ShamrockOneFive Posted July 19, 2014 Posted July 19, 2014 Anyone have any feelings on the wingtip vapour trails? They seem awfully faint. I've seen some at airshow displays that were much more pronounced.... mind you that was in hot and humid weather and this would be in cold or very cold temperatures which is naturally less humid. Still.. I was wondering if anyone thought they should be a bit more pronounced.
71st_AH_Hooves Posted July 20, 2014 Posted July 20, 2014 Id like to see them improved as well. Along with con trails not being client side only.
jaydee Posted July 20, 2014 Posted July 20, 2014 Hi all !.If I can give some feedback to the Devs...I just spent some time in a plane I would never fly. The IL2.I had fun groundpounding (crashing).It was fantastic ! Then I jumped in another plane I have never much flown, the G2...I picked on 4 IL2s in QMB...Just to Practice !...Again,great fun. Since BOS at 40% to BOS at 60% ,the game has jumped in "Leaps and Bounds"...Trim, VSI and Compass. Damage modeling ,The BOS map (world) all have advanced . Also,just as important. Seamless Upgrades..Log in, Update Cache and Play. I have never had a Hiccup playing BOS... The game runs smooth as silk on my PC with all Maxed out. Thanks Devs. Looking Forward to the next 40%! ~S~
=38=Tatarenko Posted July 20, 2014 Posted July 20, 2014 Re wingtip trails - I would keep them as they are because in this extreme cold there isn't the moisture in the air to have more. Re contrails - of course all units should see them and I'm sure this will come. 4
Gambit21 Posted July 20, 2014 Posted July 20, 2014 Hi all !.If I can give some feedback to the Devs...I just spent some time in a plane I would never fly. The IL2.I had fun groundpounding (crashing).It was fantastic ! Then I jumped in another plane I have never much flown, the G2...I picked on 4 IL2s in QMB...Just to Practice !...Again,great fun. Since BOS at 40% to BOS at 60% ,the game has jumped in "Leaps and Bounds"...Trim, VSI and Compass. Damage modeling ,The BOS map (world) all have advanced . Also,just as important. Seamless Upgrades..Log in, Update Cache and Play. I have never had a Hiccup playing BOS... The game runs smooth as silk on my PC with all Maxed out. Thanks Devs. Looking Forward to the next 40%! ~S~ Ever get that 109/turn confusion of yours figured out?
Dutch Posted July 21, 2014 Posted July 21, 2014 Thanks for the essential instruments oh ye developers, finally. But isn't it strange that when I fly a mission, I struggle to even find the enemy? Judging from all the accounts I've read, at Stalingrad, the enemy were everywhere. So how come it's so hard to find them? I suppose it's something to do with game engines and objects and the capability of the engine to deal with multiple thingies. And that. But I seem to be flying over an empty world. A bit like Rise of Flight, where no-one occupies the trenches. Empty.
Jason_Williams Posted July 21, 2014 Posted July 21, 2014 Thanks for the essential instruments oh ye developers, finally. But isn't it strange that when I fly a mission, I struggle to even find the enemy? Judging from all the accounts I've read, at Stalingrad, the enemy were everywhere. So how come it's so hard to find them? I suppose it's something to do with game engines and objects and the capability of the engine to deal with multiple thingies. And that. But I seem to be flying over an empty world. A bit like Rise of Flight, where no-one occupies the trenches. Empty. Dutch, Don't start. You know this is just early Beta. There is no Campaign yet and only a single test mission. You want enemies setup a quick mission and there are plenty of enemy planes for you today. Jason 2
hiro Posted July 21, 2014 Posted July 21, 2014 Thanks for the major update! about running into the enemy 24-7 . . . thanks for clearing that up. I was about to pounce saying there wasn't any test done to verify the engine can / can't handle multiple units and its in beta. yeah maybe make the contrails a bit more . . . the vapor puffs on planes pulling high g's maybe late war planes (i've seen them only on the fast turbo props in RL) or on the jet when the sim gets to late war. but yeah for the butcher bird, just to keep the luftwhiners from wasting bits, and a good plane to fly (which explains the luft and non luft love {or hate} for it). however VVS needs something cool to balance it out like the P-39, that was one of the few VVS fighters where it was enjoyable to take down the tough FW-190 (in original IL-2). I mean I like the line up, but with that butcher bird and the 109 . . . and it was a stretch to get the butcher into play, and even more for the lend lease action because there isn't much about lend lease . . . in this part of war. And most sources say lend lease had several (spit, hurricane, airacobra, kitty hawk, catalina, mitchell etc) plane types show up around the same time . .. http://lend-lease.airforce.ru/english/articles/romanenko/p-39/index.htm maybe a bonus pack? anyways thanks for all the work!
FTC_Snowy Posted July 21, 2014 Posted July 21, 2014 Keep up the good work Devs. From what I am seeing it is shaping up rather nicely.
steppenwolf Posted July 21, 2014 Posted July 21, 2014 Dutch, Don't start. You know this is just early Beta. There is no Campaign yet and only a single test mission. You want enemies setup a quick mission and there are plenty of enemy planes for you today. Jason I too am very interested in how the ground battle is simulated. Honestly, I just kinda expect good flight simulation from you guys at this point. It's the other stuff I'm more interested in now. Good luck!
T_Rod Posted July 21, 2014 Posted July 21, 2014 Its looks better and better! I really cant understand the people who criticize the game when they KNOW that is still in early acces stage, but also they compare it to ENDED games. I guess that is the price the developers must pay to obtain prior "investment". For that reason I have not yet purchased the game, I'll wait for the release to make a decision about the game, but make a decision right now and criticize it is meaningless. Regards
Endy Posted July 21, 2014 Posted July 21, 2014 T-Rod, don't wait. Look at all the practice you could have, taking-off and landing. That'll keep you going until release, you could even dogfight if you want.
T_Rod Posted July 21, 2014 Posted July 21, 2014 (edited) T-Rod, don't wait. Look at all the practice you could have, taking-off and landing. That'll keep you going until release, you could even dogfight if you want. I thought it so many times ... but i had a very bad experience with CloD when i bought it (almost the same day that it was released ) .... i dont want it happens again so i decided to wait . (Well, at least, in the end turned out well for the Clod thanks to the guys of TF). Edited July 21, 2014 by T_Rod
IckyATLAS Posted July 21, 2014 Posted July 21, 2014 The Focke Wulf is just incredibly well modelled. The video is just awesome, it feels the real plane and when seen from three quarters below the light effect makes it real painted metal. Fantastic work, congrats to the team. I am eager to have it. Ahem....ahem... if you could also not forget someday about the HE-111. I know I know you need time and we are in a summer holiday period.
SOLIDKREATE Posted July 22, 2014 Posted July 22, 2014 (edited) Ahem.....and the Bf-110 BTW loved watching the slats deploy on the La-5. Edited July 22, 2014 by .VMF/214_SPEKTRE76
SeriousFox Posted July 22, 2014 Posted July 22, 2014 I'm just curious. When can I see new trailer you guys promised?
SR-F_Winger Posted July 22, 2014 Posted July 22, 2014 Lookin awesome Han! Just like it should be. btw. Is it possible that the viewdistance will increase in one of the the coming patches? Its OK but i think i could really be like 150% of what we have right now.
SYN_Mike77 Posted July 22, 2014 Posted July 22, 2014 So, by Hans' pic it looks like the dev version is further along and has what people are asking for as to seeing other peoples trails? This will be a major game changer when it is fully implemented!
=38=Tatarenko Posted July 22, 2014 Posted July 22, 2014 Yes it will be harder to bounce people. I foresee a lot of flying at 4400m!
Livai Posted July 22, 2014 Posted July 22, 2014 FW 190 A-3 that some of you are eager to see in the game is planned to be released next week. And as we’re doing our best to make it happen, check out this short flight video featuring the fighter. I have notice that FW 190 A-3 Model is wrong made. If we want be historic correct the FW 190 A-3 should look like below Here showing a Fw 190A-3 of JG 1 in the Netherlands, Summer 1942! German Federal Archives
Voidhunger Posted July 22, 2014 Posted July 22, 2014 what do you mean? I dont get it that Han uses name Stalin as a nick and it annoys me. 1
Livai Posted July 22, 2014 Posted July 22, 2014 And what is wrong with model?Can you clarify? Take a look at the Video from the Devs showing their Version of FW 190 A-3 how they think this is historic correct but its not. I am getting angry when I see this. I hoped that they made the game historic accurate but with the FW 190 A-3 I see now its not historic accurate. Take a look the Weapons specially the Wings mounted. There are 2x missing. The FW 190 A-3 has 2x MG17 + 2x MG151/20E + 2x MGFF/M [20mm] mounted.
=38=Tatarenko Posted July 22, 2014 Posted July 22, 2014 I think the mg-ff are coming as unlocks. anyway, we will see on Friday. why don't we wait till then? 1
Brano Posted July 22, 2014 Posted July 22, 2014 If I understood you right,from not seeing two outer wing cannons you asume Fw model is wrong.That is quite cheap IMO.
Livai Posted July 22, 2014 Posted July 22, 2014 I think the mg-ff are coming as unlocks. anyway, we will see on Friday. why don't we wait till then? Better to start now and not to wait for Friday. To be prepared! I am 100% sure that they do it wrong. The first step was showing the wrong Model that is not historic accurate. You are funny that they do a Weapon Mod to unlock! Why its funny because its a full Model and not a part like gunpods that can be attached to the main model.
AwesomeSprawvy Posted July 22, 2014 Posted July 22, 2014 I think the mg-ff are coming as unlocks. anyway, we will see on Friday. Correct. The unlocks for the 190 were listed in Dev Diary #65: http://forum.il2sturmovik.com/topic/6701-developer-diary-part-65/?hl=+fw190 +unlock
LLv44_Mprhead Posted July 22, 2014 Posted July 22, 2014 I think the mg-ff are coming as unlocks. anyway, we will see on Friday. why don't we wait till then? That's my understanding also. It feels a bit silly, since 4 cannons was standard equipment and removing outer ones was modification. Still, not really a big deal.
Livai Posted July 22, 2014 Posted July 22, 2014 If I understood you right,from not seeing two outer wing cannons you asume Fw model is wrong.That is quite cheap IMO. Yes, I am meaning the two outer wing cannons and that why the FW Model is wrong. And the German Federal Archives gives me right that the FW 190 has more cannons
LLv34_Flanker Posted July 22, 2014 Posted July 22, 2014 S! Removal of outer wing cannons was not an uncommon modification, so I do not see anything wrong in the Fw190A-3. 2
Brano Posted July 22, 2014 Posted July 22, 2014 Yes, I am meaning the two outer wing cannons and that why the FW Model is wrong. And the German Federal Archives gives me right that the FW 190 has more cannons Then,please,do not reffer to model as being wrong ,but armament option.It is misleading.
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