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Possibility of using Blank skins and Implementing Tactical Codes?


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Posted

@SYN_Vander Thanks again for this wonderful tool!

Question: In the next few builds, is there a way you can use the built in Tactical Codes function we have now and/or add the ability to choose individual skins for each aircraft? I know this is a tall glass of milk to ask for, so you won't hurt my feelings with a "Hell No - and F*&k off! :)

  • Upvote 2
Mtnbiker1998
Posted

AQMB does a really good job of putting believable codes on most aircraft in its missions, a similar thing in EMG would be huge for immersion!

 

I'd also be happy with a basic initial implentation of numbers 1-x or something along those lines. I'd imagine the time and research required to put real (or even real-ish) looking codes on all the flights in emg would be quite a task!

  • Upvote 2
  • 3 weeks later...
Posted

I agree it would be great. Or to simplify things: be able to choose a different skin than default for an entire flight instead of every single plane.

Posted
19 minutes ago, Jeroen83 said:

I agree it would be great. Or to simplify things: be able to choose a different skin than default for an entire flight instead of every single plane.

Hi, the option to select a different (custom) skin for the entire Lead or Escort Flight is already available:

image.thumb.png.21f426e09ccffcf462674cf122a731ae.png

 

  • Upvote 1
  • 3 months later...
SYN_Vander
Posted

I have this on the backlog, but not an easy task. If someone could help with a simple algorithm/ functional description how the codes should be configured I can implement it. The challenge is that each aircraft can have a completely different number and type of codes.

  • Like 1

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