Team Fusion Buzzsaw Posted April 22, 2021 Team Fusion Posted April 22, 2021 Discuss planned Graphics Update here. (see link below) 1 1 1
ITAF_Airone1989 Posted April 22, 2021 Posted April 22, 2021 Great news! Congratulation for your work and to keep this game alive! 2 2
343KKT_Kintaro Posted April 22, 2021 Posted April 22, 2021 Fantastic news! But we are not in a rush, so please take your time if necessary: slow and steady wins the race... 2 1
Cybermat47 Posted April 23, 2021 Posted April 23, 2021 49 minutes ago, unlikely_spider said: What do we discuss? 1
Oyster_KAI Posted April 23, 2021 Posted April 23, 2021 I think it may not be accurate to call 4K cockpit. At that time, very few actual files may be 4K (4096*4096)? but it is true that the improved cockpit can achieve the effect of 4K files no less than the GB series.
timothy55 Posted April 23, 2021 Posted April 23, 2021 Thanks Buzzsaw, absolutely made my day. This is one of those situations where the AI I find very acceptable but clouds and terrain really need a seeing to , obviously the AI updates came well into the games lifespan. Looking forward to True sky, no doubt as are many , and not really long to wait too.
Yardstick Posted April 23, 2021 Posted April 23, 2021 Look forward to this. The new clouds in DCS appear to a game changer, let's hope the same is true for CloD. Would be nice to see some preview screens / footage.
343KKT_Kintaro Posted April 23, 2021 Posted April 23, 2021 One question for Buzzswaw: what about our current computer performances? Will TrueSky (and after that, VR) make we need a new video card, or more RAM, or even a new processing unit? what is about to change in terms of system requirements? 3
FTC_Karaya Posted April 23, 2021 Posted April 23, 2021 Cant wait to see some footage of TrueSky in the actual game! 1 1
Rokychuchi Posted April 23, 2021 Posted April 23, 2021 Majestic skies and some sort of In-house dynamic campaign engine are all this sim needs to really shine. I appreciate the TrueSky implementation; better skyscapes are fundamental for immersion. I hope they won't bring the FPS issue on a moderate rig... Any news about a built-in dynamic campaign engine? Thanks! 1
Kapteeni Posted April 23, 2021 Posted April 23, 2021 1 hour ago, Rokychuchi said: Majestic skies and some sort of In-house dynamic campaign engine are all this sim needs to really shine. I appreciate the TrueSky implementation; better skyscapes are fundamental for immersion. I hope they won't bring the FPS issue on a moderate rig... Any news about a built-in dynamic campaign engine? Thanks! +1
Team Fusion Buzzsaw Posted April 23, 2021 Author Team Fusion Posted April 23, 2021 6 hours ago, 343KKT_Kintaro said: One question for Buzzswaw: what about our current computer performances? Will TrueSky (and after that, VR) make we need a new video card, or more RAM, or even a new processing unit? what is about to change in terms of system requirements? trueSKY should actually reduce the load on the player's CPU by spreading the load to the GPU... right now the clouds and weather are all handled by the CPU, in trueSKY they are handled by the GPU. And in regards to the other new features, some of the more demanding ones, (like view distance) will be selectable by the player... so you don't have to increase the range at which objects appear if you don't want to. 5 2
Avimimus Posted April 24, 2021 Posted April 24, 2021 Glad that it will get a re-launch (hopefully with a spiffy named patch rather than just a version number)! My thoughts are (1) I hope the new water will be as nice as the old water (2) I hope it solves some of the low altitude artifacts... I've found that the terrain looks good at very low altitudes and at medium-to-higher altitudes. However, there is a low altitude band where some of the textures become blocky splotches (but before the low altitude textures kick in). I originally thought these textures were meant to produce a sense of three dimensionality when viewed from higher altitudes at different times of day (but I'm not so sure). I'm also not sure whether it is intentional - but it almost perfectly replicates a famous blurry photo I used to look at as a kid (see attached). Anyway, it is a very altitude specific problem (as I said earlier - the terrain tends to look quite good from very low down or from higher up)! 1
Enceladus828 Posted April 25, 2021 Posted April 25, 2021 On 4/22/2021 at 5:28 PM, 343KKT_Kintaro said: But we are not in a rush, so please take your time if necessary: slow and steady wins the race... Definitely. I'm sure that the last thing they want to do is follow the same path the 1C Maddox did where a release date is more important than a good quality release. I mean, delaying the announcement for their next module may be because they want to show off better quality WIP images of aircraft such as Fw-190, SM.79, A-36, A-20C bombardier position, Swordfish, etc.; WIP images of the new maps, or aircraft carriers with carrier-based aircraft taking off and landing on aircraft carriers. BTW, I am not a member of TFS so save for the Fw-190, all of the above is speculative. 1 1 1
Guest deleted@7076 Posted April 25, 2021 Posted April 25, 2021 (edited) -Deleted- Edited September 12, 2022 by Varrattu
Mysticpuma Posted April 30, 2021 Posted April 30, 2021 (edited) Could the roads/well travelled routes and areas on and surrounding the base be given a texture update to make them look a bit more lived in and travelled on? Currently it all looks very clinical but the areas certainly had tracks and signs of use as per this image. This is Wadi Gazouza, 1941. Edited May 1, 2021 by Mysticpuma 2 1 1
Thundercracker Posted May 1, 2021 Posted May 1, 2021 With the official announcement in mid may, might we look forward to some screenshots? Video even?
Trooper117 Posted May 1, 2021 Posted May 1, 2021 Great news... I'm looking forward to the changes. If all works as hoped it will be quite a game changer.
Guest deleted@7076 Posted May 7, 2021 Posted May 7, 2021 (edited) -Deleted- Edited September 12, 2022 by Varrattu
Mysticpuma Posted May 7, 2021 Posted May 7, 2021 58 minutes ago, Varrattu said: Will trueSky also have any impact on the 'Cliffs of Dover' atmosphere and weather ? ~V~ And skydome banding?
buster_dee Posted May 7, 2021 Posted May 7, 2021 I thought banding was caused by monitor limitations (gray/lighting gradation too granular). 1
palker4 Posted May 7, 2021 Posted May 7, 2021 14 minutes ago, buster_dee said: I thought banding was caused by monitor limitations (gray/lighting gradation too granular). this is correct here is a detailed explanation of the phenomena https://www.youtube.com/watch?v=h9j89L8eQQk
Pinguim Posted May 13, 2021 Posted May 13, 2021 will it make the game heavier to run? if so, can I switch back to how it used to look like? I don't have much confidence in my rig.
343KKT_Kintaro Posted May 13, 2021 Posted May 13, 2021 10 hours ago, Pinguim said: will it make the game heavier to run? if so, can I switch back to how it used to look like? I don't have much confidence in my rig. Switch back to how it used to look like? This implementation we discuss here... is not yet in the game my friend.
Guest deleted@7076 Posted May 13, 2021 Posted May 13, 2021 (edited) -Deleted- Edited September 12, 2022 by Varrattu
Dagwoodyt Posted May 13, 2021 Posted May 13, 2021 1 hour ago, Varrattu said: If you can't make it good, at least make it look good:* Addition of 4k cockpit resolution for aircraft Addition of 4k resolution for aircraft external models Upgrading of all terrain tiles to 4k Improvement of Terrain Tessellation effects. Increase of the player view distance by up to 10 times current view distances. The most outstanding improvemet for a 'Flight Sim': new water Addition of the trueSKY cloud and weather system: 'trueSky' against 'I_VelocityIAS': Dream on. ~V~ * (Bill Gates) My understanding is that any or all of these upgrades might be implemented before the end of September 2021, but might not happen due to potential pandemic adverse effects on coding, plus certain unnamed factors. I don't see any reason to start fretting given these uncertainties, named or otherwise.
Gogi12 Posted May 14, 2021 Posted May 14, 2021 Hi, Buzzsaw When will be announcement for your new module. It is already the middle of May, I will explode waiting?
Team Fusion Buzzsaw Posted May 14, 2021 Author Team Fusion Posted May 14, 2021 14 hours ago, Gogi12 said: Hi, Buzzsaw When will be announcement for your new module. It is already the middle of May, I will explode waiting? When its ready. 1 1
Dagwoodyt Posted May 15, 2021 Posted May 15, 2021 What's to be discussed about the announcement of an announcement that has yet to be announced??
343KKT_Kintaro Posted May 15, 2021 Posted May 15, 2021 23 minutes ago, Dagwoodyt said: What's to be discussed about mobblewobblebabble?? In the present discussion thread we discuss this announcement.
Blitzen Posted May 27, 2021 Posted May 27, 2021 I'll be delighted to see these improvements and let me also say i am happy to see continued "fine tuning going on regularly with posted updates. Its gratifying to see the crew working on all the bits and pieces that make this an involving flight sim. I know VR is quite a ways off , but may I ask what other aircraft and/or other additions are being talked about by the creative crew at this point?
Thundercracker Posted May 28, 2021 Posted May 28, 2021 23 hours ago, Blitzen said: I'll be delighted to see these improvements and let me also say i am happy to see continued "fine tuning going on regularly with posted updates. Its gratifying to see the crew working on all the bits and pieces that make this an involving flight sim. I know VR is quite a ways off , but may I ask what other aircraft and/or other additions are being talked about by the creative crew at this point? If your lucky you might get your answer this weekend ? Unless of course mays announcement is the delaying of further announcements until June. 2
Thundercracker Posted May 29, 2021 Posted May 29, 2021 taken from the steam forums; "RAF74_Buzzsaw 26 May @ 3:34am We are planning a large Visual Update this summer... you will see a number of major changes there." Tells us nothing about a potential announcement, but fingers crossed things are on track.
Team Fusion Buzzsaw Posted May 29, 2021 Author Team Fusion Posted May 29, 2021 Added VR Implementation to the original 'Notes' post as one of the elements which we are planning to include in the Visual Update. 6 1 2
354thFG_Drewm3i-VR Posted May 30, 2021 Posted May 30, 2021 (edited) 23 hours ago, Buzzsaw said: Added VR Implementation to the original 'Notes' post as one of the elements which we are planning to include in the Visual Update. This would be huge Buzzsaw and could honestly save CLoD if done well. No one expects perfection at first, but GB has many core issues like DMs, radio comms, and performance issues that CLoD has never had. VR and GUI are probably the two biggest problems with CLoD currently. The actual game is excellent with only minor issues like exterior sounds for example. Edited May 30, 2021 by =AW=drewm3i-VR
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now