J2_Bidu Posted January 10, 2021 Posted January 10, 2021 I was reading about the "head shake" option... 1) What setting do you use (if it makes any difference)? 2) Some say that turning it on or off in multiplayer is actually overridden by a server option. In Flugpark "server info" this does not show up. Anyone can confirm if it's on or off or if indeed there is such a server option? ( @J5_Baeumer )
Holtzauge Posted January 10, 2021 Posted January 10, 2021 This video clearly shows how overmodeled multiplayer head shake is in-game even on the minimum setting. 6
1PL-Husar-1Esk Posted January 10, 2021 Posted January 10, 2021 (edited) Just artificial head shake as one would have from engine vibration. Do not spoil aim. I use it because otherwise I have impression that I seat in concrete plane model. Edited January 10, 2021 by 1PL-Husar-1Esk 1
Dutch2 Posted January 10, 2021 Posted January 10, 2021 For all VR users head shaking is not working in VR.
1PL-Husar-1Esk Posted January 11, 2021 Posted January 11, 2021 10 hours ago, Dutch2 said: For all VR users head shaking is not working in VR. I hate that in VR , feels so artificial inside plane.
J2_Bidu Posted January 11, 2021 Author Posted January 11, 2021 18 hours ago, US213_Talbot said: On here Yeah I have it on too, but don't know if it means anything in multiplayer.
No.23_Gaylion Posted January 11, 2021 Posted January 11, 2021 Only difference I see is the the cockpit vibrates a little. Add a bit more realism, or realistic effect.
JGr2/J5_Baeumer Posted January 12, 2021 Posted January 12, 2021 (edited) On 1/10/2021 at 2:18 PM, J2_Bidu said: Some say that turning it on or off in multiplayer is actually overridden by a server option. Who and where? I don't see it in our server settings or the default provided by 1C. Perhaps it is just a client (player) side setting. Edited January 12, 2021 by J5_Baeumer
J2_Bidu Posted January 12, 2021 Author Posted January 12, 2021 14 minutes ago, J5_Baeumer said: Who and where? I don't see it in our server settings or the default provided by 1C. Perhaps it is just a client (player) side setting. Here:
=IRFC=Gascan Posted January 12, 2021 Posted January 12, 2021 That's a thread in the CloD forum, not BoX, different game engine. Pretty sure that doesn't apply to us. 1
J2_Bidu Posted January 12, 2021 Author Posted January 12, 2021 So I'll assume the individual option is what prevails even in multiplayer experience...
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