Wardog5711 Posted November 24, 2022 Posted November 24, 2022 With a long holiday weekend coming up in the USA, more people will be playing this newest download. And issues may come up that have not already been identified. THIS IS NOT FOR WISHLIST ITEMS. This thread will give us a single point of reference for identifying things with the StuG that are broken (or bent) and can be fixed via patch or update. Only those things that do not work as they should need to be identified. Based on the replies, a list will be sent to engineering for a level of effort evaluation. So keep any post on task and detailed. 2 1 2
moustache Posted November 24, 2022 Posted November 24, 2022 Does anyone know of a way to move crew members' heads laterally? the positioning of the stug conductor is not very practical... 1 1
moustache Posted November 24, 2022 Posted November 24, 2022 8 minutes ago, LLv24_SukkaVR said: With pg up/pg dwn/home/end/ins/del keys you can adjust your view and then hit F10 to save. thank you @LLv24_SukkaVR... @Wardog5711 it's badly translated into French: it says "to turn left/to right"... it would be better to say "to move laterally...", to turn implying a rotation...
Voidhunger Posted November 25, 2022 Posted November 25, 2022 When the crew bailout from that assault vehicle they close hatches. But thats the problem in every vehicle in TC. 2
No_Face Posted November 27, 2022 Posted November 27, 2022 1 hour ago, GasTeddy said: Nope, machine gun and loaders head do not turn what ever I do, but that's not a big thing. I will use it for knocking out enemy tanks and have very little use of mg. Try using "T" or "Left Shit + T". Basically you are at your gun station but the game considers that you have not taken control of the weapon. All these manipulations are annoying, especially since it is not uncommon to not really know what you are doing. I add this, that I had put in the bug section but it may have a better visibility here 1
No_Face Posted November 27, 2022 Posted November 27, 2022 Let me add this: When you change the height of the head (with Page up), you see the inside of it, it's a pain. 2
No_Face Posted November 27, 2022 Posted November 27, 2022 (edited) I encountered a reloading bug with my Stug. As the video shows, the reloading took about 20 seconds while my tank had no damage, the loader was still alive: I put here the tracks. The bug starts around 3:00 (and around 2:40 you can see the head bug I mentioned above) https://www.dropbox.com/scl/fo/mncgembczesur7oir8vk3/h?dl=0&rlkey=k1n822mbawqhrza3mu9i1j06i https://www.dropbox.com/s/towfi436q2v9uvz/dogfight.2022-11-25_21-07-58_05.trk?dl=0 Edited November 27, 2022 by No_Face 1
No_Face Posted November 27, 2022 Posted November 27, 2022 (edited) If the loader dies at the machine gun, the moment his corpse disappears the machine gun will go flying. (it is no longer on its support, it is moved back) I put here the tracks, the loader dies around 2;55 and his body disappears around 3:12https://www.dropbox.com/scl/fo/plhzwiwak4ti85ec2hohu/h?dl=0&rlkey=wwbuyi8i43truvpucl3hx0qyv https://www.dropbox.com/s/pw7hz5tyq3mim8r/dogfight.2022-11-26_21-34-15_04.trk?dl=0 Edited November 27, 2022 by No_Face 1
Wardog5711 Posted November 28, 2022 Author Posted November 28, 2022 Thanks to all that submitted issues/concerns. I'm locking this one down so that I can get my report compiled and ready for the Dev team. 2
Wardog5711 Posted December 1, 2022 Author Posted December 1, 2022 Updated to add some answers to the questions/issue gathered in this thread. Please note, for the items that can/will be fixed, no dates are shown. But the issues have been identified and will be plugged into the update schedule at some point. StuG 5.003 issue response.zip 1 4
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