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Developer Diary, Part XV


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Posted

He wants you do buy the game.

I get that, and will do so. Just thinking that buying the game is only a fraction of the support the community has to offer.
BraveSirRobin
Posted

I get that, and will do so. Just thinking that buying the game is only a fraction of the support the community has to offer.

 

I'm sure they'll announce when they need other types of support.

76SQN-FatherTed
Posted

Ok, all this discussion came cus Loft said they will not release new MP modes?? If I recall right he was answering to a quiestion regarding new MP modes, not the ones that allready are usable in RoF, I guess DN engine can handle the same modes at BoS, this is, Coop, DM, capture the flag. I didnt get from his answer this 3 modes wont be there from release, sure they are, what it wont be there on release will be NEW Mp modes thats it.

 

 

 Exactly right.  With all the "Developer Diary" stuff you have to look at both the question and the answer and consider whether something has been or could be lost in translation, before leaping on it as evidence that this or that won't happen.

Posted

Jason, respectfully, the community is not responsible for making the game a success. That responsibility lies with the development team. If it's a good game, we'll support it. If it's not, then we won't.

 

Every other market works the same way, and you are not entitled to a certain level of support from the community, or a particular number of sales.

 

I'm sorry to be blunt, but saying that the hopes of WWII sims rely on us buying your game before we even know anything about it is trying to pull the wool over our eyes.

 

The attitude you are displaying with this post is the same attitude that Luthier displayed during CLOD development. We are right to be cautious; the ball's in your court, not ours.

 

I truly and sincerely wish you the best with this endeavor, but I'm not prepared to become a sycophant like other here seem to be.

 

 

I believe the operative word there was "help" make this a success.... and I just don't see where anyone said buy it sight unseen.. or buy it if it stinks.. I believe it is more .. We plan to make a decent enough product and it may not be 100% pleasing to everyone but we plan to do our best to make a good viable product and once it comes out we need your support.. I am sure pre orders will not hurt but I doubt if they are hinging any modicum of success on pre orders ... Jason has address the personal remarks himself .. so I won't go there... as far as being sycophants .. I personally don't think it is sycophantic to have positive expectations based on prior experience in a given situation.. as opposed to getting ones drawers in a knot because of a statement in an update.. The one consistent communicative  trend going in all these updates is that a lot of the package is still being put together .. so I think everyone should just ratchet it down a notch and stop comparing this to CoD. Luthier is not here.. this is not CoD and frankly RoF for what it is worth would not be what it is today if the original team had been left running the show.. so just loosen up for crying out loud and see what comes.

 

..

Posted

I start to wonder why actual support offers have rarely been accepted so far.

Could you tell what support offers have not been accepted?

I'm 100% sure (well... let's say 99%...) that if you can provide some real help (with good information, technical or historical, data, maps or documents), and offer to provide it to the dev, via mail or PM, your offer will be accepted.

That's how it has always worked with RoF, and as far as I know, how it works on BoS (at least what I experienced).

 

 

Posted

I am confused by why so many people are posting angry?

LOFT is giving very nice updates and Jason is making posts that are good news yes?

 

If they need help I think they will ask maybe?

 

From my seat it is all looking very good :)

Feathered_IV
Posted

Looking good from here too. I appreciate the devs sharing what news they can. Even when it is not to everyone's liking. I'm also very impressed by how tight they are keeping the initial project, and not bring sidetracked by modules of extra gimmicks. They seem sensible, driven and hard working. I look forward to them building a solid foundation over the coming year. And I look forward to seeing it grow for many years after.

BlitzPig_EL
Posted (edited)

I am confused by why so many people are posting angry?

LOFT is giving very nice updates and Jason is making posts that are good news yes?

 

If they need help I think they will ask maybe?

 

From my seat it is all looking very good :)

Not angry, just concerned, that's all.

Edited by ElAurens
StG2_Manfred
Posted (edited)

Sorry, maybe I just didn't notice it in earlier posts, but has there ever been mentioned how many people can enjoy multiplayer at the same time?

 

Thanks in advance !

 

 

 

 

EDIT: I'm gonna buy this sim anyway, as I do with RoF, because I love this genre (WWI and WWII) and I'm thankful for this sims (as far as I know there is no real alternative to experience the feeling of a dogfight) but I would be disappointed if it is not possible to fly with our whole squadron (up to 40 pilots) and have a considerable amount of human enemies at the same time as we did with the old IL-2....

Edited by Manfred
Posted

 

I am confused by why so many people are posting angry?

LOFT is giving very nice updates and Jason is making posts that are good news yes?

 

If they need help I think they will ask maybe?

 

From my seat it is all looking very good  :)

 

 

+1

 

I think this game is going to be a nice one, if they go along the lines of RoF and learn from the (few) mistakes :biggrin:

:salute:

Posted

Looking good from here too. I appreciate the devs sharing what news they can. Even when it is not to everyone's liking. I'm also very impressed by how tight they are keeping the initial project, and not bring sidetracked by modules of extra gimmicks. They seem sensible, driven and hard working. I look forward to them building a solid foundation over the coming year. And I look forward to seeing it grow for many years after.

Yes, this!

 

I must say i'm confident too, this sim is going to be great. The team stays focused, just like the original IL2 team certainly was at the time, and we got the best sim. I feel like they really know what they are doing and i appreciate every update.

 

Go on guys!

Posted

Hello Jason,

I am very confident you will produce a wonderful sim. 

 

But  concerning further developpement or added features in the future you always refer at: " if BOS is successful ".

WIthout giving  any details, do you already have established what 777  would  consider to be  a "success" ?

Just curious to know  if your criterias for going to phase 2 after release   are already  on the table at 777.

 

Thanks!

Posted

Perhaps I'm dreaming this (or read it on the Russian forum) but didn't Loft say somewhere they were looking for sales of over two hundred thousand units for the first release?

Posted (edited)

Possible....I really don't know in 2013 what is considered , in a niche market, a success. It also depends how much each " unit sale" can generate in revenues. And on what period of time...

I am not sure conventionnal sales model will apply . Maybe Jason will be willing to share his thoughts on that...

Edited by Kalimba
Posted

half of the stuff in this thread is just nuts

 

any 'concern' or 'fear' or 'anger' over what has been presented so far by the developers, artists, and by Jason makes NO sense - zero

 

we have a good thing going - don't f*k it up by being stupid

 

what did Oleg used to say...? "please listen with attention"

 

or go slap yourselves somewhere quiet and let the rest of us enjoy the updates and information as it comes to us

  • Upvote 2
Posted (edited)

 

A success for some, may be a failure for others.

I think we are asking questions that should not be made,,, and should not be answered.

 

 

Edited by Mustang
Posted

 

 
A success for some, may be a failure for others.
I think we are asking questions that should not be made,,, and should not be answered.
 
 

 

 Whinning should be ignored. Its the best thing to do if we want to keep this forum clean.

But any questions related to BOS and its developpement, if asked politely and with respect , should be considered legitimate.

To be answered or not, is 777's decision. Not ours.

We should also avoid personnal negative comments about other members'  posts. Even if we don't agree with their opinions...It keeps the forum more friendly.

And we have moderators to take care of those who would cross the line.

StG2_Manfred
Posted

Sorry, maybe I just didn't notice it in earlier posts, but has there ever been mentioned how many people can enjoy multiplayer at the same time?

 

Thanks in advance !

 

Second try :-) Can anyone answer my question please!

Posted (edited)

Second try :-) Can anyone answer my question please!

 

...

Developer Diary 8

 

 

9) What is the maximum number of players can take part in multiplayer?

 

This will depend on the capacity of the server. If we would open our server, I think there would have been 100 or more pilots in one dogfight session. We'll pay attention to optimization and improvement of all parameters associated with the work of the network. We would like to build the servers for you, including a common for all scenarios, but it will depend on the success of the project on the market. There are concerns that it is too hardcore for the MMO project. But I'm an optimist and we consider this possibility.

 

Edited by Mustang
  • Upvote 1
StG2_Manfred
Posted

Thanks Mustang, you're a decent chap :good:

Posted (edited)

Thanks! 

 

Some answers are easy , the forum this very organized.  :salute:

 

I have the " Mustang " guide for search an answer  :biggrin:

.. but you need some time  :biggrin:

 

1) Go to Announcements section then,  Click

2) Developer Diary Section then, Click

3) Google Chome , then Search

4) Write  " multi " without quotes

You will find some " multiplayers " data 

 

Almost any question,will get the answer  using this guide

 

Now I need some +1   :biggrin:  

Edited by Mustang
Posted
 Whinning should be ignored. Its the best thing to do if we want to keep this forum clean.

But any questions related to BOS and its developpement, if asked politely and with respect , should be considered legitimate.

To be answered or not, is 777's decision. Not ours.

We should also avoid personnal negative comments about other members'  posts. Even if we don't agree with their opinions...It keeps the forum more friendly.

And we have moderators to take care of those who would cross the line.

 

Sure - whining can be ignored - we aren't the ones pouring hours and weeks and months of effort into this thing

Sure - some questions are legitimate - I made no reference to those

Sure- negativity drags everything down - that's my point - if some of us are tired of the histrionics and ill informed panic of so many, imagine how the people actually doing the heavy lifting must feel - even as they try to clearly define the work to date

How can so many people be so befuddled by what has been presented so far ? Is it really that hard to read with comprehension?

This is a work in progress

It is going to follow the RoF model - basic at release - to be expanded on if it is successful

Everything is going to be ok - just breathe

Posted

Sure - whining can be ignored - we aren't the ones pouring hours and weeks and months of effort into this thing Sure - some questions are legitimate - I made no reference to those Sure- negativity drags everything down - that's my point - if some of us are tired of the histrionics and ill informed panic of so many, imagine how the people actually doing the heavy lifting must feel - even as they try to clearly define the work to date How can so many people be so befuddled by what has been presented so far ? Is it really that hard to read with comprehension? This is a work in progress It is going to follow the RoF model - basic at release - to be expanded on if it is successful Everything is going to be ok - just breathe

 

THAT, my good sir, is a well written post full of sense!!

 

I was about to think I was the only one thinking this way, but now I feel better.

 

But I think what you pointed out is kind of an "internet sickness" or something like that.

 

We can see the very same reaction on any forum on the web, making me thinking that the job of people like Blackstaff or Lofte or even Jason is really hard.

 

I play Kerbal Space program (everybody should...) and during an interview, one of the dev say that there were thinking of maybe, eventually, under certain conditions and not sure at all, that they could make some DLC for the game... And then hell came down on them by the arm of a part of the community saying that they lost any trust they had in Squad (dev team), this was totally unfair for people who bought the beta until now...bla bla bla bla bla.

 

I can't understand why people are kind of...I don't know how to put this gently...intolerant? Dev give you an improbable information or even just a thought to get the opinion of the community, and then some take that as written in stone, this is going to be this way and there is nothing we can do about it! remember...it was just a thought...

 

Well I think we won't be able to avoid this behaviour. Anyway, I'm glad to see that there is some people out there that keep in mind that it is still in dev (or beta in the case of KSP). Feeling a little bit less alone.

 

cheers

Posted

Hello Heywoood,

You are correct with your statements..I agree with you. My point is , since we can't prevent anyone for being negative, or a whinner, or even a troll, those kind of posts will probably always exist.

Very often, feuds start with aggressive comments from other members in response to "unreasonable" posts by someone on the forum....That is what I've seen for the last 10 years on many forums....

It is hard for many of us to understand the negative  and suspicious comments at this point. All I am saying, is the best thing to do , is to completly ignore those posts. They will fade away eventually if we don't offer any resistance...

 

Have a nice day !

Posted (edited)

 

Have you seen the work Team Fusion is doing? By the time BoS Is out, you will have more than enough choice for online WW2 battles. Hardly a dead end. More an alternative avenue.

 

I do not want to belittle Team Fusion's efforts but tweaking code & adjusting flight models is a lot easier than creating new aircraft and maps that are on par with the stock content of CloD in terms of quality. That is why I am pretty sure that CloD will never expand past the BoB theatre. Unfortunately BoS seems to be our only hope for an expanding WWII sim atm and therefore it seems perfectly justified to question developer decisions early on... if this project fails to please the masses then the WW2 sim community will be between a rock and a hard place.

 

I for one am VERY sceptical about the multiplayer aspect. The one thing that kept my interest in IL-2 alive for years was the existance of online wars, if those had not existed I would probably have lost interest much earlier...

Edited by JG52Karaya
  • Upvote 4
Posted (edited)

"I for one for example am VERY sceptical about the multiplayer aspect. The one thing that kept my interest in IL-2 alive for years was the existance of online wars, if those had not existed I would probably have lost interested much earlier..."

 

+1000 for Karaya.

Edited by 4SNero
Black-Hussar
Posted (edited)

Thank you AndyJWest........  :blush:     

Edited by Rudel
Posted

For the curious - I'd posted a link to an earlier part of the thread. 

FlatSpinMan
Posted

Hello one and all, on this fine (northern) Spring day.

How 'bout we all have a nice big cup of calm-the-hell-down- and a couple of delicious, freshly baked leave-each-other-alone cookies?

 

Why not? I mean why not - both sides are winning. Off liners will get good stuff, onliners will get good stuff. Both modes of play will be offered, as in IL2, as in CoD, as in RoF.

 

Wonder what will be announced today?

Posted

How 'bout we all have a nice big cup of calm-the-hell-down?

 

How about we wake up and smell it in the first place?

Posted

Good one Dutch...

 

"so if BoS doesnt allow 400 planes in the air in multiplayer - or single player for that matter AND still yield 80 FPS on my Commodore 64, and if I cant have at least 24 different aircraft types to choose from right at initial release, or if I don't like the pilots helmet and goggles, or if I cant buy it for less than 20 bucks and get all subsequent addons and upgrades for FREE - like it said on my fortune cookie from Panda Express last week -

 

I'm going to screeeeeeeeeeeaam over and over in this thread

 

OH JASON !!! WHY !!!! Why did you ever build such a horrible terrible flightsim that isnt anywhere near finished - nevermind still in initial development stage - yet....WHY????

you must hate us all"

 

at least - thats the impression I get from some on these boards

FlatSpinMan
Posted

But i am perfectly wide awake, Dutch.

I don't understand what you mean. Please explain further.

StG2_Manfred
Posted

Good one Dutch...

 

"so if BoS doesnt allow 400 planes in the air in multiplayer - or single player for that matter AND still yield 80 FPS on my Commodore 64, and if I cant have at least 24 different aircraft types to choose from right at initial release, or if I don't like the pilots helmet and goggles, or if I cant buy it for less than 20 bucks and get all subsequent addons and upgrades for FREE - like it said on my fortune cookie from Panda Express last week -

 

I'm going to screeeeeeeeeeeaam over and over in this thread

 

OH JASON !!! WHY !!!! Why did you ever build such a horrible terrible flightsim that isnt anywhere near finished - nevermind still in initial development stage - yet....WHY????

you must hate us all"

 

at least - thats the impression I get from some on these boards

 

 

Am I wrong, or do you whinning now? If people are sceptical with some aspects of this sim, let it be. Not everyone has to share your optimistic opinion (which I assume you have). And a critical point of view can also be worthwhile. As long as people share their opinion friendly and politely, I appreciate it, even if I don't share them necessarily.

 

In my opinion IL-2 (and CloD) could only be that successful, because they have those immersive and entertaining multiplayer(s).

 

Now start bashing me, if you want to....

  • 1CGS
Posted

Hello everyone!
We had a very difficult week and a lot of the work.
We can't publish the Developer Diary today, please wait for next Friday.

Thank you for your understanding.

Posted (edited)

all back to bed again ;)

Edited by Foobar
Posted (edited)

Nooooo.. !.**arghbjurglodamfurt** ... **muffled noise**... **beeep**

I won't get my fix today :wacko:

 

:lol:  lol

 

Blacksix, I'll will be waiting *patiently* :rolleyes:  until next friday, hoping the next update will be about videos of dogfights in the actual engine, should be a blast, finally some concrete stuff to get our teeths on !

 

 

And please, please, folks, stop the blabbering about some not-even-decided multiplayer modes-that-will-fail-to-deliver (or whatever-est ;) ) ! The only thing that makes Il2:46 friendly to online wars is the log file reporting all the events that occured during the mission. The rest is just a mission generated by a third-party tool out of the game. I don't see why this feature wouldn't be included in the release. Correct me if I'm wrong here.

Please stop being so scared or doubtful about the future ! Future is bright, future is nice, future will make you forget about the past, future is... FUTURE ! :cool:

As long as I'm not dead, highly incapacitated or starving in the future, I'm fine with it :P

 

And, also, it's the dev's team job to take the best decisions about what they should implement/not implement, not ours. They know better than us what will sell the game, as they have access to a whole lot of market analysis I guess. We don't need some people militia lurking on the forums and making a shenanigan when they don't like what decisions are being made. I just support the project and enjoy having some information about the way it will be, even if it's not released in the state that I like the most (I'm a non-aligned character here, as I enjoy very much no-cockpit views and the good old Il2 arcade mode with its arrows and bubbles  :happy: ).

 

I wonder how to avoid those troll'y behaviors ? What is the smart thing to do ? Is what I'm doing the smartest thing to do ? Is what I'm doing changing things for the best ? Do you ever wonder ? Maybe the solution lies there. ;)

 

 

Cheers !

Enjoy a pint on me gents ! :salute:

Edited by Graawl
Posted

My opinion is go with what you know works. I personally would like to see offline SP, online MP. Every game I've encountered that forced me to go through steam or something like that just to play campaign by myself either freaked out my computer, or burned up my very limited Internet in days. I got mates who's computers it ruined, just for one game.

 

But with the online mp, everyones happy.

Posted

Kov, I think Loft (or Blacksix) stated that the single player missions will be generated on an external server, so you'd have to download them to play.

I think that is a great way to avoid piratery, as if you pirate the game you'd have close to no content to play with.

How did your friend ruined his comp' with a game? He threw it over the window? :P

 

 

It is always the same story about a bowl half full or half empty.

When I wonder how i should feel about this, I always put myself in the place of the devs. How would they feel when their game is pirated ? Game content being generated online is a good and rather benign way to avoid pirates.

Posted

I have never heard anyone say anything good about stream. I know this game has nothing to do with that horrid program, it's just where I live, I can only get wireless Internet - quarter of the data for 4 times the price. It runs out every month without fail on the highest data available. Bravo australia's Internet options!

 

Anyway, that's my issue. I know less than 1% of the market are in my position. If I can't buy this game from a shop, take it home and play it, I don't want to not be able to access something I've payed money for.

 

I'm no computer genius, but does the server thing mean my computer will just send a small packet of info to it saying that I'm logging to play whatever I've previously downloaded? Is that it?

 

As for pirates, yes they suck.

71st_AH_Hooves
Posted

Well let me be the first person you have ever heard say something good about Steam.  I LOVE IT!  its a great place to keep my games, it functions incredibly smoothly, is a grreat place to interact with my friends who are playing various games.  and to top it all off. Steam is free!

   Now I do understand your situation. but I'm sure a boxed copy will be available for BoS as it is for RoF.  But I have to be frank.  Do you really expect them to cater to the less than 1% of gamers in your situation??  I mean its sad and all but its just the way things are.

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