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Donik

The game's fixed guys

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Some of the Fokker D.VII airplane debris pieces won’t have extra engines visually attached to them

 

I expect to see overflowing servers tonight and this weekend

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14 hours ago, Donik said:

 

I expect to see overflowing servers tonight and this weekend

 

We should test this ;)

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On 11/10/2020 at 11:05 PM, J2_Trupobaw said:

"Some"?


When are we getting D.VII Engine Glitch Fix Vol. II??!!! 

 

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5 hours ago, NO.20_W_M_Thomson said:

Would have thought they'd fix the fact with all the led we put into the D7f it would at least slow it down some.

 

Weight of the lead offset by all the holes and pieces shot away, therefore performance of the D7 remains the same. Pure science. Newton probably had a theory about it.

 

Apparently balloon guns upset the theory though.

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11 minutes ago, US103_Baer said:

Apparently balloon guns upset the theory though.

Think I can borrow your balloon guns and fit them in my Bristol?

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5 hours ago, NO.20_W_M_Thomson said:

Think I can borrow your balloon guns and fit them in my Bristol?

Only if you get a note from the squadron leader saying you'll use it for busting balloons and not for shooting planes, we're not barbarians.

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8 hours ago, gascan said:

Only if you get a note from the squadron leader saying you'll use it for busting balloons and not for shooting planes, we're not barbarians.

It was the incendiary aspect which was thought against the St Petersburg Declaration and that’s not modded in sim. They don’t seem to be more effective against balloons than normal 303, unlike in Rise of Flight. Oddly they act more like a heavier caliber round, which helps fix the Dvii’s kevlar and steel construction 🙂  

Edited by US93_Rummell

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14 hours ago, gascan said:

Only if you get a note from the squadron leader saying you'll use it for busting balloons and not for shooting planes, we're not barbarians.

They have parachutes.

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6 hours ago, US93_Rummell said:

It was the incendiary aspect which was thought against the St Petersburg Declaration and that’s not modded in sim. They don’t seem to be more effective against balloons than normal 303, unlike in Rise of Flight. Oddly they act more like a heavier caliber round, which helps fix the Dvii’s kevlar and steel construction 🙂  

Yup,  no-one was using them before the great D7 tankification update. 

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I never used them at all until planes started taking 300,400,500 rounds to go down. 

 

I actually hate using them. My entire sortie consists of me worrying if I have enough rounds for the next fight and it causes me to land out often to rearm.

Edited by US93_Talbot
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