6./ZG26_Loke Posted September 17, 2020 Posted September 17, 2020 (edited) 2 hours ago, [DBS]Browning said: That depends. You will have a harder time sneaking right under the noses of fighters as was possible before. You will still be able to avoid fighters, but now that might mean you must take a diversion instead of simply flying straight to the target at low altitude. Enemy fighters are also more likely to be dealing with your friendly fighters now also. There will still be plenty of chances to get to the target. It's also a matter of getting back again, where your only option usually is to stay low at first, if you fly ground attack. I really do fear, that the enhanced spotting, will turn it into a fighter game only. 2 hours ago, [DBS]Browning said: Edited September 17, 2020 by 6./ZG26_Loke 3
216th_Jordan Posted September 17, 2020 Posted September 17, 2020 5 minutes ago, 6./ZG26_Loke said: I really do fear, that the enhanced spotting, will turn it into a fighter game only. Well then don't fly on enhanced spotting servers. 1 1 1 2
Thad Posted September 17, 2020 Posted September 17, 2020 7 minutes ago, 6./ZG26_Loke said: It's also a matter of getting back again, where your only option usually is to stay low at first, if you fly ground attack. I really do fear, that the enhanced spotting, will turn it into a fighter game only. Good grief. Give the community some time to fly and test the new spotting situation before whining about it and predicting doom and gloom for anything but fighters. 2 13
6./ZG26_Custard Posted September 17, 2020 Posted September 17, 2020 (edited) 7 minutes ago, 216th_Jordan said: enhanced spotting servers. I personally don't think it's going to be just on enhanced spotting servers because on normal visibility I can very easily spot contacts from 10 km and beyond. This unfortunately comes down to a multitudes of different sets and equipment that folks are using. I think that bombing and ground attack has now become very much more of a challenge than before. And if we are mad enough to fly unescorted (which we do a lot) its going to be a turkey shoot. As for 110's I think it's going to have to be nap of the earth flying all the way to target and back. Having said all of that, I know that the huge amount of work carried out by the devs will be very welcomed by the majority of the community. Edit Never ungrateful though and thanks to the developers for their continued efforts. Edited September 17, 2020 by 6./ZG26_Custard See edit 2
6./ZG26_Loke Posted September 17, 2020 Posted September 17, 2020 6 minutes ago, Thad said: Good grief. Give the community some time to fly and test the new spotting situation before whining about it and predicting doom and gloom for anything but fighters. Agee, lets see. 4
Guest deleted@134347 Posted September 17, 2020 Posted September 17, 2020 18 minutes ago, 6./ZG26_Loke said: I really do fear, that the enhanced spotting, will turn it into a fighter game only. nah, man, it's just FUD. The visibility was great before the 3.x or 4.x updates that broke it and the gameplay was fine, i.e. tactics/strategy worked then. It won't be any different this time except people will just need to re-learn their old ways.
FTC_Zero Posted September 17, 2020 Posted September 17, 2020 I can actually bounce with the FW190 and lead my aim at high speed without passing out, butcher bird got his butcher abilities ?
=EXPEND=Capt_Yorkshire Posted September 17, 2020 Posted September 17, 2020 I think most people will be happy with this patch . not sure what happened with Steam it just fixed itself.
RedKestrel Posted September 17, 2020 Posted September 17, 2020 15 minutes ago, 6./ZG26_Custard said: I personally don't think it's going to be just on enhanced spotting servers because on normal visibility I can very easily spot contacts from 10 km and beyond. This unfortunately comes down to a multitudes of different sets and equipment that folks are using. I think that bombing and ground attack has now become very much more of a challenge than before. And if we are mad enough to fly unescorted (which we do a lot) its going to be a turkey shoot. As for 110's I think it's going to have to be nap of the earth flying all the way to target and back. Having said all of that, I know that the huge amount of work carried out by the devs will be very welcomed by the majority of the community. Edit Never ungrateful though and thanks to the developers for their continued efforts. I'm witholding judgement until I can fly a large number of attack sorties and compare outcomes. But my feeling in general is that the spotting before did not give much advantage, if any, to the attacker in terms of getting home. The enemy was more likely to spot you than you were to spot them because the flak or your own ordnance would expose your position. Then, if you were under attack, any friendly escort or air cover could have trouble seeing the enemy fighter you were dealing with or even seeing you until they opened fire. In most cases, friendly air cover was usually able to avenge me, not protect me. 2
Pinball Posted September 17, 2020 Posted September 17, 2020 Well i have to give my thanks to the devs today. I am finally able to see the aircraft i`m escorting to target and back home. Aircrafts are more easy to discover then they used to, and when i`m chasing an fighter and check my six and turn back to the fighter he is still there and haven`t disappeard to the background like he used to do before this update. Airplanes are still difficult to discover if their camoflage are used to their advantage, but this update have certainty been an improvement concerning spotting of aircraft. Some members of the community here might feel different, that it has been to easy to spot aircraft, but for my part it has been better, and i don`t have to strain my eyes looking for enemys/targets/allies. At least that is my own humble opinion regarding this update. 3 2
parasxosg Posted September 17, 2020 Posted September 17, 2020 With the new patch, oculus s, 1 on 1 mission, enemy plane is totally invisible till it reaches 600m away from me and then it just pops up. Its totally invisible out of the 600m range...
RedKestrel Posted September 17, 2020 Posted September 17, 2020 8 minutes ago, parasxosg said: With the new patch, oculus s, 1 on 1 mission, enemy plane is totally invisible till it reaches 600m away from me and then it just pops up. Its totally invisible out of the 600m range... If you can, record a track of this happening and post it with your full system specs in the Technical Issues part of the forum.
FTC_Riksen Posted September 17, 2020 Posted September 17, 2020 59 minutes ago, 6./ZG26_Loke said: It's also a matter of getting back again, where your only option usually is to stay low at first, if you fly ground attack. I really do fear, that the enhanced spotting, will turn it into a fighter game only. Maybe when flying attackers/bombers now you have to fly together, in lathe formations, and plan a better route to target ... You know ... The way they actually had to do to increasing their odds of survival against fighters. 2
TheWarsimmer Posted September 17, 2020 Posted September 17, 2020 You all are the best. Constant contact with the community and regular updates. This sim has came so far. Love reading the dev diaries as well, thanks! 2 1 1
Creep Posted September 17, 2020 Posted September 17, 2020 Thanks to the dev team for their attention to spotting! 1 2
6./ZG26_Custard Posted September 17, 2020 Posted September 17, 2020 21 minutes ago, RedKestrel said: I'm witholding judgement until I can fly a large number of attack sorties and compare outcomes. I will also see how it pans out for the bomber and ground attack flyers in the long run. As I said, I think many folks are certainly going to be very happy with the results of the updates to spotting.
catchthefoxes Posted September 17, 2020 Posted September 17, 2020 beautiful update team!! thanks again!!!!
silvergun Posted September 17, 2020 Posted September 17, 2020 Hi Very good stuff, with new aircraft spotting, LOD scale system, new 'Wind of Fury "campaign and 4K skins for P-39L-1 "Aircrobra" and Bf 109 G-6. Is there any reason why the pilot model of P-39L-1 is the old one? ... the same for other aircraft.
Monksilver Posted September 17, 2020 Posted September 17, 2020 Incredible. I can now see planes in the distance before they even show on the map or the icons show. Also easier to see where planes are around me when I have a look. Fantastic job. 1 1
Retrofly Posted September 17, 2020 Posted September 17, 2020 Thank you to the devs and team for these updates.
CountZero Posted September 17, 2020 Posted September 17, 2020 (edited) Great update, thanks for fixing visability.? No problems on steam, update worked just fine on first go. Edited September 17, 2020 by CountZero
Bemused Posted September 17, 2020 Posted September 17, 2020 Great update. What terrain and AA settings are recommended following this patch? 1
Avimimus Posted September 17, 2020 Posted September 17, 2020 1 hour ago, Thad said: Good grief. Give the community some time to fly and test the new spotting situation before whining about it and predicting doom and gloom for anything but fighters. Hmm.... sounds suspiciously like what a fighter pilot would say... 1 1
[-=BP=-]Slegawsky_VR Posted September 17, 2020 Posted September 17, 2020 Did anyone notice G6 with Hartman and Barkhorn skins censored?
Reaperr Posted September 17, 2020 Posted September 17, 2020 i have some questions does tank gunner turret control with joystick was implemented? if so how do you set up to work? because i cant use joystick for turret control or shooting. i able to use mouse for rotating and shooting i can use throttle to drive but not joystick for turret. if anyone have explanation or tip i would appreciate
=FEW=Hauggy Posted September 17, 2020 Posted September 17, 2020 (edited) Well thanks for finally allowing me to see something! Everyone doesnt use a giant tv screen to hunt pixels. I'm so glad that happened. Edited September 17, 2020 by =FEW=Hauggy 1 2
Krause Posted September 17, 2020 Posted September 17, 2020 Fantastic update, the new spotting update is very much appreciate it 1
Mitthrawnuruodo Posted September 17, 2020 Posted September 17, 2020 15 minutes ago, Papa_Bear said: does tank gunner turret control with joystick was implemented? if so how do you set up to work? You have to map the direct mode turret control actions to your joystick in the key mapping settings and change the tank turret control mode to 'Joystick' in the 'Input Devices' menu.
Geoweb35 Posted September 17, 2020 Posted September 17, 2020 Tank gunner turret direct control with buttons seems that is not working for me
ScotsmanFlyingscotsman Posted September 17, 2020 Posted September 17, 2020 Thanks for this, downloading now, much appreicated
The_GhostRider Posted September 17, 2020 Posted September 17, 2020 9 minutes ago, Geoweb35 said: Tank gunner turret direct control with buttons seems that is not working for me It's working for me but the axis are reversed and reversing them in the controls setting appears to do nothing
Taxman Posted September 17, 2020 Posted September 17, 2020 2 hours ago, Thad said: Game update loaded flawlessly on my 'non steam' installation. Same here Now to finish up my other tasks for today and off to fly.
LuftManu Posted September 17, 2020 Posted September 17, 2020 19 minutes ago, Geoweb35 said: Tank gunner turret direct control with buttons seems that is not working for me Hello, have you checked your options in Control devices? You will find and option here to use the mouse or the Joy for the turret. Mapping in key mapping without this won't do a thing! 1
AnPetrovich Posted September 17, 2020 Posted September 17, 2020 1 hour ago, ZeroCrack01 said: I can actually bounce with the FW190 and lead my aim at high speed without passing out, butcher bird got his butcher abilities ? Nothing is changed in the G-model of the pilot, though... )) But...coming soon... 1 5
Stoopy Posted September 17, 2020 Posted September 17, 2020 Truly excited to try out my baseline spotting-test mission in VR with my Stalingrad Playground and these improvements tonight! Speaking of which, thanks for the heads-up on rebuilding mission binaries.
Geoweb35 Posted September 17, 2020 Posted September 17, 2020 9 minutes ago, LF_Gallahad said: Hello, have you checked your options in Control devices? You will find and option here to use the mouse or the Joy for the turret. Mapping in key mapping without this won't do a thing! i found it, it is located in input devices, tank control mouse or joystick, thanks. 1
Polybymanus Posted September 17, 2020 Posted September 17, 2020 Beware, this version (4.501) renders 4.009 tracks obsolete. So you must backup your game and only run the backup in offline mode if you want access to the old tracks.
Thad Posted September 17, 2020 Posted September 17, 2020 4 minutes ago, Geoweb35 said: i found it, it is located in input devices, tank control mouse or joystick, thanks. Tank Controls. IL2TankCommands.rar 2
Enceladus828 Posted September 17, 2020 Posted September 17, 2020 (edited) Thanks for the update guys; much appreciated. Really enjoying the Tempest campaign and operating the tank turrets with the joystick. Edited September 17, 2020 by Enceladus
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now