VBF-12_Stick-95 Posted January 24, 2020 Posted January 24, 2020 Type of improvement: Ease of Use Explanation of proposals: Currently the setting Enable Mods has to be turned on and off depending on what mode you are playing. If you want mods on for sp play, you have to go into settings and activate it and reboot the game. If you then want to go into a mp server, in order to even see the servers available where most do not allow mods, you have to go back into settings and deactivate mods and reboot again. If you make a track within mp and want to take screenshots or make a video with mods on you have to make a change in game settings and reboot the game once again. This may sound like a only minor inconvenience but I don't understand why it exists at all. There are a couple of settings which, if they are selected, will show in all sp play but will not show in mp if the server does not allow it. You do not have to deactivate these settings nor reboot the game to switch from sp to mp. One setting is for the 2D instrument panel and the other is the mini-map. With either activated you can still see all mp servers available. My suggestion is to treat Enable Mods the same. You set it once. It will be on for all your sp play. If you want to go to an mp server, you will still see all servers available. If the server does not allow mods, which most have already have it set to, you simply won't see mods while playing in that server in the same fashion you won't see the full 2D instrument panel or the mini-map if you have these selected. Benefits: The benefit of this suggestion is it will make the game change between modes of play between sp and mp invisible for those who use the Enable Mods setting by eliminating required changes in game settings and game reboots in the same fashion as a couple other existing settings. 1
THERION Posted January 24, 2020 Posted January 24, 2020 3 minutes ago, VBF-12_Stick-95 said: Type of improvement: Ease of Use Explanation of proposals: Currently the setting Enable Mods has to be turned on and off depending on what mode you are playing. If you want mods on for sp play, you have to go into settings and activate it and reboot the game. If you then want to go into a mp server, in order to even see the servers available where most do not allow mods, you have to go back into settings and deactivate mods and reboot again. If you make a track within mp and want to take screenshots or make a video with mods on you have to make a change in game settings and reboot the game once again. This may sound like a only minor inconvenience but I don't understand why it exists at all. There are a couple of settings which, if they are selected, will show in all sp play but will not show in mp if the server does not allow it. You do not have to deactivate these settings nor reboot the game to switch from sp to mp. One setting is for the 2D instrument panel and the other is the mini-map. With either activated you can still see all mp servers available. My suggestion is to treat Enable Mods the same. You set it once. It will be on for all your sp play. If you want to go to an mp server, you will still see all servers available. If the server does not allow mods, which most have already have it set to, you simply won't see mods while playing in that server in the same fashion you won't see the full 2D instrument panel or the mini-map if you have these selected. Benefits: The benefit of this suggestion is it will make the game change between modes of play between sp and mp invisible for those who use the Enable Mods setting by eliminating required changes in game settings and game reboots in the same fashion as a couple other existing settings. I have a work-around for you: 1. Create a shortcut of your startup.cfg file on your desktop and put it just under your IL2 shortcut. 2. When you want to play with modes on, just open your startup.cfg (notepad) and change the key modes = 0 into modes = 1. Here is the location of the key in your file: [KEY = system] bin_log_folder = "" debug_render = 0 gamelog = 0 keep_binary_log = 0 mission_text_log = 0 modes = 0 playoffline = 0 reset_configs = 0 show_net_skins = 0 skin_dir = "graphics\Skins\" [END] After you changed this, just close the file and save it. Now start your game and here you are. Cheers
VBF-12_Stick-95 Posted January 24, 2020 Author Posted January 24, 2020 @-=-THERION Thanks for your comment. Your suggestion isn't an issue for me, nor others I am sure, to implement however my suggestion is to make the game play seamless without the need for editing ini's, reboots, etc. Not everyone buying the game wants to get into these workarounds, reboots, etc., they just want to play without interruptions.
THERION Posted January 25, 2020 Posted January 25, 2020 2 hours ago, VBF-12_Stick-95 said: @-=-THERION Thanks for your comment. Your suggestion isn't an issue for me, nor others I am sure, to implement however my suggestion is to make the game play seamless without the need for editing ini's, reboots, etc. Not everyone buying the game wants to get into these workarounds, reboots, etc., they just want to play without interruptions. OK, no problem. But I don't think your suggestion is applicable or comparable to the settings you were referring to. What you mentioned is a simple toggle function, whereas modes is a completely different thing. Modded files are loaded with the game when launching and persist during the whole process. I don't think a routine could handle this, because when you activate a mod, lots of files are replaced when the game is launched.
sniperton Posted January 25, 2020 Posted January 25, 2020 You're right, @-=-THERION, but it's still cumbersome that you can't even see mod-friendly servers with mods off and vice versa. As joining a server doesn't take much less time than restarting and joining a server, it could be made in a way that restarting is enforced whenever you try to join a server whose state doesn't fit your mods setting.
VBF-12_Stick-95 Posted January 25, 2020 Author Posted January 25, 2020 My suggestion is to make things simple but it probably falls within the context that, "for every difficult and complicated question there is an answer that is simple, easily understood and wrong."
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