Raptorattacker Posted May 19, 2020 Posted May 19, 2020 So, you couldn't find any PINK ones then???!!! PAH!! 1
Danziger Posted May 19, 2020 Author Posted May 19, 2020 18 minutes ago, LeLv30_Raptorattacker said: So, you couldn't find any PINK ones then???!!! PAH!! I am sure you could find it on War Thunder! 2
sevenless Posted May 19, 2020 Posted May 19, 2020 Some additional stuff from Mellinger, George. Yakovlev Aces of World War 2 (Aircraft of the Aces) . Bloomsbury Publishing. Kindle-Version. 1 4
sevenless Posted May 20, 2020 Posted May 20, 2020 Yaks galore here: http://airfield.narod.ru/yak/yak-9/yak-9_color.html
ROTER_BART Posted May 20, 2020 Posted May 20, 2020 16 hours ago, sevenless said: Some additional stuff from Mellinger, George. Yakovlev Aces of World War 2 (Aircraft of the Aces) . Bloomsbury Publishing. Kindle-Version. LOL, 9 of those skins are official defaults in the game.
sevenless Posted May 20, 2020 Posted May 20, 2020 Just now, ROTER_BART said: LOL, 9 of those skins are official defaults in the game. Yep. I posted those skins 8 hours before release of the patch. Didn´t know that they draw so much from that book.
Danziger Posted May 20, 2020 Author Posted May 20, 2020 Anybody else notice the Yak-9T skins are only selectable as custom skins? The default green skin is the only one in the default skins category.
sevenless Posted May 20, 2020 Posted May 20, 2020 2 minutes ago, Bremspropeller said: Aren't those Yak-3s? ? Or Yak-9Us. Hard to tell. 1
Obelix Posted May 20, 2020 Posted May 20, 2020 (edited) 1 hour ago, namhee2 said: YAK 9 for the Normandy map Régiment Normandie Niemen Yak-3 20 Juin 1945 Le Bourget Near Paris (Lindberg Landed here) Now there is Le Musée de l'Air with a preserved Yak3 Edited May 20, 2020 by Obelix 1 1
Danziger Posted May 21, 2020 Author Posted May 21, 2020 @ICDP Do you think the new Yak-9 textures will provide anything useful when updating the old Yak textures, or are they laid out completely different?
ICDP Posted May 21, 2020 Posted May 21, 2020 (edited) Completely different layout. The texture mapping layout on the older planes is very inefficient, for example the La5 and La5FN both have massive amounts of unused space and also have a lot of secondary components such as UC struts and tyres on the main texture. Newer models such as the 190D, Tempest and P51 all use the maximum space available for the main diffuse (skin). So a 4K skin on the new Yak will always look sharper than on the old ones. Edited May 21, 2020 by ICDP 1
Ptolemy_Soter Posted May 21, 2020 Posted May 21, 2020 Everything looks perfect on this new plane. Even the 3D model looks more advanced than on previous Yaks. 1
56RAF_Roblex Posted May 21, 2020 Posted May 21, 2020 I am itching to make some skins for the Yak-9s but it usually takes months to get a template ?
ICDP Posted May 22, 2020 Posted May 22, 2020 On 5/21/2020 at 4:13 PM, 56RAF_Roblex said: I am itching to make some skins for the Yak-9s but it usually takes months to get a template ? I have the official template and will get it cleaned up and ready for public release by the end of next week at the latest. 4 6
56RAF_Roblex Posted May 22, 2020 Posted May 22, 2020 19 minutes ago, ICDP said: I have the official template and will get it cleaned up and ready for public release by the end of next week at the latest. Wow. Great news. Thanks.
ICDP Posted May 25, 2020 Posted May 25, 2020 I have uploaded the Yak 9 templates to Jason. Hoping he will provide a link for us all soon. 1 8
Danziger Posted May 26, 2020 Author Posted May 26, 2020 Here is a link to the templates converted to xcf for Gimp users. http://www.mediafire.com/file/5hzw52r0o30aqtn/Yak9sGimp.7z/file Also, @ICDP there is something going on in the Shade layer that is messing with the spinning prop spinner. The stationary spinner works but then the fast spinning spinner turns very dark. 1 3
Jaws2002 Posted May 26, 2020 Posted May 26, 2020 (edited) On 5/26/2020 at 10:03 AM, Danziger said: Here is a link to the templates converted to xcf for Gimp users. http://www.mediafire.com/file/5hzw52r0o30aqtn/Yak9sGimp.7z/file Also, @ICDP there is something going on in the Shade layer that is messing with the spinning prop spinner. The stationary spinner works but then the fast spinning spinner turns very dark. Yep. I just turned off that layer and it's fine. The spinner is a bit on the shiny side. Maybe that layer was supposed to go on the Alpha. I don't know. i just turned it off and it's fine. Link: http://www.mediafire.com/file/5fzpbfcxojioikr/normandie_niemen.7z/file Edited May 30, 2020 by Jaws2002 1
Obelix Posted May 26, 2020 Posted May 26, 2020 Strange, the format of those templates are in .psb, not .psd Impossible to save some skins in .bmp format
Hanu Posted May 26, 2020 Posted May 26, 2020 1 hour ago, Danziger said: Here is a link to the templates converted to xcf for Gimp users. http://www.mediafire.com/file/5hzw52r0o30aqtn/Yak9sGimp.7z/file Thanks Danziger! That is really pity if these templates start to be .psb's that you cannot open in Gimp.
Danziger Posted May 26, 2020 Author Posted May 26, 2020 1 minute ago, Hanu said: Thanks Danziger! That is really pity if these templates start to be .psb's that you cannot open in Gimp. It's just a format for really large files. Even the xcf files are huge.
ICDP Posted May 26, 2020 Posted May 26, 2020 (edited) 9 minutes ago, Obelix said: Strange, the format of those templates are in .psb, not .psd Impossible to save some skins in .bmp format I did debate weather to convert to PSD and drop to 8bit to facilitate saving in BMP, but I left choice down to the skinners. PSB give the option of saving files over 2GB. Just one of those trade offs. 1 hour ago, Danziger said: Here is a link to the templates converted to xcf for Gimp users. http://www.mediafire.com/file/5hzw52r0o30aqtn/Yak9sGimp.7z/file Also, @ICDP there is something going on in the Shade layer that is messing with the spinning prop spinner. The stationary spinner works but then the fast spinning spinner turns very dark. Apologies, I had a check and I left it on normal mode instead of Pin Light. Change it on both Yak 9 and Yak 9T templates. Though don't delete or you lose the spinning prop Edited May 26, 2020 by ICDP 1
Hanu Posted May 26, 2020 Posted May 26, 2020 (edited) 10 minutes ago, Danziger said: It's just a format for really large files. Even the xcf files are huge. Sure they are. But if you cannot use those, it's all the same if they were gay pr0n. You must hope that somebody converts those to you. And I thank you for that. Edited May 26, 2020 by Hanu
Obelix Posted May 26, 2020 Posted May 26, 2020 10 minutes ago, ICDP said: I did debate weather to convert to PSD and drop to 8bit to facilitate saving in BMP, but I left choice down to the skinners. PSB give the option of saving files over 2GB. Just one of those trade offs. Apologies, I had a check and I left it on normal mode instead of Pin Light. Change it on both Yak 9 and Yak 9T templates. Though don't delete or you lose the spinning prop Ok, I understand, but it's a bad new for ma, because I can not save skins in BMP and convert them in DDS with DXTBmp And If I convert psb to psd it does not work too, and it take times to save
56RAF_Roblex Posted May 26, 2020 Posted May 26, 2020 (edited) Sorry for being thick but are we saying that the official Yak-9 skins will not be made available as PSDs as the rest are? If that is the case then what do I need to do to get it into a state where I can use Photoshop as I usually do? EDIT: Managed to get the files open by downloading the latest version of Gimp and saved as PSD. Sorry, the posts above made me think that was no longer possible. Edited May 27, 2020 by 56RAF_Roblex
ICDP Posted May 26, 2020 Posted May 26, 2020 The PSB files should open in Photoshop if you have it. If anyone needs them in PSD format drop me an IM and I can convert and provide a link.
Danziger Posted May 27, 2020 Author Posted May 27, 2020 (edited) @ICDP there is something odd going on with the AMT-12 layer as well. Edit: Actually that is on all the color layers AMT-4, AMT-6, AMT-7, AMT-11, and AMT-12. Edited May 27, 2020 by Danziger
ICDP Posted May 27, 2020 Posted May 27, 2020 (edited) Do not change those The newer skins are painted directly onto the 3D model. When they are unwrapped into 2D they sometimes have issues at mapping join lines. In order to eliminate join lines the camo layers have to be extended using the Photoshop Dilate tool. If you need to make your own camo layers just make sure to extend beyong the 3D mapping texture in the wireframe map. Edited May 27, 2020 by ICDP 2
Danziger Posted May 27, 2020 Author Posted May 27, 2020 That is different. That is awesome that they can just paint directly onto the model now though. It would be awesome if we could do that as well. 1
Danziger Posted May 28, 2020 Author Posted May 28, 2020 21 hours ago, ICDP said: Do not change those The newer skins are painted directly onto the 3D model. When they are unwrapped into 2D they sometimes have issues at mapping join lines. In order to eliminate join lines the camo layers have to be extended using the Photoshop Dilate tool. If you need to make your own camo layers just make sure to extend beyong the 3D mapping texture in the wireframe map. Is the alpha read differently by the Yaks? I noticed that I need much brighter shades of grey to get a matt finish on these and the metal chips have to be almost white to be shiny.
Danziger Posted May 28, 2020 Author Posted May 28, 2020 (edited) Here is a set of skins like I was working on above but instead of my wife's name, it has a popular GPW Soviet slogan "Za Rodinu" in the same style. I also made my own spiral spinner (previously just cut and paste from the default skin) so I can change the colors. Edit: These look different in game than in the viewer. I will post again when I do some more twerking with the alpha. Not sure how I am feeling about it. Edit: Here are the finished skins http://www.mediafire.com/file/hd4fjcinueavtpi/4kDanziger_ZaRodinu_Green.dds/file http://www.mediafire.com/file/87i897r9gjfpxm6/4kDanziger_ZaRodinu_Grey.dds/file Edited June 5, 2020 by Danziger 5 1 1
Danziger Posted May 28, 2020 Author Posted May 28, 2020 I've noticed with the alpha on this one that you have to shift all your grey shades much much brighter. There is also a lot more difference in shine with just a little difference in values. I did manage to take off some of the sparkling bling of the metal chips that was a bit much. Especially around the exhaust area that would be covered in very matt soot.
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