I./JG52_Woutwocampe Posted November 2, 2022 Posted November 2, 2022 Neither can you warn a wingman when you see your enemy right on his 6 about to unload. Still, up to this date, after almost 10 years since the release of BOS. Mind boggling. I have no word to describe how insane that is and how BADLY it can cripple the realism and the immersive side of this sim. Oh the frustration of being jumped by an opponent you never saw coming while your whole flight was hovering above not doing ####, probably busy watching the whole scene without raising the little finger. LCD's have been destroyed for less. I'm currently more salty than the Dead Sea. 2 9
Enceladus828 Posted November 2, 2022 Posted November 2, 2022 Glad that somebody has brought this up. This is why I don’t play the Pilot Career that often. I’d also add that the past 2 installments have been dedicated to late war Western front battles (1944-45) with British, American and German planes and they don’t warn you of anything despite aircraft frequently communicating with each other via radio and also to home base via radio (unless on a long bombing mission). In Clod you have your observer and gunner(s) say “ Skipper. Bandits, 2 o’clock”, but we’ve got none of that here. For the Radio Man on the Mosquito I would just take him out for more speed as he’s useless. You can’t call for help, your wingmen don’t warn you if somebody’s behind you, and the devs have been developing this game for almost 10 years. C’mon, this imo is relatively simple to add. Don’t know why this has been put off for so long. 1 2
BraveSirRobin Posted November 2, 2022 Posted November 2, 2022 4 minutes ago, Enceladus said: C’mon, this imo is relatively simple to add. Don’t know why this has been put off for so long. As a general rule, if there is an issue that you think is easy to fix but it has been an issue for a very long time, then it probably isn't as easy to fix as you think it is. 4
vonGraf Posted November 2, 2022 Posted November 2, 2022 It's a little bit better when you're flying an escort mission. Then your wingmen call out enemies from 10 km away. But that's all. Lately I had the impression they do that too when ordered to ~patrol and attack air targets (my game is in German, don't know exactly in English). In this regard I don't have any expectations of improvements in the future anymore.
SYN_Ricky Posted November 2, 2022 Posted November 2, 2022 Started a Normandy campaign the other day and was quite disappointed to see that my squad is still flying an echelon formation, no finger four.... 1 2
I./JG52_Woutwocampe Posted November 2, 2022 Author Posted November 2, 2022 You should also be able to CALL FOR HELP. I had 4x bandits on my tail the other day. I was trying to get back home. (Yes, sometimes the AI still chases you through the entire map). My entire flight was just a couple of hundred meters above and they never did anything. Nor could I signal them that I had 4x rabid german bandits at my 6 willing to chase me until the cows come home. I was livid. 4
BOO Posted November 2, 2022 Posted November 2, 2022 Nearly 2023. Your wingman may still not be awake but they will certainly be more woke. 1 1
Eisenfaustus Posted November 2, 2022 Posted November 2, 2022 9 hours ago, BraveSirRobin said: As a general rule, if there is an issue that you think is easy to fix but it has been an issue for a very long time, then it probably isn't as easy to fix as you think it is. While I'm with you that this propably is very complex fix that might best be introduced as part of a complete radio comms overhaul - I nevertheless think it would be a very benificial and immersive fix. The likelyhood however seems very low to me.
I./JG52_Woutwocampe Posted November 2, 2022 Author Posted November 2, 2022 Even if this would be a huge task for the dev's, and I'm sure it actually is, at the point there's no excuse for not addressing the situation and not even answering all the multiple posts about it. I just absolutely cant give them the benefit of the doubt for this one. In flight communications are simply pathetic. It creates on a regular situations that have ARCADE written all over them. I love enjoying DVD while my wingmen let his opponent destroys him. Its the only thing I can do since I cannot warn him anyway. Ffs. 2
BraveSirRobin Posted November 2, 2022 Posted November 2, 2022 44 minutes ago, Eisenfaustus said: While I'm with you that this propably is very complex fix that might best be introduced as part of a complete radio comms overhaul - I nevertheless think it would be a very benificial and immersive fix. The likelyhood however seems very low to me. I agree that it would be a good feature, but it’s probably not an easy thing to do if you want it to be realistic.
Enceladus828 Posted November 2, 2022 Posted November 2, 2022 (edited) 7 hours ago, I./JG52_Woutwocampe said: In flight communications are simply pathetic. It creates on a regular situations that have ARCADE written all over them. For a WW1 sim or for a period in the early part of WW2 where aircraft of a few nations didn't carry radios or using the radio to communicate with your wingmen was unreliable, then yes this makes sense that you get no warning if somebody's on your 6 and you can't call for help. But 5 installments in -- with the last 2 being dedicated to late war battles between the RAF, USAAF and Luftwaffe -- and none of your wingmen warn of you of anyone behind you, nobody in your aircraft warn you of enemy aircraft, and you can't call your wingmen for help is unacceptable. In the game, your wingmen say "This is Bluebird 3, engaging fighter to the Northeast. Range about 2 miles". How about add " Bluebird 3, bandit at your 5 o'clock". That is much easier than creating Radio Commands (and having the ability to call for help) like in IL-2 1946 and CloD. While the clouds which were added last year are nice, I would trade them for a better ATC system like it is in IL-2 1946 and CloD, the ability to call for help and for your wingmen and the crewmembers on your plane to warn you of approaching enemy aircraft as right now the game feels less immersive than the two previous IL-2 games. Edited November 2, 2022 by Enceladus typo 1 3
I./JG52_Woutwocampe Posted November 2, 2022 Author Posted November 2, 2022 3 hours ago, Enceladus said: For a WW1 sim or for a period in the early part of WW2 where aircraft of a few nations didn't carry radios or using the radio to communicate with your wingmen was unreliable, then yes this makes sense that you get no warning if somebody's on your 6 and you can't call for help. But 5 installments in -- with the last 2 being dedicated to late war battles between the RAF, USAAF and Luftwaffe -- and none of your wingmen warn of you of anyone behind you, nobody in your aircraft warn you of enemy aircraft, and you can't call your wingmen for help is unacceptable. In the game, your wingmen say "This is Bluebird 3, engaging fighter to the Northeast. Range about 2 miles". How about add " Bluebird 3, bandit at your 5 o'clock". That is much easier than creating Radio Commands (and having the ability to call for help) like in IL-2 1946 and CloD. While the clouds which were added last year are nice, I would trade them for a better ATC system like it is in IL-2 1946 and CloD, the ability to call for helo and for your wingmen and the crewmembers on your plane to warn you of approaching enemy aircraft as right now the game feels less immersive than the two previous IL-2 games. Agreed. For BOM indeed, it is 'normal' to not be able to call for help if you're flying an I-16. But you can still call for cover on the radio, say follow me, engage nearest ground target etc etc, exactly like the RAF in 45 for instance. So, the current state of in flight communications in the sim makes it closer to being realistic in BOM if flying russian but still, its just a 'coincidence' if you will, it was not intended. It would be awesome if there was a design behind it, when the P-39 would become available you would finally be able to fly vvs and use in flight communications for real! But no, since inflight comms are trash right now, its just less ragingly evident when flying early vvs because they actually had no radio. And, to add insult to the injury, the very few radio commands available barely work! 1
Leftenant_Soap Posted November 2, 2022 Posted November 2, 2022 This would be a welcome addition to the features of this game. Who knows what is already in the pipeline, but in case the developers run out of things to work on (heh), this is a good candidate to look at. I think there's a good possibility 1CGS can recruit volunteers from the community to record new voice lines if it came down to it. (I'd volunteer!) btw It kinda makes me sad there's a subforum called "Complaints", it adds to a feeling of negativity in the forums. Maybe "Suggestions" would be more appropriate. I digress... 1
I./JG52_Woutwocampe Posted November 2, 2022 Author Posted November 2, 2022 45 minutes ago, DD_Soapy said: This would be a welcome addition to the features of this game. Who knows what is already in the pipeline, but in case the developers run out of things to work on (heh), this is a good candidate to look at. I think there's a good possibility 1CGS can recruit volunteers from the community to record new voice lines if it came down to it. (I'd volunteer!) btw It kinda makes me sad there's a subforum called "Complaints", it adds to a feeling of negativity in the forums. Maybe "Suggestions" would be more appropriate. I digress... There is a suggestion sub forum. There's a difference between suggesting and complaining. Suggesting : it would be great to have the Mc200 Saetta as a collector plane and added to BOM career. Complaining : the inflight communications in this sim, in 2022, are WAY INFERIOR to the communications from games that are more than 20 years old like OG IL2, EAW and Janes WW2 fighters and that is totally unnacceptable. 3
kendo Posted November 3, 2022 Posted November 3, 2022 (edited) On 11/2/2022 at 6:41 AM, SYN_Ricky said: Started a Normandy campaign the other day and was quite disappointed to see that my squad is still flying an echelon formation, no finger four.... I really hate that staggered echelon formation - sometimes up to 12 planes in it. A big immersion killer. Don't like to complain, but the OP is right, they really should have sorted the comms out by now...at very least improved beyond the very basic initial state. I thought they said several years ago that tactical level AI was being worked on. Maybe i read too much into that but assumed that would have to include revamped comms options. The downbeat thought is that maybe they tried but it went the same way as Air Marshal mode. ? Edited November 3, 2022 by kendo 1
kraut1 Posted November 15, 2022 Posted November 15, 2022 On 11/2/2022 at 2:18 AM, I./JG52_Woutwocampe said: Neither can you warn a wingman when you see your enemy right on his 6 about to unload. Still, up to this date, after almost 10 years since the release of BOS. Mind boggling. I have no word to describe how insane that is and how BADLY it can cripple the realism and the immersive side of this sim. Oh the frustration of being jumped by an opponent you never saw coming while your whole flight was hovering above not doing ####, probably busy watching the whole scene without raising the little finger. LCD's have been destroyed for less. I'm currently more salty than the Dead Sea. Hi, yes a big issue since many years, Since ca. 2017 I am using some groups (with proximity trigger activated wingmen warnings) to be installed within 5 minutes in all campaign missions, Vanders EMG mission and PWCG missions. They work with subtitles and the last version with german (self recorded audio warnings). You get warnings if there are nearby friendly planes or ground troops. And I use some groups called Radar.../Funkmeßpeilung... with Checkzones in each map grid to get an overview about the enemy situation. Depending on the real situation if radar was available or not with randomized subtitle massages. The whole thing of course not perfect and it is a stop-gap measure. But it works and I use them for each mission that I fly: 1
I./JG52_Woutwocampe Posted November 15, 2022 Author Posted November 15, 2022 Nice @kraut1. I appreciate the help. 1
kraut1 Posted November 15, 2022 Posted November 15, 2022 4 hours ago, I./JG52_Woutwocampe said: Nice @kraut1. I appreciate the help. I myself use since March 2020 the (self recorded) german audio warning messages for VR gaming. If you are interested to use english warnings then the older subtitle based groups are easier to be adapted and they can be adapted of course for allied missions. If you need some support just ask me. The Radar groups can be adapted for english / allied missions in an easy way too by text editing. 1
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