Antiguo Posted July 26, 2013 Posted July 26, 2013 (edited) ...hello pay that money for a product that only shows a cinematographic excenas is excessive ...... and you show that currently only ...... cinema. Is it stable ?... fluid going? .... game modes? Edited July 26, 2013 by E69_antiguo 1
1CGS LukeFF Posted July 26, 2013 1CGS Posted July 26, 2013 ...hello pay that money for a product that only shows a cinematographic excenas is excessive ...... and you show that currently only ...... cinema. Is it stable ?... fluid going? .... game modes? Please do yourself a favor and (1) re-read Jason's post above and (2) download and try ROF if you haven't already. 1
FuriousMeow Posted July 26, 2013 Posted July 26, 2013 (edited) 777 Studios is proven, they have a successful WWI platform under their belt that has expanded greatly over four years with terrific support and a very talented group of people. Just crash a plane in RoF, you'll never see it break up the same way twice. RoF is just the base for BoS' development. Edited July 26, 2013 by FuriousMeow
whatnot Posted July 26, 2013 Posted July 26, 2013 Please go play ROF and look at what WE have done there. 4 years of development by 777 with dozens of planes, new scenery, thousands of skins, seasonal textures, pilot animations, complex FM, complex damage, several modes of gameplay etc. etc. with no major delays. That is what we do!!! This and my commitment to support high quality military sims made premium pre-order an easy decision. Salute!
Felix58 Posted July 26, 2013 Posted July 26, 2013 Well done 777 with your communication to date. Over the months I have moved from a skeptical CLoD player to being positive about the BOS development. It is looking good and I am looking forward to experiencing the flight models. Before the Oz $ drops further I'll put in a pre-order!
damar Posted July 27, 2013 Posted July 27, 2013 PE Pre-ordered! 10 airplanes with il2 style. 9USD/plane is much more cheaper than DCS and FSX... Affordable for me. Great work Dev Teams! Looking forward to getting the download link:)
Antiguo Posted July 27, 2013 Posted July 27, 2013 Please do yourself a favor and (1) re-read Jason's post above and (2) download and try ROF if you haven't already. ROF= dogfight
RedDragon Posted July 27, 2013 Posted July 27, 2013 20 USD for a plane? - I think that is a very very reasonable price. Look at the price of stand-alone planes in FS and DCS. Sure, they may have a few more nuts and bolts modelled, but you don't get anything like the realistic combat environment you'll get in this one. If people are hesitant because they have a hard time making ends meet I totally understand. But most simmers who can even contemplate a sim like this will have sunk much more money into their PC and preipherals... 40 bucks? - I'll skip on that cinema ticket and do some simming instead with ME in the leading role! Now you have taken the effort to compare DSC to a game, you have only seen in a few shots polish videos, I don't believe you have been flying a lot in DCS or tried the P51. Otherwise I believe your statement is way out. You get a lot more, than you mention, a few extra nuts and bolts modelled. You get everything. How do you know its a realistic environment in BOS? Are you dev or do you just really hard wishes it to be? Its a lot of eye candy, but that is it. It doesnt shot a lot of moving ground obj? Why not? 2
FuriousMeow Posted July 27, 2013 Posted July 27, 2013 (edited) E69_Antiguo, WW1 was mostly dogfights. Or jumping recon/individual bombers. RedDragon, DCS P-51 has how many WWII ground objects? How many actual landscapes the P-51 flew over? How much of a WWII environment is there? In order for BoS to replicate DCS, each plane would have to cost $35 to $50 USD and take a year to devlelop (or more, because the P-51 has so many WWII player controllable planes to counter in DCS). And then they'd have to develop the location to fly over which Nevada is still MIA. DCS A-10 is terrific, but the P-51 module as is may as well be FSX plus weapons. Edited July 27, 2013 by FuriousMeow 2
Antiguo Posted July 27, 2013 Posted July 27, 2013 49.99 = 6 airplane 89.99 = 8 airplane .... is an incredible price.......ja ja ja ja aaaaaa
Skoshi_Tiger Posted July 27, 2013 Posted July 27, 2013 It had an incredible feeling of weight, and the feeling that you were carving through the air. At first when I got in there, I was yankin and bankin and I was all over the place! I couldnt keep the nose on the target because I was flying it like a war thunder bird. Once I concentrated on keeping airpspeed and making those smooth inputs, I was MUCH more effective. We didn' t have track IR so looking around was done via the mouse or hat switch. I got a little Spacial D fighting a Lagg and got close to the ground in a steep dive. When I yanked back on the stick to pull out, the plane plowed through the air at an extremely high AOA and then promptly stalled, and I snapped my tail off on the ground (then the rest of my plane came apart). It really felt like the plane was fighting against the air to pull up. That was a very realistic feeling. Hi guys, my view and feeling on the sim is one of, this is what we wanted from (clod). The first aircraft I flew was the Lagg3 on a high end system with a amd7970 i believe it was. The HOTAS warthog, and some of you guys know i don't like that heavy metal, makes my arm and wrist tired. As far as FPS very smooth this demo was on a pre alpha not fully representing of the game. Flight model is by far the best it didnt take 5 minutes to be able to fly. I can see the reciticle on the gun site very well done, shooting was stable, damage model very well done, when i took the 109s engine out i could see i had taken his engine and slowly watch the water and steam effects come from the coweling. Very believable. The ai pilot poped his canopy and the leaped up and out, the parachute deployement is and by far the best i have seen very dynamic and not animated, very interactive with the sims engine. Because this prealpha there wasnt much particle effects but thats coming. The lighting and shadow very good, you guys the lod is amazing if your at 10,000 feet you can make out the groundvehicles. Sorry but the team has budgetary and time constraints, no infantry running from vehicles. Stated maybe in the future, if money and resources permit. I have to say guys the 1CgamesStudios team is like us hard core flight simmers, they want what we want, and they are very passionate for IL2: and if this sim does well under this team we are going to return to the huge battles we had before from the originale release 11 years ago. I for one will be flying this exclusive. And yes no porked bf109s we fly what we fly so the russian side is going to definiatly need team work! The il2 is going to be exactly what it was a flying tank. William Aka Mastiff Yes I have a lot of cam footage that I took, that while not as good as straight up rendered video, so show a lot of answers to questions that many community members have asked about some of the "systems" in the game. Again like Jason said many were not final, but we got a VERY good idea of the direction of the new title, and I promise you will not be disappointed! Im still up here in Oakland with a later flight and then a drive rom San Diego all the way back home (2 hours). As far as I could tell I was the only video camera actively getting footage so I will try and get those best vids up ASAP! but yeah we had a blast. And the Ghost tour was legit! Thanks for the low down on your experiences with BoS. It's all very encouraging! To the moderators, a few early adopters posted in a thread I made (before Zak got this thread up and running), is it possible to merge that thread in with this one. I wouldn't want their contribution to be lost http://forum.il2sturmovik.com/topic/799-pre-orders/ Cheers!
No105_Swoose Posted July 27, 2013 Posted July 27, 2013 (edited) Took a leap of faith and pre-ordered Premium edition. Can't wait to fly a Shturmovik again and do some serious ground-pounding and mud-moving! Oorah rodina! @Jason/777 and 1C Development Team: Take your time and get it right! Don't release it until it's truly ready for prime time! Edited July 27, 2013 by Swoose
Hunziker Posted July 27, 2013 Posted July 27, 2013 Just purchased the Premium edition and have great faith in the team.... Why? They care about the game from our point of view. Everything I've read and watched seems to convey attention to detail, love of the product and empathy with the fanbase (who can be a very demanding lot lol) As a former IL-2 Beta tester, there's no way I'd miss this. I loved the initial release of Oleg's sim I can see a definite progression from the video snippets and can't wait to fly over the icy steppe I may even reactivate my dead-is-dead 15 kill ace again, who has been retired for many years ago ! Good luck and roll on autumn !!
browndog Posted July 27, 2013 Posted July 27, 2013 ... the thing is: when you fly a great sim and you are in the middle of an intense dogfight, then you FEEL in the middle of the kind of action portrayed in the trailer. This clip really transmits the adrenaline rush of great simming action. ... That's precisely what I thought about the trailer too; I remember dogfights in IL2 that really got my adrenaline pumping and made me forget that I was sitting in my living room. I thought this trailer captured that excitement perfectly and looked amazing while doing it. Because you're watching it and not actually partaking in the action, I think they had to ratchet-up the excitement "Hollywood" style to really grab peoples' attention. But judging from 777's history with RoF I expect nothing less than an immersive combat simulator. Heck, if the real-time graphics are even 1/2 as good as the CGI'd trailer I'll be happy -- I loved the ground and pound sequence! I'd like to see more of that soon! Anyway, long time reader, first post. Just pre-ordered the Premium edition. I am excited for this; I feel like a kid again who just discovered Forgotten Battles and Pacific Fighters on the discount shelf at Staples (changed my life)...
Mastermariner Posted July 27, 2013 Posted July 27, 2013 The way I see it I didn't actually buy something but gave the team some support, if it turns out that they will deliver something I see it as a bonus. All I need now is to buy the computer to run it. Mastermariner 2
Matze81 Posted July 27, 2013 Posted July 27, 2013 So, are the Standard and Premium Editions, Digital/Download Editions of the game? (I think someone asked this before, but I haven't seen an answer yet. I apologize if I missed it.) I'm just wondering, because I would be happy to pre-order, but I still prefer boxed versions of PC games. Not to mention a nice boxed Collector's Editon or something.
JtD Posted July 27, 2013 Posted July 27, 2013 Hey, preordered hours ago - worked fine so wide. I also got a Mail from PayPal but i didn´t get a mail from Il2 and also when i go to the main homepage and click on Profile there appears no order ?! It would be also interessting where i can contact the announced Customer Support. +1
Lusekofte Posted July 27, 2013 Posted July 27, 2013 I am looking forward to this, my expirience are that Clod work very well online. And the models are exeptional . So I expect great things from this. I support this and all deasant ww2 sims
pilotpierre Posted July 27, 2013 Posted July 27, 2013 (edited) StG2_Davesteu, on 27 Jul 2013 - 09:12, said: Hey, preordered hours ago - worked fine so wide. I also got a Mail from PayPal but i didn´t get a mail from Il2 and also when i go to the main homepage and click on Profile there appears no order ?! It would be also interessting where i can contact the announced Customer Support. JtD said +1 Me three, I got the email from il2 and Paypal but it does not appear on my Profile page. Edited July 27, 2013 by pilotpierre
SvAF/F19_Klunk Posted July 27, 2013 Posted July 27, 2013 (edited) We'll publish minimum specs in Autumn. We've no plan to make this plane for the release. Release date is Spring 2014 I'm seeing some folks hesitant to purchase because of their CLOD experience. We totally understand that, but please do not base any purchase decision upon what happened with that launch. Please go play ROF and look at what WE have done there. 4 years of development by 777 with dozens of planes, new scenery, thousands of skins, seasonal textures, pilot animations, complex FM, complex damage, several modes of gameplay etc. etc. with no major delays. That is what we do!!! And if you don't want to buy the premium edition feel free to buy the standard edition and you still get some early access. It's a fair deal. Plus we offer this per-order now so if the response is strong enough we can start working on other planes and new theaters! Please keep that in mind. I'll be back when Loft and I are done driving all over the damn world. :-) Jason I am very happy about the news, did not see it coming... and...I'd be very happy to support you guys.. this it a title way overdue... but I reeeeeally want to get some info about hardware specs. It's kinda essential to know if the rig I own can run the game... Edited July 27, 2013 by F19_Klunk
hiro Posted July 27, 2013 Posted July 27, 2013 (edited) The way I see it I didn't actually buy something but gave the team some support, if it turns out that they will deliver something I see it as a bonus. All I need now is to buy the computer to run it. Mastermariner I'm with you bud, I don't have a PC (worthy of a new game), but I threw down because so far I like the game. Gonna check my account for the email later (for registering user name etc) Edited July 27, 2013 by hiro
1CGS LukeFF Posted July 27, 2013 1CGS Posted July 27, 2013 (edited) ROF= dogfight Only if you want to play it that way. ROF is far, far more than just dogfighting. Edited July 27, 2013 by LukeFF
1CGS LukeFF Posted July 27, 2013 1CGS Posted July 27, 2013 (edited) 49.99 = 6 airplane 89.99 = 8 airplane .... is an incredible price It is, considering what it costs to make these sorts of games these days. Flight simming is my "cheap" hobby, when I look at how much I've spent on guns and ammo over the years. Because of that, I'm more than glad to support developers who deliver a quality product like 777. Edited July 27, 2013 by LukeFF
56RAF_klem Posted July 27, 2013 Posted July 27, 2013 (edited) http://simhq.com/forum/files/usergals/2013/07/full-11236-62634-bos_1.jpg Re: The pre-orders page is up. 89.99/8=11.25 approximately per aircraft. So pretty worth it to me. Unlock-able content is basically You need to learn first before you can fly on line. They don't want a novice to go on the Multiplayer and start chatting how do i do this how do i do that. Its for our own good. I have to pick up on this because it signifies the diffference in approach and game style of 777 and some other developers. Cliffs of Dover and earlier IL-2 types came with many aircraft. CoD was about 30 at $50 so about $1.70 each but I don't think that's a good way to assess the value of a game and if two extra aircraft are going to cost $20 each I would rather have a 'next generation' release related to hisorical period and theatre with 8-10 more aircraft for another $90 so that level playing field campaigns can be created. I would actually pay more for a really good add-on. The purpose of Virtual Air Combat is to be competitive in the air, it isn't like Flight Simulator where you pick an aircraft you would just like to fly around in. Therein lies the fundamental difference between what I am looking for and the Rise of Flight/BoS (apparently) marketing model. If the only way to sustain a combat sim is "buy as you go" there will be limitations on the kind of campaign gameplay many of us have come to like. Even if mission builders contain the aircraft available to historical theatres there will be game-creep that means we will constantly be having to buy new aircraft to keep up with whatever the mission builders decide is there latest preference. That is why I stopped flying in Rise of Flight, I bought about 30 aircraft in total but almost everytime I logged on there were more aircraft later/better than mine that I would have to buy to continue playing with any enjoyment or sense of historical period. That stick and carrot conveyor belt marketing is very frustrating and causes problems with level playing field flight and campaigns. I had hoped from initial posts by 777 that it would not be like that but it seems to be not the case. I'll wait until I see more feedback on the game and learn the marketing method for add-ons. Incidentally I must disagree with your Multiplayer comments, that kind of thinking is a barrier to communtiy development. Many of us welcome rank novices on line and help them to learn to fly and get into online play much more quickly than if left to fumble around on their own, give up and leave our already small niche market/community. Edited July 27, 2013 by klem 4
JtD Posted July 27, 2013 Posted July 27, 2013 Well, if 90$ total mean 10$ per aircraft, we'll be getting terrain, tanks, buildings and whatnotelse for free! In the long term, I hope to see 200 aircraft like there were in Il-2 a couple of years ago already. I wouldn't want to pay 2000$ for that, but I guess the prices may come down if the game sells very well. Reliably selling 100000+ copies certainly allows for better prices than selling 10000.
Mogster Posted July 27, 2013 Posted July 27, 2013 I have to pick up on this because it signifies the diffference in approach and game style of 777 and some other developers. Cliffs of Dover and earlier IL-2 types came with many aircraft. CoD was about 30 at $50 so about $1.70 each but I don't think that's a good way to assess the value of a game and if two extra aircraft are going to cost $20 each I would rather have a 'next generation' release related to hisorical period and theatre with 8-10 more aircraft for another $90 so that level playing field campaigns can be created. I would actually pay more for a really good add-on. The purpose of Virtual Air Combat is to be competitive in the air, it isn't like Flight Simulator where you pick an aircraft you would just like to fly around in. Therein lies the fundamental difference between what I am looking for and the Rise of Flight/BoS (apparently) marketing model. If the only way to sustain a combat sim is "buy as you go" there will be limitations on the kind of campaign gameplay many of us have come to like. Even if mission builders contain the aircraft available to historical theatres there will be game-creep that means we will constantly be having to buy new aircraft to keep up with whatever the mission builders decide is there latest preference. That is why I stopped flying in Rise of Flight, I bought about 30 aircraft in total but almost everytime I logged on there were more aircraft later/better than mine that I would have to buy to continue playing with any enjoyment or sense of historical period. That stick and carrot conveyor belt marketing is very frustrating and causes problems with level playing field flight and campaigns. I had hoped from initial posts by 777 that it would not be like that but it seems to be not the case. I'll wait until I see more feedback on the game and learn the marketing method for add-ons. Incidentally I must disagree with your Multiplayer comments, that kind of thinking is a barrier to communtiy development. Many of us welcome rank novices on line and help them to learn to fly and get into online play much more quickly than if left to fumble around on their own, give up and leave our already small niche market/community.
Mogster Posted July 27, 2013 Posted July 27, 2013 But all AI aircraft are included in ROF without buying anything. You could buy the SE5a, Camel, DVII, whatever, and fly campaigns from their introduction to the end of the war. I agree if you want to fly for a particular squadron they may change planes but they don't change equipment that often. For MP you can join almost any server with just a couple of planes. It's rare to see the Spad 13 and DVa not included tbh.
LLv34_Flanker Posted July 27, 2013 Posted July 27, 2013 (edited) S! I will get the Premium Edition for sure. Already shelled out 67€ on MechWarrior Online for the "Project Phoenix" so why not IL-2 as well Just got one question regarding this. Is there a time frame within you can place pre-orders? Like from now to a date before testing or is it all the way up to release? This because have to wait a couple weeks to place my order About the trailer. Looked nice and all that, but again can clearly see to which market it was made for. Do not blame them for that though. Had nice theatrical effects and camera work and stuff A bit cheesy to my taste, but for sure sparks interest. Thumbs up for that! Edited July 27, 2013 by Flanker35M
NLS61 Posted July 27, 2013 Posted July 27, 2013 I'm seeing some folks hesitant to purchase because of their CLOD experience. We totally understand that, but please do not base any purchase decision upon what happened with that launch. Please go play ROF and look at what WE have done there. 4 years of development by 777 with dozens of planes, new scenery, thousands of skins, seasonal textures, pilot animations, complex FM, complex damage, several modes of gameplay etc. etc. with no major delays. That is what we do!!! And if you don't want to buy the premium edition feel free to buy the standard edition and you still get some early access. It's a fair deal. Plus we offer this per-order now so if the response is strong enough we can start working on other planes and new theaters! Please keep that in mind. I'll be back when Loft and I are done driving all over the damn world. :-) Jason Jason I've got great respect for the quality of the work you've done set at the time period that is was developed with the hardware that is available for that sim at the time of release. I've tried ROF but it dint give me the same experience or feeling of immersion that the original il2 series brought. Also I dint like the pay per plane business model but thats personal I liked to buy the add ons per time period model more. even bought multiple just to support the effort. So I for one as an real time glider pilot, I own two of those, and a virtual a virtual one I'd like to support our effort. Having said that showing an arcadic Hollywood style promo which doesn't show anything like the finished product and then asking me to pre order doesn't cut it. I would like to know more about the product like system specs, not only for my rig but just to know if it would be playable on a medium range pc. Those are the most sold out there and it would be important for the number of players able to play the sim. As the players with special build rigs like my self are not the main body. Further I want to believe you that it is a fair deal but I've learned that results from the past does not guarantee success in the future. So show me specs some in game alpha movies and if I like what I see I'll support you by pre ordering, seems a fair deal to me. Kind regards, Niels Tieland Illustrator at large
1CGS LukeFF Posted July 27, 2013 1CGS Posted July 27, 2013 It's already been said many times: if your PC can run RoF, it will run BoS.
LLv34_Flanker Posted July 27, 2013 Posted July 27, 2013 S! LukeFF, is your signature a hint what you MIGHT be working on for BoS Sure NDA and all that, but you got the experience already As it seems BoS will support SLI and CrossFire so time for me to finally buy another 7970HD or the new upcoming 9000-series AMD
Dano Posted July 27, 2013 Posted July 27, 2013 It's already been said many times: if your PC can run RoF, it will run BoS. Yes, but then my old C2D and 8800GTS could run CLoD, just not very well. So until I can get some idea of how well my system is going to run it pre-ordering is a no go. I am not going to spend $90 on a sim that is then going to require yet another upgrade to run decently.
Antiguo Posted July 27, 2013 Posted July 27, 2013 (edited) It is, considering what it costs to make these sorts of games these days. Flight simming is my "cheap" hobby, when I look at how much I've spent on guns and ammo over the years. Because of that, I'm more than glad to support developers who deliver a quality product like 777. .. Hello currently only see a video ..... videos of COD also were impressive I understand what it is worth developing a product .... and that after I leave pay 70 EUR Yes ... I played the ROF For now I keep the IL2-1946 works very well ..... If the product is good I'll buy it, but after the last IL2-COD, I 'll wait to be how it works This may not make the mistake of paying for an unfinished product ....and to make it clear this is a forum for opinion, and discussed .... and this is my personal opinion ...is neither good nor bad is an opinion regards Edited July 27, 2013 by E69_antiguo
Streiff Posted July 27, 2013 Posted July 27, 2013 I have to pick up on this because it signifies the diffference in approach and game style of 777 and some other developers. Cliffs of Dover and earlier IL-2 types came with many aircraft. CoD was about 30 at $50 so about $1.70 each but I don't think that's a good way to assess the value of a game and if two extra aircraft are going to cost $20 each I would rather have a 'next generation' release related to hisorical period and theatre with 8-10 more aircraft for another $90 so that level playing field campaigns can be created. I would actually pay more for a really good add-on. The purpose of Virtual Air Combat is to be competitive in the air, it isn't like Flight Simulator where you pick an aircraft you would just like to fly around in. Therein lies the fundamental difference between what I am looking for and the Rise of Flight/BoS (apparently) marketing model. If the only way to sustain a combat sim is "buy as you go" there will be limitations on the kind of campaign gameplay many of us have come to like. Even if mission builders contain the aircraft available to historical theatres there will be game-creep that means we will constantly be having to buy new aircraft to keep up with whatever the mission builders decide is there latest preference. That is why I stopped flying in Rise of Flight, I bought about 30 aircraft in total but almost everytime I logged on there were more aircraft later/better than mine that I would have to buy to continue playing with any enjoyment or sense of historical period. That stick and carrot conveyor belt marketing is very frustrating and causes problems with level playing field flight and campaigns. I had hoped from initial posts by 777 that it would not be like that but it seems to be not the case. I'll wait until I see more feedback on the game and learn the marketing method for add-ons. Incidentally I must disagree with your Multiplayer comments, that kind of thinking is a barrier to communtiy development. Many of us welcome rank novices on line and help them to learn to fly and get into online play much more quickly than if left to fumble around on their own, give up and leave our already small niche market/community. Agreed. I don't want to find myself in a monthly buying frenzy just to keep up with what scenarios servers is currently rotating. The fact of the matter is they have said the their businesses model wont be like RoF. But, for now, it sure seems like it to me. Hopefully they will let us know, before release, what happens next in terms of new content and in what way costumers will have to obtain it. Im sure many needs to know this before they pre order. For obvious reasons. 2
LLv44_Mprhead Posted July 27, 2013 Posted July 27, 2013 Correct me if I am wrong, but doesn't RoF have like one or two planes for free and others you have to buy? In BoS I don't see the problem, if you look at what you get for starters and what are the ones you have to buy separately. I mean, LA-5 and FW-190 a-3 are not something that would dominate over the other planes. They have said earlier that business model will be something between RoF and old IL-2, and to me it looks exactly like that. You buy a package and get some planes with it and have an option to buy some others from shop if you feel like it. And if they keep it like this, I really don't see a problem. Prices are of course always relative, if I pay, let´s say 20 euros per month for a hobby, I consider it to be cheap. I will most likely be spending more hours flying this than I spend on gym, and still I pay more money for gym membership. 2
Streiff Posted July 27, 2013 Posted July 27, 2013 (edited) On the other hand, in that case i would spend more on a game than i would on my medical bills, but that's not the point, is it. Still, some people want to, and should know before "committing". Lets put aside the "whats the big deal, support them any ways" There are more noble projects to support one doesn't take an active part in, than a game. Note that i dont criticize the game or the developers in any way. The speed of progress and the regular updates is truly commendable. Edited July 27, 2013 by Baron
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