PatrickAWlson Posted November 24, 2022 Author Posted November 24, 2022 (edited) 15 hours ago, No105_Swoose said: Yes, it's a bummer. I and others have reported it to Pat who replied on 14 November in this thread: "Have not had time to look into that. Being plain about it I have no idea why. No changes to mission structure in that regard. Could be a change in AI that now imposes different rules but ... shrug" Weird that apparently it's not happening in stock career mode. But even with the glitch of Allied aircraft trying to land on Luftwaffe airfields after being damaged (and vice versa as I've also seen), PWCG missions are much better and more immersive than stock career missions IMO. Swoose The people who write the stock career mode have access to people who understand the AI. I do not. I wrote some code on an educated guess. Hopefully it works out. Edited November 24, 2022 by PatrickAWlson 1 1
Zeppelin10000 Posted November 24, 2022 Posted November 24, 2022 (edited) Im having a problem with running 14.1.1 as it keeps on saying that there is an issue and to report it. Its causing for me not be able to use the generator at all. I have the file in il 2's folder and have made the necessary change to the startup.cfg. I have attached the file to this post for the error message I got as well as the report. Anyway to fix this? The 14.1.2 fixed this issue. Thank you for Update! Edited November 25, 2022 by Zeppelin10000 Issue in post was fixed.
jamiegrover1973 Posted November 24, 2022 Posted November 24, 2022 (edited) Pat I've been using PWCG for a while with no issues but the recent 14.1.1 update causes errors when creating a mission (LaGG Pilot for VVS). I have the latest .86 and 64 bit Java's installed. Can you help please. Thanks in advance. PWCGErrorLog.txt Edited November 24, 2022 by jamiegrover1973 1
TimSell75 Posted November 24, 2022 Posted November 24, 2022 Me too, had it once with the previous version but now it is not possible to create any new missions PWCGErrorLog.txt
BBAS_Broski42 Posted November 25, 2022 Posted November 25, 2022 Same issue as well unfortunately, log reads the same for a Axis start at Dunkirk
Russkly Posted November 25, 2022 Posted November 25, 2022 Still getting Hurricanes with VVS markings in a I/JG2 campaign in October 1941 (based at Calais Marck).
Zeppelin10000 Posted November 25, 2022 Posted November 25, 2022 (edited) I'm having issues getting my Attack missions to show up in missions after they were generated by PWCG. The missions are made for single player only. The missions of fighter planes specifically for me, Stalingrad with a LAGg- 3 shows up just fine in the missions. But when I choose to create a campaign for attack planes specifically for Stalingrad with the il-2, the mission is generated in the mission folders but does not show up in the game. Is there anyway to fix this issue? I have attached the campaign folder that holds both the fighter and attack campaigns. I have also attached the images of the missions in the mission folder and which one only appears in the game. This is on the 14.1.2 version of PWCG on the latest steam update of il-2. Update: I have done some testing with PWCG and have learned that this issue is only when trying to create an attack plane campaign for the map Stalingrad. All other maps worked fine for me. I have fixed the Issue, the campaign was using the il 2 1941 which I did not own. The campaign generator works on Stalingrad and will show up in the missions folder as long as you can fly the owned plane. campaigns.zip Edited November 26, 2022 by Zeppelin10000 Issue Resolved
flugkapitan Posted November 27, 2022 Posted November 27, 2022 (edited) Hi all! I seem to have a new (I think) issue. Not sure if it is a PWCG thing. This evening I installed the latest version of PWCG, 14.1.2. I selected, generated and flew a couple of missions in a campaign in which, I had in the previous version v.0., in a career in a Battle of Britain JG26 campaign on the Normandy map an after action report would not be generated. I sent Pat the error log. After installation I flew a couple of mission in that campaign, and they worked flawlessly - thankyou Pat! However, this evening after flying the 2 missions of the BoB campaign mentioned above in the latest version of PWCG, I generated another existing campaign/mission in the Ju88C, when I try to modify the aircraft for my armament/skins, I only have 3 options; Restore settings from previous mission, Accept or Exit. Same with a Me262 Quick Mission that I flew after the Ju88C quick mission I have never seen this before in IL2GB. Anyone have any suggestions? I have logged out of both PWCG and IL2GB and rebooted the computer, but that did not make any difference. I clean out my PWCG mission folder after every simming session before retiring for the night. Regards, Scott Edited November 27, 2022 by flugkapitan
Guest deleted@219798 Posted November 27, 2022 Posted November 27, 2022 (edited) I'm using the Flying Circus version and it will generate a mission but when I try to do a combat report nothing happens. I got the Combat Report to start, just have to wait 3 or 4 minutes for some reason. Edited November 28, 2022 by kestrel444x500
flugkapitan Posted November 28, 2022 Posted November 28, 2022 Hello all, Sorted it out. I was an "operator error" on my part ?
Raptorattacker Posted November 28, 2022 Posted November 28, 2022 All of a sudden I'm getting this from the "Get PWCG" Link... Is it me or thee???
PatrickAWlson Posted November 28, 2022 Author Posted November 28, 2022 http://www.pwcampaignmanager.com/pwcg/pwcgbos/web/PWCGBoS.php
TheSNAFU Posted December 2, 2022 Posted December 2, 2022 Noticed that when landing my squadron mates stop on the runway and shut down their aircraft. I don’t recall seeing this prior to Normandy. Is this the expected behavior? Seems in the past they would taxi and eventually pull off in the grass or somewhere other than stopping on the runway.
PatrickAWlson Posted December 3, 2022 Author Posted December 3, 2022 17 hours ago, TheSNAFU said: Noticed that when landing my squadron mates stop on the runway and shut down their aircraft. I don’t recall seeing this prior to Normandy. Is this the expected behavior? Seems in the past they would taxi and eventually pull off in the grass or somewhere other than stopping on the runway. That is an issue. need to designate parking areas for the airfields.
CobraPower Posted December 5, 2022 Posted December 5, 2022 Hi Pat! Did some further testing on the issue I was having not being able to transfer into a transport squadron and still no luck. Whether TG1, V800, 437th or 102nd the only possible way to join these squadrons is to start a new campaign in them. So unless I am doing something really wrong, I think there is just no physical way to get to them in the interface as they still exist within campaign but no way to transfer in.
Robi89 Posted December 6, 2022 Posted December 6, 2022 16 hours ago, CobraPower said: Hi Pat! Did some further testing on the issue I was having not being able to transfer into a transport squadron and still no luck. Whether TG1, V800, 437th or 102nd the only possible way to join these squadrons is to start a new campaign in them. So unless I am doing something really wrong, I think there is just no physical way to get to them in the interface as they still exist within campaign but no way to transfer in. Maybe that's because no self-respecting fighter pilot would be caught dead flying a transport plane? ?
jeanba Posted December 9, 2022 Posted December 9, 2022 There is a flak position on the right of airfield A1 (Criqueville) which AI cannot avoid. Check the join data (first mission, player can avoid, second mission, AI cannot) Anyway, PWCG for Normandy is a lot of fun, thank you ! Normandy_thunderbolt.zip
CobraPower Posted December 15, 2022 Posted December 15, 2022 On 12/6/2022 at 5:28 AM, Robi89 said: Maybe that's because no self-respecting fighter pilot would be caught dead flying a transport plane? ? LOL! Well some of us (at least one of us) have done a few too many La-5 groundloops in VR and prefer to deliver the goods now ?? 2
czech693 Posted December 15, 2022 Posted December 15, 2022 (edited) Installed the Me-109 early and late files. I started a II/JG52 campaign in Oct '41. The skin that shows up on the first mission is Factory Late 1940 from the Official list and not the early II/JG52 skin with squadron markings from the Custom list. Deleted the campaign and started a new one in Jan '42, same unit. The skin in the first mission is the Gray skin from the Official list and not the Gray II/JG52 skn with squadron markings. Re-installed PWCGBoS and the skin packs,but got the same results. Noticed that PWCGBoS/BoSData/Input/Squadron/II_JG52.json has lines with "skinName": "bf109f2_early_I_JG52". That's the wrong Gruppe number. Is that a typo? Could that be causing problems? Edit: After digging around it appears that PWCG is going to the Official list to retrieve a skin with the word "blank" in the name, but the Me109 download files do not have "blank" in the name and are going to the Custom list (It appears that IL-2 puts the "blank" files in the Official listing regardless of the format used for JSGME as I just experienced this when installing the MPG Spitfire files). I seem to remember that when I originally downloaded the Me109 files in early November they had "blank" in the name and they appeared in my campaign. Am I correct in these assumptions? I also found that II_JG51 squadron .json is also pointing at I_JG52. Edit Again: Well, to beat this dead horse somemore. Inputting a "blank" skin didn't change anything. I did a Bf-110 campaign and it gave me the correct skin. So, I did a Bf-109 campaign, only this time I used I_JG52 instead of II_JG52 and I got the correct skin. So, it's something related to II_JG52. Edited December 17, 2022 by czech693 New info
czech693 Posted December 19, 2022 Posted December 19, 2022 Okay, new post. I found the stink bug and got it working. In the II_JG52.json file: "fileName": "III_JG52.json" should be "II_JG52.json" "bf109f2_early_I_JG52" should be "bf109f2_early_II_JG52"; also all skins needed this corrected. Changing those things above did nothing to fix me getting the Official Late Factory 1940. "squadronId": 20112052 is listed in the header. "squadId": 20111052 was listed on all the skins. Changed this to "squadId": 20112052 on all the skins and now getting the correct skin for II_JG52. Also, found II_JG51.json was pointing at I_JG51 and changed that. 1 2
9./JG52Gruber Posted December 19, 2022 Posted December 19, 2022 15 hours ago, czech693 said: Okay, new post. I found the stink bug and got it working. In the II_JG52.json file: "fileName": "III_JG52.json" should be "II_JG52.json" "bf109f2_early_I_JG52" should be "bf109f2_early_II_JG52"; also all skins needed this corrected. Changing those things above did nothing to fix me getting the Official Late Factory 1940. "squadronId": 20112052 is listed in the header. "squadId": 20111052 was listed on all the skins. Changed this to "squadId": 20112052 on all the skins and now getting the correct skin for II_JG52. Also, found II_JG51.json was pointing at I_JG51 and changed that. Thanks for this. My II_JG51.json was pointing at I_JG52.
Dupxo Posted December 21, 2022 Posted December 21, 2022 On 5/1/2020 at 2:00 PM, PatrickAWlson said: Starting a new thread for PWCG issues. At the moment they are scattered all over. I have three things in the queue right now, so if your problem is one of these then no need to report it again. Otherwise, if issues can be discussed here instead of in the middle of other threads or in their own thread that would help me. 1. Bristol and Halberstadt modifications/payload settings still do not work. (...) Is there a chance that this issue will be fixed in next PWCG for Flying Circus?
JG4_Moltke1871 Posted December 23, 2022 Posted December 23, 2022 (edited) Hi Patrick, Here a report of a mission with DFW's.... The squad is lead by AI and the squad leader starts a contest in slow flight/stall. I hope it can help, there was a simillar issue in Vanders EMG, in the latest version it works much better. Also I will give a reminder in the current FC version its impossible to reduce the fuel. You can choice but finally you get 100% (and I assume the AI mates too) Hope it can be solved in the next version. Stolzer Jagdflieger202212221412444.zip Edited December 23, 2022 by JG4_Moltke1871
Dupxo Posted December 23, 2022 Posted December 23, 2022 I don't know if this issue was mentioned but in PWGC for Flying Circus all trains are "e" type with red soviet star and - the worst thing - with 37 mm russian AA autocannon. Objectives with attacking trains and train station are kamikaze missions now ?. The good thing is that we can still manually fix many problems with STEditor. This is a great tool! So PWGC does 99% of work and we have to adjust the 1% details.
JG4_Moltke1871 Posted December 23, 2022 Posted December 23, 2022 58 minutes ago, Dupxo7 said: I don't know if this issue was mentioned but in PWGC for Flying Circus all trains are "e" type with red soviet star and - the worst thing - with 37 mm russian AA autocannon. Objectives with attacking trains and train station are kamikaze missions now ?. The good thing is that we can still manually fix many problems with STEditor. This is a great tool! So PWGC does 99% of work and we have to adjust the 1% details. Jesus..... I have a witness..... Without the angels in heaven not believe when my pilot tell what kills him.... ? Where I find the STEditor and what I have to do there?
Dupxo Posted December 25, 2022 Posted December 25, 2022 On 12/24/2022 at 12:01 AM, JG4_Moltke1871 said: Where I find the STEditor and what I have to do there? Path: IL-2 Sturmovik Battle of Stalingrad\bin\editor\STEditor.exe Open this app, then click File-Open and choose .mission file which you want to modify. It is quite simple to modify missions generated by PWCG. On the left side we get a tree of objects and actions. Expand this tree and: 1st Step Modify payload of your fellow AI-bombers/attackers Find your AI squad-mates click on them and then click small arrow icon next to their names. Now you can modify their payload, skins, AI level, even code numbers on the fuselage. 2nd Step Remove soviet trains In earlier mentioned object tree find trains. Click train, then locomotive, then "e". Click "model" and change to "g8" - OK. Then click "Carriages", remove "et" and "platformaa" (this cause spawning russian 37 mm AA from WWII). First carriage should be "g8t" (coal) then choose what you want. See link below: 3rd Step Adjust weather and turbulance. From time to time Mission Properties window will pop-up. Click "atmosphere options" button visible in this window and adjust weather if you want. In PWGC turbulance is always ON. I read somewhere on this or RoF forum that this is not quite realistic, so I often change this parameter to 0. 4th Step Adjust AI behaviour. I noticed that friendly fighters which should protect our flight (if it is 2-seater mission) just do mindless circles in "rendez-vous" point. Expand list of this friendly squadron. Change some parameters and see what happens. I noticed that fighters finally cover my Schlasta group when i changed "priority" to high and area to 3000 m in "Rendez-vous" action in STEditor. Earlier cover have never worked for me in PWGC for RoF and now in PWGC for FC. Now. after parameters change it has worked for the first time. Change some parameters for your attackers squad. Change priorities, height ("Y" position) on "target final" and "attack area" options to see what will happen. This is all i know so far, it is not much, because i discovered STEditor 3 days ago and I am completely new to Flying Circus. With this tool Flying Circus with PWGC became so more enjoyable. See you on the Arras frontline :D! 2
Splash Posted December 27, 2022 Posted December 27, 2022 Pat, this might need a looking at. (Using the latest version) Says to Rendezvous with Mc 202 Ser. VIIIS of 22 Gruppo Caccia and Escort them to ..... etc. Accompany them until they cross our lines. Escorted by Mc 202 Ser. VIIIS of 22 Gruppo Caccia. I flew the mission, x4 MC.202 Ser. VIIIS and x4 Bf109 F-2s were the only Axis aircraft flying. They circled until our F-2's showed up.
entropyembrace Posted December 28, 2022 Posted December 28, 2022 I started a campaign on 01/09/1942 with RAF 4 Squadron (earliest date the Mosquito appears in PWCG) but whenever I click on the Mission button it creates the see PWCGErrorLog.txt error. I've attached the log file. PWCGErrorLog.txt
August_von_Brun Posted December 29, 2022 Posted December 29, 2022 (edited) Hello. Is there a known error with the Start Type being set to 2 (Parked). I am playing a 352nd FG campaign on the Normandy map. When I set the Start Type to parked I am unable to generate missions and get a pop up error. If I need to share the error log I will be happy to. I ran a search and didn't locate this error on the forums already but this is my first time to use the forums so my apology if I have missed information on such. Edited December 29, 2022 by Nathan_Sword
PatrickAWlson Posted December 29, 2022 Author Posted December 29, 2022 41 minutes ago, Nathan_Sword said: Hello. Is there a known error with the Start Type being set to 2 (Parked). I am playing a 352nd FG campaign on the Normandy map. When I set the Start Type to parked I am unable to generate missions and get a pop up error. If I need to share the error log I will be happy to. I ran a search and didn't locate this error on the forums already but this is my first time to use the forums so my apology if I have missed information on such. Starting from parked is no longer supported. On the Normandy map it was never implemented. On other maps it may or may not work depending on any number of factors ... said inconsistency is why it is no longer supported.
August_von_Brun Posted December 29, 2022 Posted December 29, 2022 Roger that! Thanks for that answer. Also Thank you for everything you have done!
entropyembrace Posted December 30, 2022 Posted December 30, 2022 4 hours ago, PatrickAWlson said: Starting from parked is no longer supported. On the Normandy map it was never implemented. On other maps it may or may not work depending on any number of factors ... said inconsistency is why it is no longer supported. Thanks, looks like this was the source of my error too. I changed it to runway start and was able to generate a mission. Didn't think to try since parking start has been working for me on the older maps and I had changed the campaign settings to what I normally use before doing anything else in the new Normandy campaign.
JG4_Moltke1871 Posted December 30, 2022 Posted December 30, 2022 (edited) Hey Pad. About the slow flying attackers ( flying D.F.W. ) : I increase the cruise speed from 90 to 120 kph manually in the mission briefing. After that the AI had no problems anymore on the cruise. Maybe you change it in the standard setup when you update Flying Circus? Edited December 30, 2022 by JG4_Moltke1871
ThunderBat Posted December 31, 2022 Posted December 31, 2022 PWCG fails to generate missions for the P-40E. I've reinstalled PWCG and tried making new campaigns, it just will not work for the p-40. Every other campaign i have is still working great. Does anybody have a fix?
czech693 Posted January 1, 2023 Posted January 1, 2023 On 12/30/2022 at 10:42 PM, ThunderBat said: PWCG fails to generate missions for the P-40E. I've reinstalled PWCG and tried making new campaigns, it just will not work for the p-40. Every other campaign i have is still working great. Does anybody have a fix? Change the start date to 01/10/41, the start of the Moscow campaign. Default is 01/06/41, which onlly works on the Normandy map. 1
ThunderBat Posted January 2, 2023 Posted January 2, 2023 14 hours ago, czech693 said: Change the start date to 01/10/41, the start of the Moscow campaign. Default is 01/06/41, which onlly works on the Normandy map. I changed the start date to 01/08/42 on the stalingrad and the missions still always fail to generate.
czech693 Posted January 2, 2023 Posted January 2, 2023 I tried 01/08/42 on the Stalingrad map and the 495th squadron is created with the P-40, but it is on the East1944 map based at Pitomnik. Don't know where the 1944East map came from, but I think it was a freebie that came with an update. Anyway, it created a mission, but the patrol altitude was zero and Edit Waypoints didn't let me change that so I deleted the campaign. I tried it again with the default start date of 01/03/42 and it it worked. I then tried 01/08/42 again and it created a campaign, again at Pitomnik on the East1944 map. That mission had good waypoint altitudes and I was able to fly it. Check to see if you have the 1944East map. Do you have PWCGBoS 14.0.1? (Don't know if that would make a difference as I using that version and that first mission had the altitude error). There was a thread in 2020 about the program placing the squadron at a base behind enemy lines, but I checked the map and Pitomnik was on the Russian side. Are you getting a campaign, but no missions are being generated?
PatrickAWlson Posted January 2, 2023 Author Posted January 2, 2023 2 hours ago, czech693 said: I tried 01/08/42 on the Stalingrad map and the 495th squadron is created with the P-40, but it is on the East1944 map based at Pitomnik. Don't know where the 1944East map came from, but I think it was a freebie that came with an update. Anyway, it created a mission, but the patrol altitude was zero and Edit Waypoints didn't let me change that so I deleted the campaign. I tried it again with the default start date of 01/03/42 and it it worked. I then tried 01/08/42 again and it created a campaign, again at Pitomnik on the East1944 map. That mission had good waypoint altitudes and I was able to fly it. Check to see if you have the 1944East map. Do you have PWCGBoS 14.0.1? (Don't know if that would make a difference as I using that version and that first mission had the altitude error). There was a thread in 2020 about the program placing the squadron at a base behind enemy lines, but I checked the map and Pitomnik was on the Russian side. Are you getting a campaign, but no missions are being generated? East1944 is me reusing the western edge of the Stalingrad map to recreate something like Bagration. You should not be able to create a campaign in 1942 on the 1944east map. Stalingrad, yes, but not East1944.
czech693 Posted January 2, 2023 Posted January 2, 2023 Well, twice I tried creating a campaign on the Stalingrad map using the 495th with the P-40 on the default date of 01/03/42 and both times it used the East1944 map. I wasn't trying to use that map, it's just defaulting to it. 1
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