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evolution of the post-mortem plane and the exhaust of a sprawling plane


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Posted

Would it take over some good and realistic engine modes of operation by the game's designers? Indeed, when u're killed in flight, the evolutions of the plane are always the same in external view and the image disappears after a few seconds. In addition, when u manage to land u don't have the possibility of leaving the plane like the Sturmovik series from the beginning, in order to avoid being strafed on the ground like a common wild rabbit. It's all kind of arcade and i find it a shame when a lot of improvements have been made in the damage and theft areas.

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Posted (edited)

I'm going to be honest, I have no idea what this says.

 

 

Perhaps English isn't your first language so it would be helpful if maybe you could try to bullet point what you would like to change, without the commentary around it. That'd make it a little clearer, so we can help.

 

Edited by Luftschiff
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Posted (edited)

When viewed in replay why does the dead pilot have to vanish from the cockpit after a while...instead of remaining in place.

And if you manage to crash land ,why cant you exit the plane il2 1946 style with an animated shot of the pilot escaping the aircraft and running for cover.

  At least this is what I think he means!

15 minutes ago, Luftschiff said:

I'm going to be honest, I have no idea what this says.

 

 

Perhaps English isn't your first language so it would be helpful if maybe you could try to bullet point what you would like to change, without the commentary around it. That'd make it a little clearer, so we can help.

 

 

Edited by SirFlappy
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Posted

If you are playing with PWCG, there is a setting to delete planes with dead pilots, which as I recall is enabled by default, this sounds like what you're talking about. 

Posted

Gotta love these auto translators sometimes. I think whoever created it must be related to the same guy who developed Apple’s auto-correct and Siri.

  • Haha 1
PatrickAWlson
Posted
3 hours ago, BornToBattle said:

Gotta love these auto translators sometimes. I think whoever created it must be related to the same guy who developed Apple’s auto-correct and Siri.

 

I just put out a beta internationalized PWCG using auto translators.  It would not shock me if one of the buttons says "press here if your child is ugly".

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Posted (edited)

I think @SirFlappy pretty much nailed it.

 

 

1 hour ago, PatrickAWlson said:

 

I just put out a beta internationalized PWCG using auto translators.  It would not shock me if one of the buttons says "press here if your child is ugly".

 

When speaking French in France with a Scottish accent..."merci beaucoup" doesn't always sound to them like "thank you very much" as intended, it more often comes across as "thanks nice a$$" :biggrin:

 

Edited by Pict
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Posted
26 minutes ago, Pict said:

I think @SirFlappy pretty much nailed it.

 

 

 

When speaking French in France with a Scottish accent..."merci beaucoup" doesn't always sound to them like "thank you" as intended, it more often comes across as "thanks nice a$$" :biggrin:

 

 

You-should-be-grateful-that-the-RAF-bummers-are-still-farting-for-freedom.jpg

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Posted
On 24/10/2021 at 19:25, Luftschiff said:

Je vais être honnête, je n'ai aucune idée de ce que cela dit.

 

 

Peut-être que l'anglais n'est pas votre langue maternelle, il serait donc utile si vous pouviez peut-être essayer d'indiquer ce que vous aimeriez changer, sans le commentaire qui l'entoure. Cela rendrait les choses un peu plus claires, afin que nous puissions vous aider.

 

 

Change the evolutions in the air when the pilot is killed, leave them random and wait for the plane to strike the planet instead of it disappearing by magic, like with the first Sturmovik series.
When the plane lands damaged, to be able to extract itself from it and run in the grass like a scared little rabbit wanting to take cover instead of waiting to be gently strafed. You read me well written like that?
On 10/24/2021 at 7:25 PM, Luftschiff said:

I'm going to be honest, I have no idea what this says.

 

 

Perhaps English isn't your first language so it would be helpful if maybe you could try to bullet point what you would like to change, without the commentary around it. That'd make it a little clearer, so we can help.

 

sorry for my bad english but if you don't make an effort yourself to read me, we won't go with you, my friend. Well then!
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Posted
4 hours ago, longnezej said:

 

Change the evolutions in the air when the pilot is killed, leave them random and wait for the plane to strike the planet instead of it disappearing by magic, like with the first Sturmovik series.
When the plane lands damaged, to be able to extract itself from it and run in the grass like a scared little rabbit wanting to take cover instead of waiting to be gently strafed. You read me well written like that?
sorry for my bad english but if you don't make an effort yourself to read me, we won't go with you, my friend. Well then!

 

Do not assume malicious intent, I assure you I tried to understand what you meant, I just failed ?

Simple statements without prose helps make it clearer, so you can get better answers.

Writing it in giant font is just snarky and not helpful. I also speak french, but I think I get your points now.

 

* Do not remove player's pilot model from plane immediately upon death.

 

* It would be nice if you could see the pilot run away from the plane when you bail out on ground.

Comme ça, peut être? 

 

 

[F.Circus]FrangibleCover
Posted

Right, let me attempt to translate: The complaint is that when pilots are killed the aircraft perform a scripted manoeuvre and then disappear in mid air?

 

The confusion is then that this doesn't happen. When the pilot of an aircraft is killed it continues to perform manoeuvres in accordance with its orientation and trim at the time the pilot stopped making inputs until the aircraft hits the ground, which I have seen be minutes. I believe when you get pilot killed in single player the aircraft flies on for a bit and disappears but that's fair enough, who's going to watch it fall?

Posted
15 hours ago, [F.Circus]FrangibleCover said:

Right, let me attempt to translate: The complaint is that when pilots are killed the aircraft perform a scripted manoeuvre and then disappear in mid air?

 

The confusion is then that this doesn't happen. When the pilot of an aircraft is killed it continues to perform manoeuvres in accordance with its orientation and trim at the time the pilot stopped making inputs until the aircraft hits the ground, which I have seen be minutes. I believe when you get pilot killed in single player the aircraft flies on for a bit and disappears but that's fair enough, who's going to watch it fall?

I watch it, that's who. And I have never, that I can recall, seen it disappear.

Posted (edited)

If he is playing with PWCG, there is a setting in PWCG that deletes planes with dead pilots. 

 

Abandoning the aircraft on the ground is not currently a feature in general. 

Edited by migmadmarine
Guest deleted@219798
Posted

Yeah planes with dead pilots don't don't disappear, just sometimes the pilot or dead gunner does. Seems like a rather weird thing to happen. First time I thought I must have I imaged shooting the pilot. ?

LLv24_SukkaVR
Posted

Dead pilots/crew members used to stay before, but i guess few years ago they changed it so that they disappear shortly after they are killed. Why? I have no idea. I'm no developer of this game but i don't think few body models would affect performance too much.

Posted

Yesterday I was fling a DH4, in PWCG, and as often happens I got shot down. The pilot was killed and as the plane turned over and headed down in flames the gunner jumped out. I guess he would rather fall to his death then burn alive.

 

Has anyone else seen this?

AEthelraedUnraed
Posted
On 10/30/2021 at 3:07 PM, Ghost666 said:

Yesterday I was fling a DH4, in PWCG, and as often happens I got shot down. The pilot was killed and as the plane turned over and headed down in flames the gunner jumped out. I guess he would rather fall to his death then burn alive.

 

Has anyone else seen this?

Yes, I've also seen it once or twice.

 

I guess that *would* make a difference in the post-mortem. "Death from thermal shock" is a completely different verdict than "death from blunt-force trauma".

[F.Circus]FrangibleCover
Posted
44 minutes ago, AEthelraedUnraed said:

Yes, I've also seen it once or twice.

 

I guess that *would* make a difference in the post-mortem. "Death from thermal shock" is a completely different verdict than "death from blunt-force trauma".

It's an attested phenomenon, people would jump from burning aircraft reckoning that it was a faster and less painful death. They'd also take their revolvers up with them for similar applications.

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