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"Captain Eddie" --- A Scripted Campaign for the Nieuport and SPAD


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Posted (edited)

2092064122_MissionHeader.jpg.71463aa6c17d4ee89c1ebbcf74f6cd48.jpg

 


                                                                                       A Campaign for the Nieuport 28.C1 and SPAD VIII

 

    Fly alongside the pilots of the 94th Aero Squadron as USAAS, RAF and French aircraft engage Central assets in the air and on the ground. A Seven mission non-historical campaign which offers the player an immersive experience in the Nieuport and SPAD VIII as a multi-role fighter during the summer and autumn of 1918.   
   The missions, which include take-offs and form-ups along with air-starts can run anywhere from twenty to forty minutes depending upon players actions. In order to allow the player an opportunity to proceed through the Campaign at their discretion, Mission Success for all seven missions has been preset to occur after 2 to 3 minutes.   
   Hamaha15's No Mans Land Ruins Group and plepew's excellent 94th Aero Squadron Nieuport28 and SPAD VIII skin packs are used within the Campaign. The skins, included within the Download, will be installed to your Data>graphics>skins>Nieuport28 and Spad13 Folders.

 

*Campaign requires Flying Circus Volume I and Flying Circus Volume II to work.

 

Captain Eddie fully compatible with v5.104
One Drive Download Link:

https://1drv.ms/u/s!Am83M5MI8WLyjUeU6FWPje4vlgtP?e=YTwttn

 

To Install for Campaign Play:
1)    *Download the Zip and extract the enclosed "data" folder to your C:\IL-2 Sturmovik Battle of Stalingrad folder or wherever/however you have your pc set up to play Flying Circus Vol. I and Flying Circus Vol. 2

2) Please review the Enclosed ReadMe for gameplay and other pertinent details.


Enjoy the Campaign,
Tip"

Edited by [DBS]Tx_Tip
New USAS Skins-Campaign Updated to v5.104
  • Like 9
  • Thanks 7
  • Upvote 3
Posted

Wonderful! Thank you thank you thank you! I have been waiting for something worthwhile to do with the 28!

I have two questions: I wonder why the default markings for our hero's plane are French roundels instead of American ones commonly pictured?

Second: I know about the "blip" switch & how it worked , but I've never tried it in landing my plane .Yesterday I did & I ended up a crumpled mess.It seemed like I couldn't get the spinning engine down to "idle". The only thing I could do was turn off the engine to slow down a bit on final. Ant tips on getting this rotary under control? 

Thanks!

Aces.jpg

Hats in the Ring Pro - Copy.jpg

  • Upvote 1
Posted
6 hours ago, Blitzen said:

Wonderful! Thank you thank you thank you! I have been waiting for something worthwhile to do with the 28!

I have two questions: I wonder why the default markings for our hero's plane are French roundels instead of American ones commonly pictured?

Second: I know about the "blip" switch & how it worked , but I've never tried it in landing my plane .Yesterday I did & I ended up a crumpled mess.It seemed like I couldn't get the spinning engine down to "idle". The only thing I could do was turn off the engine to slow down a bit on final. Ant tips on getting this rotary under control? 

Thanks!

 

Good questions Blitzen.

All Nieuport skins within the campaign are set to nieuport28_skin_01. This is the only "default" skin with a "Hat in the Ring" emblem in which I could set the numbers on without repeating skins or numbers.

 

The skin, according to it's description belonged to 1lt. Douglas Campbell. 94th Aero Squadron. 16 April 1918... 

Perhaps this was before they switched to USAAS Roundels or this is incorrect and needs to be changed by the Devs. I do not know.

 

On the subject of the ignition selector modes and landing.

 

LoL. I cracked up often and damaged my wingtips many times in testing this crate on landings that I blew off any attempt to create Rearming-Refueling scenarios for the Nieuport within the campaign. I did finally manage to figure out a way to get slow with the Nieuport 28 and make passable landings most of the time.

 

Try setting your mixture to 35% which negates the engine overcooling when you are cycling through the "blip" switch. You'll need to cycle back and forth from ignition selector mode 1 to 4 often. In this way you can speed up and slow down at very low altitude on approach to basically make a three point carrier landing then punch it to counter the ground looping tendency that all these WWI crates apparently have.

 

Enjoy the Campaign,

Tip

Posted

Thank you for this, FC / FC2 is in sore need of more campaign content this helps fill the gap!

  • Upvote 2
Posted

Can't wait to give this a try!  Thanks.

  • Upvote 1
  • 3 weeks later...
Posted
On 9/23/2021 at 8:40 AM, Blitzen said:

Ant tips on getting this rotary under control? 

Try using the lowest throttle setting and a leisurely descent. Set your throttle one below max right before you flare your landing (having a bit of power can help keep you moving forward instead of rolling over the nose). Use the blip to feather yourself down from the flare. Dig the tail into the ground once you’ve made contact and then drop the throttle to the lowest stage as your roll slows.

  • 2 weeks later...
JUSTPLANECRAZY
Posted

Great stuff i shot down 2 enemy on first mission , was running out of slugs when someone ploughed into me lol ,but im looking forward to giving it another spin, THANK YOU very much appreciated. :salute: JPC 

Posted
On 10/24/2021 at 11:45 AM, JUSTPLANECRAZY said:

Great stuff i shot down 2 enemy on first mission , was running out of slugs when someone ploughed into me lol ,but im looking forward to giving it another spin, THANK YOU very much appreciated. :salute: JPC 

 

You bet JPC.

FC does make for some great furball action.

 

Just a heads up all.

I'll be revisiting this Campaign following the release of the new clouds. One can never have enough eye-candy and action flying these crates from stem to stern.

Tip 

 

  • 5 weeks later...
Posted

Thanks great missions good fun and I like how one can move to the next mission and come back and fly any of them.

  • Thanks 1
Posted (edited)

What's new?
Captain Eddie updated to v.4.701b

 

With new clouds and a big dose of enhanced visual stimulation the Cap'n has never looked better.
Download with the One Drive Link Here:
https://1drv.ms/u/s!Am83M5MI8WLyjFTjXPv5LiX5E1Nb?e=fg83e2

 

Or above in the Original Post.

 

Give a heads up if you have any problems.
Merry Christmas and Enjoy,
Tip

Edited by [DBS]Tx_Tip
  • Thanks 2
[DBS]Tx_Tip
Posted

What's new?
Captain Eddie updated to v.4.707c

 

A dose of tender luv'in care within logic and some additional eye-candy brings the Cap'n back up to speed.
Download with the One Drive Link Here:
https://1drv.ms/u/s!Am83M5MI8WLyjF7ebx32bSx-HBzG?e=T6wdzQ

 

Or above in the Original Post

 

Give a heads up if you have any problems.
Just a great ride.

Enjoy,
Tip

  • Like 1
  • Thanks 2
  • 9 months later...
Posted

Tip,

 

I recently created some new custom skins for the Nieuport 28 (the default paint job needed some serious  TLC) and the Spad XIII and incorporated them into these missions so that each aircraft has unique markings between the skin and the in-game markings.  I sent you a message with more info.   

 

Regards, 

Greg

 

Screenshots below ->

 

 spacer.png

  • Like 1
[DBS]Tx_Tip
Posted

Nice. Sent PM.

Tip

[DBS]Tx_Tip
Posted

What's new?

USAS 94th Squadron Nieuport 28 and SPAD VIII skins by plepew. Spad VIII missions redone. Housekeeping.
Captain Eddie updated to v5.104 

 

The Cap'n gets plepew's excellent Nieuport 28 and SPAD VIII 94th Aero Squadron skin pack in addition to remodeling of the SPAD missions as well as redoing the Central Aircraft skins. All bringing the Cap'n up to speed and look'in smart.


Download with the One Drive Link Here:
https://1drv.ms/u/s!Am83M5MI8WLyjUeU6FWPje4vlgtP?e=YTwttn

 

Or above in the Original Post
Give a heads up if you have any problems.
Enjoy,
Tip

  • Thanks 2
  • 4 weeks later...
Posted

Started this today... so far really enjoying it!

  • Like 1
  • 1 year later...
  • 4 months later...
Posted

How have I not seen this before?! 
Downloaded and started playing tonight!

  • 2 weeks later...
KG3_Trozz
Posted

Awesome campaign, just got around to trying it 🙃

Spidey002
Posted

There is an interesting issue on the final mission. The artillery despawns as I approach and respawns as I leave the area. 
 

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