DD_Friar Posted December 2, 2022 Posted December 2, 2022 @Off_Winters Salute, Just wanted to tell you how well your mod is working in our Campaign against the 352nd squad. The terrain certainly makes for some interesting tactics on the ground. I wanted to ask, I am in the process of building a Tank campaign based on the Sherwood Rangers British tank corp in Normandy. I would very much like to have the UK flag and not the Soviet one for obvious reasons. Is it possible for you to bundle up your union flag mod into a separate package so I could have it for my Normandy campaign, seeing as how the devs still have not included one.
Off_Winters Posted December 4, 2022 Author Posted December 4, 2022 (edited) On 12/2/2022 at 11:37 PM, DD_Friar said: @Off_Winters Salute, Just wanted to tell you how well your mod is working in our Campaign against the 352nd squad. The terrain certainly makes for some interesting tactics on the ground. I wanted to ask, I am in the process of building a Tank campaign based on the Sherwood Rangers British tank corp in Normandy. I would very much like to have the UK flag and not the Soviet one for obvious reasons. Is it possible for you to bundle up your union flag mod into a separate package so I could have it for my Normandy campaign, seeing as how the devs still have not included one. G'day Friar, no worries mate, this is the link to download the flag mod, its JSGME ready.https://www.mediafire.com/file/stk7ax91wwjmuj1/Off_Winters-Flag_MOD_Union_Jack.rar/file regards Rob. Edited December 4, 2022 by Off_Winters 1
Off_Winters Posted December 11, 2022 Author Posted December 11, 2022 G'day all, still plodding along after most recent game 5003 update, had to revisit some of the work done for the previous update. WIP shot of revised C47 skin. now that I have a basic template done, I've got a couple of other schemes for the C47 to include. I'm now aiming for a Christmas Eve release of the next update, providing there's no more official game releases between now and then. regards Rob. 3
Off_Winters Posted December 12, 2022 Author Posted December 12, 2022 (edited) G'day All, another C47, the 1st US airborne combat jump in history. 8th November 1942, in support of Operation Torch. Edited December 12, 2022 by Off_Winters 2 1 1
Off_Winters Posted December 13, 2022 Author Posted December 13, 2022 G'day All, 316th Troop Carrier group, Enfidaville, Tunisia 1943. sun bleached OD paint, with national markings minus yellow banding, as used between May 28th 1942 and June 29th 1943. 4
Off_Winters Posted December 14, 2022 Author Posted December 14, 2022 A rest from C-47's. playing with ideas for main load screen. 3
Falcon41 Posted December 14, 2022 Posted December 14, 2022 Rob, I’ve always loved the screen shots you’ve used. Take care and have a Merry Christmas and a Happy New Year. Bill 1 1
Mtnbiker1998 Posted December 24, 2022 Posted December 24, 2022 On 12/11/2022 at 9:03 AM, Off_Winters said: I'm now aiming for a Christmas Eve release of the next update, providing there's no more official game releases between now and then. regards Rob. Still planning on an update soon? Haven't played with this mod in awhile, looking forward to picking it up again!
Off_Winters Posted December 25, 2022 Author Posted December 25, 2022 19 hours ago, Mtnbiker1998 said: Still planning on an update soon? Haven't played with this mod in awhile, looking forward to picking it up again! Yes mate, a couple of days and it will be good to go. Just finishing off the Humber MkV repaint. regards Rob. 1
Off_Winters Posted January 4, 2023 Author Posted January 4, 2023 G'day All, I have just updated the Desert Mod to Version 8. It is compatible with game version 5.004b new link on first page. please unistall Version 7 if you have it and then install new files. do not just overwrite existing files. regards Rob. 1 5
non-ducorDuco Posted January 5, 2023 Posted January 5, 2023 Ho scaricato tre volte il file ma ,all'apertura , genera una lunga serie di errori. E' un difetto del file o sono io che sbaglio in qualche modo? Grazie in ogni modo per il pregiato lovoro svolto. I downloaded the file three times but, when opened, it generates a long series of errors. Is it a defect of the file or am I wrong in some way? Thanks anyway for the valuable work done.
Sakivano Posted January 5, 2023 Posted January 5, 2023 35 minutes ago, non-ducorDuco said: Ho scaricato tre volte il file ma ,all'apertura , genera una lunga serie di errori. E' un difetto del file o sono io che sbaglio in qualche modo? Grazie in ogni modo per il pregiato lovoro svolto. I downloaded the file three times but, when opened, it generates a long series of errors. Is it a defect of the file or am I wrong in some way? Thanks anyway for the valuable work done. Same here.
Off_Winters Posted January 5, 2023 Author Posted January 5, 2023 2 hours ago, Sakivano said: Same here. G’day All, I had to use 7zip instead of my normal winrar zipping as the file was to big for winrar. In the past I have had issues trying to open 7zip files with any program other than 7zip. has anybody been able to down load with success accessing files? I’ve just moved house today and won’t have internet installed at new address for at least a week, so it will be after that before I can reupload regards Rob..
Sakivano Posted January 5, 2023 Posted January 5, 2023 55 minutes ago, Off_Winters said: G’day All, I had to use 7zip instead of my normal winrar zipping as the file was to big for winrar. In the past I have had issues trying to open 7zip files with any program other than 7zip. has anybody been able to down load with success accessing files? I’ve just moved house today and won’t have internet installed at new address for at least a week, so it will be after that before I can reupload regards Rob.. I've tried to unzip it with both winrar and 7zip to no avail ?
Stonehouse Posted January 5, 2023 Posted January 5, 2023 (edited) 1 hour ago, Off_Winters said: G’day All, I had to use 7zip instead of my normal winrar zipping as the file was to big for winrar. In the past I have had issues trying to open 7zip files with any program other than 7zip. has anybody been able to down load with success accessing files? I’ve just moved house today and won’t have internet installed at new address for at least a week, so it will be after that before I can reupload regards Rob.. All good using 7zip. Sorry too much wine at dinner. Unzipping v7 by mistake. v8 gives: Edited January 5, 2023 by Stonehouse
Sakivano Posted January 5, 2023 Posted January 5, 2023 I've even installed the newest versions of both winrar and 7zip and the error is still there.
Stonehouse Posted January 5, 2023 Posted January 5, 2023 @Off_Winters Curious why the mgm files are included? The stock ones should be ok to use (since you can't change them as far as I know) so was it just convenience as it allowed you to zip up a folder rather than cherry picking files? It may make the package small enough to get into a single rar file leaving them out.
Falcon41 Posted January 5, 2023 Posted January 5, 2023 (edited) Rob, I too have experienced the same problem as mentioned above, no luck unzipping the newest files. Hopefully, when you get moved in you can correct the problem. By the way have you experienced any issues with the P-40 extending its landing flaps, particularly when more than 4 planes are in a flight? I have had this happen with multiple missions and have notified the developers as have several other players. You might consider informing the developers if you had this happen. Bill Edited January 5, 2023 by Falcon41 Correction to comment
Off_Winters Posted January 5, 2023 Author Posted January 5, 2023 (edited) G’day All, thanks guys, I’ll re-zip it all and go over to a mates place to upload. will update soon, regards Rob. Edited January 5, 2023 by Off_Winters 3
Off_Winters Posted January 10, 2023 Author Posted January 10, 2023 G'day All, Link updated on front page with a winrar file. hopefully it works as it should. regards Rob. 4
non-ducorDuco Posted January 10, 2023 Posted January 10, 2023 Grazie infinite per la cortesia; ho scaricato e decompresso il file senza errori ne' difficolta con 7-zip. Mod di straordinaria qulalita' ed atmosfera . Grazie ed ancora grazie Guido Thank you very much for your courtesy; I downloaded and unzipped the file without errors or problems with 7-zip. Mod of extraordinary quality and atmosphere. Thanks and thanks again Guido 1
Falcon41 Posted January 10, 2023 Posted January 10, 2023 (edited) Rob, The download works just fine now. Great work, I still have to see if the P-40’s extend their flaps as I saw after the last update as I’m uncertain as to the cause … a bug or perhaps your MOD although I never saw it until after the last update! Strange things happen in cyberspace. Hopefully the developers will correct it, as numerous players have reported it. I've tested several of the missions and the lowered P-40 flaps did not appear with your MOD running, so it must be the newest update! Bill Edited January 10, 2023 by Falcon41 Correction to comment
Off_Winters Posted January 10, 2023 Author Posted January 10, 2023 (edited) 3 hours ago, Falcon41 said: Rob, The download works just fine now. Great work, I still have to see if the P-40’s extend their flaps as I saw after the last update as I’m uncertain as to the cause … a bug or perhaps your MOD although I never saw it until after the last update! Strange things happen in cyberspace. Hopefully the developers will correct it, as numerous players have reported it. I've tested several of the missions and the lowered P-40 flaps did not appear with your MOD running, so it must be the newest update! Bill Thanks Bill, I hadn’t noticed the flaps on the P40 since last official update. But I’m certain it’s a game update rather than the mod causing the problem. I have only added textures for P40 rather than editing any of the text files controlling aircraft functions. regards Rob. On 1/5/2023 at 10:22 PM, Stonehouse said: @Off_Winters Curious why the mgm files are included? The stock ones should be ok to use (since you can't change them as far as I know) so was it just convenience as it allowed you to zip up a folder rather than cherry picking files? It may make the package small enough to get into a single rar file leaving them out. G’day Scott, the included mgm files are where I have used British and US models to replace Russian equipment, or where I have swapped out building types for another type. I take a given model and then rename and edit text files etc so the game will display the British or US item instead of the Russian one. I have replaced most Russian vehicles, and static Russian aircraft with British or US vehicles now. regards Rob. Edited January 10, 2023 by Off_Winters 1
Falcon41 Posted January 10, 2023 Posted January 10, 2023 Rob, I just noticed that the use of Tactical Codes is not functional with your MOD. Did you realize that? Bill
Off_Winters Posted January 10, 2023 Author Posted January 10, 2023 (edited) 12 minutes ago, Falcon41 said: Rob, I just noticed that the use of Tactical Codes is not functional with your MOD. Did you realize that? Bill Hi Bill, yes I disabled them, as they overwrite a large proportion of the AI aircraft historical skins I included, that use default skin positions. once the devs have fixed the issue of the game assigning ad-hoc codes to AI aircraft I’ll put that option back in. if you check this thread which I posted a little while back, it explains it a bit more. Also if you download that mod you’ll be able to see the texture files I edited and if you like find them and take them out of the desert mod folder which will give you tactical codes back in game. it’s near the bottom of page 1 of mods section Removing Player applied tactical codes from aircraft regards Rob. Edited January 10, 2023 by Off_Winters
Stonehouse Posted January 11, 2023 Posted January 11, 2023 (edited) 6 hours ago, Off_Winters said: yes I disabled them, as they overwrite a large proportion of the AI aircraft historical skins I included, that use default skin positions. Quick thought Rob - I made a modified version of the EfeDB unique skins mod recently so I know that updating each aircraft's info.txt file is quite workable for a mod. You have a fairly limited aircraft set and the info.txt file is where tac codes are enabled/disabled so likely setting up a mod specifically to suit each aircraft's skins is quite do-able. Do you have a list of which skin filenames should not use tac codes or if it is shorter, then a list of generic skin filenames that could use tac codes? - the control is deny tac codes = 1 or blank, so all generic skins have a blank for this control and so the default is to allow tac codes. Skins which have codes embedded in the skin I can specifically turn off tac codes just for that skin. A brief spot check while in a WFH phone meeting (ie I may be wrong as I was multi-tasking) seemed to say that I could not rely on the skin having "blank" in the file name. PS any skin such as Bf109e7_skin_04.dds will have deny tac codes set to 1 anyway as it is set up that way in the game. Any stock skin with blank in the file name will have deny tac codes = "" per the game set up. So I only need to know where you have replaced a xyz_blank_99.dds type skin with a skin with embedded codes or a skin that is a truly user made skin with embedded tac codes outside the normal xyz_skin_99.dds or xyz_blank_99.dds - so it actually may be a much smaller effort than expected to setup a mod that allows tac codes to remain enabled. Edited January 11, 2023 by Stonehouse 1
Falcon41 Posted January 11, 2023 Posted January 11, 2023 Rob, Found the thread and will download the MOD you mentioned. Thanks for your help. Bill
Off_Winters Posted January 11, 2023 Author Posted January 11, 2023 (edited) 10 hours ago, Stonehouse said: Quick thought Rob - I made a modified version of the EfeDB unique skins mod recently so I know that updating each aircraft's info.txt file is quite workable for a mod. You have a fairly limited aircraft set and the info.txt file is where tac codes are enabled/disabled so likely setting up a mod specifically to suit each aircraft's skins is quite do-able. Do you have a list of which skin filenames should not use tac codes or if it is shorter, then a list of generic skin filenames that could use tac codes? - the control is deny tac codes = 1 or blank, so all generic skins have a blank for this control and so the default is to allow tac codes. Skins which have codes embedded in the skin I can specifically turn off tac codes just for that skin. A brief spot check while in a WFH phone meeting (ie I may be wrong as I was multi-tasking) seemed to say that I could not rely on the skin having "blank" in the file name. PS any skin such as Bf109e7_skin_04.dds will have deny tac codes set to 1 anyway as it is set up that way in the game. Any stock skin with blank in the file name will have deny tac codes = "" per the game set up. So I only need to know where you have replaced a xyz_blank_99.dds type skin with a skin with embedded codes or a skin that is a truly user made skin with embedded tac codes outside the normal xyz_skin_99.dds or xyz_blank_99.dds - so it actually may be a much smaller effort than expected to setup a mod that allows tac codes to remain enabled. G'day Scott, Yes your theory on the plane text file being edited to "" instead of 1 would work, I did think about doing the edits for the planes I have added skins for. theres 33 plane types and 2 drivable vehicles that I have swapped out blank skins for historical skins. as well as skins that dont have "blank" in the file name. I shied away from editing the text files for each as it would be an extra 35 files I would have to check with each game update. In the download there is a text file that lists all the skins by aircraft type and skin name with corresponding details of the new skins in place that I have included. (also lists skins creator as well) I made this list so mission builders could work out which of the stock game skins had desert scheme applied and pick them when making missions. Below is the content of that text file. in some cases its only the default skin that has a desert scheme as I haven't gotten around to making skins for the selection menu yet. regards Rob. Names of stock skin numbers to select in mission builder that have Desert War paint Schemes. Bf 109 F-2 skins No desert skins yet bf109f2_skin_15 factory camo, Nth Africa white fuse band, 1941. stock game content with swaz-stika by Off Winters Bf 109 F-4 skins************ Default skin is desert camo scheme. Bf109F4_Blank_01 10 (Jabo)./JG.27, Nth Africa 1942. by Lothar29 Bf109F4_Blank_02 desert camo scheme stock game content with swaz-stika by Off Winters Bf109F4_Blank_03 7./JG 53, 'White 1' Oblt. Pufahl, Libya 1942 by_E69_julian57 Bf109F4_Blank_04 3./JG 27 Marseille, Nth Africa 1942 100 kills. by SR603-flowbee Bf109F4_Blank_05 JG.27 Stigler, Nth Africa 1942. by BlackHellHound1 Bf109F4_skin_03 JG.53 Rollwage, Silcily 1942. by Lothar29 Bf109F4_skin_04 4./JG.3, Nth Africa 1941. by_E69_julian57 Bf109F4_skin_05 JG.27, Nth Africa 1942 White 11 by Off Winters Bf109F4_skin_06 Stab II/JG27 Schulz, Lybia 1942. by Lothar29 Bf109F4_skin_07 6./JG27, Sinner, Nth Africa, 1942. by Lothar29 Bf109F4_skin_08 3./JG27, Marseille, Martuba, Libya 1942. by SR603-flowbee Bf109F4_skin_09 3./JG.27, Fenzl Egypt 1942. by_E69_julian57 Bf 109 G-2 skins**************** Defualt skin is desert camo scheme. bf109g2_blank_02 JG77 Grp Komdr. Bar Sicily 1942 by SARFlytitus Bf109g2_Blank_03 desert camo scheme stock game content with swaz-stika by Off Winters Bf109g2_skin_03 6./JG 27 Sinner 1942. by_E69_julian57 Bf109G2_skin_04 Stab I./JG 77, Tunis late 1942. stock game content with swaz-stika by Off Winters Bf109G2_skin_05 I./JG53, Tunis early 1943. by SR603-flowbee bf109g2_skin_06 JG27 Oblt. Schroer MAW 1943. stock game content with swaz-stika by Off Winters Bf 109 G-4 skins**************** Defualt skin is desert camo scheme. need to finish Bf109G4_skin_05 8./JG53 Tunisia, February 1943 (trop pattern). stock game content with swaz-stika by Off Winters Bf109G4_skin_08 150°Gruppo, 365a Sq, Sicily, July 1943. stock game content Bf109G4_skin_09 3./JG53 commander, Biserta, Tunisia, Feb 1943 stock game content with swaz-stika by Off Winters Bf 109 G-6 skins***updated**** Default skin JG53 1943 . by SARFlytitus bf109g6_Blank_01 JG77 Yellow 2 Saridina 1943 by SARFlytitus bf109g6_Blank_02 JG77 Wolfgang Ernst Saridina 1943 by SARFlytitus bf109g6_skin_02 JG53 Major Gunther Von Maltzahn sicily 1943 by SARFlytitus FW 190 A-3 skins***updated**** Default skin 6./JG.2, Oblt. Rudorffer, Tunisia early1943. by Off Winters Fw190A3_Blank_01 Stab./JG.2, GrKdr. Dickfeld, Tunisia 1942. by Off Winters Fw190A3_Blank_02 Desert Camo, dark green/earth over blue,Tunisia 1943 by Off Winters Fw190A3_Blank_03 Ddesert Camo, sand over blue,Tunisia 1942. by Off Winters Fw190A3_skin_02 10J./SKG10, Oblt. Scheck, Tunisia 1943. by Off Winters Fw190A3_skin_03 Erpr.Kdo 19, Benghazi, Autumn 1942. stock game content with swaz-stika by Off Winters Fw190A3_skin_05 4./JG.2, Oblt Kurt Buhligen, Tunisia 1943. By ?? Fw190A3_skin_09 6./JG.2, Oblt. Rudorffer, Tunisia 1942. by raptorattacker Fw190A3_skin_10 6./JG.2, Hptn. Rudorffer, Tunisia 1943. by raptorattacker FW 190 A-5 skins Fw190A5_skin_02 Erpr.Kdo 19, Benghazi, Autumn 1942. by SR603-flowbee FW 190 A-6 skins***updated**** Default skin is desert camo scheme. by Off Winters No desert skins yet FW 190 A-8 skins***updated**** Default skin is desert camo scheme. stock game content with swaz-stika by Off Winters fw190a8_blank_01 desert camo scheme. by Off Winters. fw190a8_blank_02 desert camo scheme. redo stock game content with swaz-stika by Off Winters fw190a8_skin_10 1./SG 4 Italy, 1944. stock game content with swaz-stika by Off Winters Ju 87 D-3 skins***updated**** Default skin is desert camo scheme. Ju87D3_blank_01 St.G.2, North Africa, 1941. By BP_Iceman Ju87D3_blank_03 Desert camo. stock game content with swaz-stika by Off Winters Ju87D3_blank_04 Early Desert Simple overspray desert camo stock game content with swaz-stika by Off Winters Ju87D3_skin_02 5./St.G.2, Libya 1941. By BP_Iceman Ju87D3_skin_03 237Sq, Regia Aeronautica, 1942. by SARFlytitus Ju87D3_skin_04 216Sq, Regia Aeronautica, 1943. by SARFlytitus Ju87D3_skin_05 3./St.G.3, North Africa, 1942-43. By BP_Iceman Ju87D3_skin_10 207Sq, Regia Aeronautica, May 1943. stock game content Ju87D3_skin_12 1./St.G.3, North Africa, 1942-43. stock game content with swaz-stika by Off Winters He 111 H-6 skins***updated Default skin is desert camo scheme. by Off Winters He111H6_skin_01 Erwin Rommel transport, Libya, 1942. 4K updated hi res added swaz-stika, added dirty tires by Off Winters He111H6_skin_02 Captured RAF 1942. by Off Winters He111H6_skin_03 SG 3, Libya, 1941. stock game content with swaz-stika by Off Winters He111H6_skin_07 Desert KG 26, Grosseto, Italy, 1942. stock game content with swaz-stika by Off Winters He 111 H-16 skins*** updated Default skin is desert camo scheme. by Off Winters No desert skins yet. Ju 52 skins***updated Default skin is desert camo scheme. by Beebop ju523mg4e_blank_01 Fliegerkorps VIII, Crete, 1941. stock game content with swaz-stika by Off Winters ju523mg4e_blank_02 Libyan Clipper, RAAF, North Africa 1942. by szelljr ju523mg4e_blank_04 Desert Ambulance, North Africa 1941-42. By Off Winters, based off original parts by “Inprogress” and “Boo” ju523mg4e_skin_04 Desert Command Transport, North Africa 1941-42. By Off Winters, based off original parts by “Inprogress” and “Boo” ju523mg4e_skin_06 Serpent stock game content with swaz-stika by Off Winters ju523mg4e_skin_10 Adolf stock game content with swaz-stika by Off Winters Bf 109 E-7 skins*** Default skin is desert camo scheme 1941. stock game content with swaz-stika by Off Winters Bf109e7_blank_01 NEEDS TO BE UPDATED WITH NEW SKIN************ Bf109e7_blank_02 Western Front - white fuse band MTO 1941 stock game content with swaz-stika white fuse band by Off Winters Bf109e7_blank_03 early 1940 camo with white fuse band stock game content with swaz-stika by Off Winters Bf109e7_blank_04 basic desert scheme no codes stock game content with swaz-stika by Off Winters Bf109e7_blank_05 8./ZG.1 Libya 1942. by Off Winters Bf109e7_skin_02 3./JG.27 Libya 1941. by Off Winters Bf109e7_skin_03 3./JG.27 Marseille, Nth. Africa 1941. by Off Winters Bf109e7_skin_04 2./JG.27 Rödel, Nth. Africa 1941. by reflected Bf109e7_skin_05 1./JG.27 Ludwig Franzisket. Egypt 1941. by SR603-flowbee Bf109e7_skin_06 2./JG.27 Fritz Keller Libya.1942. by Off Winters Bf109e7_skin_07 1./JG.27 Schröer, Libya 1941. stock game content with swaz-stika by Off Winters Bf109e7_skin_08 2./JG.27 Forster, Libya.1941. by Off Winters based off a skin by szelljr Bf109e7_skin_09 2.(H)/14 Nth. Africa 1941. by szelljr Bf109e7_skin_10 7./JG26 Lindemann, Libya 1941 stock game content with swaz-stika by Off Winters Bf 110 E-2 skins*** Default skin is desert camo scheme. Bf110e2_blank_01 7./ZG26 Nth Africa 1941. by SR603-flowbee Bf110e2_blank_02 early 1940 camo with white fuse band stock game content with swaz-stika by Off Winters Bf110e2_blank_03 NEEDS TO BE UPDATED WITH NEW SKIN************ Bf110e2_blank_04 NEEDS TO BE UPDATED WITH NEW SKIN************ Bf110e2_blank_05 basic desert scheme no codes stock game content with swaz-stika by Off Winters Bf110e2_skin_02 7./ZG26 Nth Africa 1942. by SR603-flowbee Bf110e2_skin_03 9./ZG26 3U+KT Nth Africa 1941. by_E69_julian57 Bf110e2_skin_04 8./ZG26 3U+KS Nth Africa 1941. by_E69_julian57 Bf110e2_skin_06 6./ZG76 Greece, May 1941. stock game content with swaz-stika by Off Winters Bf110e2_skin_08 Mosul, Iraq, May 1941. stock game content Bf110e2_skin_13 Stabstaffel./St.G.3,Libya 1941. stock game content with swaz-stika by Off Winters Bf 110 G-2 skins***updated**** Default skin is desert camo scheme. by Off Winters based off unknown author Bf110g2_blank_01 Desert, Mediterranean 1941. by Off Winters based off unknown author Bf110g2_blank_02 7./ZG26 Nth Africa 1941. by Off Winters based off E2 skin by SR603-flowbee Bf110e2_skin_02 7./ZG26 Nth Africa 1942. by unknown author Ju 88 A-4 skins***updated**** Default skin is desert camo scheme. Ju88a4_blank_01 Crete 1942. stock game content with swaz-stika by Off Winters Ju88a4_blank_02 3./KG.54, Mediterranean 1942. by Unknown author Ju88a4_blank_03 Desert, Mediterranean 1941. stock game content with swaz-stika by Off Winters Ju88a4_skin_02 1./Gr.121, North Africa 1942 by szelljr Ju88a4_skin_03 Mediterranean 1941. stock game content with swaz-stika by Off Winters Ju88a4_skin_05 Mediterranean 1941. stock game content with swaz-stika by Off Winters Ju88a4_skin_09 Sicily 1942. stock game content with swaz-stika by Off Winters Ju88a4_skin_10 Mediterranean 1942-43. by FoxbatRU Ju88a4_skin_13 North Africa, 1942. stock game content with swaz-stika by Off Winters Ju88a4_skin_15 Italy, Mediterranean & Nth Africa 1943. stock game content with swaz-stika by Off Winters Ju 88 C-6 skins***updated**** Default skin is desert camo scheme. ju88c6_skin_07 Mediterranean. stock game content with swaz-stika by Off Winters MC 202 s8 skins***updated**** Default skin is desert camo scheme. Mc202s8_Blank_01 Mediterranean-North African camo. stock game content Mc202s8_Blank_02 Mediterranean-North African camo. stock game content Mc202s8_skin_02 2./JG 108 stock game content with swaz-stika by Off Winters Mc202s8_skin_03 91-7 'Bladelli', Egypt, 1942. By SARFlytitus Mc202s8_skin_04 97-7, Sicily, 1941. By SARFlytitus Mc202s8_skin_05 368-53, Sardinia, 1942. By SARFlytitus Mc202s8_skin_06 88-9, 'Bashirotto', Tunisia. 1943. By SARFlytitus Mc202s8_skin_07 75-1, 'Filippi' Tunisia. 1943. By SARFlytitus Mc202s8_skin_08 73-9, Martuba, Libya, 1942. By SARFlytitus Mc202s8_skin_09 RAF captured 1943 By FoxbatRU Mc202s8_skin_10 JG100 2./Jagd Lehrer, Italy 1943 stock game content with swaz-stika by Off Winters Mc202s8_skin_11 75-23, Mediterranean-North African camo. stock game content Mc202s8_skin_12 73-7, Fuka, Egypt, 1942. By SARFlytitus Mc202s8_skin_13 75-23, 75-1, Abu Haggag, Nth. Africa, 1942. stock game content Mc202s8_skin_15 151-51, Sicily, 1942. stock game content P-39 L-1 skins***updated**** Default skin is desert camo scheme. by Off Winters P39L1_blank_01 81FG 91FS, Tunis 1943. ********by ATA_Ringlett change out with hi res skin by Off Winters********** P39L1_blank_02 Brown" "Standard RAF camo with USAAF markings. stock game content P39L1_blank_03 Desert Shark" "Standard Desert RAF with USAAF markings. stock game content altered by Off Winters P39L1_blank_04 346th FS USAAF, Algeria, 1943, No codes. stock game content altered by Off Winters P39L1_blank_05 Torch Landings, 1943, No codes. by Off Winters SKIN TO MAKE STILL P39L1_skin_05 346th FS USAAF, Algeria, 1943. stock game content P39L1_skin_06 93rd FG, USAAF, Tunisia, 1943. stock game content P39L1_skin_09 345th FS, North Africa and Sardinia, late 1943. stock game content P-40 E-1 skins ***updated**** Default skin is desert camo scheme. by Off Winters P40e1_blank_01 No.260 Sqn RAF, F/Sgt. Copping 1942. by Off Winters P40e1_blank_02 No.112 Sqn RAF, Sqn/Ldr. Caldwell, Libya late 1942. by Off Winters P40e1_blank_03 87th FS, USAAF, 1Lt. Jaslow, Tunisia 1943 by Off Winters P40e1_blank_04 USAAF Olive Drab 1941 stock game content P40e1_blank_05 USAAF Olive Drab, Nth. Africa 1942 by Off Winters P40e1_blank_06 USAAF Temperate, Nth. Africa 1942 by Off Winters P40e1_blank_07 USAAF Desert, Nth. Africa 1942 by Off Winters P40e1_blank_08 RAF Temperate, Nth. Africa 1941 by Off Winters P40e1_blank_09 RAF RAF Desert, Nth. Africa 1942 by Off Winters P40e1_skin_02 No.3 Sqn RAAF, F/Sgt. Boardman, North Africa, mid 1942. by Off Winters P40e1_skin_03 No.112 Sqn RAF,F/Sgt. Burney, mid 1942. by Off Winters P40e1_skin_06 64th FS, USAAF, 1Lt. Overcash, Tunisia early 1943 by Off Winters P40e1_skin_07 317th FS, USAAF, Cpt. Hunt, Tunisia 1943 by Off Winters P40e1_skin_08 No.4 Sqn SAAF, Nth Africa july 1942. by Off Winters P40e1_skin_09 GCII/5, FAFL, Com. Rozanoff, Tunisia 1943 by Off Winters P40e1_skin_10 318th FS, USAAF, Lt. Col. Baseler, Tunisia 1943. stock game content P40e1_skin_11 No.4 Sqn SAAF, Egypt early 1942. by Off Winters P-51D***updated**** No desert skins yet. P51B***updated**** Default skin USAAF olive drab over neutral grey, Torch markings by Off Winters P51B5_blank_01 USAAF 154th Recon Squadron Tunisia 1942/43 by Off Winters P51B5_blank_02 RAF 255 sqd 1943 desert camo scheme. by Off Winters Spitfire Mk.Vb skin***** info.txt file edited ***but add more Skins*** Default skin is RAF desert camo scheme. by Off Winters SpitfireMkVb_Blank_01 Early Desert Scheme RAF. by HBpencil SpitfireMkVb_Blank_02 Late Desert Scheme RAF 74 Sqd. Cyprus 1943. stock game content, update with proper hictoric marking by Off Winters SpitfireMkVb_Blank_03 Late Desert Scheme RAF. by HBpencil SpitfireMkVb_Blank_04 249 Sqn. Malta 1943. by HBpencil SpitfireMkVb_Blank_05 249 Sqn. Hughes, Malta1943. by Off Winters SpitfireMkVb_Blank_06 249 Sqn. Beurling, Malta1942. by raptorattacker SpitfireMkVb_Blank_07 601 Sqn. Libya 1943. by E69_julian57 SpitfireMkVb_Blank_08 Desert Scheme USA 1942. stock game content, update with proper hictoric marking by Off Winters SpitfireMkVb_Blank_09 31st FG, USAAF, Lt.Col. Dean, Tunisia 1943. stock game content, update with proper hictoric marking by Off Winters SpitfireMkVb_skin_03 451 Sqn, RAAF Egypt 1943. by Off Winters SpitfireMkVb_skin_04 92 sqdn. Neville duke Libya March 1943. by Off Winters HS 129 B2 skins***updated**** but need defualt skin Default skin desert camo scheme. Hs129B2_Blank_01 Desert, Basic Desert paint scheme Tunisia 1943 by Off Winters Hs129B2_Blank_02 Desert, Basic Desert paint scheme Med 1942 stock game content update with proper hictoric marking by Off Winters Hs129B2_skin_07 4.(Pz.)/Schl.G.2 commander, Lybia, November 1942. stock game content update with proper hictoric marking by Off Winters Hs129B2_skin_08 8.(Pz.)/Schl.G.2 commander, Tunisia, April 1943. stock game content update with proper hictoric marking by Off Winters A-20B skins***updated**** Default skin is SAAF desert camo scheme. by Off Winters A20B_blank 01 12 Sqn. SAAF, Africa 1942. by Off Winters A20B_blank 02 24 Sqn. SAAF, Africa 1942. by Off Winters A20B_blank 03 RAF, early camo Africa 1941. by Off Winters A20B_blank 04 RAF, late camo Africa 1942. by Off Winters A20B_blank_09 Sandy, American default desert camo. stock game content A20B_skin 04 47 BG 12 AF Algeria 43. by raptorattacker A20B_skin_12 Wahoo, 47th BG, North Africa, March 1942. stock game content Spitfire Mk.IXe skins***updated**** info.txt file edited Default skin is RAF desert camo scheme. by Off Winters SpitfireMkIXe_blank_02 81. Sqn, RAF, North Africa 1943. by Off Winters SpitfireMkIXe_blank_03 309FS 31FG USAAF, Nth. Africa 1943. stock game content with hictoric markings by Off Winters SpitfireMkIXe_blank_04 81. Sqn, RAF, North Africa 1943 S/L Gray by raptorattacker SpitfireMkIXe_blank_05 308FS 31st FG USAAF, Tunisia 1943. by Off Winters SpitfireMkIXe_blank_06 No.1 Sqn SAAF, Tunisia 1943. by Off Winters SpitfireMkIXe_blank_07 USAAF Desert Scheme 1942. stock game content SpitfireMkIXe_blank_08 SAAF Desert Scheme 1942. by Off Winters SpitfireMkIXe_skin_03 No.1 Sqn. SAAF, Tunisia 1943. by Off Winters SpitfireMkIXe_skin_04 145 Sqn RAF Nth Africa 1943. by Off Winters SpitfireMkIXe_skin_08 4th FS/52nd FG, USAAF, Tunisia 1943. stock game content Spitfire Mk.XIV skins***NOT updated**** Default skin is RAF desert camo scheme. by Off Winters Typhoon Mk.Ib skins***updated**** Default skin is RAF desert camo scheme. by szelljr TyphoonMkIb_Blank_01 451 Sqn. RAAF, Western Desert 1943 by szelljr // M4A2 skins***updated**** Default skin is British desert sand scheme by Off Winters m4a2_blank_01.dds British Desert plain sand color North Africa, 1942. by Off Winters m4a2_blank_02.dds USA Desert plain sand color Tunisia, 1943. by Off Winters m4a2_blank_03.dds British Desert camo sand & olive drab color tunisia, 1942. by Off Winters // Churchill IV skins***updated**** Default skin is British desert sand scheme by_E69_julian57 churchill4_blank_01#1 British Desert sand color,25th Tank Brigade, Tunisia, 1943 by_E69_julian57 P-38J25 skins***updated**** Default skin is desert camo scheme. By Off Winters P38J25_blank_01 7th FS/1st FG Algeria, 1942. By Off Winters P38J25_blank_02 37th FS/14th FG Nth Africa, 1943. By E69_julian57 B-25D skins***NOT updated**** Defualt skin is USAAF desert camo scheme. by Off Winters b25draf_blank_01 USAAF desert camo scheme ***update skin and description b25draf_blank_02 USAAF desert camo scheme ***update skin and description b25draf_blank_03 USAAF desert sand camoflage stock game content C-47A skins***updated**** but add more skins Default skin is desert camo scheme. by Off Winters C47A_Blank_06#1 60th TCG, Algeria 1942 by Off Winters C47A_Blank_07#1 N3-E 49th TCS, North Africa 1942-43" by Off Winters C47A_Blank_08#1 316th TCG, Tunisia 1943 by Off Winters Hurricane skins***updated**** Default skin is desert camo scheme. HurricaneMkII_blank_01 242 Sqn. RAF, Malta 1941 by raptorattacker HurricaneMkII_blank_02#1 213 Sqn. RAF, Western Desert 1942 by Off Winters HurricaneMkII_blank_03 RAF Early A-pattern Temperate Land Scheme, pre-May 1942. by Off Winters rework of a szelljr base skin HurricaneMkII_blank_04#1 RAF A-pattern Desert Scheme, post-May 1942. stock game content HurricaneMkII_blank_05#1 33 Sqn. RAF, Western Desert 1940. by Off Winters HurricaneMkII_blank_06 73 Sqn. RAF, Western Desert 1942 by Off Winters HurricaneMkII_blank_07 73 Sqn. RAF, 'Nipper' Egypt 1942. by Off Winters HurricaneMkII_blank_08#1 6 Sqn. RAF, Western Desert 1942. by Off Winters HurricaneMkII_skin_08#1 261 Sqn. RAF, Flt/Sgt. Robertson, Malta 1941. by Off Winters HurricaneMkII_skin_09 3 Sqn. SAAF, East Africa 1941. by szelljr hurricanemkii_skin_10#1 1 Sqn. SAAF, Nth. Africa 1942. by szelljr HurricaneMkII_skin_11#1 6 Sqn. RAF, Western Desert 1942. stock game content HurricaneMkII_skin_12#1 274 Sqn. RAF, Nth. Africa 1941. by raptorattacker U-2VS skins***updated**** but add german skins Default skin is Italian light recon desert scheme. by Off Winters U2VS_blank_01 "RAF 'Squadron Hack' Nth. Africa 1941." by Off Winters 17 hours ago, Falcon41 said: Rob, I just noticed that the use of Tactical Codes is not functional with your MOD. Did you realize that? Bill G'day Bill, I'm back at my PC now, was in the airport traveling back to work when I wrote the above from my phone. Here is the path: \IL-2 Sturmovik Battle of Stalingrad\MODS\Kuban_Autumn-1943_Desert_Beta_8\data\graphics\textures\common delete all the texture files with: "tacticalcodes_" in the file name (there's 12 files) and you'll have your tac codes working again. regards Rob. Edited January 11, 2023 by Off_Winters
kraut1 Posted January 11, 2023 Posted January 11, 2023 Hi, I have this released: Vanders EMGv72 for Kuban Autumn Nth Africa Desert Beta Revison 0 1 1
Stonehouse Posted January 12, 2023 Posted January 12, 2023 11 hours ago, Off_Winters said: G'day Scott, Yes your theory on the plane text file being edited to "" instead of 1 would work, I did think about doing the edits for the planes I have added skins for. theres 33 plane types and 2 drivable vehicles that I have swapped out blank skins for historical skins. as well as skins that dont have "blank" in the file name. I shied away from editing the text files for each as it would be an extra 35 files I would have to check with each game update. Ok I'll have a go. The files actually don't change much at all. I believe the intro of tac codes was the first time in years I believe because that was the cause of EfeDBs mod failing and what led to me poking around in it to get it working. Let you know how it goes. 1
Stonehouse Posted January 12, 2023 Posted January 12, 2023 @Off_Winters One more quick one Rob - do your vehicle skins suffer the same issue? ie if tac codes get re-enabled your skins are mucked up by them?
Off_Winters Posted January 12, 2023 Author Posted January 12, 2023 20 minutes ago, Stonehouse said: @Off_Winters One more quick one Rob - do your vehicle skins suffer the same issue? ie if tac codes get re-enabled your skins are mucked up by them? Hi Scott, yes mate, but there's only two vehicles at the moment that I have identified in my list of skins, the Sherman and the Churchill, as drivable vehicles. I know one of the Tank Crew guys was having issues of tac codes over writing his custom skins and my removal mod fixed that for him as well as the aircraft. regards Rob.
Stonehouse Posted January 12, 2023 Posted January 12, 2023 (edited) 1 hour ago, Off_Winters said: Hi Scott, yes mate, but there's only two vehicles at the moment that I have identified in my list of skins, the Sherman and the Churchill, as drivable vehicles. I know one of the Tank Crew guys was having issues of tac codes over writing his custom skins and my removal mod fixed that for him as well as the aircraft. regards Rob. Ok will look for equivalent control for vehicles. ta. <edit> all good - easy peasy. Same as planes just different folder Edited January 12, 2023 by Stonehouse 1
DD_Friar Posted January 12, 2023 Posted January 12, 2023 Hi @Off_Winters and @Stonehouse Salute, What about the two AAA trucks in the drivable list?. The DangerDogz and 352nd are using both in our current North Africa campaign. The allied forces are using the Russian model and obviously the Axis are using the halftrack. We have a custom sandy skin for the Russian truck and are using the default one for the Axis. I made a custom mod pack of the download for our campaign that had the skins included and removed a lot of the skins for planes we are not using so this is not critical to us to ensure all players had the same skins etc. Cheers DD_Friar
Stonehouse Posted January 12, 2023 Posted January 12, 2023 (edited) 2 hours ago, DD_Friar said: What about the two AAA trucks in the drivable list?. Only vehicle skins I'm seeing are for the M4a2, Churchill and PzIIIM. I think all the others are handled via textures rather than skins that you can pick from like in QMB setups for instance. So, in other words other than these 3 all the others have just one default texture which has been altered from European to desert. I can see the collector's German AAA halftrack in the ones covered by the mod (it has a desert texture but no skins) but not the GazMM. It doesn't really fit the vehicle set for the theatre, so I am guessing it was left out. I think Rob will need to get back to you and if he adjusts things, I can just alter what I am doing to suit. Worst case I'm happy to walk you through how to control tac codes for a specific skin. Edited January 12, 2023 by Stonehouse
DD_Friar Posted January 12, 2023 Posted January 12, 2023 @Stonehouse - We are fine thanks - what we have works all ok. Players can add their own codes to the units as there are no default ones. I just wanted to highlight that there are other drivable vehicles being used on the map. 1
Off_Winters Posted January 12, 2023 Author Posted January 12, 2023 1 hour ago, DD_Friar said: @Stonehouse - We are fine thanks - what we have works all ok. Players can add their own codes to the units as there are no default ones. I just wanted to highlight that there are other drivable vehicles being used on the map. Hi Friar, I'm using the stock skin for the German Halftrack in game, and I'm in the middle of painting the Russian AA truck to have a desert scheme. I will eventually change the German halftrack to have Afika Korps marking as well. I have changed the uniforms on the germans to be Afrika Korps, included now. and I'm working on the Russian uniform to make it look mor like a US uniform, similar to what I did with the AI soldiers, artillery and AA crews. you'll see a few other vehicles (both axis and allied) in this update that have now got desert scheme applied. regards Rob. 2 3
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