Jump to content

5.003 StuG technical issues- help me so that I can help you.


Recommended Posts

Posted

With a long holiday weekend coming up in the USA, more people will be playing this newest download. And issues may come up that have not already been identified. THIS IS NOT FOR WISHLIST ITEMS.  

This thread will give us a single point of reference for identifying things with the StuG that are broken (or bent) and can be fixed via patch or update. Only those things that do not work as they should need to be identified. 

Based on the replies, a list will be sent to engineering for a level of effort evaluation. So keep any post on task and detailed. 

  • Like 2
  • Thanks 1
  • Upvote 2
  • Wardog5711 pinned this topic
Posted

 

Does anyone know of a way to move crew members' heads laterally? the positioning of the stug conductor is not very practical...

1041114161_2022_11_22__21_15_55(1).thumb.jpg.185e01a257d192c3e6a28d0e5e7a0e98.jpg

  • Thanks 1
  • Upvote 1
Posted
8 minutes ago, LLv24_SukkaVR said:

With pg up/pg dwn/home/end/ins/del keys you can adjust your view and then hit F10 to save.

thank you @LLv24_SukkaVR... @Wardog5711 it's badly translated into French: it says "to turn left/to right"... it would be better to say "to move laterally...", to turn implying a rotation...

Posted

When the crew bailout from that assault vehicle they close hatches. But thats the problem in every vehicle in TC.

  • Upvote 2
Posted
1 hour ago, GasTeddy said:

Nope, machine gun and loaders head do not turn what ever I do, but that's not a big thing. I will use it for knocking out enemy tanks and have very little use of mg.

Try using "T" or "Left Shit + T". Basically you are at your gun station but the game considers that you have not taken control of the weapon. All these manipulations are annoying, especially since it is not uncommon to not really know what you are doing.

I add this, that I had put in the bug section but it may have a better visibility here

 

 

  • Thanks 1
Posted

Let me add this:

 


When you change the height of the head (with Page up), you see the inside of it, it's a pain.

  • Upvote 2
Posted (edited)

I encountered a reloading bug with my Stug.

As the video shows, the reloading took about 20 seconds while my tank had no damage, the loader was still alive:

 

 

vlcsnap-2022-11-27-13h45m31s840.thumb.png.14b879d40d8b2ef9b9e94841d10158ec.png

 

I put here the tracks.
The bug starts around 3:00 (and around 2:40 you can see the head bug I mentioned above)

 

https://www.dropbox.com/scl/fo/mncgembczesur7oir8vk3/h?dl=0&rlkey=k1n822mbawqhrza3mu9i1j06i

https://www.dropbox.com/s/towfi436q2v9uvz/dogfight.2022-11-25_21-07-58_05.trk?dl=0

Edited by No_Face
  • Thanks 1
Posted (edited)

If the loader dies at the machine gun, the moment his corpse disappears the machine gun will go flying. (it is no longer on its support, it is moved back)

 

20221127153802_1.thumb.jpg.c52d09a382841de0895d3cb2633760d1.jpg

20221127153811_1.thumb.jpg.33781ff9f95f4a4cc6487caf459a5665.jpg

20221127153822_1.thumb.jpg.8fa3ae1f8b39cd7d74987ed80dcd3617.jpg

 

I put here the tracks, the loader dies around 2;55 and his body disappears around 3:12

https://www.dropbox.com/scl/fo/plhzwiwak4ti85ec2hohu/h?dl=0&rlkey=wwbuyi8i43truvpucl3hx0qyv

https://www.dropbox.com/s/pw7hz5tyq3mim8r/dogfight.2022-11-26_21-34-15_04.trk?dl=0

 

Edited by No_Face
  • Thanks 1
Posted

Thanks to all that submitted issues/concerns.

I'm locking this one down so that I can get my report compiled and ready for the Dev team.

  • Thanks 2
  • Wardog5711 locked this topic
Posted

Updated to add some answers to the questions/issue gathered in this thread.

Please note, for the items that can/will be fixed, no dates are shown.

But the issues have been identified and will be plugged into the update schedule at some point.

 

 

 

 

StuG 5.003 issue response.zip

  • Like 1
  • Thanks 4
  • LukeFF unpinned this topic
Guest
This topic is now closed to further replies.
×
×
  • Create New...