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This sounds interesting! "Big Screen VR headset".


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Posted

Official Trailer - very interesting indeed!

 

 

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  • Upvote 2
Posted

This is awesome. Finally a company which is almost giving all we want for flight sims.

-2560x2560 per eye resolution

- DP cable (no compression, no extra latencies)

-confort and light weight

-pancake

-the custom IPD/foam (this is just a dream!)

 

They take out everything which is not needed for wired PC-VR.

 

Perhaps a bit more of FOV and it is just perfect.

I am really tempted to pre-order to try it, but delivery for Spain is Q4-2023. And many things (Deckard?) can happen in between.

  • Like 3
RAAF492SQNOz_Steve
Posted (edited)
29 minutes ago, chiliwili69 said:

This is awesome. Finally a company which is almost giving all we want for flight sims.

-2560x2560 per eye resolution

- DP cable (no compression, no extra latencies)

-confort and light weight

-pancake

-the custom IPD/foam (this is just a dream!)

 

They take out everything which is not needed for wired PC-VR.

 

Perhaps a bit more of FOV and it is just perfect.

I am really tempted to pre-order to try it, but delivery for Spain is Q4-2023. And many things (Deckard?) can happen in between.

They are planning to customs lenses for prescription wearers as well, according sales site spiel.

Showing a mockup of an audio solution as well.

Very interesting with the minimal and custom build approach.  Real enthusiast type marketing pitch. Wonder if they expect a full initial purchase price for pre-orders?

It gets a big price jackup for the Australian market, going from $999 US to $1799 AUD, showed a late Q3 delivery timeframe.

 

Your comment about what the competition may bring to the market is valid but will the focus/ advantages of their concentrating on PCVR only market give them an edge in this relatively small segment? Resale value will suck due to custom moulding and fixed ipd.

 

https://www.bigscreenvr.com

 

 

Some more info, based on earlier prototype.
 







 

Edited by RAAF492SQNOz_Steve
added video link
Posted

And one needs an iPhone XR or newer so you can scan your face for the custom IPD/face molding. I can’t say I will be pre-ordering. FOV is 90*/93* not so much different than G2 in the horizontal fov. 

Posted

I've been waiting for a high-res oled, lighthouse tracked headset since I got my Index. Those jet black visuals are what I'm after. I'm fed up of grey blacks in flight simulators and horror games. I was tempted to even get a PS5 + PSVR2 just to experience the true blacks again, since I donated my Vive Pro to a family member.

The only problem is that I have an aversion to anything Apple and I don't know anyone with an iPhone to scan my face.

Posted

Certainly gonna keep an eye on this one. I've been rocking my Index since it was released, so this seems like the perfect upgrade for me. That requirement for a recent Apple phone for the face scanning app is a bit of a drawback. Hopefully we'll see more headsets with similar displays and optics. Probably gonna have to look at upgrading my machine to handle it, but that's about due anyway. It'll be so nice to have the deep blacks again! I still recall the end of the first Vader Immortal, where the lights cut out and Vader's lightsaber is the only light in the room. Gave me shivers at the time. I swapped to an Index to play HL: Alyx. While escaping from Jeff one of the rooms goes dark, and I saw a layer of grey over everything. The LCD's just don't quite do it justice. I flew a spy mission during the Operation Michael event, using a Bristol F2B in the pre-dawn darkness, a few stars poking through the low cloud cover. I watched the tracers as SE5a's pulled a surprise raid on a nearby airfield, strafing defensive machine guns, flaming onions, tents, and fuel trucks. Magical, but still covered in a grey gloom. I almost ran into an enemy Pfalz D.IIIa that passed me on its way to the front, only finding it due to the sound of another engine nearby and ducking beneath the horizon to hide. With OLEDs, I might have seen the Pfalz rather than hearing it, and the barrage of tracers would have been even more spectacular. Maybe not as big of a deal when flying in daylight hours, but the few night missions would really benefit. I'm curious how the FOV is gonna compare. It already sounds like a bit less than the Index. I hate to lose FOV, but the display sounds like it'll probably be worth the upgrade for me.

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Posted

Have they announced what specs will be to run it? I watched the vids but may have missed it.

 

Posted

I want to see the sweat factor once this hits the public, bet its going to be a problem in summer with the skin tight sealed fit.  Not so thrilled with that narrow of a field of view for the given resolution. 

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Posted

So both the app itself and Bigscreen could database your entire family's facial scans.

Posted

Thinking on the custom interface I think it is a good idea, but ideally they should offer different materials since that silicone will not breath. There are many kind of foams and plastics in the market.

 

In fact, I think that this custom interface could be offered by third party companies like VRCover or Kiwi for any popular device in the market.

For example, I would love to have a custom foam interface for the Pico4. I would not mind to pay 100$ for it if it offers me increased comfort.

  • Like 1
Posted (edited)
On 2/14/2023 at 4:09 AM, RAAF492SQNOz_Steve said:

They are planning to customs lenses for prescription wearers as well, according sales site spiel.

 

So what happens when your prescription changes? 
 

FOV seems small

 

Face scans may be a privacy issue at least for some. 
 

Not at all sure about this one. I like the reduced size but would rather see new affordable sets with OLED lenses, higher resolution, wider fov, idp adjustment without the gimmicks. 

Edited by TheSNAFU
  • Upvote 2
Posted
2 hours ago, TheSNAFU said:

So what happens when your prescription changes? 

You order a new pair of lenses. The lenses fit magnetically over the pancake lenses.

  • Upvote 1
Posted
5 hours ago, 102nd-YU-cmirko said:

maybe you want to try something DIY as in lower picture

Hey! I see you are also an FPV pilot with the DJI Goggles V2. Thanks for the tip.

 

I bought the Avata with the new Goggles 2 and I have to make some adjust with extra foam as well. ?

Definetely those chinese face shapes used for design goggles are different from the actual users!

20230216_164720.thumb.jpg.55f16755e1a82ce9eca2c1d6d1d2d035.jpg

 

  • Haha 1
102nd-YU-cmirko
Posted

not an FPV pilot yet, just used the pic from reddit :) 
 

but yeah, the point is very well taken, my Pico4 "DIY 3dprinted gasket" is a huge improvement over the original gasket for my face type :)

 

Posted

A fixed non-adjustable IPD is a stupid idea. Why would you want a headset that will be way harder to sell should the need ever arise? 

 

All that marketing BS how it's "customized just for you" is just a plain marketing BS. No real benefits for a customer. 

Posted (edited)
8 hours ago, Arthur-A said:

A fixed non-adjustable IPD is a stupid idea. Why would you want a headset that will be way harder to sell should the need ever arise? 

I'd be extremely surprised if this wasn't hackable. But not being adjustable out of the box is crazy.

Edited by scrapmetal
Posted
16 hours ago, Arthur-A said:

A fixed non-adjustable IPD is a stupid idea. Why would you want a headset that will be way harder to sell should the need ever arise? 

 

All that marketing BS how it's "customized just for you" is just a plain marketing BS. No real benefits for a customer. 

The customization seems likely a way to share/sell user data with multiple business "partners".

Posted (edited)

I won't be surprised

Edited by Arthur-A
Posted
45 minutes ago, Arthur-A said:

I won't be surprised

 

Why not seems many are willing to do that with Meta...

RAAF492SQNOz_Steve
Posted
On 2/18/2023 at 1:37 PM, Arthur-A said:

A fixed non-adjustable IPD is a stupid idea. Why would you want a headset that will be way harder to sell should the need ever arise? 

 

All that marketing BS how it's "customized just for you" is just a plain marketing BS. No real benefits for a customer. 

"All that marketing BS how it's "customized just for you" is just a plain marketing BS. No real benefits for a customer. "

Nope, you need to think about it a bit more.

Posted
1 hour ago, RAAF492SQNOz_Steve said:

"All that marketing BS how it's "customized just for you" is just a plain marketing BS. No real benefits for a customer. "

Nope, you need to think about it a bit more.

Please explain exactly what needs to be thought about?

RAAF492SQNOz_Steve
Posted

The 'No real benefits for a customer' statement is just a lazy throw away line by someone who has not looked at the video's or does not understand, design objectives and basic VR issues like variation in head shape and negative consequences arising.

Either way, the comment is inappropriate and the original poster should have thought about it before hitting the keyboard. If you are going to have a grumble, at least have a proper basis for it.

How well the customisation is optimised, by the supplier, is a separate issue.

 

Big Screen's approach is innovative in this day of mass production and I am curious to see how it turns out.

 

Posted
1 hour ago, RAAF492SQNOz_Steve said:

The 'No real benefits for a customer' statement is just a lazy throw away line by someone who has not looked at the video's or does not understand, design objectives and basic VR issues like variation in head shape and negative consequences arising.

Either way, the comment is inappropriate and the original poster should have thought about it before hitting the keyboard. If you are going to have a grumble, at least have a proper basis for it.

How well the customisation is optimised, by the supplier, is a separate issue.

 

Big Screen's approach is innovative in this day of mass production and I am curious to see how it turns out.

 

YouTube hype is all we have thus far.

RAAF492SQNOz_Steve
Posted
1 hour ago, Dagwoodyt said:

YouTube hype is all we have thus far.

That does not take away from the benefits of a well executed 'customisation'.

If Big Screen get it right, the customised VR headset can deliver good improvement FOR the user that it has been customised for.

The 'hype' does not come into my contention that someone was grumbling, with no basis when they posted "No real benefits for a customer."

Posted

Nobody can denny that the approach is innovative.

They have designed that with the concept of droping every single element that add weight to a PCVR device.

The moving IPD is one. So they droped it. The trade off is that you have to do custom interfaces and produce that set of fixed IPD devices (to cover the range of IPDs). This is bad and good at the same time.

The bad is that you can not share it (unless same face and IPD) and for second hand you limit a lot the range (same IPD) and the buyer will need their own custom interface.

The good is that it should adapt perfectly to your face (including asymetrical faces for first time!).

For me the good is better than the bad (in VR my experience is first).

 

The big problem I see is the limited FOV (apart from lack experience in hardware manufacturing).

If this is for flight sims or any kind of sims, I want a decent FOV, no less than Index or Pico4.

Posted

Hope you will keep everyone informed as to how your pre-orders progress.

Good luck!

Posted
10 hours ago, chiliwili69 said:

Nobody can denny that the approach is innovative.

They have designed that with the concept of droping every single element that add weight to a PCVR device.

The moving IPD is one. So they droped it. The trade off is that you have to do custom interfaces and produce that set of fixed IPD devices (to cover the range of IPDs). This is bad and good at the same time.

The bad is that you can not share it (unless same face and IPD) and for second hand you limit a lot the range (same IPD) and the buyer will need their own custom interface.

The good is that it should adapt perfectly to your face (including asymetrical faces for first time!).

For me the good is better than the bad (in VR my experience is first).

 

The big problem I see is the limited FOV (apart from lack experience in hardware manufacturing).

If this is for flight sims or any kind of sims, I want a decent FOV, no less than Index or Pico4.

 

Pico 4 is 105 degrees horizontal. Aero is 115 degrees horizontal. Most current high res headsets seem to be in that range.

I know they (Big Screen) are new to the hardware side but I expect anything these guys do will be of very decent quality. With the current economic climate and uncertanity in the industry their timing may not be so good for this device however. 

Posted
1 hour ago, dburne said:

 

Pico 4 is 105 degrees horizontal. Aero is 115 degrees horizontal. Most current high res headsets seem to be in that range.

I know they (Big Screen) are new to the hardware side but I expect anything these guys do will be of very decent quality. With the current economic climate and uncertanity in the industry their timing may not be so good for this device however. 

Perhaps they decided that the current VR environment left them no choice.

Posted (edited)
13 hours ago, dburne said:

Pico 4 is 105 degrees horizontal. Aero is 115 degrees horizontal.

 

But the important thing is the overall FOV and stereo overlap.

 

According to the Rendered FOV given by the hdmq tool there is a databases of FOV. https://risa2000.github.io/hmdgdb/

That rendered FOV is the maximum achieable by the device.

 

The Pico4 has 104 H x 104 V and 104 overlap

The Index has 108 H x 109 V and 86 overlap

The Aero  has 111 H x 85.6 V and 70 overlap.

 

The vertical FOV is very important as well. This is the reason why I didn´t pick the Aero.

 

 

One thing I saw with the Pico4 was that I was very insensitive to the correct IPD. I mean, my IDP is 66mm, and with 64 or 68 I was also getting good visuals. I think this is due to the large EYE-BOX of the Pico4.

With the FPV Goggles V2 I can also adjust individually every eye, and there, you have to put it exactly were you eyes are. Because the small EYE-BOX.

Edited by chiliwili69
102nd-YU-cmirko
Posted

stereo overlap is very rarely mentioned in reviews, I found that it's easier for me to fly treetop level with Pico4 than Hp G2, perceived depth in short distances is more pronounced somehow with better stereo overlap and with pancake lenses in my opinion. 

I can also confirm that Pico4 doesn't really care about IPD - even total newbies who try the VR headset for the first time have no perceived difference when changing IPD distance for 4 or 5mm....., my nose still fits between lenses with my personal IPD so I keep it like that, but I could easily have had a larger nose....

 

:)

 

Posted
4 hours ago, chiliwili69 said:

 

But the important thing is the overall FOV and stereo overlap.

 

According to the Rendered FOV given by the hdmq tool there is a databases of FOV. https://risa2000.github.io/hmdgdb/

That rendered FOV is the maximum achieable by the device.

 

The Pico4 has 104 H x 104 V and 104 overlap

The Index has 108 H x 109 V and 86 overlap

The Aero  has 111 H x 85.6 V and 70 overlap.

 

The vertical FOV is very important as well. This is the reason why I didn´t pick the Aero.

 

 

One thing I saw with the Pico4 was that I was very insensitive to the correct IPD. I mean, my IDP is 66mm, and with 64 or 68 I was also getting good visuals. I think this is due to the large EYE-BOX of the Pico4.

With the FPV Goggles V2 I can also adjust individually every eye, and there, you have to put it exactly were you eyes are. Because the small EYE-BOX.

 

Vertical FOV I found to not be so important to me, going in to the Aero I was concerned about that but with the overall image clarity I quickly forgot about that. Been running it practically daily now for over a year.

But yeah vertical fov is fairly small in Aero. 

 

So your running the Pico device now?

 

Posted
5 hours ago, dburne said:

So your running the Pico device now?

No, no, I returned the Pico4 during the 15 day period. My only device now is the Index. It will be 4 year old this July.

 

For work, three weeks ago, we have to buy a new device in the office for demos (we were using Rift-S and Quest-2 in the past), so I suggest to buy the Pico4 and it worked well out of the box. The alternative was the Quest Pro, but we didn´t pick it.

  • 1 month later...
[CPT]Crunch
Posted

Another case of how to build a headset with features nobody wants on either side of the aisle.  Most of them just can't seem to figure it out, forward and follow the Zuck over the meta cliffs.

  • Upvote 1
Posted
On 4/1/2023 at 12:49 PM, chiliwili69 said:

The FoV of this device is really small. That´s a real pitty.

 

I really don´t understand if they are targeting heavy PC VR users, why a so small FoV???

 

https://www.roadtovr.com/bigscreen-beyond-hands-on-vr-headset-preview/

 

Just another discarded option for IL-2 (just me).  ?

 

So the published review was based on a 20 minute demo access(?)

chiliwili69
Posted

More about this headset:

 

He is also reporting a not great FOV (but good overlap)

Untitled.thumb.png.c8549516a4d9d223faacc1c057e0df7a.png

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