kov1985 Posted April 19, 2013 Posted April 19, 2013 Mate I totally understand they won't cater to less than 1%, it'll be stupid if they did at the expense of the rest, which is why I'm asking. I'm not making demands of any kind. If it's available on cd in the future, excellent! If not I'll adapt or deal with it. I just want to know what to expect. My beef with steam was whenever I bought a game from the shop with my money, installed it, I couldn't play it without waiting for steam to sit there and download a 15 gigs of updates first. Really steller when I'm allocated 10 gigs a month... Was il2 46 prone to piracy? The way it was set up was brilliant for me personally. One of my favorite games of all time.
Graawl Posted April 19, 2013 Posted April 19, 2013 (edited) I guess that when you are willing to start a new mission the server will receive a small packet of info about your progress in the game, and will send you back the full generated mission. Or maybe your status will be stocked on your account. I don't know if the missions downloaded previously will be available for replaying without logging in. Would be quite logical though. A mission weights only a few hundred Kbs, so it should'nt fill up your monthly's data quota. Actually I have no idea how it will function, it's just speculations and trying-to-figure-out-before-everyone-else-what-it'll-be-like The bad side of an online-activated game is if the world comes to an end... or 777 servers disappear As for the pirates, they suck monkey b***s should I say Edited April 26, 2013 by Graawl
StG2_Manfred Posted April 19, 2013 Posted April 19, 2013 I wonder how to avoid those troll'y behaviors ? What is the smart thing to do ? Is what I'm doing the smartest thing to do ? Is what I'm doing changing things for the best ? Do you ever wonder ? Maybe the solution lies there. Have you ever asked these questions yourself? Subjects and issues which are not discussed or at least mentioned cannot be adressed. To say always just "Thank you" and "Amen" doesn't help the devs as well. Maybe the solution lies even there.
71st_AH_Hooves Posted April 19, 2013 Posted April 19, 2013 Mate I totally understand they won't cater to less than 1%, it'll be stupid if they did at the expense of the rest, which is why I'm asking. I'm not making demands of any kind. If it's available on cd in the future, excellent! If not I'll adapt or deal with it. I just want to know what to expect. My beef with steam was whenever I bought a game from the shop with my money, installed it, I couldn't play it without waiting for steam to sit there and download a 15 gigs of updates first. Really steller when I'm allocated 10 gigs a month... Was il2 46 prone to piracy? The way it was set up was brilliant for me personally. One of my favorite games of all time. AH yes I understand your conundrum. unfortunately in this day in age. This is how things go. And yes 1946 is subject to piracy, I will not however discuss that here. The difference between then and now is the prevalence of the internet, its speeds and availability are 100x what they were when Il2 1946 was imagined and brought to life. Not that that really needs explaining. it is a huge bummer that some are kind of left out in the digital cold.
Graawl Posted April 19, 2013 Posted April 19, 2013 Subjects and issues which are not discussed or at least mentioned cannot be adressed. The devs don't need us to know where the issues are. Do you like being yelled at by people that don't know an ounce about your job? If you're so found to help the devs, you should take a trip to Moscow and offer them to work for free, that's what they really need for now.
StG2_Manfred Posted April 19, 2013 Posted April 19, 2013 (edited) The devs don't need us to know where the issues are. Do you like being yelled at by people that don't know an ounce about your job? If you're so found to help the devs, you should take a trip to Moscow and offer them to work for free, that's what they really need for now. As far as I know the devs were asking the community for their ideas about immersion for example. Why they are doing this, if they know everything? Also, I didn't offer my help, although I am a programmer, I just answered your fanboy posts, which are just as useless as troll posts. Are you in the dev team, or have exclusively contact with them, or why do you know what the devs need and what not? Edited April 19, 2013 by Manfred
Graawl Posted April 19, 2013 Posted April 19, 2013 (edited) Oh frak it that's why I so rarely post on forums. It's hard to not get in an argument. Let me explain myself I don't see giving ideas about immersion as "yelling". And they do this because they would not have the time to think about every possibility. This could save them endless meetings, just defining "immersion". It has nothing to do with the uprising that started about a probably-but-we-don't-know-anything-about-it severed multiplayer mode. I'm not a fanbo????, please I just do not stand it when users believe they are the center of the world and that all should revolve around THEIR concerns. Don't you feel the same way, as a programmer ? I'm not in the dev team nor know them personnaly or anything imaginable. I am just the random sim player you meet in forums I'm surprised you thought I was anything else though PS: Go Kerbals Go ! Edited April 19, 2013 by Graawl
StG2_Manfred Posted April 19, 2013 Posted April 19, 2013 @Graawl: Ok, then let's bury the tomahawk I understand you in terms of people complaining their concerns on and on. I just want to "ensure" that people who raise a legitimate issue/topic are not just shouted down. Take kov1985 for instance, if the devs read about his bandwith problems, they maybe consider (and solve) it. Maybe they say, ok downloading the offline missions is one option and generating it locally is an additional. And we verify the genuine installation only with a small (not bandwith consuming) connection once a week. Just an example.... Never the less, wish you a nice weekend, we "see" us next friday 2
FlatSpinMan Posted April 19, 2013 Posted April 19, 2013 Oh FFS this is over, people. Everyone offliner, onliner, supporter, critic, whatever - knock it off! People are being argumentative for the sake of being argumentative. *The game is still in development. Criticism at this point is absurd. Boasting about it at this point is equally absurd. The proof will be in the pudding. *Briefly suggesting and commenting on issues you think may be relevant to the development of Battle of Stalingrad is acceptable. Neither whining about things not in it, nor whining about whining posts are acceptable. It just generates ill will. We are all combat flight sim fans, why aggravate each other? After all, who else can you talk to about this kind of thing? *There will be on line modes and off line modes. *The developers will make whatever they realistically think they can make, and they seem not to be holding things back from us. *They have told us a fair amount about their intentions but we must remember that these are only intentions, not realities. Intentions may or may not be met, if not exceeded. *This is a commercial venture. Without people buying it, it will fail. This is not the fault of the developers, nor of fans who may have had bad experiences in the past. It is just a fact of the games market in 2013. Also, anyone using the word "fanboi" in future will be in trouble, on the grounds of spelling like a teenage girl! Hey Hooves, I sympathise with your situation. I'm from NZ, which has really terrible net speeds, but live in Japan (which has wickedly fast ones). Anyway, do you play RoF? Apart from updates, I believe the amount of data sent per mission is pretty minimal. Have a hunt over at RoF forums for more info if you haven't already. EDIT ---------------------------------------------------------------- Great post Manfred! My previous missed this one. Exactly - disagreement is fine, discussion is fine, just everybody be cool and remember it's in relation to an as yet hypothetical game.
Graawl Posted April 19, 2013 Posted April 19, 2013 Nice weekend to you too ! FlatSpin, I just thought it sounded more russian that way I'm leaving work, so my forum-time is over see you !
FlatSpinMan Posted April 19, 2013 Posted April 19, 2013 Yes, I originally thought it was derived from "Sukhoi" but later I found out that Avril Lavigne spelt "boy" that way. I don't know which was first, nor do I particularly care except that at Ubi the term tended to be used in a derogatory fashion. Anyway, who cares, eh? It's the weekend. Enjoy it! But I'm working through to next Friday!!!
Dutch Posted April 20, 2013 Posted April 20, 2013 But i am perfectly wide awake, Dutch. I don't understand what you mean. Please explain further. Just a limited swap of patronising metaphors mate, is all. Please don't sweat it.
VBTAG_yello Posted April 23, 2013 Posted April 23, 2013 But we don't plan anything complex for the multiplayer at launch. It's a joke. Right? Please tell me, it is a joke. Do you want to throw away the main strenght of old il2 in the beginning? Maybe I don't know someting, but I thought throught the last ten years, that il2 was mainly multiplayer. We'll see but I feel a bit worried...
1CGS BlackSix Posted April 23, 2013 Author 1CGS Posted April 23, 2013 It's a joke. Right? Please tell me, it is a joke. Do you want to throw away the main strenght of old il2 in the beginning? Maybe I don't know someting, but I thought throught the last ten years, that il2 was mainly multiplayer. We'll see but I feel a bit worried... It's no joke, we've no time and budgets for the complex multiplayer mods at launch.
JG4_Continuo Posted April 23, 2013 Posted April 23, 2013 It's no joke, we've no time and budgets for the complex multiplayer mods at launch. Black Six, a suggestion for your updates and answers connected to this: When answering question (and giving us Lofts updates), could you clearly distinct between "never" and "not at launch" and maybe "might be in the very distant future"? I think this would prevent people from being disappointet when you say "no" but it is just a "not at launch"... I think people very much understand the problem of limited budget and time, so they can live very well with a "not at launch"... And if we are about it: Clickable Cockpits: "never", or "not at launch"? Thank you for your efforts!
1CGS BlackSix Posted April 23, 2013 Author 1CGS Posted April 23, 2013 Black Six, a suggestion for your updates and answers connected to this: When answering question (and giving us Lofts updates), could you clearly distinct between "never" and "not at launch" and maybe "might be in the very distant future"? I think this would prevent people from being disappointet when you say "no" but it is just a "not at launch"... I think people very much understand the problem of limited budget and time, so they can live very well with a "not at launch"... And if we are about it: Clickable Cockpits: "never", or "not at launch"? Thank you for your efforts! Loft always trying to write "not at launch" if he has such opportunity. Some of the solutions are made finally, some not. Clickable Cockpits - "not at launch" and now we've no plans to make this but I can't say that we'll never make this.
JG4_Continuo Posted April 23, 2013 Posted April 23, 2013 Loft always trying to write "not at launch" if he has such opportunity. Some of the solutions are made finally, some not. Clickable Cockpits - "not at launch" and now we've no plans to make this but I can't say that we'll never make this. Thank you!
JG13_opcode Posted April 23, 2013 Posted April 23, 2013 (edited) It's no joke, we've no time and budgets for the complex multiplayer mods at launch. I think everyone would be fine if the new game had the same functionality as IL2FB at launch. I don't think any of us are demanding complex multiplayer modes. Most of us can probably adapt old stuff to the new game. Edited April 23, 2013 by JG13Doggles
Heywooood Posted April 24, 2013 Posted April 24, 2013 I know the point of these updates is to provide information to the community, to include the customer base in the loop of discussion among the developer crew and let people see some early WiP artwork and so forth... but when some levels of comprehension are so low - and certain individuals expectations are so high, the end result is that maybe its best not to share. Since it seems the people who are least understanding and or most demanding are also the loudest and most consistent posters on any board, what could have been clear and concise dialogue gets lost in absolutism and ultimatums. "oh if my personal needy thing isnt included at launch then it never will be and I'm not buying" you know - taking my toys and going home, done with it all forever - and yet posting that over and over in every thread like the uninvited house guest that hates whats being served for dinner and doesn't like your dog, and pesses in your swimming pool, and simply won't leave when its time to GO - Some people here need to look in the mirror because some of you are on the verge of being THAT guy 3
bzc3lk Posted April 24, 2013 Posted April 24, 2013 I know the point of these updates is to provide information to the community, to include the customer base in the loop of discussion among the developer crew and let people see some early WiP artwork and so forth... but when some levels of comprehension are so low - and certain individuals expectations are so high, the end result is that maybe its best not to share. Since it seems the people who are least understanding and or most demanding are also the loudest and most consistent posters on any board, what could have been clear and concise dialogue gets lost in absolutism and ultimatums. "oh if my personal needy thing isnt included at launch then it never will be and I'm not buying" you know - taking my toys and going home, done with it all forever - and yet posting that over and over in every thread like the uninvited house guest that hates whats being served for dinner and doesn't like your dog, and pesses in your swimming pool, and simply won't leave when its time to GO - Some people here need to look in the mirror because some of you are on the verge of being THAT guy +1
71st_AH_Hooves Posted April 25, 2013 Posted April 25, 2013 Hey Hooves, I sympathise with your situation. I'm from NZ, which has really terrible net speeds, but live in Japan (which has wickedly fast ones). Anyway, do you play RoF? Apart from updates, I believe the amount of data sent per mission is pretty minimal. Have a hunt over at RoF forums for more info if you haven't already. Oh it wasn't me that was having the issue I live in the states and have unlimited bandwidth at ridiculously fast speeds, it was the other bloke I was talking with. But I do agree that a solution would be nice for those unfortunate few, but Also catering to the 1% is also unlikely.
Bearcat Posted April 25, 2013 Posted April 25, 2013 It's a joke. Right? Please tell me, it is a joke. Do you want to throw away the main strenght of old il2 in the beginning? Maybe I don't know someting, but I thought throught the last ten years, that il2 was mainly multiplayer. We'll see but I feel a bit worried... What part of "at launch" do you not understand. Calm down man.
=IRFC=Jorri Posted April 25, 2013 Posted April 25, 2013 (edited) Also people forget to read 'complex', I think. Its a key word here. I bet compared to the complex multiplayer that we wont get at launch, the basic multiplayer will already be quite comprehensive. Just not revolutionary. RoF has just received an expansive new mp stat system and leaderboard and it has been stated explicitly by the devs that it is mean in preparation and as test for BoS. Edited April 26, 2013 by hq_Jorri
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now