

 

I really could be wrong on that but I don't think there is a beta VR server. Happy to be proved wrong. 

 

 

 

Just checked, from a beta tester who has been involved in VR:

 

"Yeah, well they've made a huge mistake not making each update available as pretty much nobody cares anymore…over 12 months of beta testing is a joke…I joined the beta testing and was real excited for the first 3 months or so, then I got bored with waiting and went back to DCS and GB mainly because there was nowhere on line that you could fly with the VR beta despite numerous requests to make one of the servers useable for beta testers. ATAG mob are just a bunch of arrogant f~@%$ and TF are much the same…they've missed their chance now and for no good reason…show's over…its now like the SIMHQ EAW forum where there is about 10 people left in the world still interested, but they still cling on for dear life praying that the hordes will come back…they won't…fini…Next!"

 

"VR, it's buggy, but OK…but if I can't fly online I'm not interested….I believe wholeheartedly that in this situation, lack of numbers, they should have been releasing the betas to the public to at least keep people interested…but they've shown no interest whatsoever in the end user…I'm afraid CLOD is dead alas and there is no coming back now"

Incredibly ironic if, one year into the "private" beta, that beta is not yet compatible with a MP environment. Am I misinterpreting your post?

Edited by Dagwoodyt
No.54_Reddog
Posted (edited)

Wrong info removed

Edited by No.54_Reddog
Edited as post was incorrect
Posted (edited)
11 hours ago, Dagwoodyt said:

Incredibly ironic if, one year into the "private" beta, that beta is not yet compatible with a MP environment. Am I misinterpreting your post?

 Apparently, as per Gunfreak's post, there is an online server to test Beta VR. 

 

 

Edited by Mysticpuma
See below
Posted
3 hours ago, Mysticpuma said:

There is no online server to to test Beta VR. 

All the Beta testers can do is fly around in VR with current clouds and graphics in Single Player, a year on from Open Beta launch. 

@Dagwoodyt as per this post. 

That's wrong. 

There is a beta online server. And the beta does have true sky, 4k planes and ground textures on top of the vr.

  • Like 1
Posted (edited)
48 minutes ago, Gunfreak said:

That's wrong. 

There is a beta online server. And the beta does have true sky, 4k planes and ground textures on top of the vr.

Thanks. Still no mention of Speedtree 9(?). Which of your vids are recorded from the MP server?

 

gf01.thumb.jpg.d01620259048cc2c68701fb21eda7899.jpg

Edited by Dagwoodyt
Posted
1 hour ago, Gunfreak said:

That's wrong. 

There is a beta online server. And the beta does have true sky, 4k planes and ground textures on top of the vr.

 

 

pics or it didn't happen, I'm sick of people coming in here shouting out " everythings fine nothing to see here "

 

makes me feel that we've hit the nail on the head and tfs is like......

200w.gif

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9./JG52_J-HAT
Posted

Just watch my videos on the TFS YT channel and you will see the clouds and the terrain. That's basically what is available to the testers currently. With a few changes to how things are rendered against clouds and how clouds are rendered against the horizon. 

 

As shitty as the situation is, there is no need to start making things up when there is clear evidence to the contrary. 

 

The clouds are there. The ground textures are there. Some of the aircraft textures are there. As are some of the bugs and suboptimal performance, for everyone to see.

 

The new trees aren't.

 

And even if there is still a server online (haven't checked in a few months) there was no one flying in it last year. I tried it for a couple of times, alone, then gave up and returned to testing in SP. 

 

The game is still the same, there are no restrictions for multi-player servers, just different incompatible versions. Any of the testers could create a Lobby and play with friends. Or host a beta MP Session.

 

What is really sad is that we had momentim going last year and then nothing. Three months, fours even and everything is dead.

 

And the usual practice of TFS not coming here and letting others be the human shields for them is starting to annoy me. 

 

Really, how hard is it to come here and address what is being said above and in other threads. Particularly stuff that is well known and visible in the videos already posted and in posts on this forums already made (by me on the videos, for example). 

 

Nope, let someone in the community or a beta tester take all the fire from everyone pissed at the current situation. Which is pathetic at least. 

 

I know, some choose to do this for whatever righteous reason, but some things are just facts, like what Gunfreak stated above. 

 

 

 

 

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Posted
1 hour ago, Snowdon said:

 

 

pics or it didn't happen, I'm sick of people coming in here shouting out " everythings fine nothing to see here "

 

makes me feel that we've hit the nail on the head and tfs is like......

200w.gif

 

I've literally over half a dozen vidoes from the beta published.

 

Most of them don't have true sky as they haven't gone and added the new clouds to the campaign missions yet.

 

But this one shows the ground textures and new terrain well.

 

 

 

And this one show lighting and true sky clouds.

 

Posted
1 hour ago, 9./JG52_J-HAT said:

What is really sad is that we had momentum going last year and then nothing. Three months, fours even and everything is dead.

 

And the usual practice of TFS not coming here and letting others be the human shields for them is starting to annoy me. 

 

Really, how hard is it to come here and address what is being said above and in other threads. Particularly stuff that is well known and visible in the videos already posted and in posts on this forums already made (by me on the videos, for example). 

 

Nope, let someone in the community or a beta tester take all the fire from everyone pissed at the current situation. Which is pathetic at least. 

J-Hat, appreciate those words, sad that it is the once enthusiastic who are baring the brunt of this questioning when really you are as much of victim of the news blackout as we all are.

 

I'll hold my hands up and say I was mistaken, I don't remember seeing a VR online server with multiple other players flying in it and presumed it was the old style of testing, where only offline was an option.

 

Buzzsaw mentioned there are (were?) 250 registered testers but I think I have seen evidence of three posting any updates, yourself, Gunfreak and SIA_Target. I know you and @Gunfreak were very enthusiastic about VR but since the few videos were shared, it appears it's back where it was and a year on.....radio silence. I am surprised to read though that it's been months since any activity on VR as I was told that about 5-weeks-ago, beta V3 had been released? Were you not aware of this?

 

I assume any new reply (if the TFS elders should grace us with their presence, will no doubt be a rebuke about spreading incorrect information (already sorted, see above)), but will not say anything about the current state of play of progress.

 

 

Anyway, the tumbleweed continues to blow across the airfields of CloD.....

 

 

@Gunfreak I would add, it wasn't obvious that you were flying in an online though ?

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9./JG52_J-HAT
Posted
4 minutes ago, Mysticpuma said:

I am surprised to read though that it's been months since any activity on VR as I was told that about 5-weeks-ago, beta V3 had been released? Were you not aware of this?

 

 

@Gunfreak ?

 

From everything I've seen there hasn't been a new version for beta testers since December. Only for TFS internal testing. 

 

The one thing I can't check is if Steam updated my game to a new beta version since I am away from my PC, have been for a while and will be for a short while too. But I find it highly unlikely that this has been the case. 

 

PS: I can't delete the @ reference above... But anyways, I don't think any videos were online. But Gunfreak can speak for himself, of course. 

Posted
1 hour ago, Mysticpuma said:

J-Hat, appreciate those words, sad that it is the once enthusiastic who are baring the brunt of this questioning when really you are as much of victim of the news blackout as we all are.

 

I'll hold my hands up and say I was mistaken, I don't remember seeing a VR online server with multiple other players flying in it and presumed it was the old style of testing, where only offline was an option.

 

Buzzsaw mentioned there are (were?) 250 registered testers but I think I have seen evidence of three posting any updates, yourself, Gunfreak and SIA_Target. I know you and @Gunfreak were very enthusiastic about VR but since the few videos were shared, it appears it's back where it was and a year on.....radio silence. I am surprised to read though that it's been months since any activity on VR as I was told that about 5-weeks-ago, beta V3 had been released? Were you not aware of this?

 

I assume any new reply (if the TFS elders should grace us with their presence, will no doubt be a rebuke about spreading incorrect information (already sorted, see above)), but will not say anything about the current state of play of progress.

 

 

Anyway, the tumbleweed continues to blow across the airfields of CloD.....

 

 

@Gunfreak I would add, it wasn't obvious that you were flying in an online though ?

 

I wasn't flying online,  video title clearly state they are from the cliffs over dover campaign. 

 

And the reason for the none communication is the new owners.

Image yourself, if you rent an apartment, and a new landlord buys the building, you can't do any big renovations until you've squared everything with the new land lord.

Posted (edited)

Personally, videos don't do anything for me. I know some ohhh and aaaah over them, but they all become redundant after awhile when you're not able to experience the game personally.

 Don't get me wrong, I don't begrudge those who get a thrill from another's experience, but is that where we're at now with ClOD? Is this forum more of a suppository for movies so they can be critiqued? 

 The Ebert and what's his name hour.?

 

 Remember the smiley face should you quote me.?

15 minutes ago, Gunfreak said:

 

I wasn't flying online,  video title clearly state they are from the cliffs over dover campaign. 

 

And the reason for the none communication is the new owners.

Image yourself, if you rent an apartment, and a new landlord buys the building, you can't do any big renovations until you've squared everything with the new land lord.

  NOT online, OK. I thought that those vids were in response to the claim of there being no online beta testing for VR. Was I the only one I wonder?

 As for new management, I would say the first thing new management would do is attempt to ground whatever support they have for their new endeavor by giving a howdy do, or something.

Edited by SIA_Target
Posted
4 minutes ago, SIA_Target said:

Personally, videos don't do anything for me. I know some ohhh and aaaah over them, but they all become redundant after awhile when you're not able to experience the game personally.

 Don't get me wrong, I don't begrudge those who get a thrill from another's experience, but is that where we're at now with ClOD? Is this forum more of a suppository for movies so they can be critiqued? 

 The Ebert and what's his name hour.?

 

 Remember the smiley face should you quote me.?

  NOT online, OK. I thought that those vids were in response to the claim of there being no online beta testing for VR. Was I the only one I wonder?

 As for new management, I would say the first thing new management would do is attempt to ground whatever support they have for their new endeavor with a howdy do, or something.

 

I said one video showed the 4k ground textures and one showed the true sky clouds. I didn't say anything about online play in the post. I stated in the previous post that an online server exist for beta. Nothing more.

Posted (edited)

Yes, and since I ignore videos of things I can't experience, I assumed that, by their placement within this thread, that you were answering Puma's claim of no VR beta online and Snowdon's request for pics if such a beast existed.

 So perhaps those vids are not conducive to furthering this topic in the vein it has followed. Just some out of place, run of the mill, vids that should be in the video section of the forum.

Edited by SIA_Target
Posted
3 hours ago, Gunfreak said:

 

I've literally over half a dozen vidoes from the beta published.

 

Most of them don't have true sky as they haven't gone and added the new clouds to the campaign missions yet.

 

But this one shows the ground textures and new terrain well.

 

 

 

And this one show lighting and true sky clouds.

 

 

It does indeed exist, seems playable don't understand why its not just a beta branch on steam!

 

and why haven't TFS got their own Youtube channel doing the heavy lifting when it comes to interacting with the community (like loads of people do now)  

 

and maybe letting people know what's going on would stop people getting pissed off. 

 

and maybe if they hadn't announced it years before they were even close to letting the public at it, we wouldn't be in this state 

 

p.s I think you're landing a little fast (extend your flair for longer maybe?)

Posted
1 hour ago, Gunfreak said:

 

I wasn't flying online,  video title clearly state they are from the cliffs over dover campaign. 

 

And the reason for the none communication is the new owners.

Image yourself, if you rent an apartment, and a new landlord buys the building, you can't do any big renovations until you've squared everything with the new land lord.

And the reason for the none communication is the new owners.

Is that your impression or are you stating your knowledge as a TFS member or TFS confidant?

 

Image yourself, if you rent an apartment, and a new landlord buys the building, you can't do any big renovations until you've squared everything with the new land lord.

I have no idea what that clarifies.

 

In any case the post is cold comfort to anyone who has hoped for good news on progress toward release of the Visual Update.?

 

 

Posted

I bought Dessert Wings on 6-27-22, on the news that VR was to be implemented into the game. So what is a reasonable time to wait for delivery on the advertised feature after payment has been rendered? My responsibility is to pay if I want the product, they're responsible for what?

 I'm thinking, to ease the tension, they ought just let it out, and not under the guise of testing. After all, how long should a testing phase be allowed to go on AFTER they've announced it's inclusion in the game? And, again just thinking, how many testers are actively doing the job of testing at this point anyway.

 As I consider (maybe I'm wrong) the announcement of VR to be included in the game was as much a marketing ploy as any billboard on the side of the road. Fact was, I wasn't interested in the game until after the announcement. But when they said VR is coming I laid my money down. The clock started to run.

  In my view of things, the deadline for "testing" should be 1 year after the announcement of VR. After that, bug reports can be made as with most other new releases, it's not like bugs and ClOD are strangers. I bought a crap piece of software with the boxed version (same company that is stalling now?), can I expect any less now? I knew the risks when I paid my nickle.

 In conclusion, having said all that, apparently the announcement of VR being implemented was made less than a year ago. So, according to my own reasoning I have nothing to complain about, this will be my last word, until.....

  • Upvote 1
Posted
3 hours ago, Gunfreak said:

And the reason for the none communication is the new owners.

We didn't have any communication with 1C in charge (see the entire thread), so I find it hard to accept that the new owners thought "hey, let's stop TFS talking about anything, it worked really well before we bought them!"

1 hour ago, SIA_Target said:

 In conclusion, having said all that, apparently the announcement of VR being implemented was made less than a year ago. So, according to my own reasoning I have nothing to complain about, this will be my last word, until.....

VR was announced about 3-years ago

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