LLv34_Flanker Posted February 21, 2020 Posted February 21, 2020 S! TFS must be busy as heck working on the v5.0 and looks great so far. Just have a question. Today people have controllers and doodahs to aid with controlling more and more complex sims. I am no exception to that. Having a throttle with a hefty amount of buttons, switches, rotaries and axis. Cliffs does not support that many buttons, something like 32-64`Is it possible to add support for more? I prefer not to use 3rd party programs to setup things. For example in DCS I can map all my buttons etc. straight from game. Is this a Direct Input issue? I read that adding more support should not be a hard or time consuming thing. Any comments?
Team Fusion Buzzsaw Posted February 22, 2020 Team Fusion Posted February 22, 2020 On 2/21/2020 at 2:16 AM, LLv34_Flanker said: S! TFS must be busy as heck working on the v5.0 and looks great so far. Just have a question. Today people have controllers and doodahs to aid with controlling more and more complex sims. I am no exception to that. Having a throttle with a hefty amount of buttons, switches, rotaries and axis. Cliffs does not support that many buttons, something like 32-64`Is it possible to add support for more? I prefer not to use 3rd party programs to setup things. For example in DCS I can map all my buttons etc. straight from game. Is this a Direct Input issue? I read that adding more support should not be a hard or time consuming thing. Any comments? We are looking at adding additional controller options. 2
LLv34_Flanker Posted February 22, 2020 Author Posted February 22, 2020 S! @Buzzsaw Thanks for the reply Not a top priority, but would be nice one day 1
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