Spidey002 Posted November 5, 2022 Posted November 5, 2022 (edited) I've noticed that the default A-20 skins are off. When launching from British base, they have the VVS skins. When launching from US base, they have RAF skins. I'm guessing this is due to the game updating and adding blank skins to the game. Edited November 19, 2022 by Spidey002
SYN_Vander Posted November 5, 2022 Posted November 5, 2022 (edited) 9 minutes ago, Spidey002 said: I've noticed that the default A-20 skins are off. When launching from British base, they have the VVS skins. When launching from US base, they have RAF skins. I'm guessing this is due to the game updating and adding blank skins to the game. Correct. I fixed this yesterday (for our server at least). You can unzip this folder into your EMG install to fix it until next release. data.zip Edited November 5, 2022 by SYN_Vander 1
Spidey002 Posted November 5, 2022 Author Posted November 5, 2022 1 hour ago, SYN_Vander said: Correct. I fixed this yesterday (for our server at least). You can unzip this folder into your EMG install to fix it until next release. data.zip 13.54 kB · 0 downloads I just looked through the planes.json and saw that you lowered the fuel for the P-51 too! I've been editing that manually on my games so I don't accidentally launch with a full tank. Thank you!
Spidey002 Posted November 18, 2022 Author Posted November 18, 2022 (edited) On 11/5/2022 at 11:53 AM, Spidey002 said: I just looked through the planes.json and saw that you lowered the fuel for the P-51 too! I've been editing that manually on my games so I don't accidentally launch with a full tank. Thank you! @SYN_Vander I looked again through the planes.json, and noted the fuel on different planes. But when I load up the mission in the Editor (and in-game) all the planes are set to 100% fuel. I'm still editing the P-51's manually (so I don't accidentally take off with a full tank), but I'm wondering why the fuel loads set here aren't making it to my missions. Here's a mission I generated just now. Haven't changed anything but opened up the editor and saw that all the fuel is set to 100% on each plane. Test.zip Edited November 18, 2022 by Spidey002
SYN_Vander Posted November 18, 2022 Posted November 18, 2022 (edited) 6 hours ago, Spidey002 said: @SYN_Vander I looked again through the planes.json, and noted the fuel on different planes. But when I load up the mission in the Editor (and in-game) all the planes are set to 100% fuel. I'm still editing the P-51's manually (so I don't accidentally take off with a full tank), but I'm wondering why the fuel loads set here aren't making it to my missions. Here's a mission I generated just now. Haven't changed anything but opened up the editor and saw that all the fuel is set to 100% on each plane. Test.zip 1.15 MB · 0 downloads Thanks Spidey. If that is so then it's a bug. The fuel load in the json should be the default and if the plane starts in the air close to target it will be even less fuel. I'll look into it. 1 minute ago, SYN_Vander said: Thanks Spidey. If that is so then it's a bug. The fuel load in the json should be the default and if the plane starts in the air close to target it will be even less fuel. I'll look into it. Hang on, this only works for single player coop. For Multiplayer dogfight I didn't bother to change fuel setting since players can (and will) adjust anyways. Edited November 18, 2022 by SYN_Vander
Spidey002 Posted November 19, 2022 Author Posted November 19, 2022 3 hours ago, SYN_Vander said: Hang on, this only works for single player coop. For Multiplayer dogfight I didn't bother to change fuel setting since players can (and will) adjust anyways. That makes sense. I still edit all the airfields myself for the P-51, so I don’t an accidentally jump into the fray with a full tank.
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