=FEW=Hauggy Posted July 3, 2020 Posted July 3, 2020 I hope the 50 cal being quite ineffective atm has been mentionned, I do hope we'll get armor piercing incendiary with the Razorback. Nevertheless I will enjoy every bit of it. Can't stop listening to Jason and the guys, its quite exciting to have an insight on their work and to hear what they went through. Thanks for sharing! 1
US96_Wright Posted July 3, 2020 Posted July 3, 2020 (edited) 2 hours ago, Jason_Williams said: Don't get too excited. This is not shooter level stuff. Just fancy objects that do stuff to give the ground war more flavor, but it's a ways off. Jason Of course not i'm not expecting everything just a dreamer here but I do think making observational balloons a potential spawn point would make it a more attractive target in multi-player and provide an option for those who lack the utensils for aircraft flying And they can potentially do some spotting and direct ground artillary bombardment all while looking out for enemy fighters even control the up and down of the balloon/ bail out above a certain alt. Besides he can also check for incoming bombers and alert the aerodrome and it would not be the all seeing AI Edited July 3, 2020 by US93_Wright
Jade_Monkey Posted July 3, 2020 Posted July 3, 2020 @=FEW=Hauggy , the API ammunition work has been mentioned before as part of the fuel management work, so I'm not expecting it with the Razorback but it sounds like it's in the dev's radar. Regarding the interview, I really enjoyed it, especially part 2. Some thoughts: I wholeheartedly agree with Jason that going to Normandy to keep some sort of continuity in the western front added value beyond just the content itself. Exciting to hear about infantry development to complement the TC and give it some more immersion. Mannable AAA and mobile AA, hell yeah. If someone is vulching in MP, instead of taking the risk of spawning, why not get on the AA and try clearing up the airspace? "Additional announcements about potential future projects currently in early design phase".Needs agreements with a 3rd party to build them. I'm very intrigued. Tanks? Something completely new?
pilotpierre Posted July 3, 2020 Posted July 3, 2020 On 7/2/2020 at 10:15 AM, Bearcat said: This is a great interview.. KUDOS to Jason for your diplomacy throughout this interview... Bearcat, long time between drinks for you these days for someone who used to be a prolific poster.
Avimimus Posted July 4, 2020 Posted July 4, 2020 That was a really informative, pleasant and informal interview. I just wish more people would hear it! Also, nice to see the Mig-3 fans out there.
US103_Baer Posted July 4, 2020 Posted July 4, 2020 (edited) Yeah, good interview and great to hear both Jason and Daniel express a passion for their work and enthusiasm for future products, including of course, the much desired FC2. RoF experience tells us that Recon and Arty Spotting is actually quite popular and satisfying to do. Historically the highest priority for the warring air powers and it translates well to the Sim environment for both SP and MP. With one more set of well-chosen planes, some engine options and a moderate DM review, FC could provide a very rich late 1916 - late 1918 experience that would last for many years. Edited July 4, 2020 by US103_Baer 2
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