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Posted (edited)

So in doing these tests we were able to replicate the results that were reported. We ran the tests with a Tempest and a K-4 running line astern with about 30 m separation. We kept the speed, and rate of turn as close as we could between the two planes. I flew both the K-4 and the Tempest but with the K-4 leading the turn every time to control for pilot error. The Tempest pilot consistently blacked out before the 109 pilot. When the Tempest reports black out the 109 pilot reports losing color and some blacking towards the edges of the screen.

 

I can provide the track files if you want to have a look at it and see if the discrepancy is on our end or in the planes.

Edited by -SF-Disarray
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Posted
On 1/22/2020 at 9:53 PM, DD_APHill said:

I have to say, at the risk of being flamed, that I think and so do many others that I used to fly this sim with, that the black outs are overdone. They were great at first but they have become for a number of us excessive. 

@-SF-Disarray can you post the tracks. I can run my scripts in real time and make videos to compare the two runs 

334th_Hartmann
Posted (edited)
18 hours ago, -SF-Disarray said:

So in doing these tests we were able to replicate the results that were reported. We ran the tests with a Tempest and a K-4 running line astern with about 30 m separation. We kept the speed, and rate of turn as close as we could between the two planes. I flew both the K-4 and the Tempest but with the K-4 leading the turn every time to control for pilot error. The Tempest pilot consistently blacked out before the 109 pilot. When the Tempest reports black out the 109 pilot reports losing color and some blacking towards the edges of the screen.

 

I can provide the track files if you want to have a look at it and see if the discrepancy is on our end or in the planes.

 

Thanks Disarray, I'm glad I am not just imagining  this ?

Edited by 334th_Hartmann
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Posted
12 hours ago, -SF-Disarray said:

Sure, here you go. That should be the 4 cleanest tests there.

Blackout.rar 2.05 MB · 2 downloads

Thanks! My PC is currently not ‰without a GPU but once I get it up and running again I'll make the videos! 

Posted

Interesting post in another thread on g-loc which may be pertinent here too. Read the attached report on Hurricane V 109 test.

 

 

Posted

I'm sure I've read somewhere that ladies can withstand G's better than men, so maybe we need short, stocky pilots that identify as female...?

=IRFC=SmokinHole
Posted (edited)

In acro I’ve pulled 9g and pushed 6. But they were not gs sustained more than around 5 seconds. With that limitation I don’t know how much validity my experience provides. I think the onset of debilitating effects is far too rapid and GLOC is way too inevitable when the initial warning signs are ignored. I’ve come close. But even when I’ve seen stars I had a brain and a hand and all it took was a gentle relaxation to bring my world back. I also never found the effects to be accumulative—at least not after my first year of hard acro. Before I had that experience I was dizzy and miserable and occasionally puking (never in the air, fortunately). But other competitors, of whom more than a few had fighter backgrounds, taught me how to breathe and tighten my core. But what really helped was just getting used to the discomfort, eventually relishing it. I once dreaded outside gs. Now I almost enjoy them. That experience also means that I now manage the same Advanced sequence within the limits of my plane (+6/-6). 
 

What I love about the effects is how accurately they are presented visually—at least in the positive. It now occurs to me that I haven’t done much pushing in IL2 recently.  So I have nothing to offer until I try it. (It better not be red!).  In fact, I’d say that the metrics used for onset for positive g in the game more accurately reflect the effects of the same values in the negative in real life. But no matter, so long as every plane and every pilot, living and digital, suffer the same effects at exactly the same points, it is something to be enjoyed as yet another technical aspect to be mastered in the game. 

Edited by SmokinHole
Grammar police.
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Posted
On 1/24/2020 at 2:47 PM, 334th_Hartmann said:

I'd actually like the blacking out if it was even for both sides,

i've done a few tests with squad mates flying F4 v Spit MkV in the duel areas of Berloga, 

pretty much going around in a continuous circle, neither plane gaining on each others tail, (strange, as the spit should out turn a 109 right??) and going the same speed, so in my eyes they must be pulling the same g's,

the spitfire is on the edge of blacking out (very small circle in the middle of the screen to see through) but the 109 has barely any greying out...

we've switched planes also to rule out pilot error and its been the same,

doesn't make sense...

 

 

Super easy to explain.

 

Germans had higher blood pressure b/c of high stress, PERVITIN and eating more sausage, and 109 pilots were short and stocky

 

British were tall, thin, and dehydrated from from having the constant runs eating their great English food...

 

 

Posted

A bigger concern for me is the AI.  I've seen the Bf110E2 pull some maneuvers that would have totally blacked out a player, not to mention it's insane ability to go vertical.

 

I don't like to wear the tin foil hat, but I think the AI are still cheating a bit.

Posted

The ability to maneuver in the 110 is 'special' and that is me at my most diplomatic on the subject. I wouldn't use that particular plane as a yard stick for evaluating anything.

Posted
2 hours ago, BlitzPig_EL said:

A bigger concern for me is the AI.  I've seen the Bf110E2 pull some maneuvers that would have totally blacked out a player, not to mention it's insane ability to go vertical.

 

I don't like to wear the tin foil hat, but I think the AI are still cheating a bit.

With the AI being a computer, it seems to me that they are able to ride that blackout line perfectly and to the maximum extent. They don't even have to be able to "see" to fight you, they just have to stay conscious. Basically the can be visually blacked out and still fight while maintaining perfect g to not go unconscious. But it might just be my tinfoil hat talking.

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