KylerHolland Posted March 26, 2020 Posted March 26, 2020 Hello, pilots! Recently I've watched a video tutorial about Bf-109 (for Cliffs of Dover) where a narrator said that opening side window is useful to check for contacts somewhere around. The idea is that you reduce a throttle to a minimum and you open a side window to hear engines. The sound of engines will tell you whether it is enemy or not if you know how they sound like. To me it sounds interesting. Would be nice to see this implemented in the game. What do you guys think? 1 1
1CGS LukeFF Posted March 26, 2020 1CGS Posted March 26, 2020 1 hour ago, KylerHolland said: What do you guys think? That sounds really hokey to me. 2
ZachariasX Posted March 26, 2020 Posted March 26, 2020 1 hour ago, KylerHolland said: The idea is that you reduce a throttle to a minimum and you open a side window to hear engines. 1
KylerHolland Posted March 26, 2020 Author Posted March 26, 2020 Here is that video: At 5:00 he says that he basically uses that method in the game to find contacts. So, it is not bs, I guess.
DD_Arthur Posted March 26, 2020 Posted March 26, 2020 It’s actually big bs as that is a multiplayer sound exploit in a different game. Do you really think the Luftwaffe closed their throttles, opened the window and listened for the sound of Spitfire engines about to bounce them??
Legioneod Posted March 27, 2020 Posted March 27, 2020 7 hours ago, KylerHolland said: Hello, pilots! Recently I've watched a video tutorial about Bf-109 (for Cliffs of Dover) where a narrator said that opening side window is useful to check for contacts somewhere around. The idea is that you reduce a throttle to a minimum and you open a side window to hear engines. The sound of engines will tell you whether it is enemy or not if you know how they sound like. To me it sounds interesting. Would be nice to see this implemented in the game. What do you guys think? Irl this wouldn't work at all. Even at minimal throttle the wind noise alone would drown out most sound. Even Il2 doesn't get noise correct, in reality would could barley hear your own guns if at all yet in game we hear nearly everything. Realistically about the only thing we'd hear is the engine, everything else would be through vibration/feeling (gunfire, hits to your aircraft, etc.) 3
1CGS LukeFF Posted March 27, 2020 1CGS Posted March 27, 2020 2 hours ago, DD_Arthur said: It’s actually big bs as that is a multiplayer sound exploit in a different game. Do you really think the Luftwaffe closed their throttles, opened the window and listened for the sound of Spitfire engines about to bounce them?? That would have made for some comedy gold combat reports on the Allied side: "As I closed in on the enemy formation unseen, for some reason the pilots all had their left hand up to their ear, as if they were listening for some secret radio signal." 5
Yogiflight Posted March 27, 2020 Posted March 27, 2020 Instead of opening the side window and holding your ear out, you might want to simply look around yourself, maybe fly a little turn to look behind and below, because if an aircraft (additionally to what Legioneod already mentioned) is near enough, that you could be able to hear it, you must be half blind, not to see it. 1
MasserME262 Posted March 28, 2020 Posted March 28, 2020 On 3/26/2020 at 9:13 PM, Legioneod said: Irl this wouldn't work at all. Even at minimal throttle the wind noise alone would drown out most sound. Even Il2 doesn't get noise correct, in reality would could barley hear your own guns if at all yet in game we hear nearly everything. Realistically about the only thing we'd hear is the engine, everything else would be through vibration/feeling (gunfire, hits to your aircraft, etc.) man I would LOVE if someday devs makes the engine sound a real engine sound... It's not one of those things I "need" but... would be wonderful
ZachariasX Posted March 28, 2020 Posted March 28, 2020 12 minutes ago, SixGuns said: just the honk is missing... ☺️ And the fox brush on the antenna.
=1stROF=sweepy Posted March 27, 2021 Posted March 27, 2021 How did he open the window using his mouse anyway? LWIN-C does not seem to work (in a 109) So how do you fire a flare in mid-air without loosing the canopy?
1CGS LukeFF Posted March 27, 2021 1CGS Posted March 27, 2021 2 hours ago, sweepy said: How did he open the window using his mouse anyway? LWIN-C does not seem to work (in a 109) That's Cliffs of Dover 2 hours ago, sweepy said: So how do you fire a flare in mid-air without loosing the canopy? Flares are fired from the 109 with a pistol port on the right hand side of the instrument panel.
FeuerFliegen Posted March 30, 2021 Posted March 30, 2021 Regardless of the topic of listening for other plane's engines, I do wish we could open up the side window, exactly like many other planes in this sim such as Ju88, He111, A-20, Pe-2, P-38, P-39, etc. It could help you possibly see slightly better, just like people do when they open their canopy in a plane such as the MiG-3, LaGG, La-5, Hurricane, etc. When I first purchased this game a few years ago and noticed that these planes had this feature, I was surprised that the 109 did not.
Yogiflight Posted March 30, 2021 Posted March 30, 2021 46 minutes ago, SCG_FeuerFliegen said: I do wish we could open up the side window, exactly like many other planes in this sim such as Ju88, He111, What is missing here is opening the bottom hatch for leaving the aircraft, when you parked it. Also the canopy of the Bf 110 E2's rasdio operator/gunner doesn't open like the one of the G2.
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