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SimShaker - Wings support thread for IL-2 users


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Posted

Cool... I hadn’t thought about that.

I have built an entire SimBox and I should be able to integrate the JetSeat vibrators.

Must look into it.

 

 

Posted (edited)
7 minutes ago, T_oll said:

Cool... I hadn’t thought about that.

I have built an entire SimBox and I should be able to integrate the JetSeat vibrators.

Must look into it.

 

 

FYI, in SimShaker JetPads I use better motors than it was in KW-908. If you'd like to upgrade the motors, please contact me via PM.

Edited by Andre
  • Like 1
=STP=Darrylx444
Posted

I get very weak gunfire effects. Also, this message:

18:25:31.26 PBE AddMixerInput Exception: All mixer inputs must have the same WaveFormat

 

Any ideas?

=STP=Darrylx444
Posted

Also, whenever I try to substitute a custom sound file (like gunfire.wav) it just resets it to the standard one when I relaunch the program. Maybe it's the wrong Bits/Hz or something?

Posted

That depends on where you put your custom sound file. Have you tried to read SimShaker Wings User Guide (https://simshaker.com/guides/) about that?

Posted

So I recently updated to the latest version of Simshaker, i.e v2.4. Flying around the other night my Jetseat stopped working after sometime. Turned out that I needed to activate Simshaker again, I guess because I updated (?). After activating, I no longer have any in game sounds, when  Simshaker is running. 

=STP=Darrylx444
Posted
On 9/10/2020 at 12:28 AM, Andre said:

That depends on where you put your custom sound file. Have you tried to read SimShaker Wings User Guide (https://simshaker.com/guides/) about that?

 

Aha! Thanks. I just started out and I had assumed it was the same file swap method as the DCS version which I already own, but apparently this one is completely different. I like this way better, actually - easier to keep track. Hope the DCS version gets the same setup at some point.

I still get terribly weak effects, especially for the gun. Almost nothing, or sometimes weak and cuts out even with the gun still firing, or even a second or so after it stops firing. Very odd. I can get amazing strong shakes by just watching a video (not Simshaker), so I know it's not my hardware at least.

I guess I'll have to figure out how to modify or create new wav files that work for my bass shaker.

 

Posted

When I get in my aircraft and the bass shakers activate, they do so with a “bang”, before they settle down on a more moderate vibration level. This also happens in DCS with the Simshaker Sound module. 
Why does this happen and is there anything one can do about it?

Posted
14 hours ago, Stig said:

So I recently updated to the latest version of Simshaker, i.e v2.4. Flying around the other night my Jetseat stopped working after sometime. Turned out that I needed to activate Simshaker again, I guess because I updated (?). After activating, I no longer have any in game sounds, when  Simshaker is running. 

SimShaker update itself in general never requires reactivation. Activation lost is mostly due to Windows activity which can remove or change some data SimShaker relies upon.

Game sounds may be lost due to a conflict if SimShaker is set to use the same sound card as the game. Please check what sound card is selected in SimShaker settings, if it's selected at all.

5 hours ago, =STP=Darrylx444 said:

 

Aha! Thanks. I just started out and I had assumed it was the same file swap method as the DCS version which I already own, but apparently this one is completely different. I like this way better, actually - easier to keep track. Hope the DCS version gets the same setup at some point.

 

 

I think that could be done if you ask SimShaker for Aviators developer for that.

 

 

>>I still get terribly weak effects, especially for the gun. Almost nothing, or sometimes weak and cuts out even with the gun still firing, or even a second or so after it stops firing. Very odd. 

Yes, sounds strange. To avoid misalignment please disable verbose log level.

 

 

>> I guess I'll have to figure out how to modify or create new wav files that work for my bass shaker.

It worth trying. Make them 32-bit float, 48 kHz sample rate format.

 

 

1 hour ago, T_oll said:

When I get in my aircraft and the bass shakers activate, they do so with a “bang”, before they settle down on a more moderate vibration level. This also happens in DCS with the Simshaker Sound module. 
Why does this happen and is there anything one can do about it?

Software variables change their default values to those the software got from the game telemetry. That may cause several effect to trigger at once at full strength.

I always thought of this like a kind of an initial system test signal, telling you that the tactile subsystem is up and running.

 

If that's a problem, I think I could add in SimShaker Wings some initial delay of turning the game data into the tactile feedback to prevent such an effect.

  • Like 1
  • 2 weeks later...
=STP=Darrylx444
Posted

Been playing around with the various settings recently in Beta 2.4. I have a few questions:

 

1) The General Settings window is too large to fit on my monitor unless I temporarily reduce Scale and Layout in Windows 10 from 300% (recommended) to 250%. I run a 4K desktop on a 1080P monitor for OBS recording reasons, and also require large scaling because it's a projector. I can still use it somewhat awkwardly by going back and forth, but hope for a future version that is better at self-scaling.

2) Ground Bumps - More Options. How does this work? I can only check/un-check "Randomize Bumps" but the two sliders above it always say "not connected" and won't move.

3) Some settings are greyed out / not usable when IL-2 is running, but fine when it's not. Some appear to be BMS-related, but some definitely are not. For examples: the "more options" button on each of Ground Bumps, Gun Fire and Stall/Shake.

Posted
6 hours ago, =STP=Darrylx444 said:

Been playing around with the various settings recently in Beta 2.4. I have a few questions:

 

1) The General Settings window is too large to fit on my monitor unless I temporarily reduce Scale and Layout in Windows 10 from 300% (recommended) to 250%. I run a 4K desktop on a 1080P monitor for OBS recording reasons, and also require large scaling because it's a projector. I can still use it somewhat awkwardly by going back and forth, but hope for a future version that is better at self-scaling.

2) Ground Bumps - More Options. How does this work? I can only check/un-check "Randomize Bumps" but the two sliders above it always say "not connected" and won't move.

3) Some settings are greyed out / not usable when IL-2 is running, but fine when it's not. Some appear to be BMS-related, but some definitely are not. For examples: the "more options" button on each of Ground Bumps, Gun Fire and Stall/Shake.

1) Thank you for the feedback.

2) It doesn't work in IL-2. "not connected" is literally not connected. Will it move or not, it has no any effect. 

"Randomize Bumps" is not actual for IL-2. If it's not disabled, I will disable it.

3) Not actual (or not implemented) for the current game settings controls are greyed out / not usable.

 

=STP=Darrylx444
Posted
7 hours ago, Andre said:

1) Thank you for the feedback.

2) It doesn't work in IL-2. "not connected" is literally not connected. Will it move or not, it has no any effect. 

"Randomize Bumps" is not actual for IL-2. If it's not disabled, I will disable it.

3) Not actual (or not implemented) for the current game settings controls are greyed out / not usable.

 

Hey there, thanks for the reply Andre!

Very good to know this. Although I'm sad to learn that the Stall FX AoA onset/full setting isn't actually adjustable in IL-2.

 

BTW: Got my shaker FX working much better now. Turns out I had a partial / intermittent internal transducer failure, nothing to do with your fine software. Cheap hardware was the culprit all along. I kind of fixed it temporarily, but not sure how long it will last. In case anyone is wondering, this is the shaker I'm using (it is not very durable): https://www.amazon.co.uk/gp/product/B002LQAHPE/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1

Posted (edited)
20 hours ago, =STP=Darrylx444 said:

Hey there, thanks for the reply Andre!

Very good to know this. Although I'm sad to learn that the Stall FX AoA onset/full setting isn't actually adjustable in IL-2.

 

BTW: Got my shaker FX working much better now. Turns out I had a partial / intermittent internal transducer failure, nothing to do with your fine software. Cheap hardware was the culprit all along. I kind of fixed it temporarily, but not sure how long it will last. In case anyone is wondering, this is the shaker I'm using (it is not very durable): https://www.amazon.co.uk/gp/product/B002LQAHPE/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1

Thank you for the update.

I think there is no need to regret about the Stall FX AoA adjustment in IL-2 case. On my opinion that's one of the best FXs, right out of the box, if comparing with other games.

Edited by Andre
Posted (edited)

Received my new Jet Pad yesterday, 25th September 2020, just 27 days after ordering it from Andre.  Fantastic!

 

I ordered the Jet Pad to replace my Gametrix 908 Jet Seat, which was supplied by Andre a few years back.  I have to say that the Jet Pad is a great product and the motors are working much, much better than the old 908 Jet Seat; in fact so much better, that I have had to turn down some of my original SimShaker-Wings software effect settings.  The Jet Pad is also more comfortable and in addition to the feedback from the motors, there is an added immersion bonus in that sitting on the Jet Pad feels to me a little like sitting on a parachute in the warbird cockpit :)

 

Thank you for the good service Andre and a great product that I would not want to fly without whilst punching holes in the virtual sky.

 

Happy landings,

 

56RAF_Talisman

Edited by 56RAF_Talisman
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  • 2 weeks later...
Posted

I had this working with Jetseat but recently bought a BK Gamer 2 and wanted to use that instead.  The software is set to Bass-shakers now and jetseat in unchecked but I cannot get the buttkicker to do anything and I think the software is looking for the jetseat still.

 

Should the buttkicker rumble is I click the "test" button?  that might help speed up my trouble shooting.

 

I simply am not sure if the issue is the software configured for the jetseat or is my USB soundcard is the problem...  or something else.

 

Cheers

Posted

That depends on what Test button you press. May I see a good quality screenshot of your SimShaker Wings audio settings?

Posted

I got it sorted, thank you.

  • Thanks 1
Guest deleted@83466
Posted (edited)

I'm a big fan of this software.  I use Simshaker for Aviators for DCS (hoping support for A-10C ver.2 comes soon), and can't sim without it.  And more recently I started using Simshaker Wings for IL-2 and am similarly impressed.  

 

 

Edited by SeaSerpent
typo
Posted
On 10/9/2020 at 12:15 AM, SeaSerpent said:

I'm a big fan of this software.  I use Simshaker for Aviators for DCS (hoping support for A-10C ver.2 comes soon), and can't sim without it.  And more recently I started using Simshaker Wings for IL-2 and am similarly impressed.  

 

 

Same here. The more I use it, the more I love it.

  • Thanks 1
Posted

Aaaand .....one of best moment - past - tell my friends I have bought a butt-vibrator from Russia.................

And then ......................

Explain ?

  • Haha 5
Posted

Very much enjoying using this software with my new bass-shaker. 

 

The one suggestion I have, if it's possible, is to add a shake effect in relation to critical speed. I think the game already includes a bit of an increasing shake effect near the critical airspeeds achieved in a dive and linking to this would be very cool. 

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Posted

I run into a problem that when IL-2 starts, the SimShaker software takes focus and IL-2 won't come back into focus anymore.

It requires me to kill the task via Windows Task manager.

As I don't see this issue mentioned anywhere I am wondering how I can avoid this? Many thanks.

Posted

I think we discussed it above. You need to use IL-2 launcher (if it's not Steam version) to start the game OR press "Manual Start" button in SimShaker Wings launcher before you start IL-2.

Posted

I didn't read through all the posts, sorry.
I am using the Steam version, so from within SSW it is then. Thanks, I'll try that!

 

Posted (edited)

Received this morning mine and put it to work without much fuss.

Just a few flys in QBM and then Berloga. Adjusting a bit the effects more to my liking and enjoying this new step in immersion. Forgot to activate the software and it stopped in the middle of a flight. All of a sudden the sim seemed lifeless. What a difference, really!

I think that the next step will be getting a couple of shakers for the stick and the pedals to round up the experience.

Really worth the upgrade. Even after HMRC extorsion.

Edited by HR_Zunzun
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Ala13_UnopaUno_VR
Posted

André, first of all thanks for your product it feels great, my question is, I have tried DCS and IL2 Bos simshaker, but I feel or feel the purr of the engine in a much more accomplished dcs great

In Il2 with that same plane I notice it more monotonous, is it possible to review this? To make it more realistic in the bos, or can we just settle for the telemetry that Il2 offers for these purposes? a greeting

 

Posted
21 hours ago, Ala13_UnopaUno_VR said:

André, first of all thanks for your product it feels great, my question is, I have tried DCS and IL2 Bos simshaker, but I feel or feel the purr of the engine in a much more accomplished dcs great

In Il2 with that same plane I notice it more monotonous, is it possible to review this? To make it more realistic in the bos, or can we just settle for the telemetry that Il2 offers for these purposes? a greeting

 

Thank you for the feedback. I take it you mean the engine beat effect for a certain plane? What is the plane? Engine vibration is monotonous by its nature. What particularly you liked more in DCS implementation except less or more "monotonous"?

Ala13_UnopaUno_VR
Posted
3 minutes ago, Andre said:

Gracias por los comentarios. Supongo que te refieres al efecto de batido del motor para un determinado avión. ¿Qué es el avión? La vibración del motor es monótona por su naturaleza. ¿Qué le gustó más en la implementación de DCS excepto menos o más "monótono"?

The effect of motor shake, in DCS I notice that it has more variety, from slow to full power. In BOS these transitions are not so well appreciated. At least from my opinion, I have never flown a real plane, but I am surprised that in the two simulators the same plane vibrates differently, which is the most successful?

Posted

What is the plane?

Ala13_UnopaUno_VR
Posted
1 minute ago, Andre said:

What is the plane?

P51

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  • 2 weeks later...
Posted

Hello, since the last update my edition no longer works. the McAfee virus program is blocking a file from running the program. the normal function like the massage works but in connection with BoX nothing works. can youhelp?

 

Matthias 

Posted

Hi Matthias,

yes, I'd like to help you.

The last update of what?

What do you mean under "edition"?

Posted

SimShaker-wings ,

no matter if beta version or normal, if I start it manually it will be terminated immediately and the virus program will issue a warning

Posted

I think I haven't published any SimShaker Wings updates lately.

  • 3 weeks later...
Posted
On 10/13/2020 at 2:23 PM, SCG_Wulfe said:

Very much enjoying using this software with my new bass-shaker. 

 

The one suggestion I have, if it's possible, is to add a shake effect in relation to critical speed. I think the game already includes a bit of an increasing shake effect near the critical airspeeds achieved in a dive and linking to this would be very cool. 

 

Yes this would be a great addition! I was actually diving from altitude to test out if this was already in the game. What about wind and turbulence is there any shaking from that? I always fly in good weather in quick missions so haven't tested yet.

 

I finally downloaded the Simshaker Wings demo and love it. When it turns off after 20 minutes flying feels so sterile without it.

  • Thanks 1
Posted

Thank you for the feedback, guys. I will pay attention to that.

  • Thanks 3
Posted

Hello

 

I'd like to ask is it your shop on ebay Andre? ( https://www.ebay.com/itm/373132896815 ) If I buy this jetseat on ebay does it come with licence of SimShaker - Wings ?

 

Do I need separate sound card in my computer to run it in Il2 or just USB port? I understand that I  don't.  Only in "sound mode", right? What If I want to use it in sound mode and in VR at the same time. If I route my sound to the seat then I will hear nothing in my VR helmet?

 

Sorry for so many questions but I considering the buy.  

Posted

No, that's not related to me.

In case of IL-2 Great Battles Series there is no need to bother yourself with any sound output stuff anymore. In SimShaker Wings we've got lot of effects based on telemetry but not sounds.

Posted

Thank you for a such quick replay. Do you offer 6 motors seat on your site beside 8 motors? I'm looking for something more affordable for me. 

 

Does Gametrix seat from Ebay can make a use of your software - Simshaker Wings?  

Posted

Yes, I think I could make for you 6 motors seat if you are looking for something more affordable. It would take something like 2-3 weeks, but that's possible.

 

Yes, Gametrix seat from Ebay can make a use of  SimShaker Wings. if the device is working properly.

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