Dufalator Posted September 14, 2020 Posted September 14, 2020 Hello, I wanted to ask if there is a way to make objects stick around longer. When I shoot a plane down and it explodes on impact, the smoke and fire only last for a bout 5 seconds. Is there a way to have the smoke and battle debris stick around for a long time? Like maybe 30 min? Same thing with destroyed ground vehicles? AI Planes that land, when they are done taxiing, they just vanish. Is there a way to get them to stay around? I like to see my AI squadron mates make if back to base....
=RS=Stix_09 Posted September 14, 2020 Posted September 14, 2020 (edited) 1 hour ago, Dufalator said: Hello, I wanted to ask if there is a way to make objects stick around longer. When I shoot a plane down and it explodes on impact, the smoke and fire only last for a bout 5 seconds. Is there a way to have the smoke and battle debris stick around for a long time? Like maybe 30 min? Same thing with destroyed ground vehicles? AI Planes that land, when they are done taxiing, they just vanish. Is there a way to get them to stay around? I like to see my AI squadron mates make if back to base.... AI landing logic then de-spawn is preprogramed into the game by developers, you would have to create other logic like a proximity->delete-> and spawned plane if you want planes to appear near taxis park points after landing. (Land Command Page 244 Mission Editor and Multiplayer Server Manual) the option "Delete After Death" you can untick. (Object Advanced Properties Dialog page 212 Mission Editor and Multiplayer Server Manual) other than this you have to create your own logic to do this with spawning and using effects (like fires and smoke yourself) because otherwise default logic is built in. Edited September 14, 2020 by =RS=Stix_09
Dufalator Posted September 14, 2020 Author Posted September 14, 2020 Do you know where I can find the Mission editor and Server manual (How do I navigate to this manual?)? I would like to take a deeper look at how I might make these changes or modifications. I have the 1c folder as set up in the attached. Thank you
JimTM Posted September 14, 2020 Posted September 14, 2020 It's not part of the install. You can find it here.
Dufalator Posted September 14, 2020 Author Posted September 14, 2020 Ok, Thank you. I just downloaded the Manuel. So if I want to change the "Delete after Death" option, I have to untick that option. How do I navigate to the location, where I can untick that option? I assume that it is a location buried somewhere in my folders... I do not know where it would be located. Thank you Dufalator
JimTM Posted September 14, 2020 Posted September 14, 2020 38 minutes ago, Dufalator said: Ok, Thank you. I just downloaded the Manuel. So if I want to change the "Delete after Death" option, I have to untick that option. How do I navigate to the location, where I can untick that option? I assume that it is a location buried somewhere in my folders... I do not know where it would be located. Thank you Dufalator The option is in the Object Advanced Properties dialog. To open the dialog, select the object and then double click it. Note that the object must be a linked entity (see bottom of pg. 17).
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