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Odd MG FF available ammunitions


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Posted

They are the same, yes. The MG FF essentially fired only 3 different types of ammo, all of which had a projectile weight of 134g.

I dont know why we still have these redundant rounds. It would be great if these could be disposed of at one point. Maybe @Buzzsaw can tell us the reasoning behind this?

In the game 2 of the 3 available ammo types are incorrectly named. Their actual names were as follows:

 

Sprenggranatpatrone L-Spur-FF, same as the "SprGr.Patr. L'Spur"

Sprenggranatpatrone L-Spur-Üb.-FF, which corresponds to the ingame "Pzgr.Patr. L'Spur"

Sprenggranatpatrone Üb.-FF, which corresponds to the ingame "Pzgr.Patr. FF"

 

image.thumb.png.ae5d5537b3ff034c4f8b3de7ebe52008.png

 

The thing with the MG FF was that there were no purpose built AP or Ball rounds, just the HE round with slight modifications.

The "Üb" rounds were essentially the same as the normal Sprenggranatpatrone but carried neither a fuze nor the explosive filler, so acted like Ball rounds.

 

I can only speculate as to why this was but I guess the MG FF only represented a stopgap to get production going until the definitive MG FF/M and its ammunition types were ready. The FF and FF/M were as good as identical, differing only in a couple parts and one could be built into the other. Their ammunition was not interchangeable however.

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  • Upvote 1
Posted

Also it should be taken into consideration to limit the ammo choice ingame down to only the first two rounds:

 

Sprenggranatpatrone L-Spur-FF, same as the "SprGr.Patr. L'Spur"

Sprenggranatpatrone L-Spur-Üb.-FF, which corresponds to the ingame "Pzgr.Patr. L'Spur"

 

The third one, according to the cited document, was only used for calibration and shooting in of the weapon, not in actual combat.

  • Upvote 1
greybeard_52
Posted (edited)

Thank you for this valuable information, which helps to historically load this weapon into the game. In particular I would like to ask you, according to what is written in the document:

 

"1.) und 2.) wird daher im Verhaeltnie 1:4 in die Trommeln gefuellt."

 

"1.) and 2.) is therefore filled into the drums in a ratio of 1: 4." (if I translated correctly)

 

means that the historical composition of the drum (translated into the terms of the game) was:

SprGr.Patr. L'Spur
Pzgr.Patr. L'Spur
Pzgr.Patr. L'Spur
Pzgr.Patr. L'Spur
Pzgr.Patr. L'Spur

 

_________________

BTW: right now, I added this issue to Bugtracker:

https://www.tfbt.nuvturais.de/issues/1442

Edited by greybeard_52
Added text
Posted (edited)

Thats the loading claimed by the document, however, I think it's an error and was actually the other way around.

4 HE rounds and 1 defuzed HE. Why would one load belts with 80% of what is in fact a training round.

 

That is also the impression one gets looking at contemporary guncamera footage around the Battle of France and Britain.

Edited by Karaya
  • Thanks 1
9./JG52_J-HAT
Posted
3 hours ago, Karaya said:

Thats the loading claimed by the document, however, I think it's an error and was actually the other way around.

4 HE rounds and 1 defuzed HE. Why would one load belts with 80% of what is in fact a training round.

 

That is also the impression one gets looking at contemporary guncamera footage around the Battle of France and Britain.


I think it’s correct. I don‘t think it‘s a grammar error, but says indeed 1 FMJ/Ball to 4 HE.
„Wird“. If it were „Werden“ I‘d say it‘s the other way around and weird. But the way it is phrased it‘s more like 1 2) shall be loaded to every 4 of 1).
 

  • Thanks 1
greybeard_52
Posted
4 hours ago, Karaya said:

Thats the loading claimed by the document, however, I think it's an error and was actually the other way around.

4 HE rounds and 1 defuzed HE. Why would one load belts with 80% of what is in fact a training round.

 

That is also the impression one gets looking at contemporary guncamera footage around the Battle of France and Britain.

 

1 hour ago, 9./JG52_J-HAT said:

I think it’s correct. I don‘t think it‘s a grammar error, but says indeed 1 FMJ/Ball to 4 HE.
„Wird“. If it were „Werden“ I‘d say it‘s the other way around and weird. But the way it is phrased it‘s more like 1 2) shall be loaded to every 4 of 1).

 

I sincerely thank you both.

  • 2 weeks later...
LLv34_Flanker
Posted

S!

 

 All in for historical belt compositions, for both sides. At the moment I blatantly load the so called best ammo for the Bf110 as so does the other side too to their rides. I bet the beltings would look different if done according to the documents.

Posted

IIRC if you choose the default belts ingame they are more or less historical.

Forcing specific belts onto people would make the loadout system pointless. Let people do what they cannot in all other combat flight sims.

 

I normally use historically inspired belts, but adjusting the number of tracers or incendiary rounds.

Historical belts usually have too many tracers for my taste. Also the German 20mm incendiaries are highly ineffective so I rather take another HE instead.

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