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Official Historical Campaign "Hell Hawks Over the Bulge"


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Posted
17 minutes ago, moruti said:

Mission 3

 

The mission doesn't seem to progress after all aircraft takeoff.  My flight just circles the airfield with all the other flights endlessly.  I have no mods.  Has anyone seen this before? I'm new to this campaign and game for the most part.

 

Just tested...you're right. No idea what's going on here suddenly.

The waypoint activates, but Lead will no longer fly to it. 

I'll run more tests later and report in Beta...thanks.

 

 

Posted

OK...due to changes in AI behavior, they are not as aggressive when turning at waypoints. This means that they will miss some waypoints as they are currently placed.

 

This will require me to do some adjustments. Mission 3 is already fixed, (on my end) but I have to open the rest in the editor and eyeball them and see if I can spot any potential issues.

I will submit the modified campaign to the Devs in a few days. However I don't expect to see the mission 3 fix, and other fixes implemented in the public build until next update.

 

 

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  • 3 weeks later...
Posted

Hello everyone 

Do you know when the next update will come out ? 
I have the same issue, bought the campaign yesterday and really love it so far :)
or is there any other way to fix this on your own ? ^^

Posted

Not until next update, which will be some weeks still. Best answer I have right now.

After the update, some errors might still exist so I'll watch this thread. Waypoints have been moved in the editor, but I don't have time to test each mission unfortunately.

Posted

Alright but thanks for the answer :)
Im looking forward to play the Campaign ^^

  • Upvote 1
  • 3 weeks later...
=SqSq=SignorMagnifico
Posted (edited)
On 7/18/2022 at 7:43 AM, Jaegermeister said:

 

I can confirm the season setting has been changed to winter in mission 2. Perhaps when the mission time was adjusted.

It starts at 7:15 now and is not too dark.

 

image.png.4de798df607192bd29b56be24763e766.png

 

 

6 months later, and this issue is still present in the current version of IL-2. Are there any plans to fix this mission?

 

  

On 12/28/2022 at 12:17 PM, moruti said:

Mission 3

 

The mission doesn't seem to progress after all aircraft takeoff.  My flight just circles the airfield with all the other flights endlessly.  I have no mods.  Has anyone seen this before? I'm new to this campaign and game for the most part.

Also having the same issue with Mission 3.

Edited by =SqSq=SignorMagnifico
Posted

Mission 3 snow texture was fixed and submitted months ago - not sure what else to say at this point.

 

Waypoint adjustments will be submitted in time for the next update.

 

 

So if the mission 3 update wasn't included/overlooked by the devs before, it should be included this time since I'm submitting all mission files.

Only so much I can do though.

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=SqSq=SignorMagnifico
Posted
1 hour ago, Gambit21 said:

Mission 3 snow texture was fixed and submitted months ago - not sure what else to say at this point.

 

Waypoint adjustments will be submitted in time for the next update.

 

 

So if the mission 3 update wasn't included/overlooked by the devs before, it should be included this time since I'm submitting all mission files.

Only so much I can do though.

 

Thanks for your help. The snow texture issue was in mission 2. Hopefully the devs implement both fixes next patch. 

Posted

Fixes submitted 

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  • 1 month later...
Posted

This cant be found in steam, so I bought from store. can it link to my steam account?

I have played with steam connected user and now I have to switch between two accounts in game to play this or other scripted missions..

AEthelraedUnraed
Posted
3 minutes ago, pumo said:

This cant be found in steam, so I bought from store. can it link to my steam account?

I have played with steam connected user and now I have to switch between two accounts in game to play this or other scripted missions..

If you have linked your IL2 account to your Steam account (see https://il2sturmovik.com/m/SteamAndIL2AccountGuide.pdf), any stuff you buy at the IL2 store will show up if you start the game from Steam :)

  • Like 1
Posted (edited)
8 minutes ago, AEthelraedUnraed said:

If you have linked your IL2 account to your Steam account (see https://il2sturmovik.com/m/SteamAndIL2AccountGuide.pdf), any stuff you buy at the IL2 store will show up if you start the game from Steam :)

I did select that link accounts and login. but I lost my progess in wings of fury misssion. now bulge is  enabled.

all DLCs from steam is shown so its not big deal. I might start it again or not ?

Edited by pumo
Posted
On 2/11/2023 at 12:29 AM, Gambit21 said:

Fixes submitted 

 

Sure hope they implement them, want to run this campaign again...

Jaegermeister
Posted
18 minutes ago, Patricks said:

 

Sure hope they implement them, want to run this campaign again...

 

 

It's in the next update

Posted
3 hours ago, Jaegermeister said:

 

It's in the next update

 

Would that mean the big update coming up... or the next to follow someday?

Posted
On 3/17/2023 at 10:12 AM, Patricks said:

 

Would that mean the big update coming up... or the next to follow someday?


I’m not sure what you mean - an update is an update and they occur routinely.

Posted
Just now, Gambit21 said:


I’m not sure what you mean - an update is an update and they occur routinely.

 

 

 

 

Sorry, what I meant was will it be fixed in the next update to be released (that was just recently announced) or a future update to follow... 

Posted

Should be this next update.

Jaegermeister
Posted
2 hours ago, Patricks said:

 

Would that mean the big update coming up... or the next to follow someday?

 

yes...

  • 1 month later...
Zephyrus52246
Posted (edited)

The second mission locks up while returning to the airfield.   Windows 10.  i7 9700K. 16 Gig DDR 4 memory.  Nvidia RTX 2070.  

 

Jeff

Edited by Zephyrus52246
  • 2 weeks later...
Posted
On 4/23/2023 at 2:26 PM, Zephyrus52246 said:

The second mission locks up while returning to the airfield.   Windows 10.  i7 9700K. 16 Gig DDR 4 memory.  Nvidia RTX 2070.  

 

Jeff

 

This is not a bug report.

 

 

To clarify, it locks up always/repeatedly or locked up on you once?

Where exactly in the mission did this (single or repeated) "lock up" occur?

What exactly do you mean by "lock up"?

Are you running mods?

 

 I have zero time to chase my tail with incomplete/inaccurate/non-descriptive bug reports.

Zephyrus52246
Posted

It has locked up twice.  Screen freeze.  No mouse/joystick response.  Bringing up Task Manager, no mouse to be able to close the program.  Needed to restart PC.  It occurs on the way back from the mission about 1/3 of the way returning to the base.  This has occurred twice.  I haven't tried it since.  No mods.  Sorry I wasn't more descriptive originally.  I'm running the latest version of the game (Not on Steam).  I will try it again later today to see what happens.  It's a great campaign, I really enjoy the radio chatter.  Thanks for your help.

 

Jeff

Posted

Ok, I’ll look at the logic and see if there’s anything amiss that’s readily apparent.Thanks.

Zephyrus52246
Posted

Locked up again.  Coming back from the mission.  It's the mission "Initiation".  Locked up over Northern Aachen on the way back from attacking the convoy.  I had the autopilot on, but no acceleration (2x,4x,8x).  Sound continued, but again screen froze and no control with mouse/joystick. 

 

Jeff

Posted
1 minute ago, Zephyrus52246 said:

Locked up again.  Coming back from the mission.  It's the mission "Initiation".  Locked up over Northern Aachen on the way back from attacking the convoy.  I had the autopilot on, but no acceleration (2x,4x,8x).  Sound continued, but again screen froze and no control with mouse/joystick. 

 

Jeff

 

Weird...thank you for testing again. I'll see if I can suss it out.

logic that has worked for years suddenly failing like this is not a common thing. There was once instance before where it was a screw up on my part that simply didn't cause a problem for a long time...until after a certain update it did. So I'll open the mission and see if there's anything that jumps out at me.

 

 

 

 

Jaegermeister
Posted (edited)

I just flew through mission #2 twice and was unable to duplicate that error.

 

Spoiler

image.png.4c1c8d4844df0d884ff7acc5ee47b9e1.png

 

If there was no mouse icon, it's probably a USB, Video or Driver error.

 

 

Edited by Jaegermeister
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Posted (edited)
36 minutes ago, Jaegermeister said:

I just flew through mission #2 twice and was unable to duplicate that error.

 

  Reveal hidden contents

image.png.4c1c8d4844df0d884ff7acc5ee47b9e1.png

 

If there was no mouse icon, it's probably a USB or Driver error.

 

 

 

You are fantastic...thank you.

 

Illustrates why I generally ignore bug reports like this (not offense to you Zeph I appreciate you clarifying your experience) because so often it's something like this. Multiple reports...then OK.

 

Thank you again...truth is finding time to mess with this was going to be difficult.

 

 

 

 

 

Edited by Gambit21
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Zephyrus52246
Posted

So I played the mission again, and it stopped at the same point.  The sound still worked and it didn't repeat, so I just left it on and after 4 to 5 minutes, everything worked again.  The plane had traveled a distance, and fortunately, it must have trimmed well, as it hadn't crashed.  Managed to finish the mission successfully.  Thanks for you help, I know it must be difficult with all the different PC setups to get these programs to work flawlessly every time.  

 

Thanks again!

 

Jeff

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  • 4 weeks later...
Posted
Finally, I got to this campaign! Thank you, I really liked it, especially winter missions against ground troops.? It was interesting to "participate" in famous events. I also liked the additional sound of negotiations. Too bad it couldn't be subtitled. But in the end, I got used to it and began to understand a little what they were talking about. :))
 
 
Posted
1 hour ago, FoxbatRU said:
Finally, I got to this campaign! Thank you, I really liked it, especially winter missions against ground troops.? It was interesting to "participate" in famous events. I also liked the additional sound of negotiations. Too bad it couldn't be subtitled. But in the end, I got used to it and began to understand a little what they were talking about. :))
 
 

 

Glad you enjoyed it! I was a ton of work, and I'm happy guys are still flying it.

I'm working on bringing Hell Hawks to DCS, but that will be a longer road...it is however slowly underway.

 

I will likely not be creating any more campaigns for this product in the foreseeable future, due only to time constraints.

There is much in this series worth exploring...too much to ever do it all justice. 

 

 

 

 

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  • 1 month later...
LF_Mark_Krieger
Posted

Now in the last mission, after all enemies have been destroyed, Elwood doesn't come back to the airfield. I come back alone, land, but anyway counts as mission failure. Happened two times. Anybody has the same problem?

Jaegermeister
Posted
2 hours ago, LF_Mark_Krieger said:

Now in the last mission, after all enemies have been destroyed, Elwood doesn't come back to the airfield. I come back alone, land, but anyway counts as mission failure. Happened two times. Anybody has the same problem?

 

There is a missing link to the flight leader in the rejoin waypoint. I will correct it.

 

Just so you are aware, @Gambit21 has asked me to make any corrections that might be needed when he is not available, and I have agreed.

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  • 4 months later...
Posted

Mission #6, Heurtgen(?), flight sits on the runway and won't takeoff. Tried 8x accel for a couple minutes, then finally taxied around #2 in front of me and take off. About 10 seconds later the flight takes off.. all normal after that.

Posted

It’s likely that you didn’t taxi into place properly to begin with, so Lead wasn’t triggered to take off.

Posted
19 minutes ago, Gambit21 said:

It’s likely that you didn’t taxi into place properly to begin with, so Lead wasn’t triggered to take off.

Anything is possible, but it sure seemed like I was in perfect position, even thought that it might be something like that so went external view, should have screenshot the formation..

Posted
12 minutes ago, Patricks said:

Anything is possible, but it sure seemed like I was in perfect position, even thought that it might be something like that so went external view, should have screenshot the formation..


Typically these things don’t just break, let alone for one person out of hundreds and hundreds. Something is amiss though so if you try again, pull up to the proper position and Elwood should roll. 

Posted
1 minute ago, Gambit21 said:


Typically these things don’t just break, let alone for one person out of hundreds and hundreds. Something is amiss though so if you try again, pull up to the proper position and Elwood should roll. 

Not a problem, and don't remember it happening my first time though (in 2D), and likely something I did ..

Jaegermeister
Posted
1 hour ago, Patricks said:

Anything is possible, but it sure seemed like I was in perfect position, even thought that it might be something like that so went external view, should have screenshot the formation..

 

I just ran the mission on autopilot and everything stats normally. I would agree that you were out of position for takeoff. It is usually necessary to restart the mission if that happens.

 

Spoiler

image.png.34dc9b30c90238cecb8852ff940f6229.png

 

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Posted

Everyone, if you're going to report a "bug", please do your due diligence. 

 

A. Do not be running mods of any kind.

B. Make sure that you are not the error. 

C. This campaign has been released for a long time. If you have not seen your bug reported here,  that's probably a big clue that it's not an actual bug. Caveat below.

 

Trigger zone logic of this type has yet to break IME. AI crashing into the ground or nearby hills when landing, or attacking and the sort, or missing waypoints due to changed AI logic...yes those things happen due to core logic changes/mistakes.

 

Effects groups suddenly floating in the air, this happens. 

 

Core editor logic/triggers etc almost never break. 

In one instance long ago it was a logic mistake on my part, which Jeager was good enough to fix for me as I didn't even have the sim installed at that point. 

This is again, extremely rare and I doubt any such things exist at this point. 

 

Is it impossible that something is in fact amiss with the mission, and you're the first to report it? No, it happens, however it is very rare, and normally has to do with other behaviors as posted above. So report if you must, just mind these things.

Best Regards.

Jaegermeister
Posted
1 hour ago, Gambit21 said:

Core editor logic/triggers etc almost never break. 

In one instance long ago it was a logic mistake on my part, which Jeager was good enough to fix for me as I didn't even have the sim installed at that point. 

This is again, extremely rare and I doubt any such things exist at this point. 

 

 

It's nice that your missions are well organized which makes them easy to decipher, LOL. That error you are referring to was a complex trigger doing 2 things at once and they are notoriously tricky. I try to eliminate them unless absolutely necessary now. 

 

At this point, all the basic logic of the missions has been updated to accommodate changes in AI behavior and upgrades to the sim like looped effects, Tactical ID letters and adding appropriate generic skins to eliminate separate downloads that a lot of people don't even know exist if they don't read the forum. That means I have looked at almost every link and trigger and there were no major issues that I found.

 

In the future, there may be new errors that I have caused or a new bug in the sim. If that happens I should know the difference and be able to sort it out, but I think it's pretty solid for now.  

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