Jump to content

Kuban Autumn Nth Africa Desert Beta upload - Updated version to 8. 10-01-2023


Recommended Posts

Posted

Rob,

     Good news and I look forward to playing the desert missions with your new improvements.  Hoping all is well in "Gods Country".  

Regards,

Bill

Posted

Excuse me, gentelmen. Where is the dowload link?

Off_Winters
Posted (edited)
On 3/27/2022 at 2:58 AM, LF_Sire said:

Excuse me, gentelmen. Where is the dowload link?

G'Day Sire,

the link has been taken down temporarily as I'm about to upload the next version which will be a full redownload of the entire MOD. I didn't want people downloading the previous version to then have to download it all again very shortly after.

but here you go, if you would like the older set. install instructions on first page of this thread. let me know once you have them and I'll kill the link here.

regards Rob.

Edited by Off_Winters
  • Like 2
Off_Winters
Posted

Hi All,

new German troops with added Afrika Korps uniform. still some work to do on it, and still to start the officer uniform. the new arty pieces have had a coat of sand yellow applied. 

Stock uniforms
image.png.92917206cbc9c42d3fa9a18a9ae4fa42.pngimage.png.058e30098fdbbba04987b8deee84175e.pngimage.png.008ff923c96285fa2f179e9cfef67f25.png

WIP Revised Afrika uniforms
image.thumb.png.f4f021e5d82c50ec6d0249f7958d28e7.png

regards Rob.
 

  • Like 3
Posted
16 hours ago, Off_Winters said:

G'Day Sire,

the link has been taken down temporarily as I'm about to upload the next version which will be a full redownload of the entire MOD. I didn't want people downloading the previous version to then have to download it all again very shortly after.

but here you go, if you would like the older set. install instructions on first page of this thread. let me know once you have them and I'll kill the link here.
https://www.mediafire.com/file/kviip80xwp9t1el/Kuban_Autum-1943_Desert_Beta_5.rar/file

https://www.mediafire.com/file/t3asyad21c5v4z3/Kuban_Autumn-1943_Desert_Beta_5-1_UPDATE_files.rar/file

regards Rob.

Downloaded. Thank you very much.

Off_Winters
Posted (edited)

finished off the Flak 38-39 and the quad 37, and progressed the Desert uniforms of the new included German infantry. new web equipment to replace the leather, sand yellow paint for the gas mask holder and helmet and he has gotten a bit of a tan being out in the sun.. moving onto the officer now, a couple more vehicles and it will be ready to upload shortly.

image.thumb.png.3e476588b90bd4c45e99d06b49ac1db5.png

image.png.ad792ba327a9171be73dab4e57386b4d.pngimage.png.934c0736a6f3cb533d3a53de73985d5d.pngimage.thumb.png.c2ec70752efe788050028da8d486eabe.png

Edited by Off_Winters
  • Like 3
  • Thanks 1
  • Upvote 1
Off_Winters
Posted

The new German Officer model now in desert uniform.

image.thumb.png.d5958746c63fa7aaa125a0204f6db62c.pngimage.thumb.png.4bb63e6dc9acde34cdb4342cd7758378.png

  • Like 2
  • Thanks 1
  • Upvote 1
Posted

Rob,

     You really are an artist.  Can't wait for the next version of your MOD.

Regards,

Bill

  • Like 1
  • Thanks 1
Off_Winters
Posted
15 hours ago, Falcon41 said:

Rob,

     You really are an artist.  Can't wait for the next version of your MOD.

Regards,

Bill

Thanks Bill,

Its coming along well, I should be uploading maybe over weekend. just put a few more finishing touches on various ground models.

regards Rob
image.thumb.png.8791660c758468d99951353b524a4cba.png

  • Like 2
  • Upvote 1
Off_Winters
Posted

revisiting some of the previous vehicle paint changes. putting a bit more detail in and refining alpha channels to reduce the "sun blooming" effect on light colors.

image.thumb.png.bd9c24cee9a565efd283f20a1559c0ee.pngimage.thumb.png.360e3a15cee787008cc6790b90bf1d8c.png

  • Like 5
  • Off_Winters changed the title to Kuban Autumn Nth Africa Desert Beta upload - Updated version to 6 13-04-2022
Off_Winters
Posted

Hi All,

I have updated the first post with link for version 6.

regards Rob.

  • Like 1
  • Thanks 1
  • Upvote 1
Posted

EXCELLENT work!!!

 

 Can't D/L as I am in rehab  recuperating from successful heart surgery. 

 

Question, the tree addon, I figure the mountains will be modified stock trees but on the "flatlands" did you use the "palm" trees from meplanes "Stalingrad as the Nile" mod?

 

It's a beautiful job and is a testament to your dedication.  I look forward to using it. 

 

THANK YOU!!!

Off_Winters
Posted
1 hour ago, Beebop said:

EXCELLENT work!!!

 

 Can't D/L as I am in rehab  recuperating from successful heart surgery. 

 

Question, the tree addon, I figure the mountains will be modified stock trees but on the "flatlands" did you use the "palm" trees from meplanes "Stalingrad as the Nile" mod?

 

It's a beautiful job and is a testament to your dedication.  I look forward to using it. 

 

THANK YOU!!!

Hi Beehop,

Hope you recover quickly mate. the tree's no I have not used the trees from Meplanes Mod. but they would work if you have Meplanes Mod installed.

regards Rob.

Posted

Thanks and Thanks. 

Posted (edited)

Hope you get well quickly Beebop.

 

New version of the custom plane set mod for this map to use with Vanders EMG. Set up for use with JSGME. Enable the mod, tick custom plane set in the scenario tab in EMG and you should get historically accurate planes to choose from.

 

Note that the P51B just managed to make into the Tunisian theatre according to my references when the 154th Observation Squadron got their P51Bs  April 2 1943  

 

<edit> Sorry slight inaccuracy they didn't get P51Bs instead they got the earlier Allison engine version with 4 20mm cannon (I think but it's hard to be sure) but for our purposes it'll have to be the P51B we have.

 

Nth Africa Custom Plane set.7zip

Edited by Stonehouse
  • Thanks 3
Posted

 

Can missions made using the old version be played with the new version, and vice versa?

 

Or to put it another way, if missions are created in FMB can they be played by pilots with different versions of this mod, or will it cause crashes or failures to load the missions?

 

von Tom

Posted

Wow ... MAGNIFICENT !!

  • Thanks 1
Posted

wow!!!! amazing job! 

I've been following the last updates and it looks fantastic! downloading right now, great flights to enjoy along the easter! many thanks for your time and dedication!

  • Thanks 1
Posted

thank you very much for the fantastic work

  • Thanks 1
Off_Winters
Posted
14 hours ago, von_Tom said:

 

Can missions made using the old version be played with the new version, and vice versa?

 

Or to put it another way, if missions are created in FMB can they be played by pilots with different versions of this mod, or will it cause crashes or failures to load the missions?

 

von Tom

Hi Von Tom,

yes missions created with an older version will work with newer and vise versa. Any mission created with the FMB will work in any version.

regards Rob.

Posted

I would love if this mod worked 100% with PWCG.   I tried it, and it mostly works, but it’s like playing Kuban in the desert…it’s a little weird. 

 

I Love the mod though!  Great patience and work!

Off_Winters
Posted (edited)

Reworking P51B theme,

going to make the default skin a just post Torch landing period 154th Recon Squadron USAAF. and add in the RAF version as a selectable stock skin. along with a couple of other schemes to chose from. WIP skin.

image.thumb.png.1f99ba272d38aa71e9df6b293b1807f1.pngimage.thumb.png.89201f209d108e3dd73dc4ee1e7cc26f.png

Technically this should be a A36, but beggars cant be choosers.. the default skin will not have the serial number just the national markings.

regards Rob.

Edited by Off_Winters
  • Like 2
  • Upvote 1
Mtnbiker1998
Posted

I do love pretending to fly A-36s, looking great! Beebop also has some A-36 skins, maybe they'd be a good fit for the mod aswell?

  • Thanks 1
Posted (edited)

As far as I can make out the 154th was the first unit to use P51s (albeit A36s) in the Mediterranean and received their first aircraft on April 2nd 1943 (they'd been using A20s and doing anti sub patrols near Oran and then changed to P39s in Jan 1943 operating from bases in Algeria doing recon over western Tunisia). Around March 1943 they changed name from 154th Observation Squadron to 154th Tactical Reconnaissance Squadron. They received their first A36s April 2 and were a mixed P39/A36 squadron and around the end of April they gave some of their A36s to the 111th Tactical Recon Squadron who were being sent back to French Morocco to defend against a possible invasion from Spanish Morocco. At the same time the 154th began to change over to the recon variant of the P38 (F4) and continued as a (very) mixed aircraft squadron.

At 13th May 1943 (about a week after Tunis was liberated) their lineup was:

5 P-51s
1 A-36
11 P-39Ls
3 P-39Ms
8 P-39Ns
1 P-38
1 F-4
1 R-1
1 P-40

 

So not conclusive but it seems from a historical point of view the 154th was the only A36/P51 operator in combat in Tunisia (which basically means North Africa as the Germans left N Africa after Tunis fell). Other P51 units like the 111th were doing defensive operations outside the active combat zone as I understand things.

 

Obviously doesn't stop anyone doing fictional/semi historical stuff to make interesting missions. 

Edited by Stonehouse
  • 2 weeks later...
Posted (edited)

Flew the first two missions last evening. Love it and very immersive. (Second mission was a little long to get there.) Reminds me of the old IL-2 desert missions and campaigns, but of course far superior in quality graphics. Looking forward to more. Great job and thanks.

image.thumb.jpeg.7082f5766068069fbcdb5420f5ca7bc2.jpeg

Edited by jasta11ace
  • Thanks 1
E69_julian57
Posted (edited)

Hello @Off_Winters 

The usual problem.

2022-5-3-22-42-43.jpg

Edited by E69_julian57
Stonehouse
Posted

Not sure but it is possible that you have a conflicting mod? 

 

I rechecked what Rob did for gunners and as far as I can tell he only changed the A20 scripting. Everything else was just a retexture.

 

Using QMB I get the below with the Ju88A4 or C6

 

InkedIl-2 2022-05-07 18-12-29_LI.jpg

InkedIl-2 2022-05-07 18-08-44_LI.jpg

  • Thanks 1
E69_julian57
Posted

Hi @Stonehouse

You are absolutely right, it was a conflict with another mod.
Thank you very much.
In the next mod update, if you want you can add the skins I made for the desert.

:salute:

  • Thanks 1
Stonehouse
Posted

Thanks Julian. I haven't heard from Rob for a little while so I figure he's flat out with work but in case he hasn't had time to visit the forums I've sent him a message about your kind offer of your skins. They are excellent work.

  • Thanks 1
Off_Winters
Posted
11 hours ago, E69_julian57 said:

Hi @Stonehouse

You are absolutely right, it was a conflict with another mod.
Thank you very much.
In the next mod update, if you want you can add the skins I made for the desert.

:salute:

Hi Julian,

Thank you very much, I will definitely add in the Skins. 

For the pilot/gunner issue. if the other mod you are running is my USSR to RAF set, you need V6 of it to be compatible with current stock game version. 
 


but you dont need to have this installed when using the Desert Mod as its already included.



regards Rob.

  • Like 1
  • Thanks 1
jollyjack
Posted
On 4/17/2022 at 6:23 AM, Mtnbiker1998 said:

I do love pretending to fly A-36s, looking great! Beebop also has some A-36 skins, maybe they'd be a good fit for the mod aswell?

 

Would be a nice version; jump the fence:

RAF_A-36A_1.png

  • Thanks 1
  • Off_Winters changed the title to Kuban Autumn Nth Africa Desert Beta upload - Updated version to 7. 11-06-2022
Off_Winters
Posted (edited)

Hi All,

I have just updated the link on page 1 of thread to the new V7 set, It is compatible with game version 4.705c

this is a complete download, please uninstall current V6 files (if you have them) and replace with new V7 files. readme file included.. the main changes are based around vehicle paint schemes, some updated aircraft textures and alpha channels and bringing in current script files to have newly released aircraft display correctly in menu screens etc. and has resaved missions files so they work correctly with current game version.

regards Rob.

 

Edited by Off_Winters
  • Like 1
  • Thanks 2
  • 1 month later...
Posted

I have just downloaded beta v7 and created a quick dog fight map mission which worked straight away. I had tried with an old previous version but the mission hung on the screen after I had selected my tank. - I have to say this looks amazing.

 

I am now going to start building a tank campaign around this map.

 

Many many thanks to the team that has put this together.

 

Salute

 

DD_Friar

 

  • Like 1
  • Thanks 1
  • Upvote 1
  • 2 weeks later...
  • 3 weeks later...
Posted

Salute @Off_Winters

 

Sir, As a keen mission builder I have started to look at your excellent mod and was a bit distracted by the original Kuban names appearing within the mission editor, so, and I hope I have not trod on anyone's toes here, I decided to set about creating a mission building template that all the correct names taken from the map. I have taken the liberty where a town was unnamed on the map and close to another large town of giving it the name "...North" or "...West".

 

I hope that mission builders will find it useful.

Many thanks for your excellent work on this so far.

 

PS. if anyone has done any Africa Tank Uniform mods could they pass a link please?

 

Cheers

DD_Friar

NorthAfrica3.JPG

NorthAfrica2.JPG

NorthAfrica1.JPG

NorthAfrica_Template.zip

  • Like 1
Posted (edited)

I've always thought these were fantastic but not sure if they work for what you want 

 

 

Edited by Stonehouse
  • Thanks 1
Posted

Thanks for the link but I had already tracked these down after posting my question. :)

 

Posted

@Off_Winters, Sir,

 

I am just about to start building a campaign for a match my squad will be running against the 352nd on your very good looking map mod and just wanted to ask are there any significant changes in the pipeline that would effect my mission building using the editor template I provided, e.g if you update textures will the structure of the map remain the same.

 

Obviously not chasing changes just did not want to start building if there a big change coming that might screw with what I had built.

 

Cheers

 

DD_Friar

  • Like 1
Posted

I'm not aware of anything being planned for the map but based on past experience I know Rob is fairly busy with real life and so he may not check the forums as often as he'd like although I imagine Normandy might force him to visit lol. Anyway, you may want to send him a PM to get a quicker response.

  • Thanks 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...