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Posted
5 minutes ago, Danziger said:

I think MAC is made more for people like me. I don't have a lot of free time to spend on games but I love to blow off steam in flight sims. I've been using most of my free playing time working on my MiG-3 project so that is even less flying time for me. Lately I don't even have the stick connected and use the mouse aim function flying QMB missions to check my textures. I'll usually get distracted for a bit and blow some stuff up. 

 

 

Being able to jump into a jet for a quick 20-30min mission after work before the kid gets home sounds fun.

 

Yeah seems to me they are taking a page from the successful business model of 1CGS and applying to the more modern aircraft for DCS.

  • Upvote 1
Posted
4 hours ago, Danziger said:

I think MAC is made more for people like me. I don't have a lot of free time to spend on games but I love to blow off steam in flight sims. I've been using most of my free playing time working on my MiG-3 project so that is even less flying time for me. Lately I don't even have the stick connected and use the mouse aim function flying QMB missions to check my textures. I'll usually get distracted for a bit and blow some stuff up. 

 

 

Being able to jump into a jet for a quick 20-30min mission after work before the kid gets home sounds fun.

 

Actually that's how I play DCS already, it's strange how nobody seems to realize how casual DCS can be, and it's probably a big reason I spend more time on DCS than IL-2. Very easy to knock up a few little missions and then quit.

I kinda miss the old IL-2 campaign for the same reason! I used to like just attacking an airport or a train when I didn't really have time to play for a long while, but still didn't want the tedious predictability of the QMB. Not saying new campaign was not much better, but it was nice to have someting more complete than the QMB, that could also be both realistic and casual/quick at the same time.

DCS is really easy to just throw a few units around an airfield, have a few planes taking off and a few randomized scripted surprises, and just go in and have fun for half an hour. All you need to do to play DCS casually is learn the ME, and how to take off, fly land and fight in the module you are using. But yeah I in order to play it casually to just have fun you do have to put some work in first!

  • Upvote 2
9./JG27golani79
Posted
5 hours ago, dburne said:

 

Yeah seems to me they are taking a page from the successful business model of 1CGS and applying to the more modern aircraft for DCS.

 

Seems to me they are only doing what they already have done with Flaming Cliffs and are expanding it.

Guest deleted@83466
Posted

I don't like that Flaming Cliffs exists in the same universe as the StudySim planes.   I guess it is the fault of the multiplayer server operators as much as anybody's but it doesn't seem quite fair that some people are flying vastly simplified planes, while the flight sim wonks are flying fully complex planes.

Monostripezebra
Posted (edited)

Just some more tunnel fun in the Yak

 

 

 

 

Edited by Monostripezebra
  • Like 1
  • Upvote 1
Posted
23 hours ago, 9./JG27golani79 said:

 

Seems to me they are only doing what they already have done with Flaming Cliffs and are expanding it.

You mean recycle with minor additions along the way over the course of years

9./JG27golani79
Posted

I'm only around DCS since ~4 years but if I am not mistaken, it evolved out of LockOn Flaming Cliffs with the Blackshark and A-10c as later additions.

 

Why throw away Flaming Cliffs? 

They've updated the modules in regards of flight models and visuals and I think it is an appealing bundle for people who wanna get their feet wet with Jets but think they would be overwhelmed with full fidelity modules.

 

All the other modules were added  at a later point were'nt they?

 

MAC is just another upgrade in regards of the flaming cliffs part with additional aircraft from 3rd party and devs. I don't think that existing customers are the target audience - so where is the problem offering another bundle for people new to the genre who might be put off otherwise.

 

 

Posted

Correct on all counts golani.  LockOn was fifteen years old last month.:salute:

 

 

Posted
2 hours ago, 9./JG27golani79 said:

I'm only around DCS since ~4 years but if I am not mistaken, it evolved out of LockOn Flaming Cliffs with the Blackshark and A-10c as later additions.

 

Why throw away Flaming Cliffs? 

They've updated the modules in regards of flight models and visuals and I think it is an appealing bundle for people who wanna get their feet wet with Jets but think they would be overwhelmed with full fidelity modules.

 

All the other modules were added  at a later point were'nt they?

 

MAC is just another upgrade in regards of the flaming cliffs part with additional aircraft from 3rd party and devs. I don't think that existing customers are the target audience - so where is the problem offering another bundle for people new to the genre who might be put off otherwise.

 

 

 

Theres no problem. But the rule is for every five positive posts about DCS there must be at least one negative!

  • Upvote 1
II./JG77_Manu*
Posted
On ‎1‎/‎6‎/‎2019 at 5:24 AM, SeaSerpent said:

I don't like that Flaming Cliffs exists in the same universe as the StudySim planes.   I guess it is the fault of the multiplayer server operators as much as anybody's but it doesn't seem quite fair that some people are flying vastly simplified planes, while the flight sim wonks are flying fully complex planes.

Not fair for whom? 

=362nd_FS=Hiromachi
Posted

Meh, I dont care if FC aircraft or not. Bigger problem for me is bandwagon taking 10 SPAMRAAM missiles and 2 AIM-9X, when all I can take is 2 Magic's and 2 Super 530s. But once Viper rolls out, it will be a payback time.

Posted

Still no news of an F-104.  :cray:

 

 

  • Haha 1
Posted
3 minutes ago, CanadaOne said:

Still no news of an F-104.  :cray:

 

 

 

I would prefer an F-100 or F-105 myself but I don't comment on other's suicide methods ?

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  • Haha 3
Posted
2 hours ago, Alexmarine28 said:

 

I would prefer an F-100 or F-105 myself but I don't comment on other's suicide methods ?

 

 

I wouldn't turn my nose up at an F-105.

 

But the F-104. It's just too cool.  :cool:

 

f-104-00000013.jpg

 

catchthefoxes
Posted

So will the thunderbolt be released this year or in the next 4 years?

9./JG27golani79
Posted
23 minutes ago, catchthefoxes said:

So will the thunderbolt be released this year or in the next 4 years?

 

No one knows yet - but my bet on the next WWII bird would be on the FW 190 A8 followed by the P-47

 

2019? Not sure .. maybe .. 

Posted
2 hours ago, CanadaOne said:

But the F-104. It's just too cool.  :cool:

 

You just wouldn't believe how many times I've seen Hawkwind over the years:cool:

 

 

  • Upvote 1
Posted

Too many post smells of Lockheed Martin briberies here... :ph34r:

Posted

A magnificent aircraft with a loss through accident rate almost equal to the Gloster Meteor:unsure:

Posted (edited)

Netherland's air force per 100,000 hrs

 

Gloster Meteor: 35,9
F-84E/G Thunderjet: 55,8
F-84F Thunderstreak: 23,0
F-86K Sabredog: 19,2
Hawker Hunter: 15,0
T-33: 9,40
F-104G Starfighter: 12,5
NF-5: 5,9
F-16: 20,2

 

Soviet airplanes weren't that great either.

 

According to the "50 years of Luftwaffe" extra included with the newest issue of the Flug Revue the German Air Force lost 162 of their 450 F-84s/RF 84s which is statisticly a higher loss than the loss of all the Starfighters.
 

Edited by MiloMorai
Posted

I just made my first bomber attack mission in DCS. I gotta say if you have the time to  put into it you can make some fantastic WW2 missions. One thing I didn't realize until recently with DCS is that you can use dynamic weather/clouds without it tanking VR performance as with the cloud density setting (never use that one).

 

With the weather effects, and the rain combined with DCS' jaw dropping and highly realistic terrain/scale it makes for a very immesive experience in VR. Thanks to learning how to randomize my missions it also keeps things more interesting than they used to be too, as you don't know where the enemy will come from, or even if he will be there at all.

 

Although I love the creativity, making half way decent missions is very time consuming, but I highly recommend DCS players learn the ME, because it is such a powerful but also simple to use tool. Basically if you want to enjoy WW2 you have no other alternative really.  

 

This can help you with creating bomber formations-

 

Posted

The box formation and bomb release looked pretty impressive  :o:

Pity though that no crew members can be seen in the bombers... it just spoils the whole realism effect if you are doing closer shots whilst making a video  :(

Posted
1 hour ago, Trooper117 said:

The box formation and bomb release looked pretty impressive  :o:

Pity though that no crew members can be seen in the bombers... it just spoils the whole realism effect if you are doing closer shots whilst making a video  :(


Hum haven't noticed that. Will probably be something that annoys me too now you were kind enough to point it out hehe! At the moment theres alot of fiddling around getting the fighters to fly in sync with the bombers.

Blooddawn1942
Posted

I'm very confident that crews will be added as the asset pack continues to evolve. 

Posted

I'm starting to feel the "need".....the need-for-speed, LOL. The F-14 shall be mine soon!

Posted

I feel the need, the need for content. 

  • Upvote 1
Posted

Hope the F14 wont be like the F5, where you have to make your own missions because it comes packed with less than a hand full

Posted

I think the F14 is coming with missions. Shouldn't be long now hopefully. Also really looking forward to the MiG19, I'm a big fan of the early Russian jets (and early jets in general, would love Korea or Vietnam)

  • Upvote 1
Posted
6 hours ago, Gambit21 said:

I feel the need, the need for content. 

 

If you can make proffesional missions with BOX, and have them published, you should have no problem with the DCS mission editor, and make all the content you like! Besides outside of WW2 with helicopters and Jets DCS already has plenty of content. I'm ashamed to say that I haven't even finished 5 percent of it!

Posted
17 minutes ago, Wolf8312 said:

 

If you can make proffesional missions with BOX, and have them published, you should have no problem with the DCS mission editor, and make all the content you like! Besides outside of WW2 with helicopters and Jets DCS already has plenty of content. I'm ashamed to say that I haven't even finished 5 percent of it!

 

Yep, plenty of excellent campaigns already available through DCS for the single player.  Also several multiplayer missions, which allow you to generate - on-the-fly - whatever sort of threat you want to engage, are available for single-player use or even small coop with friends. 

 

Not to mention the plethora of PvE and PvP multiplayer servers and scenarios out there.  All easily ignored if you don't look/care to begin with.

 

A dynamic campaign akin to BMS is, of course, the one thing I really wish it had.

  • Upvote 1
Posted

Its annoying to have to make own missions with little in the Module itself to play.

BTW I am making currently the only campaign on the caucasus map for the F5, I´ll let you know when its finished.

  • Upvote 1
9./JG27golani79
Posted
9 hours ago, Gambit21 said:

I feel the need, the need for content. 

Must be satisfying to tell us with every single post ... zZz ...

 

Maybe we should open a DCS Nag topic ... 

  • Haha 1
Rolling_Thunder
Posted (edited)
1 hour ago, 9./JG27golani79 said:

Must be satisfying to tell us with every single post ... zZz ...

 

Maybe we should open a DCS Nag topic ... 

Server storage would be a problem. There's soooooo much to complain about.

Edited by Rolling_Thunder
  • Haha 1
LLv24_SukkaVR
Posted

F-14 should come with 2 campaigns at launch, one for Caucasus and one for Persian Gulf if i remember correctly.

Posted

I think the 14B will come with a Georgian campaign at launch, with the 14A plus a Gulf campaign to follow later on.

 

I'm looking forward to hearing about the Viggen main campaign details soon too.

Posted
1 hour ago, Leon_Portier said:

Its annoying to have to make own missions with little in the Module itself to play.

BTW I am making currently the only campaign on the caucasus map for the F5, I´ll let you know when its finished.

 

I actually love making my own missions, I love the creative side of things, making templates and road blocks, and convoys and things. Kinda like lego as a child! There's alot of things I didn't realize the ME could do until watching tutorials. 

 

It's actually something I enjoy doing in and of itself. But it is time consuming and frustrating at times. It's the little idiot mistakes one makes that end up taking up the most time!

Please do share your campaign I also have the F5 but it was something I bought on sale and then proceeded to utterly ignore. Any other little missions you can share I would be very grateful.

 

You dont happen to know the answer to this question do you? https://forums.eagle.ru/showthread.php?t=229221

 

Posted

@Wolf8312 I think I do have an answer, I´ll do it on the DCS forum though.

  • Thanks 1
Posted

Weren't the Viggen and F-14 supposed to have their own maps as well? I remember a ton of modules being announced as coming with their own maps but so far the only 3rd party map I have seen any evidence of being developed is a Falklands map.

Posted

Yes, I've read talk about it, but haven't found any details on an actual commitment of this for the Viggen. Would be brilliant if it happens.

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