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Cloud/Sun effects after latest 4.703 update


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taffy2jeffmorgan
Posted (edited)

Fantastic is the only way to describe the latest weather and sky effects with this latest upgrade,

 

selected 5.00am, scattered clouds, type- cumulus congestus, and took off in a A20 turned east and climbed to 12,000 Ft  Wow !!!

 

Thanks Devs that's

a first class job.

Edited by taffy2jeffmorgan
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Toots_LeGuerre
Posted

The weather is vastly improved, everything is so   . . . ?atmospheric?

Posted

It seems to really impact the lighting on the aircraft as well!

 

  • Upvote 1
ROCKET_KNUT
Posted (edited)

Yes, the abilities to create a certain atmosphere have improved quite a bit I think.

42.thumb.jpg.cc0ae354f6bf9e1f02fc4fbbd277b0c9.jpg

Edited by ROCKET_KNUT
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1PL-Husar-1Esk
Posted

but clouds banding is terrible

Jason_Williams
Posted
On 3/17/2022 at 9:14 AM, 1PL-Husar-1Esk said:

but clouds banding is terrible


No it’s not. What clouds setting are you using. Use either Extreme or High to minimize the issue and maximize the colors and detail. 
 

Jason

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DragonDaddy
Posted
3 hours ago, 1PL-Husar-1Esk said:

but clouds banding is terrible

I have mine set to Extreme; no banding and they are beautiful!

  • Upvote 1
Posted

I'm on high... Maybe extreme I can't recall and also no issues at 1440P

Posted



Cloud banding is very noticeable in VR though, on monitors no. Reported from users with cv1, index, g2, aero. Cloud settings used on my end, tried them all, and with ultra preset.

  • Upvote 3
Posted
4 hours ago, Jason_Williams said:


Non it’s not. What clouds setting are you using. Use either Extreme or High to minimize the issue and maximize the colors and detail. 
 

Jason

I'm getting really bad banding - all settings to max on a 2080ti. Not sure why - I made another post about it. Could it be hardware/driver specific?

  • Upvote 1
rodgerdavies
Posted

Great pics, looking forward to checking it out!

1PL-Husar-1Esk
Posted (edited)
4 hours ago, Jason_Williams said:


Non it’s not. What clouds setting are you using. Use either Extreme or High to minimize the issue and maximize the colors and detail. 
 

Jason

??

 

c'mon  if that  would be so simple,  I would not write that ....  please 

 

I gonna surprise you,  ultra present and clouds set at extreme detail,  but same banding and it looks like I'm not alone. 

Edited by 1PL-Husar-1Esk
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Posted (edited)

Banding01.png

 

 

Edited by SvAF/F16_horsky
  • Upvote 3
Posted
5 hours ago, Jason_Williams said:

Non it’s not.

 

Sorry Jason, but where do you get off telling people what they are or are not seeing? Cloud banding is very noticeable in VR, regardless of the time of day. I am using high settings, no mods, and clearly am not the only person with the issue, so it is a "thing" whether you like it or not.

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SvAF/F16_Goblin
Posted

Banding of the clouds are really visible in VR. I'm running with IL-2 settings ULTRA and HIGH on everything (more or less) and to top of the banding I have a very intrusive jagged ring of distortion in the cloud base layer around my plane in all views approximately correlating to the view distance.

 

PC: Win 10 Home (21H2 Build 19044.1566), ASUS PRIME Z690-P D4, DDR4 32 GB RAM (3400 MHz), Intel Core i5-12600K (P core 5.0 / E core 3.8 / Ring 4.0), GIGABYTE RTX 3080 VISION OC 10G (rev2), Monitor Acer Predator 100Hz 3440x1440
VR: Reverb G2 (rev 2) WMR @ 90Hz and 2160x2160 resolution, Steam VR Beta, WMR for Steam Beta, No reprojection, Steam VR PD set @ 2448x2396 resolution (60%)
GC: Virpil T-50CM2 Stick, VPC MongoosT-50CM3 Throttle, MFG Crosswind Pedals
NV Driver 511.79
 

  • Upvote 1
[APAF]VR_Spartan85
Posted
7 hours ago, SvAF/F16_Goblin said:

Banding of the clouds are really visible in VR. I'm running with IL-2 settings ULTRA and HIGH on everything (more or less) and to top of the banding I have a very intrusive jagged ring of distortion in the cloud base layer around my plane in all views approximately correlating to the view distance.

 

PC: Win 10 Home (21H2 Build 19044.1566), ASUS PRIME Z690-P D4, DDR4 32 GB RAM (3400 MHz), Intel Core i5-12600K (P core 5.0 / E core 3.8 / Ring 4.0), GIGABYTE RTX 3080 VISION OC 10G (rev2), Monitor Acer Predator 100Hz 3440x1440
VR: Reverb G2 (rev 2) WMR @ 90Hz and 2160x2160 resolution, Steam VR Beta, WMR for Steam Beta, No reprojection, Steam VR PD set @ 2448x2396 resolution (60%)
GC: Virpil T-50CM2 Stick, VPC MongoosT-50CM3 Throttle, MFG Crosswind Pedals
NV Driver 511.79
 

Hm, and here I thought I just had a crappy system.. you pretty much have “the system to run vr” and I’m getting the same results… probably minus a few frames, with my Reverb G1

Posted

The precipitation seems quite nice, too. Falling snow looks more like.... snow. :)

 

-Ryan

Posted (edited)

The banding on mine is so bad I can't fly other than during the middle of the day - I'm not in VR, this is a  high end ultrawide 3440x1440 monitor using a display cable at 144hz. There are very clear concentric circles in low light conditions that really ruin the look of the game - so much so I'm not flying it for the time being. It doesn't look like some others screenshots. Is there anything I can do? 

Here is an image I took - it looks pretty bad in a still image but it's much worse in motion:

I never had this issue before but the game now looks like they used to in the 90s when you ran them in 8 bit colour mode. Definitely the game - no other software has the issue ?

1647616256027.jpg

Edited by conure
Posted (edited)
17 hours ago, SvAF/F16_horsky said:

Banding01.png

 

 

Maybe that is a VR issue, not a game issue. 

 You see, there's a huge difference in performance between VR and 2d screen.  Just because a system is above optimum specs for this game, it doesn't mean is good enough for this game in VR. Even if you have the computing power, there's no guaranty, every patch will work perfectly in both, VR and 2d screen. 

 

None of the issues you are describing are happening outside VR.

 

2022_3_18__0_27_2.thumb.png.c20483f96827877f647b7a3aae25797d.png2022_3_18__0_42_28.thumb.png.6f11ec503fa19d9e041d31dd8054a59b.png2022_3_18__0_43_22.thumb.png.86ebfe9774aaa15b887541a99ec5670a.png

2022_3_17__22_26_25.thumb.png.93fe5194e1a7d7b219c9cf86958db82f.png2022_3_18__0_40_21.thumb.png.4a9da870d46672e5e4d4484745656372.png

As you can see, even with pretty aggressive  .PNG compression, these screenshots still don't have any kind of banding. (the shot with the Me-262 diving was reduced from 14MB bitmap to just over 600k .PNG file)

 You posted your screenshots as .JPEG, and that butchers you shots. Your shots were reduced from 14MB to less that 100K. We can't see what's going on if you butcher the screenshots with .jpg compression.

 

Edited by Jaws2002
  • Upvote 4
Posted (edited)
28 minutes ago, Jaws2002 said:

None of the issues you are describing are happening outside VR.

 

That is absolutely not true though. I see the same banding in the clouds on my monitor as I do in VR and they are also visible in the screenshots you posted regardless of JPEG compression. I've also tried it out on a different computer/monitor with a different GPU vendor despite my main monitor being a calibrated 98% sRGB 4K display. Thing is though: the developers did not ever say they were fixing the banding on the clouds, the new sky tech was meant to make the sky itself less prone to colour-banding and it has done that to some extent.

 

What I think is happening though between people playing in 2D that are also in this thread and others is that different colour profiles for monitors and different calibrations (or lack thereof) make it more prominent for some and less for others.

 

Settings to check:

1. Make sure your monitor is operating at it's intended colour depth/mode - for a typical RGB PC monitor it is this (below in nVidia control panel, AMD drive has a slightly fancier menu nowadays):

image.png.7b9d2dc0a997a47d6d215dcf17685884.png

If this is correct then you should be able to see this image perfectly, all colours and all text should be pixel-perfect:

https://www.rtings.com/images/test-materials/2017/chroma-444.png (if viewing in a browser make sure it is not being scaled and is displayed at 100% scale)

 

2. Press Win key and type in "Color Management" - here, if your monitor vendor provides a colour profile it would be good to press "Add" and point it to use that colour profile and check the "Use my settings for this device" checkbox. If not, then go to advanced and set all settings to "System Default":

image.png.c7ea48f7f69d4c6738e4ed77a14ba7fe.png

 

3. If in the previous step you have resorted to the System Default setting you might also want to try setting the "Override to reference mode" option in the nVidia control panel:

image.png.25af18d37cae3f03f627e3d2b2377193.png

 

 

Finally, in-game make sure in the camera settings to disable the "Cinematic" option for external cameras as that adds a vignette effect IIRC which will increase banding effects.

 

Edited by Firdimigdi
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Posted
19 minutes ago, Jaws2002 said:

Maybe that is a VR issue, not a game issue. 

 You see, there's a huge difference in performance between VR and 2d screen.  Just because a system is above optimum specs for this game, it doesn't mean is good enough for this game in VR. Even if you have the computing power, there's no guaranty, every patch will work perfectly in both, VR and 2d screen. 

 

None of the issues you are describing are happening outside VR.

 

2022_3_18__0_27_2.thumb.png.c20483f96827877f647b7a3aae25797d.png2022_3_18__0_42_28.thumb.png.6f11ec503fa19d9e041d31dd8054a59b.png2022_3_18__0_43_22.thumb.png.86ebfe9774aaa15b887541a99ec5670a.png

2022_3_17__22_26_25.thumb.png.93fe5194e1a7d7b219c9cf86958db82f.png2022_3_18__0_40_21.thumb.png.4a9da870d46672e5e4d4484745656372.png

As you can see, even with pretty aggressive  .PNG compression, these screenshots still don't have any kind of banding. (the shot with the Me-262 diving was reduced from 14MB bitmap to just over 600k .PNG file)

 You posted your screenshots as .JPEG, and that butchers you shots. Your shots were reduced from 14MB to less that 100K. We can't see what's going on if you butcher the screenshots with .jpg compression.

 

This really serves to prove its working fine for you but not for others of us. I'm on a monitor and wish it looked like yours!

Posted

I think @Firdimigdi  is onto something with the color specs of the display. I'm running a wide gamut ISP monitor in Adobe RGB mode.  

 

I think most games are made in sRGB and your screen should run at least sRGB.

Posted (edited)
1 hour ago, Jaws2002 said:

Maybe that is a VR issue, not a game issue. 

 You see, there's a huge difference in performance between VR and 2d screen.  Just because a system is above optimum specs for this game, it doesn't mean is good enough for this game in VR. Even if you have the computing power, there's no guaranty, every patch will work perfectly in both, VR and 2d screen. 

 

None of the issues you are describing are happening outside VR.

 

2022_3_18__0_27_2.thumb.png.c20483f96827877f647b7a3aae25797d.png2022_3_18__0_42_28.thumb.png.6f11ec503fa19d9e041d31dd8054a59b.png2022_3_18__0_43_22.thumb.png.86ebfe9774aaa15b887541a99ec5670a.png

2022_3_17__22_26_25.thumb.png.93fe5194e1a7d7b219c9cf86958db82f.png2022_3_18__0_40_21.thumb.png.4a9da870d46672e5e4d4484745656372.png

As you can see, even with pretty aggressive  .PNG compression, these screenshots still don't have any kind of banding. (the shot with the Me-262 diving was reduced from 14MB bitmap to just over 600k .PNG file)

 You posted your screenshots as .JPEG, and that butchers you shots. Your shots were reduced from 14MB to less that 100K. We can't see what's going on if you butcher the screenshots with .jpg compression.

 


As you can see from the screenshots I also showed the comparison shots from Lefunestes VR Enhancer mod, in them you can clearly see how it should look, no? Also picture is saved as png, default compression. In pictures its the same system, same vr headset. It has nothing to do with VR nor does it have to do with the hardware.

This is not present in DCS, nor any other VR title I have played, so I dont think its my system, or many others systems, ranging from lower end to the highest. Dithering which smooths out the banding effect is what we need, from the developers, which Lefuneste already did with his mod, but that is only for singleplayer.

 

 

Edited by SvAF/F16_horsky
Posted
58 minutes ago, Firdimigdi said:

 

That is absolutely not true though. I see the same banding in the clouds on my monitor as I do in VR and they are also visible in the screenshots you posted regardless of JPEG compression. I've also tried it out on a different computer/monitor with a different GPU vendor despite my main monitor being a calibrated 98% sRGB 4K display. Thing is though: the developers did not ever say they were fixing the banding on the clouds, the new sky tech was meant to make the sky itself less prone to colour-banding and it has done that to some extent.

 

What I think is happening though between people playing in 2D that are also in this thread and others is that different colour profiles for monitors and different calibrations (or lack thereof) make it more prominent for some and less for others.

 

Settings to check:

1. Make sure your monitor is operating at it's intended colour depth/mode - for a typical RGB PC monitor it is this (below in nVidia control panel, AMD drive has a slightly fancier menu nowadays):

image.png.7b9d2dc0a997a47d6d215dcf17685884.png

If this is correct then you should be able to see this image perfectly, all colours and all text should be pixel-perfect:

https://www.rtings.com/images/test-materials/2017/chroma-444.png (if viewing in a browser make sure it is not being scaled and is displayed at 100% scale)

 

2. Press Win key and type in "Color Management" - here, if your monitor vendor provides a colour profile it would be good to press "Add" and point it to use that colour profile and check the "Use my settings for this device" checkbox. If not, then go to advanced and set all settings to "System Default":

image.png.c7ea48f7f69d4c6738e4ed77a14ba7fe.png

 

3. If in the previous step you have resorted to the System Default setting you might also want to try setting the "Override to reference mode" option in the nVidia control panel:

image.png.25af18d37cae3f03f627e3d2b2377193.png

 

 

Finally, in-game make sure in the camera settings to disable the "Cinematic" option for external cameras as that adds a vignette effect IIRC which will increase banding effects.

 

 

My friend, you are a genius! I followed all of your steps bar one, and it made no difference... (But I appreciate the help). But, as soon as I disabled the cinematic camera all of the banding has disappeared, both inside the cockpit and outside. I turned it back on and boom, terrible looking concentric lines came back.

To anyone with this issue, please do what the above poster mentioned - it cleared up all of my display issues!

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Posted
13 minutes ago, conure said:

 

My friend, you are a genius! I followed all of your steps bar one, and it made no difference... (But I appreciate the help). But, as soon as I disabled the cinematic camera all of the banding has disappeared, both inside the cockpit and outside. I turned it back on and boom, terrible looking concentric lines came back.

To anyone with this issue, please do what the above poster mentioned - it cleared up all of my display issues!


Just tried it in VR, doesn't work, but I am really happy that it worked for you.

Posted
10 minutes ago, SvAF/F16_horsky said:


Just tried it in VR, doesn't work, but I am really happy that it worked for you.

Sorry to hear that, it's incredibly annoying. I was about ready to stop flying IL2 over it because it looked so bad. I hope you get a fix.

AEthelraedUnraed
Posted
1 hour ago, Jaws2002 said:

As you can see, even with pretty aggressive  .PNG compression

Excuse me, I don't want to detract of anything in your post (beautiful screenshots by the way!) but majoring in Signal Processing/Video Coding and Architectures, I cannot let this one slide.

 

PNG compression is lossless. That means that *every pixel* will have the *exact* same value as the original. It doesn't matter if the file size decreased by a factor 20 (I've seen even better); no information whatsoever was lost.

 

You are right that JPEG is worse, in that it *is* a lossy codec. Meaning that a JPEG will (in general cases) never be exactly the same as the original (but also, for photos, usually have a smaller file size than PNGs with little discernible difference). However, JPEG will never introduce the type of banding you see in those images. Rather, it will introduce some other artifacts, none of which are overly apparent (though not completely absent) in the images posted by SvAF/F16_horsky.

Posted
2 hours ago, conure said:

 

My friend, you are a genius! I followed all of your steps bar one, and it made no difference... (But I appreciate the help). But, as soon as I disabled the cinematic camera all of the banding has disappeared, both inside the cockpit and outside. I turned it back on and boom, terrible looking concentric lines came back.

To anyone with this issue, please do what the above poster mentioned - it cleared up all of my display issues!

 

Oh that's good to hear - if that's the case and it also affects cockpit camera then it is a bug and should be reported since it's only supposed to affect external (according to the section it's in).

Posted

Hey guys listen up. I´m on to something here. I was also having extreme banding including the bad vignette. By the way this banding issue has nothing to do with monitor settings. It was not there before and it is now. Some have it worse than others apparently. 

 

I have been fiddling around with settings and discovered that the banding is completely eliminated by using "ultra" in the graphics settings.

 

Please try out for yourself and report here.

 

Posted
20 minutes ago, Jeroen83 said:

Hey guys listen up. I´m on to something here. I was also having extreme banding including the bad vignette. By the way this banding issue has nothing to do with monitor settings. It was not there before and it is now. Some have it worse than others apparently. 

 

I have been fiddling around with settings and discovered that the banding is completely eliminated by using "ultra" in the graphics settings.

 

Please try out for yourself and report here.

 

Ultra has no banding for me too - but I do think it's due to the lack of the vignette settings in my case!

Posted

We flew last night and had a mission at 7.30am, low cloud-base and rain (in VR). The banding was severe but even with that and the very low light we were gob-smacked by the beauty of it. Light-beams from the moon coming down through gaps in the (bandy) clouds. So yeah, teething problems but bugger me, what an effect and will only get better (for VR).

 

Nice one devs, pure art. ?

Posted

I had tried a few other things that were hinted at as providing an improvement, but setting it to Ultra is the only thing that's eliminated the banding. Fortunately for me, using Ultra does not impact my FPS.

  • Upvote 1
Posted
26 minutes ago, MajorMagee said:

I had tried a few other things that were hinted at as providing an improvement, but setting it to Ultra is the only thing that's eliminated the banding. Fortunately for me, using Ultra does not impact my FPS.

 

 Maybe that's why I didn't see any issues. I have all the sliders to the wall.

Posted (edited)
3 hours ago, Jaws2002 said:

 

 Maybe that's why I didn't see any issues. I have all the sliders to the wall.

Me too. All my sliders are through the wall ? 

Edited by IckyATLAS
Posted

I had terrible banded circles too. Resolved by unsetting the cinematic option in camera settings.

Posted
2 hours ago, KevPBur said:

I had terrible banded circles too. Resolved by unsetting the cinematic option in camera settings.

 

Didn't do anything for me in VR. Anytime the cloud colour is relatively dark, regardless of ambient light levels, there is horrible banding.

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